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Entry tags:
- ! open,
- { adelaide leblanc },
- { alayre sauveterre },
- { araceli bonaventura },
- { beleth ashara },
- { bruce banner },
- { cyril ashara },
- { eirlys ancarrow },
- { ellana ashara },
- { galadriel },
- { gavin ashara },
- { gorse hissera-iss },
- { jamie mccrimmon },
- { korrin ataash },
- { lace harding },
- { maria hill },
- { maxwell trevean },
- { pel },
- { sabriel },
- { salvatore },
- { samouel gareth },
- { varric tethras },
- { zevran arainai }
THE FALLOW MIRE
WHO: Open to all
WHAT: The Inquisition sends forces to the Fallow Mire to deal with undead, plague, and missing scouts.
WHEN: Firstfall
WHERE: The Fallow Mire: Inquisition camps, Fisher's End, The Tavern, etc.
NOTES: For more information about the setting and RP opportunities in it, check out the OOC Post.
WHAT: The Inquisition sends forces to the Fallow Mire to deal with undead, plague, and missing scouts.
WHEN: Firstfall
WHERE: The Fallow Mire: Inquisition camps, Fisher's End, The Tavern, etc.
NOTES: For more information about the setting and RP opportunities in it, check out the OOC Post.

The trip down the mountains from Skyhold is no walk in the park, and south of the Hinterlands the land turns wet and miserable, subject to seemingly endless storms. Villagers have tried to carve out a meagre existence in the Fallow Mire, but their lives are under constant threat by a tidal wave of undead rising from the murky waters flooding much of the region.
The Inquisition has sent a sizeable force, and travel back and forth between the Mire and Skyhold happens as often and as quickly as conditions allow. The camp is a neat patch of tents on the largest bit of dry land to be found. "Dry" is relative; everything's still pretty muddy. There are several clusters of tents, tucked between rock outcroppings and abandoned buildings, the least leaky of which are being used to store what supplies the Inquisition has managed to haul in over the difficult terrain. Campfires are numerous and fill the area with a constant smouldering glow and low-hanging cloud of smoke that mingles with the morning and evening fogs. It's lovely, really.
Fisher's End barely even counts as a village-- just a haphazard handful of ramshackle buildings perched on the edge of the swamp-- but it does have a single tavern. It's a dreary-looking wooden shack like every other structure in the area, distinguishable only by the lamp still lit above the door and the sign that swings creakily in the breeze. Whatever was painted on it has long since worn away and been molded over. The place is just known as "the tavern" because it is literally the only tavern for miles and miles around.
Inside is dim and smoky from peat-burning fires in the two grates. There are a half-dozen tables with benches, none of which ever seem quite level on the uneven floor. The bar is tended by Thorolf, a grizzled bearded fellow with a local accent so thick he's almost unintelligible. No matter the time of day he serves a simple fisherman's meal of hard bread, salted fish, and a hunk of strong cheese. His cellar is stocked with exactly three varieties of alcohol: one ale, one wine, and one spirit, all of which are strong and dark. There aren't many locals left, but there are usually a few hunched over a mug or huddled around the fire.
The Inquisition has sent a sizeable force, and travel back and forth between the Mire and Skyhold happens as often and as quickly as conditions allow. The camp is a neat patch of tents on the largest bit of dry land to be found. "Dry" is relative; everything's still pretty muddy. There are several clusters of tents, tucked between rock outcroppings and abandoned buildings, the least leaky of which are being used to store what supplies the Inquisition has managed to haul in over the difficult terrain. Campfires are numerous and fill the area with a constant smouldering glow and low-hanging cloud of smoke that mingles with the morning and evening fogs. It's lovely, really.
Fisher's End barely even counts as a village-- just a haphazard handful of ramshackle buildings perched on the edge of the swamp-- but it does have a single tavern. It's a dreary-looking wooden shack like every other structure in the area, distinguishable only by the lamp still lit above the door and the sign that swings creakily in the breeze. Whatever was painted on it has long since worn away and been molded over. The place is just known as "the tavern" because it is literally the only tavern for miles and miles around.
Inside is dim and smoky from peat-burning fires in the two grates. There are a half-dozen tables with benches, none of which ever seem quite level on the uneven floor. The bar is tended by Thorolf, a grizzled bearded fellow with a local accent so thick he's almost unintelligible. No matter the time of day he serves a simple fisherman's meal of hard bread, salted fish, and a hunk of strong cheese. His cellar is stocked with exactly three varieties of alcohol: one ale, one wine, and one spirit, all of which are strong and dark. There aren't many locals left, but there are usually a few hunched over a mug or huddled around the fire.
4: Hey I didn't just meet you, and this is crazy, lets mess with ashes maybe
Beleth is enjoying this even less then he is, and he watches with interest at the variety of faces she makes while she tries to come up with ways to get rid of their problem. "Well if they were plague victims maybe we should start off with getting some masks and gloves. We can separate the ashes into piles and then... I can freeze them? Would be easier to carry them elsewhere and bury them away from the village."
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"Well," She starts, frowning up at her hair as she attempts to detangle it. "If we made the piles smaller...We could probably make small enough holes. The issue is that this ground is soggy. Permeated with water. "It'll be hard to dig in, but if we have small enough holes...We can probably do it." She glances at Sam, giving him a haphazard smile as she let her hair drop. "I think that's the solution. Thank you."
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Somehow Beleth manages to keep the smile on his face despite the dreariness of the bog and their situation - what was she doing with her hair? "We'll just have to figure where we're burying the ashes. Can't go too far, but better not to bury it near the water supply."
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"The problem is, that everywhere around here is water. I think I saw some ground that was far enough away from the water over yonder, near where the mountain rises." She gestured over in the direction. "There had been some corpses wandering about, though. So we'll have to get a cart to take the ashes, and kill the stuff that's around there." She gives up on her hair, letting it drop back down and ruffled it a little to attempt to not make it look like the rat's nest it's turned into. Whatever, she was just with Sam. What did she care if she didn't look her best.
"Alright, hold on. I'll go finagle a cart and some gloves and masks out of the suppliers. At least I have a perfectly good way to threaten them--If we don't get the supplies, they get to keep their pile of dead people." With that, she disappeared, only to reappear some time later, with the spoils of her victory--One slightly wobbly cart and some patched masks and gloves, as well as two shovels.
"Alright...I guess our first job with be dividing the piles of ash, right?"
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He's found a rock to sit on and started to doze off by the time Beleth comes back, the wobbling of the cart drawing his attention. He does thank Beleth for the gloves and mask, but he continues to stare at the cart. "Yeah," he says a bit absentmindedly. "Is there enough ground to even use a cart to get where you're suggesting?"
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She shrugs, passing him his mask and gloves. "It's the only idea that I have. If you know a better place, I'd be happy to try it." She says it without any sarcasm--if Sam did have a better plan, it'd be better for her, too. She doesn't care who comes up with the best plan, as long as it gets this gross, nasty job done.
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After donning on the gloves Sam gives a sigh as he eyes the pile again, not all too pleased to be doing this. "You didn't happen to grab a shovel while you were out did you?"
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"I did one better." One gets passed to Sam, and she keeps the other while she puts her own gloves on. "As for the cart...you can blame me if things go sideways with it." Or any other direction that ends up with it sinking into the ground. She took a few steps forward, and eyed the pile. Even after getting everything set up...she really wasn't looking forward to this.
"I need hazard pay." She muttered grimly.
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He at least hoped someone had said a prayer for the dead.
"Don't make the piles too big otherwise they'll be hard to carry."
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And pray over it a bit.
She nods after he suggests keeping the piles small. And with a small sigh, gets to work, sorting the ashes into small piles. There was no doubt they were getting all mixed up, but there was only so much they could do. A pity, but that was life, particularly with a plague.
"Think of this--at least these corpses won't be coming after us, huh?"
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At least it wasn't shit like Gavin was doing. This would be a lot worse if there was a smell other than smoke.
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"When I get back to Skyhold, I'm soaking in the bath for fifteen minutes, pouring it out, drawing a new bath, and repeating until I stop feeling disgusting." She gave a little sigh. Super hot water, too. Turn her skin red as a lobster. I feel like everything in here has just...soaked into my skin."
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It's good to see her so lively.
It is quite a change from her usual shy demeanor, or the way she tries to guess what to do in order to make others happier. Despite their current situation she seems almost... happy, taking the teasing in stride and even teasing him back
"I believe there's a hot spring back at Skyhold. Not sure if it's hot enough to turn you into a red lobster though." A bath and a soak do sound wonderful, and Sam isn't far behind in the idea of just living in a warm bath for about a day to get the Mire out of all his pores.
"Do you not like being called 'Bel'?" She had stumbled on that before. Was the nickname a bit much?
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She squints at Sam when he laughs at her, and rolls her eyes, but stops when he asks about the nickname that he gave her. She liked Sam, she didn't want him to feel like she was distancing herself from him--But at the same time, it was odd to hear anyone besides a select few call her that. She's not sure if she's fine with it or not-or what Sam will think for either choice.
"I'm just...not use to being called that by most people. There's only a few people who call me Bel--my brother, Merrick. Usually, everyone else just calls me Beleth." She shrugged, fingers readjusting, fiddling around with her grip on the shovel as she worked. "But--you can call me whatever you want. I'd prefer it wasn't rude, but if you really insist..." Her eyes crinkled a little at that. A lame joke, but a joke.
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For a time there is silence, save for the sound of their shovels as the pile grew smaller and smaller. It was repetitive work, which left him with a decent amount of things to think about. Particularly something that they kind of touched upon back after the Mage meeting.
Stopping in his shoveling, Sam tilts his head and gives Beleth a curious look before leaning on the long handle, much he would his staff. "I've noticed you haven't been going to the tavern a whole lot." Since the Wake actually, but he doesn't say that. Beleth never seemed like one to hang around that place, but she often went to a certain someone who was there too much that he was almost a landmark. "... Are you and Krem on bad terms?" Because of me? That he does want to say, but again leaves that out.
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And it didn't get better. She wasn't sure what to say with the silence between them, what she wanted to say. Maybe she shouldn't even bother trying, did she even want to be his friend? She hadn't been trying to be around him since then either, but he just kept...appearing. Like a dog that didn't understand you were mad at it.
But apparently the one she'd managed to successfully avoid hadn't gone unnoticed. Damn. At first, she just shrugs, mumbling into her mask. "I'm not really much of a drinker in the first place..." But then Sam went ahead and asked, as blunt as could be. Are she and Krem on bad terms. No, they weren't on any terms. That was the problem. She averted her eyes, as though this pile of ash were the most interesting thing she'd ever seen.
"No. I don't think so. I'm just--" Lips pressed thin, she searched for a term that could explain, without actually...explaining. "--I don't want to bother him. I've already done that enough. I'm sure he hasn't noticed."
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"I noticed," he states matter-of-factly; if he noticed then the Charger for sure noticed. There's another stretch of silence before Sam gives a sigh, standing back up straight. "I'm sorry."
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"...But there's no reason for you to be sorry about anything. I've just--I don't want to bother him. And I would just be a bother, if I hung around there. I don't need alcohol that badly."
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She was worried that she was bothering Krem? "You're not a bother. Why would you think that?"
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Sam had said it as naturally as breathing, like he hadn't even considered the fact that they might not be friends. Which just makes her feel guilty. She hadn't been trying to be friends--she'd been trying to avoid him, just like she had with Krem. But Sam persisted in showing up, and Beleth couldn't deny that she liked being around him, even if she had reasons to dislike him.
It was strange, but. She did like Sam. She wanted to be friends with him.
And they were, apparently. So that was convenient.
"...I'm just not used to people...noticing the stuff I do. And I'm used to being a bother. So it makes sense. I don't think Krem would want me around, anyway. All I do is...act like an idiot around him."
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The fact that Beleth thinks she's an idiot certainly surprises Sam, and the Mage just looks at her for a moment with raised brows. "Well he lets me hang around." She can't see it but he's grinning, poking fun at himself a bit to make her feel better. He didn't know what Krem thought, but from the times the three of them had been around each other it was obvious to see that the mercenary had not minded Beleth at all.
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He picked you, he likes you, more than he likes me, you get to be an idiot if you want because he picked you.
The pile finished, she threw her shovel down. "Let me know when you're done freezing it."
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At seeing her practically throw her shovel, Sam blinks, dropping his own shovel and walking over to Beleth before she can just walk off, reaching out to grab her hand. He's mindful to grab her wrist where the glove is, only firm enough to keep her from walking off right away, but loose enough that she could pull away if she really wanted.
"That doesn't mean he doesn't like you, Beleth." Reaching up Sam pulls the mask away a bit so that he can talk without the cover of the mask, frowning a bit. "Look, I understand how much it sucks, and I'm sorry you got hurt, but it doesn't have to be an 'all or nothing' kind of thing."
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"...I can see why he likes you." She muttered it quietly, pulling down her own mask. She turned to look at Sam, a thin smile on her face. "You're a really good person Sam--I mean that. I'm sorry that I got mad. You didn't do anything wrong, and you don't deserve me snipping at you over nothing."
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Though it's said quietly there isn't anything happening to prevent him from hearing her words, which has his cheeks coloring a bit. He almost rubs the back of his head with his hand because of it, but quickly remembers about his gloves and ashes and instead awkwardly puts his hand back down at his side.
He could make a joke that Krem likes punching him more, but it wouldn't be fair to downplay the compliments Beleth is trying to give him. And all of this is hardly 'nothing'. "You're a good person as well, Beleth. Krem sees that too, and it's obvious that he likes spending time with you." Well he certainly was a lot nicer to Beleth than him most of the time anyways. "You shouldn't feel like you need to distance yourself."
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