judgemewhole (
judgemewhole) wrote in
faderift2016-05-11 08:23 am
Entry tags:
[Closed] [A'Hunting we shall go
WHO: James Norrington, Ingrid Kief, Bellamy Blake, Ellana Ashara
WHAT: A small band heads out to kill some blood mages, some Red Templars, and an errand or two.
WHEN: Back-dated, second week of Bloomingtide
WHERE: The Hinterlands
NOTES: There will be violence! Also, annoying climbing.
WHAT: A small band heads out to kill some blood mages, some Red Templars, and an errand or two.
WHEN: Back-dated, second week of Bloomingtide
WHERE: The Hinterlands
NOTES: There will be violence! Also, annoying climbing.
Travelling
The trip to the Hinterlands is positively boring, compared to other trips that have headed out recently. The templars that Norrington have brought with him chat with one another, chat with those traveling with them, and the mood - if not light, is at least comfortable and friendly.
Camping
Norrington places them in the Camp off in the Rebel Queen's Ravine - it will be a long hike inward from the valley to where the Red Templars were seen, but Norrington wants to do a through sweep of the valley. So camp is established, and people are free to mingle with one another as wanted.
Hunting
Those heading out to find the Red Templars will leave early enough in the day, as to have the element of surprise. Norrington stops the group right outside their first spotting, frowning as he hunkers down low.
He turns to the others, murmuring, "They're moving red lyrium - large shards of the stuff. Where the name of the Maker are they getting it?"
or
The blood mages are conducting some sort of ritual, on the far end of the valley, near where those ... rather strange cultists live. The advantage is theirs - they are atop a large hill.
Norrington frowns as he looks up the sides of the hill. "We need a distraction, so the rest can charge around the back. Any ideas?"
An Enchanter's Favor
On the second or third day, Norrington packs up his horse on his own, and calls out to the others, "I'm heading out for First Enchanter Vivienne. Does anyone wish to come along?"

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When they stop to make camp, Ellana offers to make the fire, though a few Templars offer to fetch the wood for her. It's a kind gesture, and she lets them do it while she collects kindling to help the flames keep going. She chats easily with a few, saying it was her job in the clan to keep the fires lit, and when everyone's back with the wood, she lights it with a gesture of her hand. After that, she plans to just sit and eat, but the fennecs running and playing not far away catch her attention. They've been everywhere in the Hinterlands, and she creeps closer, slowly lowering herself onto her haunches, hands pressed to the ground and staring intently at them. Someone should probably ask her just what she's doing.
{ hunting }
Ellana ducks down as they spot the Red Templars and gives a shrug. "Lyrium is mined from underground, isn't it? There are plenty of caves around these parts. But how the lyrium is becoming red? I don't know. We'll have to destroy it once we deal with them. Any ideas?"
Camping
He came up next to her, a cup of water in hand, arching one eyebrow as he looked at her. Then looked at the fennec. Then looked back at her.
"Is this some sort of new ritual where you catch animals by entering a staring contest?" He mildly asked, before sipping his water.
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"As if you could get a fennec to stand still long enough to stare back at you," she answers with a smile. She looks back out towards the fennec she's chosen, glad to see it's still within viewing distance.
"I thought I'd observe it; learn it. Then I can become it."
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Then he frowned, "... why on earth would you want to become a fennec? They are the most annoying creatures in all of Thedas. And I've been around Orlesians."
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"Why, ser, I had no idea you were so opinionated. Then again, it's easy to want to dislike Orlesians." Especially when you're an elf. "But think about it. They're everywhere. Forests, deserts, mountains. If I want to blend in, what better animal to pick?" Please don't list off any better animals, James. It's a rhetorical question.
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hunting - distractions.
Hunting - distractions
He jerked his head towards the other side of the hill to the others, drawing his sword out. Starting down the path, he gestured until he got to the other side of the hill and waited for Bellamy's voice to float down the hill.
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They set off, and Bellamy sets off in the other direction. The screen of the trees had afforded their company that moment to plan. For odds, he'd probably be better off with at least one other templar, but when it comes to risk, Bellamy prefers to risk only himself.
He waits at the edge of the trees to give Norrington and the others a few moments, at least. The distance between him and the bottom of the blood mages' hill is a short one. Ten paces, at most, and nothing but open ground. Through the trees, Bellamy watches their work. He knows it pretty well by now. His chest feels like it's got a fist in it.
Then, when he thinks they must have circled around enough, when he's waited just as long as he can stand: he steps out of the trees.
The ritual doesn't halt outright. They don't notice at first. Magic is an absorbing thing, requiring attention. Bellamy sticks his fingers in his mouth and whistles.
"Hey! Down here, assholes!"
Okay, now he's got their attention. A little too much of it. The scrutiny feels like being pinned down. Bellamy glares up at them and sinks into a crouch, shield gripped tight, as one of the mages raises his staff.
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There were no battle cries, no calls out to the Maker or Andraste. Only idiots who wanted to be wearing their hearts outside of their chests did such foolish actions. The only warning they got was the sword plunging through the blood mage's chest who had lifted his staff, as James kicked him free and then called out, "Dispel formation!"
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Some are seized easily. Some move out of range, retaliate with spells. The remains of their ritual are trodden underfoot--glyph blazed into the hilltop, scraps of cloth soaked in blood. Two hands, divorced from a body. The smallest of the mages--a diminutive woman in blood-streaked robes, with a staff larger than she is--wields the most power. She swings her staff around and brings its end down, hard, on the ground. A hemorrhaging spell, with power enough to stagger the templars that have pursued her. Armor specially warded against blood magic would be a boon here, but not all had the foresight, or the coin, or the connections, to have their armor so warded.
Bellamy has the connections, and his wards are good. (They ought to be, since a blood mage helped him.) When he overtakes the hill to join the fight, he has his sword in his hand. He goes right for the short blood mage, who is raising her staff for another round of hemorrhaging. Her eyes, wide, crazed, are fixed on Norrington, wherever he is in the battle.
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He twist his blade free, turning to find the smaller woman with her hands outstretched to him, and he can feel his shield coming around. Yet he has the feeling he will be far, far too late.
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Until Bellamy reaches the blood mage and hacks at her arm with his sword.
Equally brutal, the blade bites in to flesh, and her concentration understandably fails her. A howl of pain, a scream. There's screaming all around, templars and mages alike. Bellamy yanks his sword free and jumps back, swings the blade around with a quick deft twist of his wrist to strike at her again--a broad sweeping strike across her body, to drive her back.
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"...are you all right?" she asks gently when he comes back.
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He cocks another glance toward his fellow (ha) templar, taking a quick measure of her. "Why wouldn't I be?"
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"I do not know. Sometimes the road... it locks you in your own head. It can be hard to get back out. You seem like you might have done that. It happens to me too."
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Instead, he drops to his knees to loosen the end of one of the waterskins, with the intent to get a drink for himself--more to busy his hands than anything.
"And talking about it helps." For her, he means. He's pretty sure it doesn't, for him.
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Ingrid shifts a little awkwardly, but her demeanor remains kind.
"But knowing that someone cares? That can make a difference too."
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Bellamy looses the stay on the waterskin and gets a mouthful. It doesn't do anything to take his edge off, really, but it gives him a few seconds more to think, to consider her for another few seconds.
"You saying you care?" It's not aggressive. It's almost teasing.
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Ingrid isn't the most talkative of the group, sometimes having trouble following the conversations if they go too fast for her skill with the language. But she does listen and is quick to follow orders as they come. Ingrid rides close to the commander, so that she can be responsive. Sometimes, she seems a little preoccupied, but she just engrosses herself all the more in her duties if so, industry taking the edges off any moods. Ingrid enjoys the work, or so it seems as she regularly hums the Chant of Light as she does.
[Camping]
Norrington wishes to sweep the area, so Ingrid sets quickly about trying to make it go as smoothly as she possibly can, noting anything unique or unusual about the area. The long hike doesn't intimidate her in the least. Otherwise, she helps with the tasks of camp, bringing back firewood, helping with the meals, cleaning the grime of travel from her armor and equipment. The only time she is still is when she sleeps.
[Hunting]
Ingrid watches the Red Templars closely.
"It must be mined, ja? Caves, perhaps? Or rock formations. It... glows. I am told it sings? If we follow that, perhaps we find their source?" she suggests.
[Enchanter's Favor]
Ingrid looked up at Commander Norrington's call.
"I will come," she volunteered. "What is it we are doing for the Enchanter?"
Enchanter's Favor
"I shall tell you once we are on our way. It is nothing taxing - but it may take some ... searching." His tone is wry. "And since it is considered valuable, perhaps some fighting with bandits."
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She mounts up, her horse trotting beside his.
"So... what do we seek? Some herb? Reagent? I am still learning what is in Ferelden."
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"Something far more dangerous. A magical tome, stolen from the Circle in Tantervale. I doubt the bandits truly know what they have their hands on - but an untrained mage with that volume? Madame Vivienne was right to worry."
And be infuriated over, but he was not going to bring that up.
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"You think they would just leave it somewhere? I would think perhaps try to sell it in a village," she muses.
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"I honestly don't think they know what they've got their hands on - which is why we need to find it before they sell it to the wrong person."
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