faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] faderift2017-09-10 11:10 pm

THE SEAS SHALL RISE & DEVOUR, Part I

WHO: Any Inquisition members + all rifters
WHAT: A semi-involuntary tropical island vacation
WHEN: Kingsway 20 onward
WHERE: The sea and an island east of Rivain
NOTES: OOC post.


I. THE JOURNEY

Two ships depart from Kirkwall on the morning tide, sturdy vessels crewed by veteran sailors--but a mere skeleton crew, as it turns out, or so a few of them would have you believe. They're prone to assigning tasks to anyone who happens not to look busy, shoving ropes into hands without a care for station or experience, barking out instructions and expecting to be obeyed. With plenty of work to do the journey seems quick, and besides the unexpected chores it's otherwise smooth sailing through the Waking Sea. Some claim to've spotted the Windline Marcher one night, but it could just as easily have been clouds on the horizon, and that's it for excitement until the ships round the island of Brandel's Reach and out into open ocean, the ever-present coastline finally falling away behind.

The sky is bigger out there and the waves are too, especially when a storm strikes a few days out, dark clouds and driving rain sending any inexperienced sailors below decks to wait it out. The worst of it being the pitch of the ship rolling up and crashing down the massive waves, and the way the hold fills with the stench of people being sick. But the next morning dawns calm and clear and with no lasting damage done.

The group is bound for a desert island, drawn on maps with a big deep cove like a bite chomped out the side it, and a narrow channel through the surrounding reefs to reach it. That's the only moment of true tension on the voyage: as soundings are taken every few feet and the helmsmen adjust and readjust in response, carefully threading the needle to avoid running aground on ship-killing banks of sharp coral.

Both ships make it, and anchor offshore in the bay in the sheltering lee of a cliff, safe from future storms. The first party ashore reports back that Qunari are present in the area, but while they've displayed a palpable wariness, hostility does not seem their aim today, and they retreat back up to the hills above the beach as Inquisition forces arrive. Anyone able-bodied is tasked with assisting in unloading, and those less hale with helping the quartermaster's assistants track the process to make sure nothing goes astray between hold and shore.

Camp is to be a collection of tents: large ones beneath which makeshift facilities for cooking, eating, and working are set up, and many small ones designed to hold 2-4 Inquisition agents. They're still hammering stakes into the sand and tying off ropes to the sturdier palms when a shout goes up, though anyone present who possesses an anchor shard will not need to be told: a rift has opened nearby, a couple hundred yards out into the bay, a knot of shapes splashing about it. Better hope the rifters can swim.

II. ARRIVAL

Rifters

You were asleep--deeply or fitfully, for the last time or just resting your eyes for a moment-- and then you were not. And wherever you were was not, anymore, replaced by nothing but the sensation of falling, tumbling into endless, bottomless nothing. If this were still a dream, you would wake before you hit the ground. You can't die in a dream, they say. In some worlds.

In this world, when the afterimage left by a flare of too-bright, greenish light fades, you will find yourself at sea. Not metaphorically (though perhaps that too) but literally: dropped into what is unmistakably the ocean, from the salt in your mouth and the incessant slosh of waves into your face, the squawk of gulls circling overhead. You had better start treading water.

Thankfully, if you can keep your head above the waves long enough to make a quick inspection, it turns out that land is in sight, only a few hundred yards off. Unfortunately, between you and it is a strange slash of greenish light. It sticks up out of the water but seems to continue beneath as well, turning the otherwise-turquoise waters the same pale greenish shade of a man gone seasick. The cluster of demons emerging from the rift are tall, spindly stick-things with too many eyes who flail about like stickbugs dropped in pond, but use the long reach of their arms to attack. Some are hunched and hooded with no eyes at all, their shrouds sodden and draped in seaweed. Others are mere wisps of greenish light that float easily over the surface. While you might get the impression they are as surprised as you to find themselves in the drink, any humor that might bring is probably outweighed by how angry it seems to make them.

If that were not enough to contend with, there is also the narrow splinter of light the same sickly green as whatever brought you here that now glows out of the palm of your left hand. It aches, a bone-deep pain that gnaws even through all the distractions. But there is some good news: from the beach over yonder boats are launching. Perhaps they'll save you.

Rescue

As if rescuing rifters from drowning and demons weren't hard enough work, all the commotion in the water inevitably draws the attention of the local predators. But what arrives isn't the usual eel or ray or even a shark: it's something much bigger and much...redder?

Slinking through the water comes the flash of a fin and the glint of a scaly back, so quick and sinuous it's hard to say how many of the sea serpents there are. As wide around as the circle of a man's arms, with snapping jaws lined with an unnatural number of curving teeth, but what should be smooth snakey curves are instead jagged with the jut of brilliant red crystals that catch the light and make the sea seem to be already splattered with blood. They're studded all over its body, making any even glancing blow carry twice the danger: there's not just the stunning force of the strike to worry about or the possibility of being coiled in a crushing grip, but also being sliced and gored by red lyrium.

And the serpents aren't alone. While all eyes are on the churning water and the incredible sight of demons battling it out with sea monsters (because everything in that water is fair game to the beasts, not just the Inquisition), one sailor is suddenly plucked out his boat and carried screaming down into the depths by a great, crystal-encrusted tentacle. Cleansing runes are effective, but the monsters are canny enough to avoid capture, falling back into deeper water before attacking again. The arrival of a red lyrium-tainted kraken is just about the final straw for the ship's crew, and after seeing the monsters come dangerously close to cleverly flipping one of the longboats, they insist that the Inquisition row back for shore.

If flight is hard to stomach, consider it a tactical retreat: in shallower water the great bulks of the monsters become a liability, thrashing about among the rocks as they try to give chase. Escape back to the beach is possible, and surely the safer course, but it may be possible to lure one of the sea serpents into a tide pool or to beach itself up on the sands. The rest continue to prowl the bay, visible circling the ships at anchor and making any return impossible for the time being.

III. STRANDED

Once everyone is safely on land and out of the monsters' reach—after any wounds have been seen to, with particular attention given to any that may have been exposed to red lyrium—it's obvious that there's no way to leave for the time being. There isn't much to do but to try to make the most of things and try to accomplish what you came here for.

Some of the team will be tasked with continuing to set up camp. Now that the stay might be longer than a single night, it needs to be a little sturdier. The beach and cove are protected from harsh winds and exposure by a half-circle of rocky cliffs, and the Qunari communicate in grunts and one-word answers that large predators make sleeping in the jungle itself a bad idea. They've only been here a few days (that much can be gleaned despite their reticence), but some of the untamed jungle has been cut through to make clear paths to fresh water and fruit sources.

Penetrating the rest of the island is slow, difficult work—though magic may make it easier. The goal is near the top of the formerly volcanic peak in the island's center, but hacking through the growth to create a path may abruptly become a waste of time when it gives way to a steep drop-off or an equally steep incline and forces everyone to double back and try another route. If there was ever a clear road to the top, it's gone now, grown over during centuries of abandonment. But there are signs of past habitation: the lower portions of the island are spotted with crumbling ruins, chunks of moss-coated wall rising out of the forest floor, the occasional pillar looming up amongst the trees. Some have architecture and faded murals that are distinctly elven. Others, more recent, are clearly human, including a statue of Andraste in the center of a clearing. Others are harder to identify.

The predators the Qunari were trying to warn everyone about turn out to be real--they're large, jet-black cats about the size of a height of a mabari but longer, with short manes, near-scaley skin, and horns almost like the Qunari's. And before anyone gets any ideas about keeping one, they're fiercely territorial—always likely to try to eat your face, but doubly so if you come near their adorable kittens. Feeding them may buy a moment or two for escape, but nothing is going to win them over.
kartereo: (05 With relic)

[personal profile] kartereo 2017-09-21 10:23 pm (UTC)(link)
"Food? About an hour ago," Waver responded, swiftly and just before peering his head into the crate. Everything looked accounted for, and so he picked his head up and out so he could turn to Kattrin properly. No one liked having a conversation with the other person talking into a big echo-y container.

"Why do you ask?"
kartereo: (07 With glasses on)

[personal profile] kartereo 2017-09-21 10:26 pm (UTC)(link)
"Please trade me those teachers at some point in time," Waver called upwards. He had been beset in his youth by arrogant instructors who saw him and his desires something to be curtailed and brought into line rather than encouraged. Fellow students hadn't been better.

He was about to add to that when he drops a few more inches a loud, surprised squawk issuing from him. The deck was closer than before, and Waver extended his hands just a little more. The tip of his fingers just brushed against the wood.

"Actually, if you give me a little bit more from wherever you were working, I'll have half of me on the ground and I can untwist my leg from a safer vantage point for both of us."
wheretheferngrows: (fern | annoyed 2)

[personal profile] wheretheferngrows 2017-09-22 02:33 am (UTC)(link)
Fern might appreciate the shirtless aspect of the good will if she were older, and if he were not a gross shem. Still, if she squints and tilts her head, she can kind of see what makes some of the other women she's been around titter about him. Kind of.

Oh--he's asking for help, isn't he?

"You've got to move over first," she informs him smartly as she marches across the sandy beach to take hold of whatever this sturdy thing is--one of the poles for one of the tents?--and holds it in place with a fair amount of certainty. She squints up at the top of it, eyeballing where it is supposed to fasten into place against another plank of wood, and starts to angle it where it ought to be. She can't quite bear the weight of it alone, but she's got a good idea of how to align it.
serannas: serious (12)

[personal profile] serannas 2017-09-22 02:53 am (UTC)(link)
"No, the city of Arlathan sank," Ellana clarifies. "Arlathan Forest, where it laid, is still around. And Arlathan itself was far from the only city that existed in the ancient days. So it's entirely possible there used to be a settlement here. Maybe the elves enjoyed the fishing."

Taking the map, she traces a finger along one path and starts walking back the way they came.

"What do you mean when you say it sinking is similar but different to our story?"
castintoflames: (✧ to fall to fall to fall)

[personal profile] castintoflames 2017-09-22 02:57 am (UTC)(link)
The fire is in his eyes, the flames licking at the blue that used to contain some sanity. He is still falling in his mind, regretting every inch of the journey as his body bursts into white hot heat and agony. Fingon's assumption therefore confuses him, at first, and he leans into the hands, lips parted.

"There were no dragons." his expression crumbles tragically and he gives a quiet sob that he cannot contain, "...me."

He is the monstrosity that Morgoth unknowingly begot. He is battered and broken and his tears will not stop coming now that he is in beloved arms.

"Had to...face it without...you." and that is part of why everything became impossible. His arms lift shakily, slipping around Fingon and clinging fiercely. His mind and body feel the rapture of familiarity...of love...

He is not worthy of any of it.

aceso: (longs for its mother)

[personal profile] aceso 2017-09-22 03:08 am (UTC)(link)
Christine's assumption is that he's sweating from the heat of the island coupled with what he's wearing and not the exertion in spellcasting. Of course, she happens to have the assistance of a spirit for healing, so it hardly taxes her anymore.

Done with her patient and giving the rest of the boat crew a quick once over, she determines that they're fine and sends them on their way. "Go dry out your clothes by one of the campfires and get something to eat." She doesn't add to the scolding since they're tired, hungry men who just fought off demons and sea monsters in order to rescue rifters. They can have a break.

To this mystery man, she says, "Thank you for your help. My name is Christine."
provenforce: (Are you out there)

Rey; Open

[personal profile] provenforce 2017-09-22 03:21 am (UTC)(link)
i.

The ocean is a bit of an unknown to Rey, and as a result her reaction to being on a boat is somewhat mixed. She can often be found standing on the deck looking out over the water, like she's trying to decide whether she's terrified or enraptured. It's probably a little of both, at any given time. Kind of like her first time in space. At least, that she could clearly remember.

When not on deck she's in the belly of the ship, especially during the storm. She doesn't know how to swim, being pitched overboard isn't her idea of a good time, and she isn't sure what would happen to the lightsabers strapped to her belt if they were submerged in salt water.

One constant is Padawan, her large white mabari shadow. Wherever Rey goes on the ship, Padawan is by her side, which is a comfort in itself.

iii.

Rey makes herself useful around the camp pitching in wherever a tent is being struggled with, or a binding not quite coming together. Hard manual labor is what she grew up with, and she works easily, if a little quietly. She can be coaxed into conversation by those who know her well, and she tries to make an effort with those she doesn't know, but it's clear small talk doesn't come naturally to her.

When there isn't work to be done around the camp she and Padawan skirt the edges of the jungle, as much on patrol listening for anyone who needs help as exploring.
iceblade: (6)

[personal profile] iceblade 2017-09-22 04:53 am (UTC)(link)
The Avvar woman nods wearily, managing a crooked smile. "It'll ache something fierce for a bit, that's for sure. But Lady, what a story to tell for later! No one at home has ever seen anything like this. I'll be the first."
circleprodigy: (facepalm)

[personal profile] circleprodigy 2017-09-22 05:17 am (UTC)(link)
"No...no, we can't." Inessa's lips form a thin line. She can't imagine the devastation that would wreak, were it to migrate away from the island and towards a well-trafficked shipping lane. "It's too dangerous to be left here, if we even could. And just as importantly, we'll need to find the source. There must be red lyrium nearby, and Maker knows what else it might have corrupted."

Hearing her own words, she winces a little and shakes her head. "That's not comforting, I know. I'm sorry."
wheretheferngrows: (fern | uncertain)

III

[personal profile] wheretheferngrows 2017-09-22 03:04 pm (UTC)(link)
It is some time after the rifters have been pulled from the sea and the kraken and sea serpents dealt with that Fern approaches one of them. An elf, clearly, but an elf so unlike herself, or any she's ever seen before, that she's at a loss for how to address him.

She hovers slightly apart from where Maedhros sits, captivated by the strangeness of his armour and appearance--and a bit afraid, yes. This might be her first time actually speaking to someone from beyond the rifts. (Or at the very least, knowingly doing so.)

Summoning her courage, she takes a few timid steps towards him, then sits down in the sand beside him. "Are you all right?" she ventures nervously.
serannas: serious (12)

[personal profile] serannas 2017-09-22 03:11 pm (UTC)(link)
"I'd love to hear all about your home. But we should probably dry out our clothes and get something to eat first, huh?" Ellana looks over towards the campfire. "Meet you by the campfire in a bit?"
utulien_aure: Fingon and Maedhros on eagleback (wounded)

[personal profile] utulien_aure 2017-09-22 04:30 pm (UTC)(link)
Fingon looks in those eyes and his face darkens at the sight; there's an abyss behind that familiar gaze, and Fingon can't tell what's brought it forth. It's only clear that his cousin is hurt, more wounded than Fingon has ever seen, and he does not yet know how to ensure such a thing never happens again.

And Maedhros' response isn't terribly helpful. "You?" Fingon repeats in bewilderment. But as his old friend falls to pieces he pushes those concerns aside. It's more important to calm Maedhros, to stroke his hair and whisper comfort into his ears.

He will soon need to get this whole story out of Maedhros, Fingon knows, and it somehow seems unlikely that he will like what he hears. But as his cousin shakes in his arms, beautiful as the dawn but so strangely fragile, he decides that it can wait.

"But you have me now," he promises, kissing Maedhros on the forehead, "and I shall not leave you, my heart."
foxsays: (I can feel a storm is brewing.)

[personal profile] foxsays 2017-09-22 05:29 pm (UTC)(link)
Whether Church means it to or not, in the moment, the remark stings coming from someone she trusts and considers to be a friend. From a man that she trusts with as much as she's told him about herself. Not the same sort of intent or words that she's heard about her parents before but an implication in them that crept under her skin when she was younger and left her-- ashamed for the fact that it upset her. It's how hot she feels even with the spray stinging her face.

A tentacle tries to latch on to the boat and she brings down her rapier in a savage strike that the blade isn't designed for but there isn't bone in a kraken's arm, only muscle that she can slice through. "Your shard, is it any good against it?" So far she's never been alongside anyone using them for more than closing a rift but if there's a time when they might be useful? It's probably when they don't have solid ground for dealing with their foe.
foxsays: (Default)

[personal profile] foxsays 2017-09-22 05:30 pm (UTC)(link)
"No, that's just the unfortunate horse, I mean the dracolisks." When she wrote the first letters for the ever-growing stacks that can't be sent back home, she'd tried to describe them before someone had told her the name and had had to settle for that when nothing else had come to mind. And now she just likes it. "I like my shaded glasses. Their arrival was timely in the Western Approach." Some people can pull off the dad shade aesthetic, some people can't and will forever live their lives boiling in envy.

"I brought back one of the sea serpents - dead - and I have a sketch made to show the sailors I'm friendly with back in Kirkwall. I'll see to copies being made so we can find out if this is a more widespread problem or an isolated case. Either way, ships are warned and it might buy us some goodwill if the warning came from the Inquisition. Whoever kills anyone, I hope they bring back bits of them for someone to look at." That particular page of her notes had been tucked safely away as soon as she'd finished it because she only has the one for now and given the nature of the serpent, getting it back in the water as soon as she was done had been the safest plan. Continuing, her voice softer and sadder as if speaking of it hurts, "The kraken though, they're harmless where I come from unless we antagonise them. I feel sorry for them. That it's the world itself being corrupted, creatures that should have no part in any of this."

Still, it's hard not to forget that it was a Knight-Commander who made such an impression upon her when she was new and afraid in Thedas. If Stannis wished for a legacy, he has it. "There are times when the more you attempt to prove one thing to a person, the more you prove the opposite to them. Usually in a business deal but it would work the same here."
foxsays: (is a girl)

[personal profile] foxsays 2017-09-22 05:31 pm (UTC)(link)
"And then in everything that followed any records about there ever having been a city or settlement here have been lost or destroyed over time?" It's a reasonable enough assumption to make when she knows a bit about Tevinter's involvement with the ancient elves and then all that happened with the Dales.

Adjusting her weapons as the sweat and humidity has everything starting to slide off to the side, Araceli clears her throat before she starts to explain. "Where I live, Castileos, you know that I've said it's islands, archipelagos, and that they have waterways and currents between all of them that make up our nation. But a long time before that we lived below the waves and when the moon was made, the making of it destroyed where we once lived. So we built on top of those ruins and the sand and dirt built up around and on top of all of that empire below," her voice soft enough to hopefully not draw the attention of anything lurking in the thick press of green all about them, but she's smiling, warm and proud to speak about her home and her people like this to a friend. "It's still there. When we go down to some of the buildings they go very deep into where we lived and you can look down, see the fish swimming, the reefs growing on them. We lost where we lived before and that's how we became a nation of sailors, spread to all the other lands and in all that time made new ways, new cultures, new stories. Castileos is where we began."
foxsays: (There is no song a sea)

[personal profile] foxsays 2017-09-22 05:33 pm (UTC)(link)
Pulling her blade out, she stabs in again, lower to puncture the windpipe hopefully. It's a quicker death and as she pulls the rapier out to free up her hand she watches the water frothing beneath and under the boat. She can't see the serpent with the damaged jaw now and that's not a great sign but her hair is in her eyes, clinging to her face with the sea and blood in it as she fights the dying serpent.

"There. Enough, enough now." To the serpent not Loghain, grabbing her dagger to stab it again with a wince at the way it contorts under her but it's bleeding heavily by now, struggling to get any air in. Maybe the other one swam away, maybe someone else in a boat got it, maybe it's fighting a demon but her hand doesn't hurt as much now as she stabs a final time hard enough her body half-collapses over the top of it as the serpent howls, giving a desperate attempt at a final spirited effort but it can't now.

She leans back into the boat. Wipes her hands and the flat of each blade on her clothes after pulling them free. Takes a breath that tastes of salt. "Okay. Okay we can get the rope. I can slip in and lash it round if we must."
foxsays: (We aimed to stay calm and cool)

[personal profile] foxsays 2017-09-22 05:34 pm (UTC)(link)
"You say that now, if a rift spits Marjani out you'll sing a different tune!" Araceli jokes. Marjani would be a blessing, no-nonsense but warm, someone suited to bringing out the best in youngsters who want to duel and making sure they're not just the best but the ones who can keep themselves alive. A friend as much as a teach.

Grabbing the line to hold it before Waver's head cracks against the deck has her arms straining so it's a relief to hear him say that she can keep lowering him which she does. Cautiously.

"Sorry, it must've been in some of the swells the past day or two to have that mess. Easy...easy…." This kind of thing probably works best when you aren't on the more fun-sized side of life but she gets there in the end, peering up at the rope for a moment or two longer before coming back down if he needs help with the untangling. Someone's going to get their knuckles rapped for letting it get in a mess like that in the first place and she's glad it's not going to be her. "Well you've just jumped to the more advanced lessons in class already, I haven't taken anyone else down near the ships yet back in Kirkwall."
judgemewhole: (Knight Commander)

[personal profile] judgemewhole 2017-09-22 06:48 pm (UTC)(link)
"Aaah .... yes I was never really sure where they came from. Are they simply large lizards or are they some form of dragon? Clearly I never studied biology." James arched an eyebrow, before he snorted softly, "All the rifts have ever given me is a damned song. "

His eyebrows rose together at that - but it was smart planning. He nods his head, "I'll let my contacts in the shipping lanes know. Get the word as far up and down the ladder as I can. The more informed, the better protected them can be." He is silent for a moment, thinking of all the corrupted bears and wolves he has had to kill. Animals driven mad from it ...

He glanced over at her, before he snorted softly, "Well then I suppose certain people should just let it lie. Show through action and not through words."
kartereo: (Default)

[personal profile] kartereo 2017-09-22 10:33 pm (UTC)(link)
"Well it hasn't yet, so I'm good!" Waver wasn't quite sure what a Marjani was, but it sounded bad. He could improvise that.

And improvise landing on the deck as gracefully as possible. He's happy to just have his back on the ground, and once all of him is there, undoing the tangle attached to his legs is a remarkably easy process. He moves swiftly and carefully, knowing the entire situation could have been worse.

"It just seemed like the right environment. Sure, if I landed on the deck the injury would be bad, but the water? Likely survivable unless sea monsters opened their mouths at the exact right moment."
iceblade: (12)

[personal profile] iceblade 2017-09-22 11:31 pm (UTC)(link)
"Aye, to all of that. Go on, I'm going to get the sand out of my boots first, or try." Skadi lets out a weary chuckle, suspecting it's going to be a futile effort. But she'd like to walk without feeling a mountain of sand under her feet, if possible.
iceblade: (6)

[personal profile] iceblade 2017-09-22 11:33 pm (UTC)(link)
Skadi chuckles, as her gaze turns from the dragon's tooth back to the steam. Nothing's biting yet, but she's optimistic. "Heh, I'm not surprised to hear that. And most of what I've heard on Chantry lore about us is either misleading or just plain wrong. Like Tyrdda Bright-Axe, the legendary chieftain who founded the Avvar. She was a mage, you see; the name referred to her fire staff."

Right, answer the actual question. "A legend-mark is like a surname, but one we gain for ourselves, not something that's passed on. Before I got mine, I was Skadi Thyrisdotten, Thyri's daughter. I got mine thanks to a high dragon's scattering brood, the wee buggers. They were wreaking havoc on our area, and their direction was taking them too close to the hold. Getting their attention, I lead them to a pass and smashed my blade into an ice-bridge, bringing it tumbling down on them. I lost the blade, but gained a legend-mark, not a bad trade. Besides, the new one suits me. It's called Hakkon's Valor, after our god of war and death."
castintoflames: (✧ in this brief hole of a town)

[personal profile] castintoflames 2017-09-23 12:32 am (UTC)(link)
The sweet bewilderment, in better circumstances, would have made him laugh. Maedhros can feel a heavy wave of nausea bearing down on him. I'm hurting him again. I'm tainting him. Like I did to Kano. Like I did to...everyone. Maybe even Fëanor too. Maybe it has been his fault - his failure, his doing - all along. His tears are hot on his cheeks, burning like the sparks that pop off a burning log.

"I ruined...everyone. Kano...myself... The jewels rejected us." he tries to make himself deaf to the comfort, but his body trembles, aching for it, "Our hands couldn't hold them! We were unworthy after committing so many evil deeds."

Maedhros cannot think for a moment, his mind wiped blank by the kiss. He presses as close to Fingon as he can get, heart pounding.

"Finno, you must leave me. I will only hurt you and I won't be there when you most need me." his voice cracks, his throat dry, "That is who I am. I stand beside those I claim to love and then, when they need me most, I fail them. I abandon them."
Edited 2017-09-23 00:33 (UTC)
fireandsmoke: (Skeptical)

[personal profile] fireandsmoke 2017-09-23 01:26 am (UTC)(link)
The Dragon had turned away from the group when he was satisfied with his work on the man's leg. In fact, he was addressing his torn jerkin-sleeve with a sotto voce mending chant when the woman speaks to him again, giving him a touch of a start and a pause, like he had not been expecting any further close attention on him.

"Nothing to thank me for," he says curtly and dismissively. "We can't afford to lose any more men to concealed injuries. There are already more than enough bodies and ruined ships to worry about."

Christine. The Dragon has heard plenty of foreign, unusual names in Thedas, but Christine is much more familiar, and bears a great resemblance to the Polnyan name, Krystyna. He shall not have a difficult time remembering this woman.

He gives another hesitation before choosing, willfully, to introduce himself with his formal name in the spell-tongue. The Dragon appears to universally elicit both scorn and wariness from the locals.

"You may call me Sarkan."
utulien_aure: hugging Maedhros (Thirty)

[personal profile] utulien_aure 2017-09-23 02:44 am (UTC)(link)
"No, love," Fingon tells his weeping cousin, even the dread of what he will hear sinks further into his bones. "Many have been your deeds, both for good and for ill; but to taint all around you? That is far beyond your power. This is despair speaking in my Maitimo's voice, not truth."

But what Maedhros has to say is more than alarming enough, and Fingon ignore the events Maedhros describes. The questions mount: what is this about Maglor? When did his cousins find the Silmarils?

Why does he have the feeling that the "evil deeds" Maedhros refers to are not simply Alqualonde?

As Maedhros speaks Fingon only grips him tighter, as if the embrace could keep him safe from all peril. "No," he states, low but clear and firm as a battle command. "No to leaving you, and no to such a vision of yourself. Whatever truth is there is so distorted it may as well be a lie. I see you better, and I know differently."
Edited 2017-09-23 05:29 (UTC)
sulena: (17.)

[personal profile] sulena 2017-09-23 02:49 am (UTC)(link)
"You're kind, too kind. I will be careful though and be sure of my limits," she says, smiling brightly. "It would not do me well to not think of myself.

With a nod, she takes his hand and raises it up with a concentrated look. Even simple Creation magic was on the side of difficult for her, which she imagines might be because of her talent to a school that instead took life rather than gave it. There is a brief moment of silence before her magic flickers to life, a whitish-blue glow giving it away as it worked to ease away some of the pain and stiffness.

She can't do much else, but she hopes this will help. "Any better?"

Page 20 of 32