There's a quick nod to Bruce, a silent thank you. Merrill takes a moment to touch one of Ellana's hands with hers and then she's turning back toward the fray, staff in hand.
"Let's go, then."
Her turn for a wall of flames, enough to keep any more warriors from getting to them as they head for the relative shelter the eluvian provides.
--
Caught by ice mines and cursing his fate, the warrior that charged toward Inessa is stuck and unable to do much more than wait for someone to break him. The warrior with a warhammer swings it in a panic as Garahel jumps for him, taking out a chunk of stone from one of the passage's walls and attempting to hit the dog, even as he's brought to the ground.
The warrior thrown at Thranduil via magic is shattered by a combination of his defensive posture and the stone wall next to him. Unfortunately, the chunks are large, heavy, and sharp; they're essentially shrapnel of ice and metal, twisted armor peppering the area. It is, at least, one more warrior down.
Giant, sentient spiders like Morrigan were not expected, and the two remaining warriors are having a hard time dealing with it. One is on his knees, screaming as poison ravages his system only for it to be muffled when more webbing wraps around him; one hard strike will end his suffering. The other has raised his shield, blocking some of the webbing, but leaving his back completely exposed.
With their muscle on its last legs, the Venatori mages are scrambling a bit. One Fade Steps to Merrill's Wall of Flames, summoning ice to attempt to freeze it so that he can follow the injured Ellana, Bruce, and Merrill to the eluvian. A second follows, casting Chain Lighting toward the three in an attempt to slow their progress. Thranduil is an unknown force as both a large elf and someone with a shard in his hand; the last two of the mages advance toward him, one casting a Fireball and the other using Horror.
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"Let's go, then."
Her turn for a wall of flames, enough to keep any more warriors from getting to them as they head for the relative shelter the eluvian provides.
--
Caught by ice mines and cursing his fate, the warrior that charged toward Inessa is stuck and unable to do much more than wait for someone to break him. The warrior with a warhammer swings it in a panic as Garahel jumps for him, taking out a chunk of stone from one of the passage's walls and attempting to hit the dog, even as he's brought to the ground.
The warrior thrown at Thranduil via magic is shattered by a combination of his defensive posture and the stone wall next to him. Unfortunately, the chunks are large, heavy, and sharp; they're essentially shrapnel of ice and metal, twisted armor peppering the area. It is, at least, one more warrior down.
Giant, sentient spiders like Morrigan were not expected, and the two remaining warriors are having a hard time dealing with it. One is on his knees, screaming as poison ravages his system only for it to be muffled when more webbing wraps around him; one hard strike will end his suffering. The other has raised his shield, blocking some of the webbing, but leaving his back completely exposed.
With their muscle on its last legs, the Venatori mages are scrambling a bit. One Fade Steps to Merrill's Wall of Flames, summoning ice to attempt to freeze it so that he can follow the injured Ellana, Bruce, and Merrill to the eluvian. A second follows, casting Chain Lighting toward the three in an attempt to slow their progress. Thranduil is an unknown force as both a large elf and someone with a shard in his hand; the last two of the mages advance toward him, one casting a Fireball and the other using Horror.