Fade Rift Mods (
faderifting) wrote in
faderift2016-09-09 11:01 pm
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Kingsway Rifter Arrival
WHO: New rifters & their rescuers
WHAT: People fall out of a rift and get attacked by stuff
WHEN: Kingsway 8
WHERE: The coast of the Waking Sea in northern Orlais, just west of the mountains.
NOTES: The arrival log is open to all. Solas was able to alert the Inquisition to the general area where the new rifters would be arriving so people could be sent to pick them up.
WHAT: People fall out of a rift and get attacked by stuff
WHEN: Kingsway 8
WHERE: The coast of the Waking Sea in northern Orlais, just west of the mountains.
NOTES: The arrival log is open to all. Solas was able to alert the Inquisition to the general area where the new rifters would be arriving so people could be sent to pick them up.
You were asleep--deeply or fitfully, for the last time or just resting your eyes for a moment-- and then you were not. And wherever you were was not, anymore, replaced by nothing but the sensation of falling, tumbling into endless, bottomless nothing. If this were still a dream, you would wake before you hit the ground. You can't die in a dream, they say. In some worlds.
In this world, you're plunged down through warm, sticky sea air and full-body into salt water. It's shallow enough to stand and keep your head above the rolling waves--but you'll need to do more than that to live. Overhead, there's a flaring, shifting, green-lit tear in reality. Around you, there are a number of ghastly figures: some float above, hooded and rasping, poised to freeze the sea around you if you don't get out of it quickly enough, while others are spindly monstrosities that burst up from the sand and rocks beneath your feet and scream as they emerge from the water. Whatever arrived with you floats in the waves, slowly pushed toward the shore, or sinks beneath the surface. It may be wisest to leave it for now and collect it when the area is slightly less demon-infested.
To add to your troubles, there's a narrow splinter of light in the same sickly green as whatever brought you here, now glowing out of the palm of your left hand. It aches, a bone-deep pain that gnaws even through all the distractions.
But there's help, on the shore.
In this world, you're plunged down through warm, sticky sea air and full-body into salt water. It's shallow enough to stand and keep your head above the rolling waves--but you'll need to do more than that to live. Overhead, there's a flaring, shifting, green-lit tear in reality. Around you, there are a number of ghastly figures: some float above, hooded and rasping, poised to freeze the sea around you if you don't get out of it quickly enough, while others are spindly monstrosities that burst up from the sand and rocks beneath your feet and scream as they emerge from the water. Whatever arrived with you floats in the waves, slowly pushed toward the shore, or sinks beneath the surface. It may be wisest to leave it for now and collect it when the area is slightly less demon-infested.
To add to your troubles, there's a narrow splinter of light in the same sickly green as whatever brought you here, now glowing out of the palm of your left hand. It aches, a bone-deep pain that gnaws even through all the distractions.
But there's help, on the shore.
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"Fall back if you need to!" she calls out before focusing on the demons rushing towards them. She raises a hand into the air and then jerks down her fist, setting a Static Cage over the demons. When they reach the edge, the electricity will zap them back to the center of the cage, trapping them and damaging them for the duration of the spell. It can buy them some time.
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Turning bright green eyes on the woman, Mac shakes himself free of his confusion and focuses instead on the fight. Questions later, Hive now. Or whatever these things are; he can't really recognize them. At least he's backed up by another warlock? That's familiar enough!
"Pardon me!" Mac shouts cheerily despite the pain in his back and sides. Accepting he was awake meant more focus, and there were few things the man enjoyed more than a scuffle with friendlies in attendance! Drawing both arms back, pulling the elemental forces in around him, he thrusts a hand forward, aiming for the center of Ellana's caged area and materializing a swelling orb of flame that pulsed and burned anything in the vicinity.
"Uh, miss! Ma'am? Lady? I seem to have a bit of a thing?" Mac announces a moment later, looking at the hand he's raised to cast the spell. Green light throbs and flickers there, alarming at the least. It isn't blocking his ability to cast, at any rate, and he's watching Ellana, ready to work off whatever she does next because clearly she's got the home field advantage.
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"Oh! Yes, that. You can use that to close the rift and stop more demons from coming out." And now she closes the distance between them. He seems friendly enough and not likely to set her on fire. Up close, he'll see she has green eyes too, though not nearly as bright as his. She also has pointed ears and a purple facial tattoo that spreads across her upper cheeks like the branches of a tree.
"I've watched people do it before. You sort of reach for the rift and pull your hand back like you're pulling it inside out."
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Up close, Mac isn't really himself anymore, though he hasn't exactly had the time to catalog all the adjustments. He still feels the weight of his horned helm on his head, but what he hasn't come to realize is the horns aren't on a helm - they're on his head. His ears are thicker, pointed, his head horned, but for the most part he's still the same fresh-faced pretty-boy from before. He's probably makes for a comically diminutive Qunari, still at his normal height and weight. Not exactly the most threatening figure, no.
"I'm not exactly a gun, lady. I can't just point at it and click," Mac huffs, gesturing with both hands and waving them at her lightly. Then again, he mused, perhaps it was just like any of his Warlock magic? Think it, and it happens.
"Do you want me to try it, because I will if--" only then does he see Ellana's ears. Pieces start clicking together and for a moment he looks about ready to pop for how sharply he breathes in and puffs his cheeks, obviously holding something back. He manages to contain himself, tamping down on whatever thing it is he wishes to say, returning his focus to the matters at hand, so to speak.
"Just point and click, right?" he asks, raising his hand and gazing into the open palm before flicking his eyes towards the woman.
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"Well, just point and pull? I can't describe how it's supposed to feel because I don't have a shard." She looks up towards the rift with a worried expression. "But another group of demons will fall through soon if it isn't closed."
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"Point and pull..." he murmurs to himself, fingers straining outwards before curling in, Mac closing his eyes against the intensity of the light as much as to focus. Visualizing digging gloved digits into the fabric of reality itself, Mac tenses and pulls, remembering the first time he had to manipulate the Void an how unnatural it felt. Couldn't be much different...
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"I think it's working," she says, seeing the rift shift and make crackling noises.
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He isn't going to open his eyes at the risk of losing his concentration and the vague feeling of grasping something that wasn't exactly there, but he isn't letting up, either. She did say it seemed to be working, after all, and who is he to question a presumed native?
Then again, is he really equipped to handle something like this alone?
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If this doesn't work, then more demons will spill out, the pair will fight them, hopefully kill them, and then Mac can try again. Or he can succeed here and now. It's all up to him. This is why rifters and those native to Thedas who have gained shards are so important since the death of the Herald. She was the first with a shard, and she would have had a huge task ahead of her closing all the rifts that appeared with the explosion at the Conclave. Now these shardbearers are the only ones who can do the job and keep the world from being overrun with demons.
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It's just like the time he let the storm take him...
Recalling that moment heartens the Guardian, held breath spilling out as he steps forward instead of back, opening his fingers and turning his hand palm up, feeling out the energy of the rift. Thinking of it like the storm that he'd tamed once before, Mac braces himself and lets the sympathetic energies of the rift and whatever was attached to him connect and intertwine. Closing his fist, eyes snapping open at the last second, he yanks violently back against the resistance of the rift. It wasn't a sure thing, but it certainly caused a massive reaction, the rift fluctuating with a deafening boom before flashing so bright he had to close his eyes against it, stumbling back to fall on his ass yet again.
He certainly wasn't making the best first impression.
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Turning towards Mac, she quirks a brow in concern.
"Are you all right?" She extends her hand to offer him help up, but she won't be offended if he doesn't take it.
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"All in one piece, I guess. Seems like it, anyways. Huh. Helmet isn't giving any environmental detai--woah..." Hands roaming up to his face, intending to pull of a helmet instead came in contact with his own skin. Walking gloved fingers up along his cheeks to his temples, he runs his hands along the curling lengths of gold-plated ram horns.
"Woah. Woooooah. Okay, wait. What happened. What'd...what's...alright no offense or anything but am I high right now? Because you totally look like an elf and I think I turned into the Devil..." he mumbles, stroking his horns and the pointed tips of his ears with a genuinely perplexed expression.
"Oh my gosh, please tell me this is real."
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"I am an elf," she says patiently, watching him touch his horns. "I don't suppose the words Qunari or Vashoth mean anything to you? They have horns."
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"AND YOU'RE AN ELF?! And those were demons?! And this is real and I'm not asleep or high or crazy? Well, I mean that's all relative - but an elf? Like a real honest-to-goodness elf? Like pointed ears and fancy languages and bows and arrows and magic and forests and all?" he trembles, gloves creaking as he flexes his fingers, wiggling them for emphasis at points in his deluge of words.
"So I fell through a hole in the sky, right?" he asks, pointing briefly towards the empty place where the rift had been. "And landed in the water - I can't swim, by the way - and poofed over here and fought real monsters with an elf and my helmet fused to my head or something but whatever I can let that go. Am I tracking?"
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The barrage of questions leaves her trying to sort through them all to see what she can answer first, but then she has to giggle at his enthusiasm. Most people would be terrified and demanding to be returned home right now, but he doesn't seem fazed at all.
"Yes. My name's Ellana, and I'm an elf. I moved around a lot, but Dalish elves do tend to live in forests. I can't fire a bow myself, but plenty of elves can. And not all elves can do magic, but I can."
Her eyes lift towards the sky and she nods. "Yes, the rift. You were somehow pulled from your world, through the Fade, and into this world. Ah, what do you mean by tracking?"
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He's not even phased by being pulled from his world to another, since that's kind of happened to him before. He isn't sure if parallel universes are the same thing or not, but it's close enough. His concerns are certainly outweighed by the sheer awesomeness of the situation.
"Tracking, uhh...like staying on track. Oh my gosh that's so cute. My slang is is just...whoosh!" he blurts, sweeping a hand over the top of his head, indicating that the saying had escaped her understanding. "This is like that one book I read with the guy that ends up in a fantasy world and has leprosy...except I don't have leprosy," he pauses, looking at his hands thoughtfully, thinking to take stock and make sure but shrugging it off. Guardians didn't get sick! Speaking of...
"I gotta see about my things..." he frowns, glancing around the nearby shoreline, already spotting some of his personal effects. "You wouldn't happen to have seen a floating pokey metal ball with a blue light in the middle? Talks a lot, kind of snobby?"
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"Um, no. Sorry. We could look around the shore for it." The fact that it talks isn't so outrageous since the Inquisition has handed out sending crystals to its members and those relay people's voices. "What's your name?" she adds, figuring they should get to know each other.
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"Mac. Macklemore Journey, actually, but I've been informed that sounds ridiculous and is too much to say, so Mac is good enough," he replies absently, pacing across the sands and picking up a soggy book with a long-suffering sigh. Well, that was going to be a pain and a half drying out. Not the first time he's had to, though.
"What about you?" he asks, turning his head and arching a brow at her. "Can't just call you Miss Elf Lady."
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"Ellana is fine." She moves to catch up and gives a gasp at the state of his book. "Oh no. Is it ruined?" She loves books, and will probably read the entirety of the Skyhold library before the war's end. When you grow up in a clan with very few books that you have to read over and over again, you treasure all you can find.
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"Don't worry, it's always looked like this," he reassures her, holding the book up to his face and looking through the hole at her with a smirk.
"I collect a lot of weird stuff, I guess," he shrugs, checking his satchels for the rest of his things. The last items he recovers are his sword and what looks to be a large shard of white chitin. "I read somewhere that there was a bird called a magpie that did that a lot. Thought about calling myself Magpie until I found out Maggie was a girl's name and I'd probably be called that. Decided to stick with Mac Journey. Anyways, Ellana is a pretty name. Sounds like what I'd figure an elven name should sound like. Go you!"
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"My clan's name, Ashara, means 'woman who is on a journey.' So our last names are similar." It's a nice little coincidence. "I'm with a group called the Inquisition. We come to rescue those who fall from the rifts and bring them back to our base. If you've found everything you can, we could head back to camp, and from there to Skyhold."
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"Maybe I ought to smarten my name up a bit? Be more local? Probably stand out like a sore thumb regardless, hm?" he snorts, reaching up and tugging at one of his horns. He isn't sure he'll ever get used to it.
"So...what? That's all the Inquisition does? That name has a fairly negative connotation, historically speaking, where I'm from."
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"Um, well things can blow up here," she answers with a slight wince. The Temple of Sacred Ashes exploding was probably the biggest explosion Thedas has ever seen, but the dwarves use explosives in mining and clearing out underground passages all the time. The Qunari use gunpowder too, but she doesn't know much about it.
"There are a group of rifters here already." Some have integrated better than others, and that's because they've made the effort to. "And we have people with horns at Skyhold. Only one is as short as you, though." Because Qunari/Vashoth are tall.
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"You still haven't said what this Inquisition is all about though," he remarks, remembering his earlier question and arching a suspicious brow Ellana's way. Not that he really thinks there's some dark ulterior motive, since she just went at some demons with the same tenacity he would have gone at the equivalent back home.
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"Oh, it's because it's a long story." Ellana gestures that they should start walking for the camp. "The shortest I can make it is that there is a powerful being trying to take over the world as a god, and we're gathering strength in order to stop him and his army."
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