exequy: (Default)
Kostos Averesch ([personal profile] exequy) wrote in [community profile] faderift2022-07-26 11:20 am

open | full circle pt 2

WHO: Many people, mostly mages and rifters and Templars/Seekers
WHAT: Stop that Circle!
WHEN: Late Solace
WHERE: The College of Magi, Cumberland, Nevarra
NOTES: OOC post! Please note we are not doing the points game part yet. But we will later and your tags will still count then.


I. THE JOURNEY

After the meeting, there's time to talk, pack (lightly), and get a full night's sleep. But after an early breakfast the next morning, everyone heads up to the eyrie at the top of the Gallows' central tower to load onto griffons.

They do it with the sanction of the Division Heads, accompanied by some rules, like no violence, and some mandatory company. A few Templars (and a Seeker) are sent along with them, in Riftwatch uniform rather than their more traditional and more inflammatory armor. Mages and rifters and interested others have the choice of donning their uniforms or not.

The trip to Cumberland is short an uneventful. Trained griffon riders and the animals they've bonded with lead the flock, but other griffons follow cooperatively behind, each carrying one or two riders and their effects. The group lands once or twice in the Planascene Forest to stretch their legs, have a meal, etc., while the griffons help themselves to a buffet of wildlife. A few of those without bonded riders might need some extra persuasion to get back in line, when it's time to go, but nothing goes significantly wrong.

II. THE COLLEGE OF MAGI

It's late and dark when they swoop down on the city, but the College of Magi is easy to spot, because it's a palace with a hammered-gold dome roof that shines in the moonlight. The griffons land and consent to being tethered in an enclosed courtyard that, after years of neglect, is no worse off if they trample the greenery a bit. The doors inside are guarded not by Templars, but by Cumberland city guards assigned to keep looters out of the palace in the mages' absences. Once they've taken in the presence of the griffons and uniforms, they put up no resistance to Riftwatch's entrance.

Inside, the halls are quiet and opulent: in addition to the famous collection of sandstone busts of every Grand Enchanter from the last 600 years lining the entrance hall, there are marble pillars, bright frescoes, vases, art, gilded vines crawling the walls. Everything shines and glitters in the light from the braziers on the walls.

The mage who comes scuttling down the hall to give them a bewildered greeting, robes flapping and a basket of bread on his arm, is Senior Enchanter Erfried Neumayer, noted Loyalist, formerly of Hossberg. He is well into his nineties, spry but mostly blind, and very friendly. He explains, eventually and in pieces, that they have not even started the conclave, unaware they might have needed to rush, and the others are currently having a late dinner and an idle chat in the dining hall. Thus the bread.

The rest of the mages are not glad to see them, albeit mostly in a polite and/or passive-aggressive way. They make a fuss about not being prepared to house or feed any additional participants, but in the end do show everyone to one of the bunk bed-filled rooms that used to house apprentices.

The first night and every night afterwards, Riftwatch has overnight watches—not to watch for danger, but to make sure the other mages don't sneak around and convene while they're asleep. (A few of them might be caught trying to organize exactly that.) The beds are musty from years of disuse but otherwise fine. Food is grudgingly provided.

Before, after, and between sessions on the floor, there's time to explore the palace. Said to have been donated by a Duchess to keep her mage child in the comfort she was accustomed to, the College is an arguably over-the-top display of wealth and comfort, dusty from disuse but still overflowing with gilding and cushions, baths and kettles enchanted to heat and cups enchanted to cool and dozens of other magical novelties that make life a little more comfortable, art and a badminton field and a massive library. The Harrowing Chamber looks like a place where someone would be honored to complete a rite of passage; the dungeon exists but is small, clean, and devoid of spooky skeletons. It's exactly the sort of place that could serve as evidence that living in a Circle was great, actually.

III. THE CONCLAVE

The conclave, such as it is, begins the next morning, in a room whose domed mahogany ceiling has had it dubbed the Red Auditorium. It's designed to hold a few hundred attendees at a time, so the fifty or so Loyalists (and Aequitarians and Lucrosians) and dozen-plus Riftwatchers have plenty of elbow room.

At least in a parliamentary sense, Senior Enchanter Erfried is in charge—to Riftwatch's benefit. The Loyalist Contingent leads with an attempt to ignore Riftwatch's presence and ram their proposal through with no further discussion or procedure on numbers alone, but Erfried is a stickler for the rules. The name of the game is delay, distract, divert.

Fortunately, the mages prove delayable, distractible, and divertable. Creating a record of attendees and participants devolves into a series of short debates about who counts as a Circle Enchanter anymore and whether rifters have any right to be there, which easily take up half a day. From there, arguments about whether the Conclave has met all the finicky requirements to actually count as a Conclave swallow a few hours as well. Unfortunately, two witnesses profess a messenger was sent to alert the Grand Enchanter, and there's no evidence she did not reach it, so Erfried allows things to continue. In theory. Having spent so much of the day on procedural matters, there's no time to get into substance before adjourning for the evening.

Breakfast the next morning is interrupted by the arrival of the small team Riftwatch sent to alert the rebel mages at the front—and by Grand Enchanter Fiona herself, riding behind Ellie on Artichoke. She's only one mage, but she's an angry and important one. And others are coming. She makes a show of being concerned about whether it will be enough people to counteract the fifty-odd Loyalists, to avoid inspiring them to work too hard, but within Riftwatch, word gets around that they'll definitely have the numbers. All they have to do is stall.

The Loyalists do make every effort to resume the proceedings and make progress toward voting on their proposal. How unfortunate that circumstances prevent it. (Invent your own circumstances. Filibustering, general chaos, and minor property damage are all fair game.)

IV. THE CALVARY & THE DEBATE

The Grand Enchanter's people arrive only a few hours later than expected. There are easily a hundred of them—enough to doom the proposal, certainly. There's a sense of doom among the Loyalists when the proceedings resume. A few leave early in defeat. But the rest stick around, as they finally, finally proceed into discussing and voting on the substance of the proposal, and make fairly impassioned arguments on its behalf.

They evoke the history of the Circles: a compromise that saved them from being hunted by the early Inquisition and from being confined in Chantries to do nothing with their gifts but keep the fires lit. The hundreds of years of peace (they say) compared to what's come before and what will come after.

They say there was a mage child in the Nahashin Marshes, turned out by his illiterate and reclusive family, who appears to have lived alone for several years before recently reappearing, warped from possession, to slaughter his entire village. A town in Antiva realized a few of its new residents were mages and burned their house down, killing one and leaving the others with nowhere to go. A young fellow who'd wandered away from the Inquisition's camps once he came of age was caught picking pockets in Ferelden's West Hill and, in his attempts to flee, froze all of the tavern's occupants solid. Several didn't survive the thawing. They report—with no actual statistics, but a few anecdotes—that incidents of (child abuse cw) suspicious child drownings are on the rise. They ask, rhetorically, whether rifters think they will be left in peace by their neighbors when Riftwatch is gone.

And they go on for quite some time about their responsibility to Thedas. The risk of mages amassing power and establishing dynasties—a hundred years stand between that and a new Tevinter, optimistically. The risk of kings and emperors seizing control of the mages within their own borders, if mages are beholden to them rather than to the Chantry, and wielding them against their own people or their neighbors.

They have a reason for every item in the proposal. It's all very depressing and very sincere. A sizable number of the rebel mages from the front are moved by the presentation of the problem, if not convinced that their solution is correct.

But in addition to talking (and talking and talking), they also listen. They don't really have a choice, now that they're outnumbered. While only Circle Enchanters are technically permitted to vote in the College, Erfried will give anyone the floor for at least a few minutes. And between impassioned speeches, there are regular recesses when the Red Auditorium dissolves into more private conversations. Some are quiet, some are loud—but most mages have years of training in keeping their composure, so only a couple get worse than half-raised voices.

V. CUMBERLAND

With the mages from the front, the pressure on Riftwatch lets up somewhat. There's no longer a need for every Riftwatcher to be on-site at all hours of the day to prevent the Loyalist contingent from voting, so there's time to slip out into the city, whether for business—posting messages, buying supplies, running Riftwatch errands unrelated to mages and Circles—or just a break.

VI. THE RESOLUTION

In the end, not much happens. The proposal is voted down. It is not replaced by anything. But a date is set, three months in the future, to reconvene in a more orderly and less underhanded way to consider other options for mages' (and rifters') future. The Grand Enchanter also consents, in good spirits, to this future gathering deciding whether she stays in charge.

Riftwatch is invited. They have until then to do whatever maneuvering and advocacy they can.

It counts as a victory.


NPC NOTES

  • You can do threads with NPC'd mages, or you can thread around their presence: discuss strategy, complain about a conversation with an NPC that happened off screen, take a break from the speeches outside, etc.
  • Feel extremely free to make up NPC mages of your own! For natives this can include mages they already know or have history with. If you make up an NPC who you'd like kept in mind in the future, you can put them on the wiki page for this plot.
  • The Loyalist camp consists mainly of Loyalists, but also some Aequitarians and Lucrosians. They're a mix of mages who sat out the war, Loyalists who fought with Madame de Fer against the rebels, and mages who fought with the rebellion but have since come around to wanting some kind of system back.
  • The rebel mages who arrive on scene are mainly Libertarians, but also have some of every other fraternity—Aequitarians, Resolutionists, Isolationists, Lucrosians, and a few Loyalists along for the ride. They're all mages who fought with the rebellion and then joined the Inquisition.
  • Grand Enchanter Fiona is present! If you want your character to have a significant conversation with her, either to get info or try to convince her of anything, do an info request—since she's so important and influential on her own, deciding what she would say or do is a mod call.
  • You can invent friends/future contacts from either camp for your character to keep in touch with on their own. I don't have any info beyond the scope of this plot to hand out right now, either as a player or as a mod, but for the belated Part III in a few months I will try to gather folks whose characters have Done Work in the interim to distribute influence/information accordingly.
tender: (007)

closed / ellie, kostos, matthias.

[personal profile] tender 2022-07-26 08:11 pm (UTC)(link)
In Derrica's palm is a little earthenware pot, rough at the edges with a small lid that snickts pleasantly in and out of place. Her pack rests at her feet, ready to be lifted and slung over shoulder once this task is done and they have been sent on their way.

Her face is still pinched with worry. Partly for the journey Ellie, Kostos and Matthais are embarking on, partly for the looming worry about the College and the Conclave. Likely that pinch in her brow will remain, until the matter has been settled.

"It's not perfect," she is saying now. "It's only a sigil, and it will hold for at least twelve hours. But it'll keep you safe in case something happens while you're looking for the Grand Enchanter."

And obviously, something that can be declined. She isn't insisting, only offering.
notathreat: (83)

[personal profile] notathreat 2022-07-26 09:11 pm (UTC)(link)
Ellie is a touch farther away than the others, busy with adjusting Artie's saddle. She sees when Derrica approaches out of the corner of her eye and resists the urge to turn right away, wanting to give her and Kostos a moment.

A lot's happened, and Astarion's warnings are still hanging heavily. She'll gather herself before she speaks.
thereneverwas: (srsly)

Barrow | ota

[personal profile] thereneverwas 2022-07-26 11:09 pm (UTC)(link)
Ia. Flying

Ordinarily, Barrow would have seen himself as far away from this expedition as humanly possible. But orders are orders, and when one is asked to act like one didn't desert the Templars and lend credence to the overall public image and safety of Riftwatch, one doesn't shirk the duty. ...as much as one would like to.
To make matters worse, they're flying to Cumberland, which has its own set of baggage attached; a person never forgets what it's like to fall from a panicked griffon, and whichever (hopefully small) individual is tasked with driving the beast is subject to a death grip from behind every moment that they're in the air.

Ib. Resting

Given the opportunity to be landwards, Barrow can be found helping build a cook fire or sitting nearby on a stump or a log, smoking a cigarette with a shaking hand and a grim expression. He doesn't engage anyone who doesn't approach him first, knowing full well how his presence is likely to be taken by the primary company.

II. Night Watch

Orders are orders.
It feels all too familiar, sitting by the door and watching for movement from his own fellows, and it's difficult not to wonder if this is some manner of cruel prank being played on them all. The occasional privy break is waved on without incident, but if one person seems too active, or too many people try to leave the room at once, they receive a plaintive "come on now," in hopes it can be settled at that.

III. Conclave Business

What with the constantly being on his guard and the late, watchful nights, something so serene as a roomful of people shouting at each other quickly becomes background noise, and Barrow dozes off more than once. It's probably better this way, all things considered, but he can still be woken easily if someone has a pointy enough elbow.

IV. closed to Tiffany

It's a balmy evening and the day's activity has calmed, which allows everyone a little time to themselves. Barrow makes his way out of the Circle for a smoke, and is pleasantly surprised to catch sight of Seeker Hart nearby. He raises a hand to her in her greeting, the first time he's had a chance to fully acknowledge her since the journey began.

V. Wildcard



fairforce: (42)

IV (obvs)

[personal profile] fairforce 2022-07-27 12:10 am (UTC)(link)
Tiffany is tired. Tired from travel, from the tension, from walking around in armor all day--but dressing down hadn't seem an option--and really, of everything that's making her feel tired, that's the least of them. She's walked around in armor for days on end. She can manage that.

When she sees Barrow, she raises a hand back and even manages a smile. Wherever she was headed, whatever task she was to attend to--it can clearly wait, as she makes the quick decision to divert her path toward him instead.

"How are you? Given the circumstances."
tender: (Default)

derrica / ota.

[personal profile] tender 2022-07-27 03:34 am (UTC)(link)
THE COLLEGE OF MAGI
Taking an overnight watch is only sensible, knowing that sleep is going to be a near impossibility tonight. So Derrica is making looping circuits of the hallways, listening as much as taking in the opulence of this palace. Trying to stomach the beauty of it while knowing what it functioned as for so long.

One might catch her in the company with a flustered Senior Enchanter, doing a middling job of hiding his annoyance at her company. Pressed into giving a tour, he is haltingly explaining the art mounted in ornate burnished gold frames on the walls around them.

However, if one is also awake extremely early, they might find Derrica already awake. The palace is still very quiet. She has found a cup of tea for herself, and is sipping it slowly in front of one particular painting. Maybe the tail end of her watch shift, maybe just giving up on the idea of sleep altogether before returning to her bunk to dress. Who can say.
THE CONCLAVE
Here is a question no one perhaps considered:

Are there Enchanters from Dairsmuid? Does an Enchanter from Dairsmuid possess a vote, now that their Circle is no more? (Annulled, that is the word for it.)

If this assembly had never been, then Derrica would never have given thought to this title. Is it her by rights? Perhaps. She had survived her Harrowing. She had taught apprentices. She had studied and specialized and learned as was expected. (Those who would have made the appropriate arrangements to bestow the title are dead, but who can say that the appropriate arrangements have not been made?) Surely she is permitted a vote.

Or that is the question, which Derrica is obliged to drag out each consideration until the very polite, delicate argument settles upon a resigned: Yes, the Enchanter from Dairsmuid will be afforded her vote in the conclave.

A victory, technically, but a complicated one. She excuses herself shortly after, to settle jangling nerves in the cavernous, glistening hallways. They aren't empty hallways, but Derrica comes away easily from the brief conversations with passing mages the moment a member of Riftwatch appears in her periphery.
THE DEBATE
Eventually, Senior Enchanter Erfried and the entirety of the assembly turn their attention to Derrica.

She had taken a long time, choosing her clothing for this gathering. No robes. Jewel-toned fabrics instead, airy and bright, cinched with a bright gold belt. Heavy gold bracelets, loops of necklaces. Gold threaded and twisted into her hair. A shawl of fine wool, dark blue and gold-embroidered, drapes from one shoulder. Riftwatch's pin glints from her shoulder as she presses her fingers against the tabletop, and begins to speak.

"We have heard much of history today. And so many reminders of what we know needs to be addressed in the future, what our children need and what we will need to keep the freedoms we have gained these past years. I am sure we all agree that we need something in place. But we haven't acknowledged that there is a different way, one that hasn't been presented here but existed not so many years ago."

Dairsmuid was razed to ash eight years ago. Derrica's fingertips are white against the tabletop.

"At Dairsmuid," provokes a rippling whisper of reaction that Derrica ignores to continue, "I can tell you that we did things differently. And there was a place for our children to learn in safety, without breaking their connection to their families and their homes, or terrifying them of their own abilities and treating them like...criminals, or bombs."

It is, at the heart of it, a simple proposal. Simple because Dairsmuid had all this, and Derrica describes each piece of it methodically: children who saw their families, who mixed among the community without fear or shame or violence. Raised without fear of templars or the glaring scrutiny of the Chantry, able to come and go when they wish. Trusted and loved. Growing into capable adults, able to join and lead communities, contribute and build.

"Please consider that there is another way," is what she winds to. "Know that the Chantry took that from you as surely as the Chantry took it from me. And we need not be limited to bargains our ancestors struck, nor limit Rifters to bargains they were never meant to be beholden to. We can all have something different. The world is not the same as it was, and we don't need to act as if it were. If you would consider anything of what I have said, please hear that."

Her hands lift from the table, smooths the folds of fabric, and reclaims her seat. Remains until the conclave breaks for a recess, at which point she can excuse herself without drawing further attention.
WILDCARD
For all your camping, hobnobbing and polite listening needs.
Edited (sorry it's long) 2022-07-27 17:10 (UTC)
luaithre: (Default)

marcus rowntree. ota.

[personal profile] luaithre 2022-07-27 04:43 am (UTC)(link)
II. THE COLLEGE OF MAGI;

On overnight watch, Marcus can be found prowling around, restless and curious in equal measures, as given to exploration as he is keeping a keen ear out for sneaky Loyalist behaviour. On marble floors, and at this quiet hour, bootfalls ring out strange and echoing as he moves, taking it all in without outward indication as to what he thinks of it all.

Without Circle robes, there are moments of being politely stopped and queried by the guard, but his Riftwatch pin eases these conversations aside, and he eventually loops his way back to the old apprentice dormitories.
III. THE CONCLAVE;

There's an issue, so it would seem. In one of the many circular arguments about who constitutes an Enchanter entitled to a vote, Marcus makes himself a subject by, well, existing, and having recently had a warrant against him for treason in Orlais.

On the plus side, there is a benefit to this: part of their tactic must simply be a matter of delaying and diversion, and generating problems and relentlessly arguing their worth is certainly a means of doing so. The squabble is silo'd rather than made centre stage, but is noisy through crosstalk, protest, stubborn attempts to leverage out a sure-fire vote against a current but temporary majority.

Can one really be privileged with the responsibilities of an Enchanter if that Enchanter contributed to the destruction of his Circle? How seriously can a vote expected to be taken when concerns of one's loyalty to Thedas have yet to be fully dissolved? Would it not be the responsible thing to have him removed from the College altogether, rather than risk the legitimacy of these proceedings in the eyes of the Chantry?

Overblown or perfectly reasonable, Marcus doggedly argues these points, the occasional barked raising of his voice risking a swift end to the matter, but otherwise leaning into patience over temper. Eventually, in all the chaos, it is simply made an easier thing to allow him to remain, but by the time he walks away, it's with the air of a man who would not mind strangling someone.
IV. THE DEBATE;

After heartfelt accounts of child death and horrific village massacres, there comes a time at which Senior Enchanter Marcus Rowntree, formerly of Starkhaven, takes for himself a few minutes of talking. There are prepared notes on the surface in front of him, although not many, shorthand written on one or two loose leafs of paper, which at some points feels like a mistake on his part during the occasional lapses in momentum, short silences and the uncertain lifting of a corner in the process of thought gathering. He does not resemble, much, a Senior Enchanter, wearing instead his nicest clothes that hark of an upper middle class merchant of the Free Marches than a Circle mage. This as if to slightly salt the wounds of those who had made some attempt to disparaging his claim to his own rank the previous day.

Anyway. He speaks, at first semi-quietly and eyes down before abandoning seeking refuge in note taking and instead watching the gathering. There is some preamble, thanks made to permitting them late entry that does not sound sarcastic or passive aggressive, but he is swift to get to his point now that taking up time is no longer the object.

"My hope is that there will be those among us who are able to speak to alternative, to their experiences, to how we may continue on outside the shadow of the Circles. But for myself, I wish mainly to speak on the point of what we can expect to occur, should those that assembled this meeting have their way in their reinstatement. It would be war. It can only be war."

There's a sound of wooden scraping as someone in his periphery of the Loyalist faction simply stands and leaves, followed by one or two others. There is no immediate reaction out of Marcus, but he does stop looking at his notes entirely.

"Your assembly here is a threat, your proposal an act of aggression against anyone who fought for their freedom, and if it is permitted to continue, it will be met with the swift and firm response of any living creature being made cornered. When your brothers and sisters gave their lives in pursuit of liberty, you hid and watched on in hopes that that storm would pass you by. This time, you will be given no such ability. If you sign your name to that thing we tore down those years ago, then you ally yourselves with those we will tear down again, and be torn down in kind."

Now a little louder, edged, focus aimed towards the specific side of the chamber full of those he's addressing.

"As it seems your cowardice direct your actions still to this day, then let it compel you to stand aside—"

Which is when Senior Enchanter Erfried Neumayer calls for order, and Marcus scrapes up the pages in front of him, drawing in a breath. At sea, suddenly, but satisfied enough with a point made that he does not protest when it is firmly suggested that whoever is next rise to their feet. The impulse to leave right away is strong, but he sits instead, laying some claim to his remaining in the room.

And then he finds he is hardly listening, and so when it seems appropriate, if likely too soon, he adjourns outside, a fresh cigarette lit before he exits the auditorium.

If you wish to find him, he won't go very far: a quiet hallway in the sprawling chambers of the College, cigarette smoke and silence woven around him, or up to where the griffons have been tethered to see that Monster is content, and direct his energy forwards, into something else. Otherwise, find him back in the auditorium, listening pensively, or during a recess, speaking to those of Fiona's cavalry with quiet but friendly familiarity.
X. WILDCARD;

[ ooc ; whatever you want babey ]
Edited 2022-07-27 06:58 (UTC)
notathreat: (48)

Ellie | OTA

[personal profile] notathreat 2022-07-27 03:33 pm (UTC)(link)
I. The College of Magi

Ellie arrives more than a little tired, hungry and careworn. She has an important passenger, and once she situates Fiona, she takes Artie to roost and rest up with the rest of the griffons.

If anyone wants to check in with her, she'll be scanning the immediate area for familiar faces.

Ellie is not the type to be anything but put off by the ostentatious display of wealth in the College, but she's been here in Thedas long enough to understand the value that impressions can make. As soon as she's able to get some food in her and a few hours of sleep under her belt, she'll give herself a good scrub clean and get dressed. For those who saw her in Rialto, they might find her beautifully fitted navy blue silk tunic a familiar sight. She's paired it with a well-fitted pair of breeches, high boots, and an openly worn dwarven-make dagger (far from the only one on her person) strapped around her thigh, along with her curiously made fade-crystal bow and arrows.

She openly wears her Riftwatch pins, and for the time being, has left off her hand coverings, just as openly showing the anchor on her palm.

She doesn't want there to be any mistaking who she is, or why she's here.

Ellie takes watches, and when she's not on duty she checks on and exercises the griffons to get a lay of the land. It's not her first time in Cumberland, but the last time she was here, it was far more cloak-and-dagger than this affair.

When all else fails, she does head off to the art gallery to stand silently in front of one painting or another, and if someone comes close enough, she'll mutter, her tone faintly disgusted:

"Comfy little nest they've got here."


II. Cumberland

Inevitably, as the days drag on, Ellie finds a reason to pack up a day bag, put on her street clothes (and hand wrappings) and steal out towards the gates. It isn't until she gets near enough to them to realize something she should've earlier. It narrows her options, or maybe it's serendipitous, and she's found precisely the person she wanted some time with.

"Got anything to do out in the city?" she asks. "We should probably be using the buddy system. I'm getting Rialto flashbacks."


III. Wildcard! Throw whatever you like at me, or request a bespoke starter.
Edited 2022-07-28 00:12 (UTC)
thereneverwas: (lol)

[personal profile] thereneverwas 2022-07-27 05:23 pm (UTC)(link)
His own smile warms in response, and he takes a few steps to close the distance, coming to lean on a nearby railing overlooking a lower level of the city.
"Right as rain," he says pleasantly, "nothing I haven't dealt with before." Which isn't entirely true, but grousing about it in front of someone who no doubt has it far worse doesn't cut too gentlemanly a figure.

"Yourself? You look like you could use a drink."
hornswoggle: (Default)

john silver / ota.

[personal profile] hornswoggle 2022-07-27 07:06 pm (UTC)(link)
THE COLLEGE OF MAGI
It isn't that John is looking for anything in particular when he sets out. The College itself is vast, and there is much to see in the course of his circuit around the darkened hallways. (A few times, a door opening, and then hastily closing upon hearing his footsteps. So an attempt at something has been diverted, at least.)

But eventually, chance winds all the way to the Harrowing Chamber in it's shining beauty. He lingers in the doorway, taking in the arching ceiling, the high-set windows (too high, too narrow, designed still to keep things in rather than permit one to see out) the designs inset upon the walls. All very lovely.

There is such a chamber in the Gallows. John imagines it looks very different.

As if the carefully engineered beauty makes any difference. John imagines that a fair amount of blood has been swabbed up off these fine marbled floors.

You've lived this long without letting a demon in, Isaac had observed once, delicate over the implications.

John breathes out, hand coming to rest at the doorframe. Might have lingered a few moments more, feeling the weight of the place, if not obliged to turn towards the sound of approaching footsteps.
THE CONCLAVE
What need is there to hear the words of a northern pirate?

None.

And so, John is not here to speak before the assembly. He is here to listen, observe, and take advantage of the opportunity to circulate along the edges of the auditorium. The amount of people to speak with here—

Well, no need to limit himself to only one connection within this College. Anyone observing would likely notice the clusters of mages John speaks with, which conversations continue and which lapse as the groups dissolve. It's rare to see him entirely on his own, but there are stretches where he finds a seat to simply listen, rather than join any gathered Enchanters to insinuate himself into their conversation.

Or, even more rarely but likely during a recess, John can be found alone in passing, so be prepared to keep up if the goal is to initiate conversation.
THE CITY
But of course, as the immediate danger ebbs and the situation winds to an inevitable conclusion, John steals some late hours to slip into Cumberland proper.

If you happen by the Diamond Lass, it should be no surprise that John is speaking from some elevated point on exploits that may or may not sound familiar. The rotation of material at John's disposal has gradually split between the men of the Walrus and the exploits of Riftwatch, but it all serves the same point: rallying the attendees in support of the war.

Maybe there are other conversations afterwards, quieter over rune-embossed tankards. Don't worry about it.
WILDCARD
For all your camping, exploring, city-slicking needs.
tender: (148)

[personal profile] tender 2022-07-28 04:11 am (UTC)(link)
"I had to argue for it," she explains. She could seat herself on the bench, but steps around instead to fold herself down onto the floor beside him. Silken fabric pools onto the floor around her. "I wanted a vote."

Not necessarily the title, but the measure of influence it gives her. A very minor way to exert some control over what will happen in that room.

"It feels heavy," is for the title itself. Maybe it's hers by right, but the weight of it is as outsized as the Project Haven office she inhabits now.
inkindled: (41)

[personal profile] inkindled 2022-07-28 04:41 am (UTC)(link)
"We'll be all right," Matthias says, full of far too much bravado--and, as a result, it's said a bit too loudly, and certainly spoils any moment that might have been.

Stupid. Well, yeah, he is. He's compensating for how miserably stupid he feels. Going to find Grand Enchanter Fiona is massively important. Only in his dreams, Matthias is not on a fetch quest with a more-than-half-stranger and someone who actually probably dislikes him and griffons what would probably eat him, if they had half a chance. In his dreams, he's knocking down walls and shouting everyone down and coming up with brilliant points and generally making a scene--several scenes maybe--and all of them so impressive that, when Fiona does arrive to the Conclave, everyone tells her how spectacular that Matthias is, and she meets him and it's brilliant.

But there's nothing for it: once you've committed yourself to something, publicly, you can't very well go back on it, can you, not unless you want to look like a tit. So now he's stood as tall as he can manage, and trying to look very cool and gallant as he reaches to accept the pot from Derrica.

"We've got the easy bit, really, when you think of it. D'you have one of these for yourself as well?"
fairforce: (34)

[personal profile] fairforce 2022-07-28 04:50 am (UTC)(link)
"'Could use' and 'should have' are two very different things." Tiffany leans against the railing beside him and hunches her shoulders up before dropping them with a sigh. "If you've got a drink on you, it's going to be a serious test of my willpower to refuse it, so don't say anything if that's the case, all right?"

She looks down across the part of the city that's spread before them, all done in the shades of the dusk. It looks quiet, for the most part, peaceful in a way that Kirkwall isn't. But it's just one part, a slice of the rest of what could be out there.

"It's very heavy," she says, after a brief moment of silence. "All of it, I mean. It feels significant. It should, I'm glad that it does, but--it's remarkable."
tender: (147)

[personal profile] tender 2022-07-28 04:58 am (UTC)(link)
When did Matthias grow so tall?

Contemplation of this means Matthias is almost able to lift the pot from her, before Derrica draws it back. A little smile, just for him, before her eyes lift from Matthias to Kostos to Ellie's back. Clucks her tongue for Mouse, fond, as she lifts the lid.

"The pot is for my paint," Derrica tells Matthias gently. Angles it so they can all see the thickened contents. "I can fit it on the back of your hand, if that's alright."
notathreat: (83)

[personal profile] notathreat 2022-07-28 06:10 am (UTC)(link)
Apparently everyone really is going to be more awkward than her about this.

Ellie peeks up at Kostos' lack of verbal response, at Matthias and his attempts to be more brave than they're all feeling. This isn't Ellie's first foray into something dangerous, but it doesn't mean this will be easy, either.

She sneaks Derrica a smile -- she wasn't avoiding her, just wanted to give the others a chance to speak to her first.

Quietly, she leaves off of Artichoke, patting the side of his beak, (he clicks it at her playfully, happy with the sense of adventure) and crosses over to Matthias' other side.

"I'd like that," Ellie says softly, holding out her left hand for her, moving her hand-wraps aside. It's the one with the missing fingers, so it's less likely to smudge.

"Thanks."
propulsion: (#13471661)

tony stark. ota.

[personal profile] propulsion 2022-07-28 06:37 am (UTC)(link)
III. THE CONCLAVE;

The most talking Tony does in one time happens during the name taking and voter accounting, in which he argues with an elderly person about the legitimacy of Rifter Enchanters. "But hear me out," he proposes, hands spread, shard winking innocently in the centre of his palm.

Say a rifter was an expert in the mystic arts, charged with the responsibility of safeguarding dangerous magical items, of protecting the world from wild enchantment, of training up apprentices and filling the ranks of a remote order dedicated to the preservation of magical lore. Yeah, sure, 'Enchanter' is a specific title connected to the Circles themselves, but if we're gonna call a spade a pitchfork—

"Oh, where did I practice magic? No, I was talking about a guy I knew. No, he's not here. But he could be. Probably a matter of time. But I'm, like, his best friend."

The matter is shelved. He does not get a vote. Can't blame a guy for trying.
IV. THE DEBATE;

And no, he doesn't talk during this part.

Tony sticks around for much of it, seated sometimes at a slouch, or tipped forward at the waist. Dressed not as ostentatiously as he could be, but not plainly in a deep wine red shirt and vest of some kind of soft hide, a sight more cleaned up and groomed compared to the aftermath of a frantic griffon ride and forest pit stops two days ago. The pin that marks him as Provost glints golden near his collar.

He makes use of recesses to do the rounds, quick introductions and handshakes and yes, he's the Provost of Riftwatch's Research division, but mainly here to represent himself. Conveying gratitude for the collective 'budging up', sorry for the property damage, can't wait to do this again sometime.

In the auditorium, he is mostly attentive, with the occasional burst of bad kid at back of classroom energy that has him whispering and giggling. Other times—kids drowned in lakes, Abominations tearing through villages, magical mistakes that cost lives—he is deadly serious, silent, absorbing it all with focused measure.

It's towards the end of the last litany of horrific, heartfelt anecdata that he goes to get some air, but returns before long.
X. WILDCARD;

[ ooc ; whatever you want babey ]
Edited 2022-07-28 06:40 (UTC)
notathreat: (10)

The Debate

[personal profile] notathreat 2022-07-28 06:56 am (UTC)(link)
Ellie knew what she was going to say when she spoke, so instead she focuses on the tight, fine stillness of Derrica's hands on the tabletop. How stiffly she holds herself, and how the words come out. Her eyes are so earnest.

After, there are others who want to talk to her. Who are talking about her. Who are shaken by her very existence. Ellie wonders if now that Derrica's revealed that she was a survivor of an Annulment, if there will be a target on her back. Someone who feels that a mage so dangerous must be dealt with.

She doesn't trust that there isn't. She doesn't trust a single soul outside of Riftwatch, and some inside are on thin ice.

She sticks close enough to know when she has a moment, and appears in the doorway, laying a hand on the gilded wood, staying there for a second to be acknowledged before she comes inside.

Ellie reaches out a hand before they meet. Find's Derrica's, gathers it up in hers, and squeezes.

"Hey."
notathreat: (85)

The Auditorium

[personal profile] notathreat 2022-07-28 07:06 am (UTC)(link)
There comes a point where the bullshit is just so thick you can smell it in the room. Ellie leaves, comes back with couple of tiny oranges, so fine you can peel them by pushing your thumbnail into them and pulling it back.

She opens one as Tony comes back in, pulls it into halves, scoots closer to him to semi-discreetly hand him a section. She leans in to whisper.

"You missed the part where that massive dick in the stupid green hat hinted super heavily that Rifters still might be demons, actually."
Edited 2022-07-28 07:06 (UTC)
tender: (128)

[personal profile] tender 2022-07-28 07:29 am (UTC)(link)
Maybe the novelty will be a boon. Derrica is still feeling her way through diplomacy, but she has the sense that there is curiosity about her. Maybe that will create opportunity to see who was moved, nudge others as they come to inspect the rare sight of a surviving Enchanter from Dairsmuid.

All of that will begin in earnest when a recess is called, Derrica knows.

She'd meant to take a few breathes alone, ignore the luxury of the library and gather herself. But there are people who she would never turn away. Ellie is certainly one of them.

Their fingers lace. Derrica smiles at her, saying, "I saw your arrival."

As if it could be missed.

"It was very impressive."

And the look on the faces of all those Loyalists, having only moments before been enjoying their breakfasts—
armd: (snowy)

check in

[personal profile] armd 2022-07-28 10:05 am (UTC)(link)
Well here's a familiar face- but maybe not one you were after?

Abby, noticing Ellie's arrival (but who didn't, that was the point) pushes through the crowd to get to where she's drawing her griffon away from the congregation. Everybody is circling the Enchanter. Abby has something for her (Fiona, not Ellie) but it isn't the right time to approach with something meant only for her eyes; she lists to the side instead, crossing to where Artichoke is finding himself corralled.

When Ellie notices her, Abby lifts her chin in a nod of acknowledge, a silent good job for the work done.

"Hey," she says after jogging the rest of the way over, braid leaping over her shoulder, "Can I talk to you for a sec?"
armd: (havin a look)

harrowing chamber

[personal profile] armd 2022-07-28 10:23 am (UTC)(link)
Abby didn't wake up specifically to take watch but she's been fairly sleepless thanks to the collective, anxious mood permeating Riftwatch. Aching to explore off on her own, she sets out around the darkened college, and finds John on his own in a large, decorated chamber.

She makes her footsteps loud so he won't be surprised by her, tilting her head back to see all the way to the ceiling. For a wild moment she has the urge to yell out at the top of her lungs, because the echo would probably be incredible.

But as beautiful as the place is... there's something about it Abby can't quite put her finger on. Something to put her on edge.

She says (quietly), "It's creepy in here." Not entirely a question, but not just an observation.
favoriteanalyst: (with the water pouring down)

mobius | ota

[personal profile] favoriteanalyst 2022-07-28 12:10 pm (UTC)(link)
Arrival
He didn't fly here. Someday, someday he'll take a chance on one of those majestic beasts. He'll scream bloody murder the whole time, but if Ellie's got a knack for actually riding one of those griffons, maybe he'll trust her about it.

No, he arrives on...wolfback. His hands ache from clinging into Jude's not-insignificant fur, so do his thighs, and yes, he feels fucking weird about it, thanks for asking. Did it take a certain amount of convincing from his Rifter friend that this was totally a legitimate way to travel, absolutely.

Should he even be here in the first place? Probably not. Definitely not. He only fits one of the criteria for people suggested going, and even then, it's not currently valid, and not many people know about it. On the other hand, he's become fairly well known for being a deeply religious Good Chantry Boy who's not bad at getting a read on people, two things that can't exactly hurt their chances.

He's here...to stand somewhere in the middle of it all. He wants to do it quietly; he wants to do it behind the scenes; he doesn't want to alienate every friend and every potential ally he's ever made or might make just because he holds the, to him, perfectly reasonable view that Circles are not inherently evil. Just going behind literally everyone's back to send some official-sounding resolution to the Chantry that yes yes all the mages want everything back almost exactly the way it was with just a few small caveats, that's something worth stopping. It's shady as fuck and needs proper discussion through proper channels.

So. Don't mind if he looks a bit like a disheveled mess by the time they all walk into the College. There's wolf fur all over him, and he looks like he needs a lie down. That doesn't, of course, keep him from paying close attention to Senior Enchanter Erfried, or from being enamored with the College's interior. Catch him doing big eyes emoji at the architecture, the art, the magical knickknacks.

Conclave & Debate
Mobius looks much better by the time it all officially starts--cleaned up and somewhat rested, only somewhat, with tensions and stakes so high. He's not as interrupted by nightmares here, so the exhaustion of travel too lends him a better sleep than he's had in a while.

He knows better than to actually speak during these meetings. It's not his place, first of all, and he doesn't actually want everyone to clock immediately that maybe he does, in fact, want to see Circles return. But between, he speaks to mages in question, not so much distracting but dissuading. There are better ways to go about this, for one thing, and for another, consider the loopholes and consequences of voting for this proposal as written. Consider the damage done to the fellow fraternities when they catch wind of this. Consider how the Chantry might view this as being illegitimate without more voices. He flits from mage to mage, or cluster to cluster. Sometimes ignored completely, sometimes grudgingly listened to, sometimes looked at with intrigue.

"Knight-Lieutenant?"

Under less fraught and exhausting circumstances, he might have feigned confusion at being addressed so, or immediately dismissed and corrected the title. But as it is, with a voice that rings a chiming bell in his head, slipping into old habits is so easy, and he so easily replies, "Yes?"

In this place of familiarity, he should not be surprised to see any familiar faces. Ostwick Circle hadn't been burnt to ash, just dissolved into the normal amount of bloody chaos when talks broke down. Still, it's both heartening and terrifying to see and be seen. To recognize and be recognized in turn. He meets it head on, if stiffly.

"You're not in uniform, Mobius," notes the woman who, at a guess, is probably right around his age or so: Enchanter Ullia de Stradi. She smiles politely as she all but glides towards him, poised, elegant. It does not reach her eyes, but nor is it cold. "Don't tell me it doesn't fit anymore, young man."

"Oh, but I am," he says with a little twirl, showing off now-familiar fabric. "Riftwatch uniform." A breath. "I'm not here on any official behalf of the Chantry." Cautiously. "I left that years ago."

"I see." The smile vanishes. "Then you're not here to argue on our behalf and return to the order of things. And here I thought you might like to come home again."

"Ullia, don't. I'm here--" He glances around and sighs, offering an arm. "Why don't we go somewhere more private and catch up." At which point, they sequester themselves to another room.

During the actual debates, when Enchanter Ullia takes the floor, she is still firmly for the proposal, herself giving an impassioned story of how the rest of the population eyes them with suspicion in the very best case scenario, that it's nearly impossible to use magic in public spaces as it is, and how having a safe space to retreat to is sorely missed. But also makes quick note that there are certain sections of it that may, certainly, need reviewing with their esteemed fellows, now that they are here. (That part is less well-received by her fellows, but given the turn of the tide, it's grudgingly accepted without incident.)

Elsewhere
The College is the most elaborate Circle he's ever been to, certainly much nicer than even Ostwick could manage, and the library makes him salivate. Catch him mooning over books there and bemoaning the lack of time he has to read them.

Around the College, and then also around the city itself, he can be found with a packet of notes that he's adding to, asking people questions. About their sleeping habits, about frequency of nightmares, where people have been when they've had or not had them. Among his pages is a small map with even more messy notes crammed in. (Funny how the city still feels so familiar even though he's never been here before. He won't, however, mention that.) Among the mages, obviously not everyone is keen on answering questions regarding dreams, but he certainly gets responses to his impromptu survey.

He takes one overnight shift, not terribly happy about it but uncomplaining. Catches one mage sneaking around and turns him about without any fuss, but it does leave him tired the next day. He takes to the chapel each day, pretending not to be taken in by how elaborately decorated it is.

[or wildcard shit, I'm easy]
hornswoggle: (141)

[personal profile] hornswoggle 2022-07-28 03:34 pm (UTC)(link)
"Yes," John agrees, shifting his stance in the doorway. Abby can pass through if she wishes, but John has no desire to tread further into this room.

It is drenched in a decades-old veneer of suffering. John feels it, attuned to the old, old history here. A room that has been soaked in blood and death and suffering, over and over.

John doesn't imagine that even those who survived their Harrowings had a very pleasant time of it.

"Do you know what this room is?" is a kinder question, though it doesn't promise happier conversation.
thereneverwas: (my bad)

[personal profile] thereneverwas 2022-07-28 05:33 pm (UTC)(link)
"I'll not tempt you," Barrow gently assures her, holding up his hands in a conciliatory gesture. He then leans forward on the railing himself, following her gaze, nodding in weary agreement.

"What d'you make of it?" he asks after a moment, "what do you think should happen?"

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