Toodleroodle von Skroodledoodler (
doneisdone) wrote in
faderift2024-10-02 11:40 am
Entry tags:
player plot: chateau d'onterre
WHO: Teren, Abby, Clarisse, Julius, Mobius, Redvers, Viktor
WHAT: The Gang Gets Stuck in a Haunted House
WHEN: ~Harvestmere
WHERE: the Emerald Graves
NOTES: Please track the post and keep to one thread, which I will re-up with a new starter periodically!
WHAT: The Gang Gets Stuck in a Haunted House
WHEN: ~Harvestmere
WHERE: the Emerald Graves
NOTES: Please track the post and keep to one thread, which I will re-up with a new starter periodically!

It's a dark and stormy night.
The party was on their way from the eluvian to a rift at Argon's Lodge, but, having been caught up in an especially nasty squall, has been forced to seek shelter somewhere nearer than either. Lightning flashes, too close for comfort; it illuminates a flash of metal through the overgrown trees, perhaps a sign of civilization. They draw nearer, and are able to identify a large and elaborate gate, hanging slightly ajar. Inviting.
Thunder cracks furiously, and with little choice but to duck within or to remain out in the downpour, the party chooses the former. A short stone walkway leads up to an enormous building, impossibly concealed by the forest and even now partially obscured by mist and rain. Redvers tries the door, a construct tall and grand: it groans open.
The entryway is pitch black as they pile in, the occasional flashes of lightning enough to suggest the accoutrements of a personal dwelling, albeit a large and wealthy one. Julius, the last one inside, has barely drawn his dripping overclothes through the doorway when it slams shut of its own volition, and cannot be opened again.
Down the hall, about ten paces away, a sconce flickers to life.

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