Fade Rift Mods (
faderifting) wrote in
faderift2016-06-09 09:05 am
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OPEN: Justinian Rifter Arrival
WHO: New rifters & helpful Inquisition volunteers
WHAT: Welcome to Thedas!
WHEN: Justinian 7
WHERE: On the outskirts of the Exalted Plains
NOTES: This log is slightly backdated, so it's safe to assume safe arrival at Skyhold and begin RPing there as soon as you're ready OOC. It is open to any characters who would have volunteered to go welcome the rifters, whose arrival sites can now be predicted, thank you Solas. Reaching this rift, as well as returning to Skyhold, will require passing carefully through the active and ongoing battlefront for the War of the Lions. Don't get stabbed.
WHAT: Welcome to Thedas!
WHEN: Justinian 7
WHERE: On the outskirts of the Exalted Plains
NOTES: This log is slightly backdated, so it's safe to assume safe arrival at Skyhold and begin RPing there as soon as you're ready OOC. It is open to any characters who would have volunteered to go welcome the rifters, whose arrival sites can now be predicted, thank you Solas. Reaching this rift, as well as returning to Skyhold, will require passing carefully through the active and ongoing battlefront for the War of the Lions. Don't get stabbed.
You were asleep—deeply or fitfully, for the last time or just resting your eyes for a moment—and then you were not. And wherever you were was not, anymore, replaced by nothing but the sensation of falling, tumbling into endless, bottomless nothing. If this were still a dream, you would wake before you hit the ground. You can't die in a dream, they say. In some worlds.
But there's no waking here, just a flare of green-white light and a jarring impact onto cold dirt and long grass. When your breath returns and the light's after-image fades from your eyes you will find yourself lying flat on stone, squinting up into sunlight and a shifting, blinding green tear in reality.
You are also not as you were: in the palm of your left hand there glows a narrow splinter of light the same sickly green as whatever brought you here. It aches, a bone-deep pain that gnaws even through all the distractions. Like the fact that you're being attacked. There's a massive, monstrous horned giant stomping toward you, electricity crackling over its purple-gray skin, flanked by ghostly wisps of green light that rear back to hurl bursts of pure magic in your direction.
Your options for escape are limited. To one side, a river; to another, a rock formation too tall and steep to scale. But there's cover behind you in the form of a ruined home—burnt out, missing half of its walls, but still able to resist some damage—and, on the other side of the rift, people coming to help.
But there's no waking here, just a flare of green-white light and a jarring impact onto cold dirt and long grass. When your breath returns and the light's after-image fades from your eyes you will find yourself lying flat on stone, squinting up into sunlight and a shifting, blinding green tear in reality.
You are also not as you were: in the palm of your left hand there glows a narrow splinter of light the same sickly green as whatever brought you here. It aches, a bone-deep pain that gnaws even through all the distractions. Like the fact that you're being attacked. There's a massive, monstrous horned giant stomping toward you, electricity crackling over its purple-gray skin, flanked by ghostly wisps of green light that rear back to hurl bursts of pure magic in your direction.
Your options for escape are limited. To one side, a river; to another, a rock formation too tall and steep to scale. But there's cover behind you in the form of a ruined home—burnt out, missing half of its walls, but still able to resist some damage—and, on the other side of the rift, people coming to help.
Cosima - ota
She gropes around until she can lay her hands on her glasses, lost in the impact. They're mercifully intact, and she scrambles to her feet, glancing around. Cosima is fairly certain she's not still dreaming, but she doesn't really have time to think about it now because the giant is still headed for her and the handful of other people who are also getting to their feet with varying degrees of urgency. (Her hand hurts, that's... worrying, but she doesn't think it's the biggest problem for now. So to speak.)
The electricity effect is interesting, but she's less inclined to try to observe it when it's being hurled her way. She takes off for the ruined home; it's not much cover, but better than nothing at all, and she figures at least a few of the others will do the same.
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She lands a little away from the young woman in a puff of something like purple smoke, her staff in hand; an odd looking girl to be sure but Morrigan at least is accustomed to rifters though she's never watched their arrival before.
"Hurtled into the chaos," she greets because a Witch of the Wilds can give the introduction and she should give it with some sort of style. "Aside from your hand, are you unhurt?" She glances around and behind, prepared for demons and wraiths from the rifts, and more from how thin the Veil will be here from the history of the Plains, and the recent battles.
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(If this is somehow connected to Neolution, she's going to have to give Leekie more credit.)
"Don't think so - maybe some bruises, but nothing bad enough I noticed it when I was running." That could very well change when the adrenaline wears off, but no good worrying about that now. She's functional, for all Cosima is in no way a fighter.
"What the hell is that thing?" she adds, because of all her many questions, that seems the most urgent.
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"You are fortunate, to be certain." Recent events mean that she does offer a smile, small and sharp, giving her a look as she glances up to the sky then back again. "As for what you speak of, tis a rift, one of many that now litter Thedas since a great tear in the Veil dividing this world and the Fade. Wherever you have come from, you have passed through one. And somewhere, you will bear a mark. Does that hurt?" She pauses again because it's a lot to take in, she knows that now from experience with rifters, from how much she's had to explain to them though there's little enough she can do for her hand, least of all here.
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"Uh, some, yeah, but I can handle it." Or the immediate throb in her hand, at least, she can handle that. She flexes it, idly, now that her attention's been drawn to it. "Do we need to be, like, running away? Or..."
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Pointing her staff at the ground behind them, she lays an ice mine, ready to freeze the demon should it choose to follow them. It'll buy them time, if nothing else, since the wisps won't move so quickly or unpredictably as the demon might. "Unless you wish to strike the terror demon down? Then I suggest we make for somewhere safer with haste."
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Between the total stranger and the 'terror demon,' Cosima will go with the total stranger.
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"Come on!" she calls, making for the house too. It might not be the best idea if what's left of it isn't sturdy enough to withstand a pride demon, but hopefully they can run back out quickly enough if need be.
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When they make the ruins of the house, she says, "Where are we?" It's maybe not the most useful question, but it's the first one she can blurt out. It's obviously not Toronto.
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"Do you have a weapon, or are you a mage, by chance? Or have magic?" She's come to understand that those from other worlds who possess magic don't always call themselves mages.
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'Magic is real?' is also probably a conversation that's too long for right now.
"I'm not much of a runner, either, though apparently life-threatening danger is a hell of a motivator."
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"That will not last long," she says. "Stay here. Myself and the others will take it down. If Wraiths--" No, that won't do. This woman is brand new to this world. "If green floating creatures follow you here, run away."
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She can't imagine her rescuer is especially thrilled to find that Cosima is essentially helpless, either.
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"Do not be," she says, hoping to reassure the woman. "You have been through much."
That said, she turns and leaves the house, joining warriors, rogues, and other mages from the Inquisition as they work to take the pride demon down. However, they will still need a rifter to close the rift.
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She watches, but she's also aware of her own limitations and stays put. She does spot one green floating creature (a Wraith, she assumes), but it's far off and mercifully doesn't seem to notice her. She's right where Christine left her when the battle ends.
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When he's reasonably sure he won't get picked off by Tall Dark and Horny, Church makes a dash around the small battlefield, splashing through the water and already regretting it because fuck his feet are gonna be soaked on the whole trip back, and leaps over a hole in the wall of what was obviously once a house.
"Hey!" he gasps, a little breathless. Man, this is way better cover than 'some rock' or 'actually nothing'. "Sup. Um. Sucks that you're here. Really long story. Don't suppose you can fight? Like. With medieval weapons, not like...punching someone in the teeth."
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"Uh, no, I decided against a minor in LARP studies." It's not a joke she expects him to get. She's just frustrated. "Dude, is that an actual crossbow?" she adds, half incredulous to find he wasn't kidding when she registers it.
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Which means stay down and out of sight when he pops out the doorway to let loose a couple of bolts. (Which, okay, look, let's just call it suppressing fire and call it even, okay?)
And when he pulls back to lean against the wall and cover again: "So this is all kind of a long story that's better left for when those things are more dead than not, but, cutting it short: fell out of an otherworldly portal, welcome to a D&D world called Thedas, you've got a creepy painful glowy green shard in your hand, we can make crazy otherworldly portals to demon hell open and close with them. And occasionally do other neat tricks. Crash course complete."
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Not as if she disbelieves it; more as if she is registering a complaint.
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A bolt of magic, or perhaps the force from the pride demon's whips, or who knows what shakes the remaining walls, crumbling as they already are. He holds up his hand, a flash of green light seen through, and a small green-ish translucent wall forms above them, letting crumbling cement or stone or whatever they used to make these buildings however long ago skitter off the shield and not, say, fall on top of their heads. It disappears the second the job is done, and he shakes out his hand a little, quietly cursing.
"Anyway, look, this place isn't gonna make a whole lotta sense to science-minded people. I mean, maybe you'll think it's great to study how horny giant people evolved along with humans and elves and I swear to god dwarves. ...And I mean horny as in...they have horns, not horny as in--yeah. Like, if you can figure that out, I'm sure you'll get super famous. Or be burned at a stake? I can't honestly say."
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She angles to look out what used to be a window without making herself too much of a target.
"Is this a bad time to admit I've never been in a fight before at all?"
If it's afterlife-y, in an unspecified way, she could really use Beth right now.
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Church is the best welcome party, what are you talking about.
haha where did that equal sign come from, oops
"I'm from Earth, 2013, if that helps?" She thinks a moment, then offers: "Scientists 3D-printned an ear back in February, that was pretty cool. And it turns out the government is eavesdropping on us in a huge way, which is less cool."
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