faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] faderift2016-04-17 01:31 am

OPEN: Cloudreach Event

WHO: Anyone at Skyhold
WHAT: Cloudreach showers bring weird shit.
WHEN: Cloudreach 15 onward
WHERE: Skyhold
NOTES: For information about the illness, its effects, and its cure, please make sure to also read the OOC Post.


This high in the mountains, snowstorms are to be expected. But this one is large and lingering, hanging over the valley and the fortress for days. In Skyhold, with its eternal spring, the snow becomes rain before it hits the ground, leaving inhabitants and visitors to wade through puddles and mud in the courtyards. In the valley, snow and ice accumulate under cloud cover—and worse, when the clouds finally thin, a whole winter's accumulation of snow begins to melt in the sunlight.

Within a day, the ground is sodden and mucky enough to give the survivors of the Fallow Mire (or Ferelden in general) unpleasant flashbacks, and those who live in tents are issued additional hastily-constructed wooden pallets to raise their floors above the mud. It is worse outside the fortress: streams and rivers have overflowed their banks, rapids run twice as fast as normal, and flash flooding has made even road travel treacherous.

On Cloudreach 17 a mudslide buries the pass into Skyhold from the west, and on the 19th a sheet of snow loosened from a mountainside collapses into the shadowed passage from the east. An Inquisition supply caravan is caught in the latter, scattering wagons and goods across the hillside and leaving a dozen people and horses in need of rescue and medical care.

Healers may find themselves stretched thin, as in addition to the usual rash of blisters and sniffles that come from days of rain and flooding, an illness begins to sweep through Skyhold's ranks from around the 16th onward. It's marked first by climbing fever, then by flashes at the edges of vision—green light and jagged formations that aren't there, beings of light and shadow gathering around people or clustering in corners—and distant voices, coherent for brief moments if you're quiet and still and not trying too hard to listen.
fleurdesel: left, smile, sad (Compassion.  Not my first call.)

[personal profile] fleurdesel 2016-05-02 08:04 am (UTC)(link)
Slowly she reaches out, Compassion a pale blue echo, to take River's hands in hers. Other spirits might flit about in the background, murmur or whisper, but Adelaide will mind them once she has River settled.

"There's a cot we've kept off to the side for healers that need rest. Compassion can mind you there." Someone to keep it from being so silent and Adelaide can take an hour or two to rest or grind herbs or anything that doesn't require the spirit's attention.
girlinthebox: (no good will come of her)

[personal profile] girlinthebox 2016-05-03 04:04 am (UTC)(link)
There's some comfort in that, then. Not alone. A friend, an echo of a friend, to keep watch where others cannot see, to banish those that creep in when she lets her guard down. Maybe...maybe she can sleep, after all.

Her fingers carefully twine around Adelaide's as she takes a shaky breath and nods her head, slowly. Too quickly and it becomes very dizzy.