faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] faderift2024-03-31 10:11 pm

All Mortals Shall Know - Part II

WHO: Anyone
WHAT: A hit close to home
WHEN: Beginning of Cloudreach 9:50
WHERE: Kirkwall
NOTES: OOC post! General CW for war-related violence, NPC death mentions, and significant peril to PCs. Use other CWs in your subject lines as needed.



Just after sunset, an hour or so after the news begins to arrive of mass Venatori action in Minrathous—a second coup, if it can be called that when the power already behind the throne finally steps out in front of it—comes another alarm, this not through the crystals at first but from Kirkwall itself. The watchtowers Riftwatch once helped repair burst with signal fires. Just one at first, to the northeast, and then after a time two more at once, and a fourth, bright against the falling dusk. On each the shutters begin to flash, two short interruptions and one long: the signal for a dragon attack.

Not even a high dragon like the one Corypheus's has tainted with red lyrium and enthralled could cover the distance from Minrathous to the Free Marches so quickly. But the watchtowers continue to blink the signal until, one by one, they're snuffed out.

I. THE CITY

Griffon riders and ranged fighters are called out as soon as the dragon signals come in, taking flight to wing across the harbor and spread out to locate this dragon, still not visible even from the roof of the Gallows. In the time that word is spread, lift ridden or stairs climbed, griffons mounted and launched, the watchtowers go dark, the sun falls deeper below the horizon, and Riftwatch arrives in the city proper just in time for a massive explosion at the Viscount's Keep to light up the twilight. Silhouetted against it, and now seared into the backs of everyone's eyes, is the shape of two small draconic creatures with riders on their backs wheeling away from the Keep.

Now that they know what they're looking for, Riftwatch's griffon riders will realize there is no single large dragon over the city. Instead there are a dozen or more of these creatures, smaller than griffons, bodies like large horses between leathery wings. The first time one wheels close, its rider flinging a spell or a grenade, they'll recognize the shape of the heads, the shrieking cries, the burst of fire or ice or acid poison from their mouths—they're dracolisks, now with wings.

Below, a hue and cry in the streets brings citizens with bows and buckets, joining the fight against attack and fire both. The city guard mobilized as soon as the first watchtower was lit, and arrows and crossbow bolts spray from atop the walls and roofs, but their range is too-easily evaded. The enemy on their dracolisks wheel above the city, some attacking Riftwatch's griffon riders, attempting to herd them into the path of a spell, others breaking off to drop explosive grenades on the city below, pillars of smoke rising beneath them.

Just as Riftwatch's griffon riders are beginning to come to grips with what they're dealing with and engage the enemy in the skies, another explosion lights the falling dark. Just as large as the one that has taken the top off Viscount's Keep, this comes from the stairs to Hightown. The noise alone is tremendous, the sound of the explosives almost drowned by cracking stone and the earth-shaking crash of buildings tumbling down from the edge of the cliffs above as Darktown splits open and sends a slice of Hightown cascading down into Lowtown. As it falls, a cadre of dracolisks breaks off from their current paths and heads for the Gallows.

While much of Riftwatch will need to follow them to defend the Gallows and the work contained in its towers, others may remain in or over the city to continue assisting with defense there. The remaining dracolisk riders will attempt to target the Twins—the large statues outside the entrance to the harbor, connected to the chains Kirkwall uses to control ship traffic through the Waking Sea—in an apparent attempt to down them and block that passage entirely. But between Riftwatch and the force of guards and civilian militia members mustered by Guard-Captain Aveline to shoot arrows from the walls and skybridges, they'll be driven off without success.

II. THE GALLOWS

At the Gallows, those who don't ride griffons have also been instructed to prepare to assist the city. As the explosions in the city are felt, large enough to rattle the furniture even from this distance, and news of the flying dracolisks arrives, all hands are ordered to get themselves to armor or infirmary and make ready to venture across the harbor. Those who can provide healing are an obvious need, but just as urgent will be assistance with evacuating damaged buildings and protecting those on the ground, especially if this proves to be followed by a ground attack. But the first ferry hasn't yet left the Gallows dock when the battle comes to them.

There is barely time for a crystal alert of incoming dracolisks before they arrive. They wing circles around the towers, flying close enough to touch the sides, hovering for seconds here and there in pairs as if trying to look in the windows. Almost as soon as they've come they draw back–

And then the Mage tower explodes. A burst of light and force engulfs the uppermost floors, flinging stones the size of a man outwards. It is immediately apparent to anyone remaining within (though there should be few, given how lightly occupied it is to begin with) and those watching from without that the blast has destablized the entire tower, which teeters for only a moment or two, just barely long enough to allow for a race to safety, before toppling over with a thunderous crash. It tips outwards before it drops, crushing a chunk of the outer wall and flinging the remains of its top floor into the sea. The impact sends out a shockwave, followed by a cloud of dust and debris that sweeps across the Gallows courtyards.

The other devices—because now that they know to look, there are devices fixed to the sides of the other two towers, up near the top—do not explode immediately. The dracolisk-riding Venatori continue to circle above, throwing spells and arrows and the occasional small grenade down at the denizens of the Gallows, while two of them also appear to be focused on the devices, trying to get near enough again to hit them with some sort of spell. It quickly becomes clear that there is a chance to save these towers, if the attackers can be fended off long enough to remove or disarm the magical devices before they're triggered.

Of course, it's not going to be easy. The devices are each attached to the outside of the tower between the top two floors, meaning they must be accessed by climbing out a window or off the roof and rappelling down to them. Once there, they'll prove to be attached with some impossibly sticky substance, such that trying to pry them off would damage the workings and risk explosion. The only option is to deactivate them where they are—whether by lowering someone knowledgeable down a rope, or by conveying instructions to someone good with heights by crystal or from the nearest window. The insides prove to be a complex combination of machinery and magic, clockwork mechanisms, enchanted or carved with delicate runes, panels inscribed with glyphs, glass tubes full of Maker knows what volatile compound, brass spinners like thaumoscope sensors, and so on. If attempting to defuse a bomb while dangling from a rope weren't difficult enough, the Venatori on dracolisks remain active overhead, doing their best to wreak havoc below while trying to hit the devices with the activation spells, which (thankfully) require concentration, time, and very precise aim.

They succeed in activating the device on the Templar tower first. Unlike the Mage tower, it doesn't immediately explode, but instead begins sending tendrils of ice racing out along the stone, finding its way into every crack and fissure, every weak patch of mortar, forcing the tower apart stone by stone. But the interference of those working to stop it has done something—weakened the device, or distracted the mage on dracolisk-back sufficiently to throw off the spell she casts to detonate it—and the ice only spreads so far.

But it does spread. Those defending the Templar tower will have to abandon it as the uppermost floors begin to crumble, aided by force and telekinetic spells that can target the frozen weak spots without needing so much precision. Climbing down, catching a griffon ride, or jumping across the gap to the main tower (if someone's good enough at jumping) are all rational choices, under the circumstances, but those who choose none of the above and take the stairs may be able to make it to the lower floors before the upper three collapse.

In the meantime the Venatori shift all their focus to the Central tower, home to Riftwatch's painstakingly-assembled library of rare volumes, records of all of its work, and storerooms full of irreplaceable artifacts. There, a third type of device. When an activation spell gets through, it at first seems to do nothing, but then the stones of the tower begin to shake. At first just a tremor, but the shaking intensifies and spreads, like an earthquake spell amplified throughout the building. Those trying to defuse the device must race to deactivate it before the building rattles to dust beneath them, taking most of Riftwatch's resources with it.

The Venatori do their best to disrupt this work, trying to pick off those on the outside or top of the tower, lobbing spells and explosives at those on the ground, and doing battle with the griffon riders in the air, but eventually, the device is disarmed, its shaking stopped before it can bring the tower down, and the enemy forces retreat.

III. THE AFTERMATH

The sun rises on a changed, chaotic Kirkwall. While the attackers didn't manage to inflict all of the damage they'd planned, Viscount's Keep is still rubble—with reports indicating Viscount Bran Kenric is among the dead, caught by debris while trying to organize an orderly evacuation—and Hightown, Lowtown, and Darktown alike suffered losses from the decimation of the staircase. The gap in the stairs is quickly bridged to facilitate movement, but the solutions begin makeshift, starting with a rope and wood bridge only wide and reliable enough for a few people at a time, and will take days and weeks to progress into sturdier scaffolding and wooden stairs to cover the missing piece. In the meantime, travel between the high and low parts of the city is slower, often involving long queues for either the narrow bridge or a ride on the industrial lifts straight up the cliffside from the docks.

Despite the damage, the mood in the city is more defiant than anything, anger primarily directed at Tevinter. There are some who blame Riftwatch, claiming that it's only their presence in the city that drew the attack, that they would all be safer if these foreign troublemakers took their problems elsewhere. But this idea doesn't get a whole lot of traction, especially not after the warning system they helped repair and Riftwatch's efforts to fight the enemy above the city at the expense of leaving the Gallows vulnerable. Their assistance with clean-up efforts in the city doesn't hurt, either.

In the Gallows, meanwhile, things might feel more destroyed than not, with the dust and debris from the collapsed Mage tower and the upper sections of the Templar tower scattered across the rest of the island. On the side of the Mage tower, the damage is extensive, with a whole section of the outer wall collapsed and a significant amount of the debris—including the residents' belongings—spilled across the rocks and down into the harbor. On the Templar side, stone walls from the upper floors have fallen more or less straight out and down around its perimeter, blocking walkways, with a large chunk of wall nearly flattening the smithy and all of its doors. Debris litters the training yard and has knocked a few holes into the thinner roofs of outbuildings and covered alcoves.

The Central tower is least affected, save the eyrie, which had previous holes and damage from the mage rebellion in Kirkwall and fell further apart, in turn causing the ceilings of the Scouting and Research division offices to partially collapse and bringing the structural integrity of the entire floor into doubt. The brand new lift, on the other hand, has come through largely unscathed. So too has the new tavern, as yet unnamed, and its first shipment of ale. So there is some good news.

The first two days after the attack, while the extent of the damage and possibility of further collapses are still being assessed, Riftwatch members are barred from sleeping in or near any of the standing towers, instead directed either to Riftwatch's warehouse near the docks or to tents set up around the debris of the Mage Tower, which can't really fall any further than it already has. As days pass, other options will open up: setting up cots in the outbuildings, dragging mattresses from the groups quarters into library alcoves, staying with various Riftwatch members and allies who have space to offer in the city, or continuing to camp out in the courtyards and among the debris as the weather warms enough to make it more or less pleasant. But between the time for reconstruction and the need to fund it, it will be at least a month before anyone can move into the remaining residential tower.

Assisting with relief in the city and sorting through the scattered debris in the Gallows or helping the hired labor brought in to help clear and rebuild will be an ongoing effort. In the meantime, everyone still has as much—or more—of their usual work to do as ever: adjusting plans and forming new ones to account for Corypheus' open takeover of Minrathous and the problems and opportunities that provides, or dealing with the news of other attacks that begins to arrive through contacts and field agents.
thereneverwas: (srsly)

Barrow OTA

[personal profile] thereneverwas 2024-04-01 06:05 pm (UTC)(link)
I. Anti-Aircraft Tactics

Amidst the chaos, Barrow's voice erupted over the crystals, urgently requesting an assist at the ballistae.
There are two remaining on the battlements near the Templar tower and he can be found already in the process of loading one, but its large and complex nature makes it clear that this is a multi-person task. Eyes wide and face pale, he beckons any new arrivals with a jerk of his head. There's no time to lose.

II. Defending the Central tower

The Templar tower is lost, the ballistae compromised, and Barrow, with his arthritic hands, isn't much for ranged combat. He does make himself available to cover the backs of anyone working to defuse the Central tower's device, either by lending his strength to lift or push through debris as needed, or to fight off any enemies that have the gumption to touch down.

III. Aftermath

Sitting on a broken stone in the rubble near the mage tower, Barrow stares at nothing and holds no fewer than three cats on his lap. At least four others crowd around him, sitting on his shoulders, hiding behind his legs eyes big and tails puffed. It seems there's strength in numbers.
quaestionespatris: (smug twink mode activated)

Chez Basterly (closed to Benedict, and eventually Byerly and Bastien)

[personal profile] quaestionespatris 2024-04-01 07:16 pm (UTC)(link)
The City

It is perhaps seven-ish minutes until sunset--not that Octavius can tell from where he's standing. He is kept company by a mortar, pestle, and the medicinal scent of ground herbs, all of which he is making use of to prepare a tincture of something invigorating and restorative for his patient. After letting it steep like a particularly bitter tea over a little flame on the stovetop (or in a little pot over the fire) while fretting privately over news from Minrathous, he carefully pours it into a mug, then ferries it over to wherever Benedict has settled himself.

"Careful," he says while handing the mug over, "it's still quite hot." Then, with a sympathetic grimace, "Probably best to let it cool a bit, then drink it all at once, unfortunately."
altusimperius: (but why)

[personal profile] altusimperius 2024-04-01 07:28 pm (UTC)(link)
For the past however many days since returning to Kirkwall from Wherever The Fuck He Was, Benedict has spent most of his time sleeping, eating far less than he would like per sitting, and staring glassy-eyed at the wall. What energy he's had has been reserved for the bare minimum of keeping himself alive, and while some long-buried part of him wants to enjoy being waited on hand and foot by familiar faces, the fresher, improved personality lying closer to the surface hates that he's so weak and helpless.

He's sitting up without support, an event in itself, and is even able to grip the mug in his own hand as he takes it from Tavi. He sniffs its contents, pulls a dead-eyed face, and settles in to wait for it to cool, gazing into the surface of the liquid for a while before he finally speaks, for the first time since his initial rescue:

"what are you doing here?"

Octavius isn't a demon, nor is he a hallucination. He's very much here, and very much himself, which is as familiar and comforting as it is innately annoying.
quaestionespatris: (do u mind? i'm reading)

[personal profile] quaestionespatris 2024-04-01 07:49 pm (UTC)(link)
This is hardly the reunion that Octavius had childishly entertained in his daydreams, but at this stage he's pretty used to disappointment. Still, it is much better than the grim alternative he'd nearly made peace with not so long ago.

"What are you doing here?"

"Helping you recover, I hope," he replies smartly, eyebrows raised, but given how he looks aside with an exhale, he knows that answer won't pass muster. He pulls a chair over and settles down onto it, leaning his elbows against his knees, and looks down at his fingers as he laces them together to still their fidgeting. "I'm trying to find my father. Riftwatch is letting me make use of its resources to do so, and in exchange I--" and here he flourishes a hand just long enough to conjure a barely there wisp of magic at his fingertips, before allowing it to fizzle out. His lips twist into a tense little smile. "It's a refreshingly straightforward transaction, so I shouldn't complain." (Shouldn't, meaning he could. But he won't.)
altusimperius: (god im an idiot)

[personal profile] altusimperius 2024-04-01 08:04 pm (UTC)(link)
A little mirthless laugh croaks out of Benedict, but he keeps his commentary to himself, at least for the moment, in favor of taking a drink of the tea; it's acrid, his face demonstrates, but he still tries to do as he's told, choking down as much as he can in as few gulps as possible.

He gives a full-body shudder as he passes the empty cup to Octavius, leaning back to recline once more with an exhausted sigh.

"He went off to Skyhold," he continues, sneering, "and they lost him, from what I know. You're better off forgetting him." Everyone is.
quaestionespatris: (um)

[personal profile] quaestionespatris 2024-04-01 08:56 pm (UTC)(link)
He accepts the cup back as it is offered to him, inspects the dregs with a physician's shrewd eye to be certain that his instructions were followed, and then, satisfied, sets it aside. "That should help with any pain," he explains, "without dulling your senses."

As for the rest, well--

"I plan to." Forget about Atticus, that is. "But if he's alive, I need him to sign some paperwork from Mother's solicitor first. After that, I don't care if he--what was that?"

The 'that' to which he refers is a distant shout of alarm, followed my a flash of bright light seen reflected off of the white stone walls of the Lowtown streets. Startled, Octavius stands up and heads over to the window to investigate, just in time to spot a dracolisk rider swooping low over the adjacent rooftops. That makes him shy away from the window like a spooked horse, stumbling backward and nearly tripping over the chair he'd been seated in seconds before. "Shit--"
altusimperius: (side eye)

[personal profile] altusimperius 2024-04-01 09:16 pm (UTC)(link)
It's been an age* since Benedict had to think about anything involving the nitty-gritty family politics of Tevinter, and his face scrunches lightly in some combination of confusion and distaste while Octavius explains, but he too is distracted by the shouting.

He painstakingly pulls himself to sitting again, peering over the back of the sofa in time to see Tavi jerk back from the window.

"What is it," he asks, dread creeping into the rasped question: he'll never be able to run, in his current state.

*a dragon one
Edited (html) 2024-04-01 21:17 (UTC)
elegiaque: (059)

gwenaëlle baudin — open

[personal profile] elegiaque 2024-04-01 10:17 pm (UTC)(link)

THE CITY

    Hauling ass to the eyrie, Gwenaëlle is on the back of the first griffon and its rider available and willing to take her up when the Keep's explosion rocks the city. Faced out with her back to the rider and treating the safety harness as more of a suggestion than a rule, Hakkon's Wrath is in her hands (one gauntleted, one gloved) and — rising up with her knees gripping the griffon beneath her, the blades in her coattails tucked not to slash at animal or rider behind — she focuses her efforts on the dracolisk wings.

    The goal is a simple and straightforward one: it's got to be hard for a mage to concentrate if he's plummeting from the sky to the chaotic streets of Kirkwall beneath.

    On the other hand, they can also aim at her.

THE GALLOWS

    At the Gallows, her focus turns to targeting the Venatori efforts to sabotage the work to protect the central tower — rolling out of the way of a lobbed explosive and colliding with a wall hard enough to set her head to ringing, she staggers to her feet and blinks her eyes (her one remaining eye) hard to focus, her already lacking depth perception thrown off for several crucial moments by the way it feels as if there's about five of everything around her.

    The thing is, there might be.

    Her reflexes are still good enough, however, that when the dracolisk rider who'd thrown the first bomb in her direction wheels around to throw another, she —

    doesn't use her fade shield. No, she plants her feet and sends a powerful force blast to meet it midair, sending it careening explosively back toward its origin— and she's already running, seeking shelter in which to regroup and avoid a third, so hears and feels more than sees the outcome.

THE AFTERMATH

    “Fuck.”

    La Souveraineté has, all things considered, come through the chaos remarkably unharmed. The built up barge looks just as she ought, if perhaps as though there may be some flooding in the lowest upper-deck levels to be dealt with, but unfortunately, she is also in the middle of the fucking harbour. Although the animals usually aboard are safe enough with the new spirit healer, that doesn't mean this is a problem that can be easily left for tomorrow: there are more people aboard her than usual, and resecuring the mooring therefore becomes something of an urgent proposition.

    At least, if it becomes urgent, there are still griffons—

    but the immediate aftermath will find Gwenaëlle (with her crystal, too) on the docks, vigorously bargaining with a local captain for what's going to be a substantially higher price than she last paid to have her (beautiful, perfect) boat towed securely back to her mooring on the Gallows island. Under the circumstances, she expects it to be nothing less than eye-watering, but with the thought in mind that she's sending the bill to her grandfather and he already doesn't love her (again, flawless and very lovable) boat she is at least making a sufficient effort that she can say, later, she did her best to bargain the woman on the docks down within reason.

    “There are people— Gela still needs to be monitored by our healer, I don't want to have to evacuate her on a griffon—”

WILDCARD

    ( feel free to be the griffon rider she's with, and I'm happy to roll with "she had to switch at some point" or if anyone wants to thread a dramatic mid-air leap from one to another I would very much like to do that. otherwise, toss a wildcard at me if none of these prompts is vibing for you, or hmu to customise something. )
quaestionespatris: (having gay feelings probably)

[personal profile] quaestionespatris 2024-04-01 10:28 pm (UTC)(link)
"Dragon!" comes a shout from somewhere further down the street.

"Dracolisk riders," Octavius clarifies weakly (not that the people screaming about it in the streets can hear him). Then he frowns, shaking his head. "But they can't have reached Kirkwall from Minrathous so quickly, it's not possible--"

He stops himself, because whether they're from Minrathous or not, someone has certainly arrived in Kirkwall in enough force to send the city into a state of panicked chaos. Octavius looks over his shoulder at Benedict where he struggles to sit up on the couch and comes to a similar conclusion right away. Which means neither of them will be running anywhere, because Octavius has no intention of leaving Benedict behind.

"Come on," he says and circles around to the other side of the couch, then offers a hand out to Benedict to help him up. "Lean on me. We should get away from the windows--the hallway, maybe."
altusimperius: (exhausted)

[personal profile] altusimperius 2024-04-01 10:51 pm (UTC)(link)
A quick nod, and Benedict's face is a mask of quiet fear; he's already proven since their reunion to be a far cry from the preening, shiny-haired lordling Tavi saw last in Minrathous, but there's an additional weight on top of his current affliction. His eyes dart with the pointed anxiety of someone who is not witnessing this sort of thing for the first time, his lips pulled taut as he takes the offered hand and uses all his strength to get up.

He immediately lists over onto Tavi's shoulder with a puff of breath, his head spinning as he grips his shorter countryman for balance.
quaestionespatris: (uhoh)

[personal profile] quaestionespatris 2024-04-01 11:54 pm (UTC)(link)
It's sort of inevitable that Octavius has to hook a steadying arm around Benedict's waist to keep him from toppling over sideways, shouldering all of his weight with his own body, and under any other circumstances he might be flushed and flustered from such close proximity to the man he's been carrying a torch for since he first laid eyes on Benedict's pretty (and prettily bitchy) face. For now, the possibility of imminent doom is suitable distraction for his hormones, and so Octavius's priorities remain blessedly un-sidelined.

"I've got you," he assures him, meaning it, and hobbles the pair of them out of the living room and into the limited shelter offered by the little house's central corridor. They've just about cleared the threshold when a massive explosion in Hightown rocks the walls, the floor quaking beneath their feet--and outside in the streets, the shouts of panic and alarm transform abruptly into screams of terror, and somewhere nearby, a building crashes to the ground and sends plumes of dust and smoke billowing past the window. But the house is still standing, and aside from a few things being knocked off of shelves, there's no real structural damage to speak of. (yet).

Still, Octavius does not realize he is shaking until he sees his own hands trembling where they clutch at Benedict's side. He forces his grip to relax, to ease Benedict down against the wall, and marshals his composure. "My staff," he says and looks back towards the living room, towards where his staff is still leaning against the couch.
altusimperius: (ugh)

[personal profile] altusimperius 2024-04-02 05:41 pm (UTC)(link)
The force of impact is nearly enough to send them to the floor, and it's a miracle they don't go sprawling. There's a bit of reprieve in leaning against the wall, and Benedict sinks down slowly to press against the baseboard, turning his head to the sound of toenails tapping against the floorboards; he has barely moved his arm to open it when Rat Red barrels into him, hiding her head as deeply into his armpit as she can manage.

He thinks to look around for Whiskey, and, following Tavi's gaze toward the living room, spots a quivering hound tail emerging from underneath the (now slightly askew) couch.

"Whiskey," he rasps impatiently, calling her, and he heaves a long-suffering sigh when she doesn't respond.
"I'll cover you," he informs Octavius, raising his sharded hand as best he can while Rat Red is still trying to burrow into him. Even if they left the staff to rot, they can't leave Whiskey.
quaestionespatris: (blø)

[personal profile] quaestionespatris 2024-04-02 07:39 pm (UTC)(link)
The sides of the house rattle and shudder ominously, but the building must be composed of sturdier stuff than its neighbours. Octavius truly is not sure whether he believes in the Maker, but offers up a prayer to him anyway as he darts out of the modest shelter of the hallway and over to the sofa. He goes to his knees beside it, taking hold of his staff in one hand while bending down to take a look at the terrified dog beneath the sofa.

"Whiskey? Come on," he cajoles and reaches out to rest a hand gently on her scruff. Is there a collar he can grab to haul her out? "Come out of there." But the hound only emits a stubborn whine and does not budge.
altusimperius: (fffffff)

[personal profile] altusimperius 2024-04-02 07:46 pm (UTC)(link)
Without the strength to properly get up and walk over to assist, Benedict instead engages in a Tactical Lounge (he may be recuperating, but he is also a very long individual). He slumps to one side, still clutching Rat Red, and thrusts out his left hand: energy jolts through him as a beam of electric green light flashes a Fade barrier up around the general area of Tavi and Whiskey.

"Drag her by the haunches," he suggests, otherwise concentrating on maintaining the shield; tellingly, crumbles of plaster from the ceiling bounce off of it as the house continues to shake.
Edited 2024-04-02 19:47 (UTC)
katabasis: (he was going to attack)

[personal profile] katabasis 2024-04-03 01:52 am (UTC)(link)
((ooc: If folks have alternative plans brewing for this that I'm kiboshing by taking a run at it, hit me up and I'll edit as necessary. Otherwise—help! 🙏))

[Some weeks ago, a leaflet with an essay titled Past Times Best Avoided By Messeres Overr Fiftie had done the ordinary circulations between what qualified as the well educated drawings rooms of Hightown. Part legitimate medical advice, part thinly veiled satire regarding certain political intrigues of the southern Marches, the activities listed had ranged from Drinking too little wine and too much beer, to Riding anything at all, yes even that, without stirrups.

The list had not included climbing out of eighth floor windows. Apparently, it should have.

The cable line runs from Flint's griffin riding harness, lashed about waist and thighs, through the broken out Forces Division window, and is firmly tethered to the heaviest piece of furniture in the office—the lumbering mahogony desk which, in addition to weighing nearly twice as him, is too wide to pass through the stone window envelope. If Flint thinks twice about what he's doing once he's stepped up onto the window ledge, the cut of the wind sharp across the face, and the dark harbor's water visible through the night only by its foaming against the rocks some dizzying distance below—

Then no he doesn't.

At least the weather is cooperating.]


I'm headed up. Keep them clear, [is shouted into the blue crystal pinned at his collar. And then he's climbing.]
dissolving: (pic#16989693)

city;

[personal profile] dissolving 2024-04-03 05:50 am (UTC)(link)
"Shit!"

He flattens on Agathe’s back, as heat ripples out over their heads. This is fucking unwieldy in plate: Has the brief, stupid thought that the demon was right, that there are more dimensions to worry for -

The dracolisk keens, a warble echoing between smoke and stone. Cedric drags the reins sharp, pulls them out from range just as a second, stranger thing billows forth: Magic, the Fade drawn heavier than breath.

"He’s throwing spells around." Below them, an archer drops, stone asleep. Getting close enough to take its wings may end their own ride. The harness is only liability on a falling bird. "Can’t do anything about it until we’re cl -"

The rest of that is lost to another rattling boom. Someone’s screaming. A lot of someones are screaming tonight.
dissolving: (look)

cedric; ota

[personal profile] dissolving 2024-04-03 06:28 am (UTC)(link)

I) BEFORE

It’s dusk. He’s already dragged on armor — debating whether to abandon tonight’s watch for Bastien’s call — when the watchtowers light. Cedric bolts into the hall, grabs the first arm he sees,

"Window," He’s pointing. Doesn’t know the signals. "Two short, one long. What’s on?"



II) CITY

Fire roars. A mass of people, buckets, bristling arrows and falling danger. All deafened — again — when a second explosion rocks the sky.

They swerve, a fist-sized rock careening just past Agathe's head. In the settling dust two things swiftly become clear:

1. The Venatori are breaking for the Gallows.
2. There are people trapped below.

A fallen beam and a mess of stone blockade half the street, flames advancing on the crowd.

Cedric pulls up sharp, and a departing spray of acid hisses past, droplets sizzling off his breastplate. The dracolisk and rider are almost close enough to touch.

Indecision is obvious. There's only time for one.



III) TEMPLAR TOWER

"C’mon,"

The top floor is crumbling. Maybe you can jump it - if you're strong enough, if you're lucky enough, if. But Cedric's here too, circling the collapsing wall, hand out to haul you aboard Agathe's steady grey back. So all's well.

For a fraction of a moment -

A wave of force smashes him in the side, sends him hurtling toward the ground below.



IV ) AFTERMATH

Stuff spills into shallows. Rough chunks of masonry toss between sea-smoothed stone, sodden clothes; splintered wood. Cedric picks through it with a broken ferry-pole.

(Seems to be using it to stay upright.)

Agathe dips her long, hooked beak in and out of the water, avian eyes darting. Here and there: A long hunk of scrap metal. A half-melted key. Anything that shines.

"Hey," Her newest find looks like it belongs to someone. "Give it -"



V ) WILDCARD

[ Drop anything here, or HMU if you’d like a bespoke starter ]
elegiaque: (133)

[personal profile] elegiaque 2024-04-03 06:59 am (UTC)(link)
“—et higher then I can make it,” she is insisting, when they can hear each other again. “All I need is a good angle—”

Probably Ellie, and that new man, Farnon, would very rightfully have about fifty apoplectic fits if they were to, for instance, ginger the griffon's arseholes, but consider the immediate benefits of being able to make the fucking thing go faster? Imagine. Nothing she does back here is going to be of any help to that end, though, and she resists the urge to slap Agathe's backside, instead flinging up a shield around the three of them to at least buy them some breathing space for Cedric to do as she damn well tells him.

“Better angle, it'll split his focus if we do it fast enough—”
Edited (i was close it rhymed) 2024-04-03 06:59 (UTC)
charmoffensive: (4)

the gallows.

[personal profile] charmoffensive 2024-04-03 08:11 am (UTC)(link)
Almost simultaneously—

Having slid into place from the opposite directions, Gwenaëlle and Loxley find themselves halted behind cover by way of gentle collision. He is wild-haired and wild-eyed, just the one neighboured by the plain black patch he was already wearing, and in his hands is a heavy-ish crossbow he is currently reloading.

Despite himself, despite the taste of dust and smoke and fire in the air, the undoubted body count that will emerge in the coming days, the fact that if the battle turns badly, the entire organisation if not all of its people could be wiped out, he flashes a bright grin at her in greeting. Or maybe because of those things. Adrenaline is a hell of a drug.

"Nice shot," because it must be said.
Edited 2024-04-03 08:13 (UTC)
elegiaque: (103)

[personal profile] elegiaque 2024-04-03 08:17 am (UTC)(link)
Shoulder to — well, mid-upper arm at best — Gwenaëlle flashes him a sideways grin almost in spite of herself,

“If I can repeat the trick, even better. Had some luck aiming for the wings, above the city,” a nod in the general direction back towards the other hub of smoke and screaming, which had in some moments almost felt balletic and removed in the skies above. Not so here, covered in dust and smelling of burning, bleeding sluggishly from a scrape at her temple where she'd hit stone before. It's probably fine; head-wounds bleed terribly.

“What've you got?”

Quick inventory. Plan before they move, if they can manage it,

though they mightn't be able to manage it.
charmoffensive: (41)

[personal profile] charmoffensive 2024-04-03 08:37 am (UTC)(link)
"Fifteen bolts," Loxley says, as one of them is levered into place, bowstring pulled back taut with a click of mechanism. "A rope and grappling hook. A bit of magic better for keeping me alive than making them dead," but not none of the latter, says a shrug.

A tip of his head indicates the looming central tower. "Saw some moving bodies going for whatever the thing is that's destroying everything. Doubt we can convince the Venatori that we're better targets than them, but my thinking is we could work our way up, provide cover out the windows."

Or, you know, whatever holes get blown in the walls during.

Smiles aside, it's a daunting prospect, with the ruins of other two towers transforming the topography around them. The warm bodies he'd sighted could fail. They could get turned to paste within. His eyebrows hike: what does she think?
Edited 2024-04-03 08:38 (UTC)
elegiaque: (157)

[personal profile] elegiaque 2024-04-03 08:49 am (UTC)(link)
The prospect is not not daunting, the thought of being crushed within if all goes to shit,

    her ribs piercing through her lungs, Florent's eyes huge beneath her
but they're in the thick of it, now, and the explosives being lobbed from dracolisk-back put paid to the idea that it'd be any better if they're out here should those warm bodies fail. Besides, if the tower comes down with them at the bottom of it, they're probably still getting taken out by falling rubble.

Decision made: “We can always do something really fucking stupid with your grappling hook if we absolutely have to,” probably does mean fling it out a window at a dracolisk-rider, but if there's anyone in Riftwatch that Gwenaëlle presumes is most up for the most hair-raising feats of death-defying lunacy, it's definitely Loxley. She remembers his flying boat. One doesn't swash their buckles as hard as he does because he wants to just do fights normal.

“I can grab arrows faster than you can load bolts,” she says, thinking of who to cover who, “on three, you first?”
quaestionespatris: (what big eyes u have)

[personal profile] quaestionespatris 2024-04-03 02:28 pm (UTC)(link)
Reflexively, Octavius throws up an arm to shield his head--and Whiskey's quivering little hound's tail--from the falling debris, only risking a wide-eyed look upwards when it does not actually land on him. He spares a moment to admire the barrier with a scholar's wide-eyed appreciation, before the urgency of the moment reasserts itself, and he instead throws a look of incredulity back at Benedict.

"Just--grab her?" he repeats disbelievingly, then looks back to Whiskey; he radiates apprehension that speaks to someone who did not grow up around dogs and has no idea what to do with one. "Won't she bite--"

Then another explosion sounds, this one much closer, and so are the panicked screams that follow. Octavius curses, grabs hold of poor Whiskey by her haunches, and bodily pulls her out from under the couch. No attempted biting follows--only a sorrowful, frightened animal whine as Octavius tries to haul her back into the shelter of the corridor.

Page 1 of 23