faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] faderift2016-05-16 08:35 pm

OPEN: The Western Approach

WHO: Everyone!
WHAT: The Western Approach is a terrible place. You should definitely go there.
WHEN: Bloomingtide 15 onward
WHERE: The Western Approach
NOTES: This is open to everyone. Characters who would not happily go to the hell desert probably have to go anyway; it's a war, not a vacation.



Once these wastes were a land of plenty. Can you believe it? The rain came north over the Gamordan Peaks, turning the plains green and verdant for three months of the year. Eight hundred years ago, that changed. During the Second Blight, darkspawn spilled out of an enormous crack in the earth, corrupting it with their foul blood... and it never recovered, even after they were driven back underground. The Grey Wardens built Adamant Fortress to stand watch over that chasm, but eventually even they abandoned it to the wind and the biting sand.

What few of us eke out a living in this Maker-forsaken place do so knowing that any number of deaths await us: darkspawn raids, dragons, bandits—not to mention starvation from the lack of water and game. If we stay, it is because we know there are treasures buried in the bones of this place, ruins from the time when Tevinter ruled, and even earlier. We pass tales around our campfires of the things we have seen shrouded in the dust storms. My favorites are the ones about relics that could restore the Western Approach once more... but I don't believe them. Truth be told, on nights when the wind is calm, I can stand on a hilltop and see for miles in the moonlight over a stark beauty of which no other Orlesian can claim to know the equal. On those nights, I hope it will never change.


—From Lands of the Abyss by Magistrate Gilles de Sancriste



I. THE DESERT

When Scout Harding calls somewhere the worst place in Thedas, that's probably a bad sign. Even when nothing in the Western Approach is deliberately trying to kill you, there's nothing kind or forgiving about the landscape: bare and arid, carved through by sharp-dropped canyons, dotted with abandoned mines and signs of the deaths of lost travelers. Winds sweeping through to whip stinging sand into uncovered faces, and periodic dust storms obscure visibility entirely. It's warm enough to be dangerous but not so hot, at this time of year, that heat exhaustion and dehydration can't creep up on you while you aren't paying attention.

And at any given moment, something probably is deliberately trying to kill you. The food chain in the region is top-heavy, with quillbacks, phoenixes, hyenas, and varghests roaming hungrily and as likely to attack one another as the sparse local prey population. Compared to their natural competitors, the Inquisition's forces look like easy marks. The camps the Inquisition scatters at lookout points throughout the region require constant watch, and going anywhere alone is inadvisable. Not only because of the hostile local everything, but also because it is incredibly easy to get lost. One rock formation looks much like another after hours in the sun or bathed in shifting moonlit shadows, and good luck finding many other landmarks. There are a few: chunks of pillars or arches from some ruined structure, or the occasional odd pillar that might, if someone investigates, prove to mark a trail of sorts.

Plus: the only people who seem determined to survive out here are cutthroat bandits and stray Venatori. Double-plus: a high dragon makes occasional fly-bys, scouring the ground below for anything edible, armored or not.

Some reprieve comes at night, relief from both the sun and the area's primarily diurnal predators. But that's when the darkspawn come out.

II. GRIFFON WING KEEP

Bloomingtide 16-17: Taking the Keep

Only a small force of Tevinter cultists remains in Griffon Wing Keep when the Inquisition arrives, seemingly on their way out the door already, but the sight of Inquisition banners is enough to make them stay and fight. There's no need for siege equipment, but there is call for a little bit of patience. With it, a small battalion is able to evade the mages and archers on the walls and storm the doors with few casualties. Fewer than three dozen warriors wait inside. It's a quick, brutal fight; it only takes a night.

Bloomingtide 18 Onward: Home Away From Home

Once the Keep is cleared of occupants, it's ripe for the Inquisition to… occupy… But with implicit permission, at least. Those who aren't needed for fights elsewhere may be put to work clearing out debris and small animals and the remnants left by the cultists, and within a few days the fortress is a serviceable outpost, much more hospitable than the camps out in the sand. Barracks mean even those who don't have beds at Skyhold may have one here, and it takes less than a week for an enterprising merchant to arrive with ale.

III. THE STILL RUINS

Despite signs of recent activity, the lavish Tevinter palace tucked incongruously into the canyons is quiet and still, when the Inquisition discovers it—quiet, still, but not empty. The ancient ruin is brimming with demons and Tevinters in incredibly outdated fashions, all frozen in place, as they have been for hundreds of years. No one breathes or blinks, but their skin is still warm and alive to the touch.

Beyond the entryway and halls and through the courtyard, there are signs of research and experimentation, and one man stood unmoving with his hand clasped around something unseen.

Perhaps someone will discover the cause. Perhaps someone will undo the spell that's been cast over the palace. Perhaps, if someone does, someone will take the opportunity to not immediately murder all of these valuable sources of ancient information, and instead only murder most of them. In the meantime, however, it is unlikely that anyone will ever be able to get this close to a rage demon without receiving a face full of fire. Take advantage.

IV. CORACAVUS

Signs of the Venatori point upward: up the hills, up ladders and towers, and into the ancient Tevinter prison, Coracavus, that was built into the mountainside. The ruin is filled with sand now, with half-collapsed walls and anything not made of stone worn away by winds, and the Venatori are long gone, their hunt for relics from the glory days of the Imperium abandoned when an excavation attempt opened the prison to darkspawn, instead. The darkspawn have retreated as well, but there are signs of their presence. Namely the smell and the half-eaten corpses of slaves—primarily elven and dwarven—who were left behind to their fates when the Tevinters fled.

There's no sign of them now, but digging through their abandoned camps may turn up a name, if anyone would like to see that he pays.

V. ADAMANT FORTRESS

A day's determined walk from the nearest Inquisition camp, Adamant Fortress overlooks the vast chasm—dubbed the Abyssal Rift—from which darkspawn poured during the Second Blight. It stood abandoned for nearly 150 years before the Grey Wardens' recent reoccupation, and it's abandoned again now, emptied out well before the Inquisition's forces arrive. There are signs that the retreat was a hasty one: scattered belongings, opened doors, abandoned meals, and no fewer than fifty bodies left on a mass pyre that only half-burned without anyone to tend it.

The Veil has always been thin here, and it's thinner now, where demons have been pulled through from the Fade. Rifts hang over the battlements and in the corridors, and escaped shades lurk in the dark corridors, siphoning away the willpower of those who linger until they come close enough to attack. Those who visit the Fortress set up camp outside of it rather than within it, wisely.

There are clear signs of blood sacrifice, for those who look: the bodies, blood stains on the stone floors, neat lists of names systemically crossed through. Sorting through documents left behind may turn up vague notes in a mage's runic shorthand or the journal of a trepidatious new recruit (Lourde, a pickpocket, crossed through on the registers). Behind a locked door in the lowest rooms are the bodies of sixteen mages, still in their Circle robes, left lying where they fell when the Joining took them. Mages who were among the rebels in Redcliffe may recognize a face or two as belonging to the hardliners who left with the Tevinters.
tactical_alert: (and what have we here)

[personal profile] tactical_alert 2016-05-27 10:08 pm (UTC)(link)
His head tilts at the question, a slight smile on his face. It's tempting to make a little fun, but the truth of the matter is more grave. "Perhaps he might have missed, at that distance, but I don't like leaving things like the lives of my fellows to chance, do you?" Yes, it was that close.

Malcolm clasps his hands behind his back as he walks alongside her. The adrenaline of battle is still thrumming through him and through the air, but he just flexes his fingers out of sight and keeps his breathing even. "It has. You have become even more ferocious on the battlefield than in my memory, which is quite the impressive feat."
faithstarved: (Here comes the shame)

[personal profile] faithstarved 2016-05-27 11:16 pm (UTC)(link)
"They're bound to make a mistake, sooner or later. This proves we have them on the run, at least." She presses her lips together, absently drumming her fingers against the hilts of her swords as she walks.

"This is messy. They've been careless cleaning up after themselves, and it's because they're scared. Which is good. Fear makes people careless."
faithstarved: (And you're locked inside my heart)

[personal profile] faithstarved 2016-05-27 11:19 pm (UTC)(link)
She lets out an amused huff, inclining her head.

"By all means, let's go." Any day she might get to kill blood mages is a good day. The only disadvantage is that the winds may have blown tracks in the sand away, but the Venatori have been careless here, with luck they'll have been careless elsewhere too.
sunshinethroughgrey: (Grey Warden)

[personal profile] sunshinethroughgrey 2016-05-27 11:26 pm (UTC)(link)
"That's all right - we understand only so much ourselves, of magic. We don't know why we have it and others do not. We certainly have never been able to figure out why dwarves cannot become mages." Bethany sighed, resting her elbows on her knees.
faithstarved: (1 2 3 1 2 3 drink)

[personal profile] faithstarved 2016-05-27 11:32 pm (UTC)(link)
Despite the fact that she knows Korrin is an apostate and that makes her uncomfortable, she kind of likes the woman's attitude.

Letting out a breath she nods her head, stepping back from the bodies, her eyes flickering away from them at last.

"Try not to inhale the smoke once you set them alight. The darkspawn may have killed them but their corruption likely still lingers."
sunshinethroughgrey: (Pensive)

[personal profile] sunshinethroughgrey 2016-05-27 11:33 pm (UTC)(link)
Her mouth twisted slightly at the corners, sighing softly. She knew about the hope of not wanting someone to be dead. Twice over, now.

She looked over at him, her gaze thoughtful, before she looked around. "Perhaps you are right. At least it is something to hope for, and sometimes all we need is hope."
faithstarved: (I wanted everything I never had)

[personal profile] faithstarved 2016-05-27 11:37 pm (UTC)(link)
Andra exhales, before nodding her head.

"Let's drag them outside, then. We should see if some of the other scouts can pitch in, otherwise we'll be here until the next Age." And once the pyre is alight they can leave and hopefully avoid any darkspawn notice.
the_effect_she_has: (Default)

[personal profile] the_effect_she_has 2016-05-27 11:50 pm (UTC)(link)
"I'll go round them up. See if you can find something to make the fire burn quicker. Maybe these bastards left behind some oil." Katniss looked down at one of the victims, her jaw tight.

"One of these days ... " Is what she half muttered to herself, before walking towards the other scouts.
faithstarved: (Big girls cry when their hearts are brea)

[personal profile] faithstarved 2016-05-28 12:27 am (UTC)(link)
She walks up next to the young woman, pressing her lips together and studying the demon too, her jaw tense.

"You were thinking you've never seen a demon this close that wasn't trying to rip your face off. It's fascinating, but all the same I wouldn't touch it. We don't know what might unfreeze them." Hopefully nothing. But she's seen enough peculiar spells now to know better than to hold that much hope.
faithstarved: (You held me down)

[personal profile] faithstarved 2016-05-28 12:40 am (UTC)(link)
She could understand the sentiment of the half-muttered words and nodded a little to herself as she turned to picking around the ruined prison, trying to avoid touching anything that darkspawn had clearly touched.

By the time Katniss returns with help Andra will have a few jars of oil and four bottles of wine she managed to turn up, as well as the beginnings of a pile of dry wood.

"I can't decide if we should use the wine to burn or drink it."
failedfirst: (deep breath)

[personal profile] failedfirst 2016-05-28 01:08 am (UTC)(link)
"You may be right," Velanna doesn't love the idea. While the Inquisition has done what they thought is right, they still seem mired in tradition, which was frustrating to watch. Still, if they were able to help, it may be worth it.

"I'll do what I can to help. A cure... it may be time for the Wardens to start over, if this is how they react to tricks." She isn't so interested in curing herself, she's lived longer than she expected to, after the darkspawn slaughtered her people and she took retribution on caravans and their hired help. But if the others could be spared, she'd help with that.
failedfirst: (deep breath)

[personal profile] failedfirst 2016-05-28 01:15 am (UTC)(link)
"It's not about anything," she replies, a little annoyed, before thinking. She regrets both the tone and the words the second they're past her lips and she sighs, folding her arms over her chest.

"I mean... It's not anything specific. The darkness we fight, I suppose." Although it's more the darkness calling out to them, trying to draw them in. Sinister though the song might sound, it's allure is strong to the Wardens who hear it.
failedfirst: (confused)

[personal profile] failedfirst 2016-05-28 01:18 am (UTC)(link)
Velanna turns to Hercules, pressing her lips together. She isn't quite sure how to respond, knows he's been through much more than she could expect to understand looking at the corpses here and now.

"You're lucky to have escaped," she says after a moment, a little awkwardly. It doesn't feel right, and she wants to say something more, but doesn't know what. This is a hard situation to process, and she isn't entirely certain what she's supposed to be doing.
harthad_uluithiad: (scared)

[personal profile] harthad_uluithiad 2016-05-28 01:35 am (UTC)(link)
The dust actually is irritating his eyes a bit, and rubbing at them hadn't helped. Nor can he rub at them again without her noticing, and either insisting on helping him or feeling badly that he'd refused assistance he obviously needs. If not both.

"Well...well all right," he says reluctantly, feeling very uncomfortable but telling himself that it would be even more rude to leave her and go find water himself. He's not even sure where he would look. "If you're certain you haven't got anything better to do. I don't want to be a bother."
harthad_uluithiad: (talking)

[personal profile] harthad_uluithiad 2016-05-28 01:44 am (UTC)(link)
"I'm no pebble, but I fell right enough," Sam assures him. "Splash, right into the water!" He holds out his hand, palm up so Cole can see the shard. "Samwise Gamgee, at your service."
harthad_uluithiad: (anxious)

[personal profile] harthad_uluithiad 2016-05-28 02:00 am (UTC)(link)
Sam nods emphatically. He's been very careful and suffered no ill effects that he's noticed, but even so, he holds the bag a little further away from himself now than he had been.

"You don't have to worry none about that," he tells her. "But to answer your question, it's very kind of you to offer, but I can get along without help. Why I'm nearly done, I think; leastways this bag won't hold much more deathroot than I've already gathered. If the Inquisition needs any more than that they'll have to send me out again!"
harthad_uluithiad: (Did you see that?)

[personal profile] harthad_uluithiad 2016-05-28 02:41 am (UTC)(link)
"Souvenir?"

The word is unfamiliar, and he repeats it with a quizzical frown. Though Beleth clears up the meaning soon enough, the concept of it is just as strange as ever. Sam doesn't have many possessions, and those he does are chosen purely for their usefulness.

"I don't know that I need much of a reminder of all this sand," he says. "I'm sure I'll never forget it! But anyhow I don't suppose anyone'll miss a few scraps of wood."
stabsbooks: (pic#9976385)

[personal profile] stabsbooks 2016-05-28 02:46 am (UTC)(link)
"I did not know that your horns could itch," Cassandra admits, carefully ignoring the first part of that sentence. She shakes her head, in resignation rather than disagreement. "I would have given anything to be warm and dry while in the Fallow Mire. But here, all I can think of is water, and getting out of the sun."

She sighs, gazing out at the horizon. "I suppose there is no winning."
gatheringstorm: (disgust)

V

[personal profile] gatheringstorm 2016-05-28 02:51 am (UTC)(link)
Korrin's doing her best to remain focused, and it's easier to do that when there's battle to distract her from the horrifying details discovered in the fortress. Combat is familiar, almost comforting, compared to everything else about this place. She finds herself grimacing and looking sharply away every time her gaze falls on a corpse that was obviously the victim of blood sacrifice.

Taas' question is met with a moment's hesitation, not wanting to worry him but not about to lie and say she's fine. "I'm...holding up. I won't slow us down, promise. But after this, I'm buying drinks. Probably a lot of them. Fucking blood magic...."
gatheringstorm: (shit-eating grin)

[personal profile] gatheringstorm 2016-05-28 02:54 am (UTC)(link)
"They never do, the fuckers." Korrin huffs, straightening and ignoring that slightly singed feeling to recast Barrier before someone takes advantage of any lack of it. It gives her a nice view of Bull's epic charge, and she laughs, despite herself. That vint bastard's expression must have been priceless, and he richly deserved his fate.

"Don't mind if I do!" Grinning, she retaliates with a fiery glyph of her own, the explosion consuming said heap. It seems a fitting end, in her eyes.
gatheringstorm: (mod 8)

[personal profile] gatheringstorm 2016-05-28 02:54 am (UTC)(link)
Korrin takes a couple of steps back and nods, her thoughts on a similar track. "It'd defeat part of the reason for doing this, wouldn't it? Likewise, be careful." If smoke inhilation is an issue, Korrin trusts herself to last long enough to drag them out, at least. But there's nothing she can do about the corruption.

Concentrating, she summons a blast of flame, angling so she can catch as much of the bodies as possible. As there's nothing to impede it, the fire soon spreads, consuming them. Korrin covers her mouth and nose, stepping back further as her eyes dart to water. "Damn, that's...strong."
wickedchase: (brow wagglies)

[personal profile] wickedchase 2016-05-28 04:34 am (UTC)(link)
"Korrin, I adore you and I consider you one of my dearest friends, but not everyone gets excitable about dragons as you do," he says wryly, half-grinning at her.

"In any case, let's just say I'm also not a fan of sand everywhere, drying out my skin, and how much I'm sweating. And the nights are cold. Ah, where is my darling Nerva when I need her most?"
onlyhymns: (Default)

[personal profile] onlyhymns 2016-05-28 04:36 am (UTC)(link)
It takes Cade a while to answer, because he isn't convinced she's still talking to him. Or... not mocking him. But when he looks over his shoulder to see her looking his way, he realizes he's being rude.

"Um. Cade," he replies, and immediately flinches. Yes, That Cade.
wickedchase: (you little shit)

[personal profile] wickedchase 2016-05-28 04:38 am (UTC)(link)
"We will kill him," Twisted Fate promises. "I would not worry about that."

For a moment, Twisted Fate clutches his staff, knuckles turned white as he gazes over the mess of things. Whatever he is processing, he doesn't make it clear -- but there is a seething, angry look in his eyes, stewing away as he processes the situation.

They will track him down. And he will pay dearly.

"Shall we?"
wickedchase: (whaddafuck)

[personal profile] wickedchase 2016-05-28 04:40 am (UTC)(link)
"A name. A very Tevinter one as well, I must say. Crassius Servis."

For the brief times in which he's visited Tevinter, he could hardly say that he knew too many names and that one does not ring any bells. But what does it matter? There are dead slaves, and as far as he's concerned Crassius is about to join them.

"He can't be far off."