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faderift2016-04-17 01:31 am
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Entry tags:
- ! open,
- teren von skraedder,
- { adelaide leblanc },
- { anders },
- { araceli bonaventura },
- { ariadne },
- { benevenuta thevenet },
- { bruce banner },
- { cassandra pentaghast },
- { cole },
- { dorian pavus },
- { eirlys ancarrow },
- { ellana ashara },
- { fenris },
- { galadriel },
- { gavin ashara },
- { hermione granger },
- { iron bull },
- { james norrington },
- { jamie mccrimmon },
- { jim kirk },
- { kain highwind },
- { korrin ataash },
- { leliana },
- { leonard church },
- { malcolm reed },
- { maria hill },
- { martel },
- { maxwell trevean },
- { merrill },
- { mia rutherford },
- { nerva lecuyer },
- { obi-wan kenobi },
- { rachette dakal },
- { samouel gareth },
- { sera },
- { siuona dahlasanor },
- { solas },
- { velanna },
- { zevran arainai }
OPEN: Cloudreach Event
WHO: Anyone at Skyhold
WHAT: Cloudreach showers bring weird shit.
WHEN: Cloudreach 15 onward
WHERE: Skyhold
NOTES: For information about the illness, its effects, and its cure, please make sure to also read the OOC Post.
WHAT: Cloudreach showers bring weird shit.
WHEN: Cloudreach 15 onward
WHERE: Skyhold
NOTES: For information about the illness, its effects, and its cure, please make sure to also read the OOC Post.
This high in the mountains, snowstorms are to be expected. But this one is large and lingering, hanging over the valley and the fortress for days. In Skyhold, with its eternal spring, the snow becomes rain before it hits the ground, leaving inhabitants and visitors to wade through puddles and mud in the courtyards. In the valley, snow and ice accumulate under cloud cover—and worse, when the clouds finally thin, a whole winter's accumulation of snow begins to melt in the sunlight.
Within a day, the ground is sodden and mucky enough to give the survivors of the Fallow Mire (or Ferelden in general) unpleasant flashbacks, and those who live in tents are issued additional hastily-constructed wooden pallets to raise their floors above the mud. It is worse outside the fortress: streams and rivers have overflowed their banks, rapids run twice as fast as normal, and flash flooding has made even road travel treacherous.
On Cloudreach 17 a mudslide buries the pass into Skyhold from the west, and on the 19th a sheet of snow loosened from a mountainside collapses into the shadowed passage from the east. An Inquisition supply caravan is caught in the latter, scattering wagons and goods across the hillside and leaving a dozen people and horses in need of rescue and medical care.
Healers may find themselves stretched thin, as in addition to the usual rash of blisters and sniffles that come from days of rain and flooding, an illness begins to sweep through Skyhold's ranks from around the 16th onward. It's marked first by climbing fever, then by flashes at the edges of vision—green light and jagged formations that aren't there, beings of light and shadow gathering around people or clustering in corners—and distant voices, coherent for brief moments if you're quiet and still and not trying too hard to listen.
Within a day, the ground is sodden and mucky enough to give the survivors of the Fallow Mire (or Ferelden in general) unpleasant flashbacks, and those who live in tents are issued additional hastily-constructed wooden pallets to raise their floors above the mud. It is worse outside the fortress: streams and rivers have overflowed their banks, rapids run twice as fast as normal, and flash flooding has made even road travel treacherous.
On Cloudreach 17 a mudslide buries the pass into Skyhold from the west, and on the 19th a sheet of snow loosened from a mountainside collapses into the shadowed passage from the east. An Inquisition supply caravan is caught in the latter, scattering wagons and goods across the hillside and leaving a dozen people and horses in need of rescue and medical care.
Healers may find themselves stretched thin, as in addition to the usual rash of blisters and sniffles that come from days of rain and flooding, an illness begins to sweep through Skyhold's ranks from around the 16th onward. It's marked first by climbing fever, then by flashes at the edges of vision—green light and jagged formations that aren't there, beings of light and shadow gathering around people or clustering in corners—and distant voices, coherent for brief moments if you're quiet and still and not trying too hard to listen.
no subject
"Melian!" she announced, almost surprised, as the image returned to her. Her laugh was the confused sound of the freshly woken, but it held a thread of genuine joy. She released Beleth so she could look down at her. "You saw Melian?"
"You saw that dream?" She asked but, it seemed expected no answer. "Melian was a dear friend of mine, from ages long past. Her lands..."
"Arda is...much darker than Thedas, I fear. Great and terrible things slumber in it but, despite them, there was much light as well. Melian kept safe the elven lands of Doraith, not even the demons could cross the bounds that she drew."
"Had I a choice, I can think of no image I would have rather shown you, no memory brighter than Melian."
no subject
She hesitates for a moment, then glances up to look at Galadriel. "...Arda feels like a story--like something the hahrens told the children around the campfire at night. We hear about Arlathan, but..." She shrugs. "...I wanted to see it. That's why I didn't wake you up. I'm glad I got to see Lady Melian." Even if it was offset by the terrible things that followed.
"What happened to her?" Curiosity drives her to wonder, for Galadriel spoke of Melian as if she was no longer there. What could happened to someone so great, so fair?
no subject
Not if she could help it.
"I admit, even to my own ears, my life and memories sometimes sound like legends. They are things long passed, mired in time and nostalgia; it can be hard to recall that each name I knew was one that a person bore, that I should not think on them as symbols or the function of their power.
"That woman might've been me, for I spent much time in her company ere the end, but I cannot say for certain. Melian...grew weary, with both her grief and loss," Galadriel explained, her tone slowing as she recalled the fate of Doraith, as she thought on the cousins she now avoided, if only passively.
"Her daughter was lost to her, wed to a mortal man and bound to his fate, and her husband was slain for the want of a glorious treasure. Her lands were no longer tolerable, they reminded her of the dead, the passed, and she traveled to my homeland, to a place where she could find rest and reprieve from all her sorrows."
"She is there now, I expect, and I hope that I might see her again, but I do not think that is my fate."
But this was sad, and their conversation had come from such a grim vision. If she was not careful she would be consumed by these thoughts.
"Tell me, what does hahren mean?"
no subject
Because Beleth doesn't like human men!!! They all suck!!!
It's depressing, the story, aside from that, but the mention of a homeland peeks her curiosity. She wondered what kind of homeland a woman like Galadriel was from, what had caused her to leave it--and why she didn't think she'd be back. But Beleth's curiosity wasn't so great as to be oblivious to the reluctance Galadriel possessed to discuss it, and the Dalish could understand. She also had someone waiting in her homeland, and she also wondered if she would ever see it, and him, again. So she filed it away for another day.
"Hahren--It means different things to the Dalish, and the city elves. The word means elder, and that's what they are to the Dalish. We honor the long lives they've led--" She pauses for a moment, suddenly acutely aware that even the eldest hahren in the Ashara clan must seem like a child to Galadriel. She cleared her throat, and quickly moved on. "They keep our stories, and care for the children. Our oldest hahren is a man named Anan. He's of poor health, and can't walk around much anymore, but his spirit still burns brightly." She paused, giving a few moments for remembrance, smile fond.
"But for the city elves...I'm not exactly sure, but they seem to serve almost as a Keeper would. Perhaps because they used to send all their mages off to be locked away in a tower. But they lead the alienages, I guess." A small shrug followed the much less interested explanation. Who cared about city elves anyway.