мerrιℓℓ (
chainlightning) wrote in
faderift2016-07-04 11:16 pm
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you don't own the green pines
WHO: Merrill and open!
WHAT: An open log.
WHEN: Justinian 20th - mid-Solace
WHERE: Skyhold and the surrounding area
NOTES: Some talk of violence, injuries, death.
WHAT: An open log.
WHEN: Justinian 20th - mid-Solace
WHERE: Skyhold and the surrounding area
NOTES: Some talk of violence, injuries, death.
late justinian through early solace | healing tents
[ Justice is dead, but he nearly took many others with them -- Merrill included. She's in a bad way for a few days, especially after; her cheekbone is broke, her ribs mostly intact but her internal organs badly bruised, along with various and sundry scrapes, cuts, bite marks, bruises, and burns.
Still, she's a decent patient. She stays put in the tents, at least, though they can't quite get her to stop talking when she's feeling well enough to sit up and do so. Visitors are allowed at the discretion of the healers, but Merrill isn't going to turn anyone (or anything) away. ]
early solace | around skyhold
[ When she's allowed to leave the healing tents, it's not full-time. They don't want her going down to the Warden camp to sleep, but she's allowed to wander Skyhold as long as she's careful. As a result, Merrill mostly relaxes -- visits with friends or with potential new friends, sits in the garden, watches the birds.
She likes to go visit the griffons, when she can, though she has to be careful. They're less good about watching for injuries. ]
early-mid solace | camp shady fucker
[ When she's allowed to move more, when she's more patched up between a combination of time and magic, Merrill gets to work. Sleeping in a tent isn't new, but the events at Weisshaupt have shaken her. If they need to get out, she wants to be able to move quickly.
She starts to gather supplies. Wood, mostly, but any who know much about the Dalish may recognize what begins to take shape or the plans that Merrill checks every once in a while: an aravel. ]
wildcard
[ you know what to do ]
healing tents
Aneth ara, lethallan. I thought I might wash your hair.
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Oh, that would be lovely. I mean, I think they got any blood out of it, but... well.
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I also brought clippers for your toenails, if they're bothering you.
no subject
[ Pel has barely gotten started and it's already nice -- it's more intimate than the medical exams, and it's relaxing. She's always loved having her hair played with. ]
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We'll get your fingernails. And maybe a book to stave off the boredom. [She is careful to keep the water warm with magic as she wets her hair.] Did you succeed? With Anders?
no subject
Still- we defeated him, and no one died, and no one was possessed afterward. I think that counts.
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Spirits are impossible to predict. It's probably the best outcome anyone could have realistically expected. And you know this is real progress. This could lead to other possessions being reversed, eventually.
no subject
[ There's a soft sigh and Merrill lets herself lean a little more back into Pel's hands. ]
But I do hope so. After my clan, after Weisshaupt- to be able to help those who were possessed would be amazing.
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I think you can relax while you recover from the last ages-old mystery you solved, at least, [she says gently, fingernails lightly scratching Merrill's scalp to loosen dirt and oil.]
no subject
If you ever try to reverse possession, by the way? Make sure there are plenty of healers. And maybe some Templars, because he started summoning demons and it was horrid. Also tried to possess me, at the end.
[ So yes, relaxing would be great. ]