Korrin Adaar || Korrin Ataash (
gatheringstorm) wrote in
faderift2016-09-07 07:40 pm
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War table: Stop Red Lyrium Shipment in Rialto Bay
WHO: Korrin, Zevran, Pel and Anders (and 2-3 Inquisition redshirts to boss around/die for them)
WHAT: What the title says, stopping the red lyrium shipment. And maybe freeing some slaves in the process?
WHEN: Some vague period of time in the latter part of Kingsway, when other plots don't intersect. Don't think about it too much. /jazz hands
WHERE: Antiva, Rialto Bay
NOTES: Yeah, I put up a lot of threads but only play the parts you want. No pressure.
NPCs can be played by anyone! Content Warnings: Slavery, TBA
WHAT: What the title says, stopping the red lyrium shipment. And maybe freeing some slaves in the process?
WHEN: Some vague period of time in the latter part of Kingsway, when other plots don't intersect. Don't think about it too much. /jazz hands
WHERE: Antiva, Rialto Bay
NOTES: Yeah, I put up a lot of threads but only play the parts you want. No pressure.
NPCs can be played by anyone! Content Warnings: Slavery, TBA

The plan starts simple enough: interrupt the red lyrium shipment to the Tom's Mum, a small ship moored off the coast, by taking the place of the contacts meant to arrive. As the ship is here ahead of schedule, they luckily have a buffer, a small window of time before the real contacts appear for their goods. The plan is set for an evening meeting; early enough for 'legitimate' business meetings, and late enough to provide some cover for those who must focus on stealth. With any luck, they'll be in and out before anyone realizes what just happened. If not, between them, they have a spirit healer, an assassin, a knight-enchanter and a shapeshifter. If they keep their wits about them, they can hold their own.
Intelligence revealing the presence of slaves in addition to the mercenaries alters the plan somewhat. Naturally, no one wants to depart without freeing the slaves as well, so the mission evolves to accommodate this. It's time to split the team in half. Korrin and Anders will assume the roles as contacts or, more plausibly, Anders with a presumed mercenary bodyguard. As long as they can keep attention centered on them, Pel and Zevran sneak in or board with the slaves, Pel taking the assassin's lead. A few Inquisition agents stand ready to assist as needed. Everything hinges on the teamwork of both parties, and how quickly they can accomplish their dual purpose of stopping the shipment (as well as preventing said shipment from being dropped into the water) and freeing the slaves before becoming overwhelmed by its crew.
Can they pull it off? It's time to find out.

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If this doesn't work, he may try 99 Caskfuls of Ale on the Wall. Anything to distract him from how he's getting a cramp in his leg from these stirrups that he can't seem to shake off.
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They need to be swift, decisive, and make a lesson of this to all that might attempt the same.
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A beat.
"Which means we all need to be doubly careful. If any gets on you, say something right away. I've dealt with its effects before, but time will be of the essence. No 'it was just a speck, I can walk it off.'"
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And he is terribly done with all of this already. Would smugglers never learn? "Oh this is a dangerous product that is likely evil in some way. Let us ship it in barrels like pickles!"
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It was tempting to wear an antaam-saar or would have been under normal circumstances, but that's far more exposure than she's willing to risk. So, dragon armor and vitaar, it is.
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"It's a shame the ever-present greedy sort never content themselves with pickles. Imagine how many parts of the world would be better served by people focused on profits with pickles rather than things that hurt." But pickles don't carry risks, and anyone can make them. Therefore, no profit.
"At least we'll be covered. Clothing-wise. Not with a great deal of backup... but I believe we'll be fine."
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"They chose to deal in red lyrium. I can't say I feel sorry for us happening to them." It all comes down to choices. "I can almost guarantee they won't see this coming, though."
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"It's the slaves getting caught in the middle."
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"Where's the legendary assassin confidence that was there a few moments ago?"
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"It's all on you two, though. You have to keep their attention while we get them out. Three mages and a lot of slaves against a few mercenaries shouldn't be much of a problem, once we're in position."
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"Pel, can you cast sleep?" He can't. Creation and Entropy are opposites, and he has an overwhelming inborn ability in one which leaves him unable to wield the other. "They can't struggle, then, but then we have to make sure the ship stays intact."
To make them sleep and then let the boat sink would be beyond cruel.