faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] faderift2016-05-16 08:35 pm

OPEN: The Western Approach

WHO: Everyone!
WHAT: The Western Approach is a terrible place. You should definitely go there.
WHEN: Bloomingtide 15 onward
WHERE: The Western Approach
NOTES: This is open to everyone. Characters who would not happily go to the hell desert probably have to go anyway; it's a war, not a vacation.



Once these wastes were a land of plenty. Can you believe it? The rain came north over the Gamordan Peaks, turning the plains green and verdant for three months of the year. Eight hundred years ago, that changed. During the Second Blight, darkspawn spilled out of an enormous crack in the earth, corrupting it with their foul blood... and it never recovered, even after they were driven back underground. The Grey Wardens built Adamant Fortress to stand watch over that chasm, but eventually even they abandoned it to the wind and the biting sand.

What few of us eke out a living in this Maker-forsaken place do so knowing that any number of deaths await us: darkspawn raids, dragons, bandits—not to mention starvation from the lack of water and game. If we stay, it is because we know there are treasures buried in the bones of this place, ruins from the time when Tevinter ruled, and even earlier. We pass tales around our campfires of the things we have seen shrouded in the dust storms. My favorites are the ones about relics that could restore the Western Approach once more... but I don't believe them. Truth be told, on nights when the wind is calm, I can stand on a hilltop and see for miles in the moonlight over a stark beauty of which no other Orlesian can claim to know the equal. On those nights, I hope it will never change.


—From Lands of the Abyss by Magistrate Gilles de Sancriste



I. THE DESERT

When Scout Harding calls somewhere the worst place in Thedas, that's probably a bad sign. Even when nothing in the Western Approach is deliberately trying to kill you, there's nothing kind or forgiving about the landscape: bare and arid, carved through by sharp-dropped canyons, dotted with abandoned mines and signs of the deaths of lost travelers. Winds sweeping through to whip stinging sand into uncovered faces, and periodic dust storms obscure visibility entirely. It's warm enough to be dangerous but not so hot, at this time of year, that heat exhaustion and dehydration can't creep up on you while you aren't paying attention.

And at any given moment, something probably is deliberately trying to kill you. The food chain in the region is top-heavy, with quillbacks, phoenixes, hyenas, and varghests roaming hungrily and as likely to attack one another as the sparse local prey population. Compared to their natural competitors, the Inquisition's forces look like easy marks. The camps the Inquisition scatters at lookout points throughout the region require constant watch, and going anywhere alone is inadvisable. Not only because of the hostile local everything, but also because it is incredibly easy to get lost. One rock formation looks much like another after hours in the sun or bathed in shifting moonlit shadows, and good luck finding many other landmarks. There are a few: chunks of pillars or arches from some ruined structure, or the occasional odd pillar that might, if someone investigates, prove to mark a trail of sorts.

Plus: the only people who seem determined to survive out here are cutthroat bandits and stray Venatori. Double-plus: a high dragon makes occasional fly-bys, scouring the ground below for anything edible, armored or not.

Some reprieve comes at night, relief from both the sun and the area's primarily diurnal predators. But that's when the darkspawn come out.

II. GRIFFON WING KEEP

Bloomingtide 16-17: Taking the Keep

Only a small force of Tevinter cultists remains in Griffon Wing Keep when the Inquisition arrives, seemingly on their way out the door already, but the sight of Inquisition banners is enough to make them stay and fight. There's no need for siege equipment, but there is call for a little bit of patience. With it, a small battalion is able to evade the mages and archers on the walls and storm the doors with few casualties. Fewer than three dozen warriors wait inside. It's a quick, brutal fight; it only takes a night.

Bloomingtide 18 Onward: Home Away From Home

Once the Keep is cleared of occupants, it's ripe for the Inquisition to… occupy… But with implicit permission, at least. Those who aren't needed for fights elsewhere may be put to work clearing out debris and small animals and the remnants left by the cultists, and within a few days the fortress is a serviceable outpost, much more hospitable than the camps out in the sand. Barracks mean even those who don't have beds at Skyhold may have one here, and it takes less than a week for an enterprising merchant to arrive with ale.

III. THE STILL RUINS

Despite signs of recent activity, the lavish Tevinter palace tucked incongruously into the canyons is quiet and still, when the Inquisition discovers it—quiet, still, but not empty. The ancient ruin is brimming with demons and Tevinters in incredibly outdated fashions, all frozen in place, as they have been for hundreds of years. No one breathes or blinks, but their skin is still warm and alive to the touch.

Beyond the entryway and halls and through the courtyard, there are signs of research and experimentation, and one man stood unmoving with his hand clasped around something unseen.

Perhaps someone will discover the cause. Perhaps someone will undo the spell that's been cast over the palace. Perhaps, if someone does, someone will take the opportunity to not immediately murder all of these valuable sources of ancient information, and instead only murder most of them. In the meantime, however, it is unlikely that anyone will ever be able to get this close to a rage demon without receiving a face full of fire. Take advantage.

IV. CORACAVUS

Signs of the Venatori point upward: up the hills, up ladders and towers, and into the ancient Tevinter prison, Coracavus, that was built into the mountainside. The ruin is filled with sand now, with half-collapsed walls and anything not made of stone worn away by winds, and the Venatori are long gone, their hunt for relics from the glory days of the Imperium abandoned when an excavation attempt opened the prison to darkspawn, instead. The darkspawn have retreated as well, but there are signs of their presence. Namely the smell and the half-eaten corpses of slaves—primarily elven and dwarven—who were left behind to their fates when the Tevinters fled.

There's no sign of them now, but digging through their abandoned camps may turn up a name, if anyone would like to see that he pays.

V. ADAMANT FORTRESS

A day's determined walk from the nearest Inquisition camp, Adamant Fortress overlooks the vast chasm—dubbed the Abyssal Rift—from which darkspawn poured during the Second Blight. It stood abandoned for nearly 150 years before the Grey Wardens' recent reoccupation, and it's abandoned again now, emptied out well before the Inquisition's forces arrive. There are signs that the retreat was a hasty one: scattered belongings, opened doors, abandoned meals, and no fewer than fifty bodies left on a mass pyre that only half-burned without anyone to tend it.

The Veil has always been thin here, and it's thinner now, where demons have been pulled through from the Fade. Rifts hang over the battlements and in the corridors, and escaped shades lurk in the dark corridors, siphoning away the willpower of those who linger until they come close enough to attack. Those who visit the Fortress set up camp outside of it rather than within it, wisely.

There are clear signs of blood sacrifice, for those who look: the bodies, blood stains on the stone floors, neat lists of names systemically crossed through. Sorting through documents left behind may turn up vague notes in a mage's runic shorthand or the journal of a trepidatious new recruit (Lourde, a pickpocket, crossed through on the registers). Behind a locked door in the lowest rooms are the bodies of sixteen mages, still in their Circle robes, left lying where they fell when the Joining took them. Mages who were among the rebels in Redcliffe may recognize a face or two as belonging to the hardliners who left with the Tevinters.
gatheringstorm: (sadface)

[personal profile] gatheringstorm 2016-05-20 02:57 pm (UTC)(link)
"It's not so much deserts as the heat. We settled up north, and it's warmer up there. So, I'm used to it though I've adjusted to other climates in my line of work." One didn't remain a mercenary if they couldn't adjust, after all.

At that last remark, she can only nod in full agreement. "Truer words were never spoken. The Second Blight lasted about ninety or so years, and the one before that was even longer. It's hard to imagine anything lasting after such lengthy devastation."
gatheringstorm: (mod 8)

[personal profile] gatheringstorm 2016-05-20 02:58 pm (UTC)(link)
"Agreed, I'm glad we were able to kick those Venatori assholes out of here and claim it for ourselves. Once we take care of the mess they left behind, the rest will -hopefully- be easy." Of course, the area could be a spiteful ass and prove her wrong, but thinking about that head of time is just self-defeating.

"And yes, there is, with plenty of water and shade. I can show you whenever you want, though if you prefer to keep sketching, it can wait."
gatheringstorm: (Default)

[personal profile] gatheringstorm 2016-05-20 02:58 pm (UTC)(link)
That first remark is met with a grin before she glances over to where Ellana's pointing, nodding thoughtfully. "Those are numbers we can easily take down together, without the need for backup. If we're smart, they won't even see us coming."
make_my_mark: (laraWhat)

[personal profile] make_my_mark 2016-05-20 03:00 pm (UTC)(link)
Lara started slightly, grip tightening on her bow at the sudden whump of weight hitting the wood so very close to her, but once she saw that her company was human, rather than another of - whatever the thing was below her - she relaxed again.

"You're a step ahead of me, then," she murmured, shifting to give the woman more room. "Or than knowing that just about everything here is ready and able to bite, I haven't a clue what it is." She nodded her head toward the edge of the platform and down at the beast. "What have you heard?"
make_my_mark: (laraSide)

[personal profile] make_my_mark 2016-05-20 03:05 pm (UTC)(link)
The corner of Lara's mouth pulled upward.

"I haven't seen it breathe any ice or fire yet," she replied, shooting Kain an amused look. "That certainly helps."

She eyed the beast speculatively, trying to decide on the beast way to approach it.

"It's like a stretched out raven, with porcupine quills and a couple extra legs."
dreadinquisitor: (listen)

[personal profile] dreadinquisitor 2016-05-20 03:39 pm (UTC)(link)
"It's not the numbers, it's the size," Maxwell told him, mouth pulling into an unhappy grimace.

He did not like spiders, and the simple, every day house sort were bad enough. The cave spiders, skittering about on their great bristling legs, as big as mabaris and drooling just as badly, were straight out of his most unpleasant dreams that weren't green tinted.

"...There. Hear that? That - squeaky chattering...?"
dreadinquisitor: (wrinkled)

[personal profile] dreadinquisitor 2016-05-20 03:43 pm (UTC)(link)
Maxwell rose out his crouch, tossing aside the small stone he'd picked up with a long sigh.

"I know it isn't supposed to be simple, it wouldn't have value if it didn't," he muttered by way of reply. "But why does it have to be an alpha? Why not one of the few hundred regular quillbacks that have tried to eat us since we got here?"
amygdalae: do not say that again in front of me. (not the smartest decision.)

[personal profile] amygdalae 2016-05-20 04:17 pm (UTC)(link)
The dracolisk hardly seemed bothered by the appearance of the newcomer - mostly because Bruce isn't in the tent right now; he's outside of it, trying to grind some herbs together that he had found and pointedly trying to ignore the giant snout that had been pressed into his hair just moments ago.

With a new person coming close, the dracolisk takes an interest in him instead, glancing over with a flare of its nostrils. Bruce on the other had just tries not to sigh at the question as he responds. "Not that I'm aware of. The only thing I did was to give it an apple and now its taken to following me everywhere."
amygdalae: (listening in.)

[personal profile] amygdalae 2016-05-20 04:34 pm (UTC)(link)
When Bruce steps out of his tent the first thing that the dracolisk apparently does is to... put its snout into his hair, because somehow that's what it wants to do.

Bruce, at least, does his best to take it as gracefully as he can, trying to nudge it away as he gives Christine a bemused look. "It never was in the corral in the first place." Which... yeah, probably didn't help with the situation, he knows.
amygdalae: its going to drop eventually (waiting for that other shoe)

\o/

[personal profile] amygdalae 2016-05-20 04:39 pm (UTC)(link)
The dracolisk tilted its head to the side at the outstretched hand, looking at it curiously for a few moments before it brought its head closer and started to sniff at it. Bruce on the other here merely did his best to stifle a sigh at the questions.

"It doesn't belong to me." And honestly, it didn't even belong to the Inquisition in the first place - Bruce is pretty sure it was a wild one that was living here for some reason. Maybe it had a previous owner who abandoned it for some reason or another. A little sad but... really, Bruce knew better than to try and take responsibility for another life when he could barely keep his own together.
amygdalae: (going back to days gone by.)

[personal profile] amygdalae 2016-05-20 04:43 pm (UTC)(link)
Even with as exasperated as he felt with her, Bruce knew a bad topic when he saw a reaction like this. Instantly he couldn't help but feel apologetic instead, and he inclined his head and flashed her a small smile that hopefully could convey his apology.

"I didn't mean to... I didn't know." He hadn't really been keeping up so much with the Wardens, especially since they decided to move out from most of Skyhold and keep to themselves - understandable, probably, what with Anders and everything. "My apologies."
failedfirst: (gonna fry some shems)

Velanna | OTA

[personal profile] failedfirst 2016-05-20 05:51 pm (UTC)(link)

ii



Velanna spends time in Griffon Wing Keep, once the place has been cleaned and fixed, wandering the rooms, looking for anything the Wardens may have left behind. She hopes that none of them would be so careless as to leave the secrets of the organization laying out for anyone to find, but considering the manner of what has happened, she isn't positive they were all in their right minds.

She's humming to herself as she explores, initially Dalish songs in an attempt to drown out the false Calling, but eventually her humming warps so it's more with it than against it.

v



The Fortress is too much, even for someone as generally stony as Velanna. She is cautious where she moves, and tries to keep away from all the magical hot spots and shades lurking. She'll dispatch them when needed, although it makes her heart ache.

The Wardens are not Dalish, but they are her people too. What was done here is beyond unforgivable.

The Circle mages in the lowest rooms make her furious. She has seen many Joinings done, prepared the ritual herself once or twice, even. That the mages with the Wardens that had been here were forcing these misguided fools just for their own gain... It made her blood burn, and she stalks from room to room, surveying and growing more furious.

"These Wardens will die for the stupidity they've wrought," she might lament it, if she were the type to do so. Instead, she wants them dead.
aceso: (over me)

[personal profile] aceso 2016-05-20 06:27 pm (UTC)(link)
"I cannot say," she said with a shake of her head. "I am no expert in periods of Tevinter fashion." But she carefully walks around the figure, looking him up and down.

"But I do believe they are ancient. We are in Orlais, and though war now rages, you would not find this number of Tevinters this far south unless it was during the period when the Tevinter Imperium did own this region."
aceso: (from this valley)

[personal profile] aceso 2016-05-20 06:31 pm (UTC)(link)
Christine nods. Having been in Emprise du Lion first, many already know the dangers of red lyrium. Few would go near it at all, and those who do take precautions.

"Most has been destroyed, and the sample pieces are in their proper trunks with wards and runes both placed on them. We will leave it there until we back up to return to Skyhold. I have placed a barrier over the cave to prevent others from wandering in."
failedfirst: (heart breaking)

v

[personal profile] failedfirst 2016-05-20 06:32 pm (UTC)(link)
Velanna shoulders much of her anger and pain silently, but she know others don't do the same. That Bethany has been so quiet during the day strikes her as unusual, and when the young woman breaks off from the group alone, she follows her.

She keeps at a distance until Bethany starts screaming, but even then she just quietly walks up beside her. It's almost bizarre how calm she is as she sits down and stretches an arm out to wrap around Bethany's shoulders. Most people wouldn't attribute affection or kindness to Velanna, but her heart is aching for the things done here too, and as another Warden mage, she thinks they're both uniquely aware of the things that had to have been done to accomplish all this.

"They will pay for what they have done," she says quietly, though it's more a comfort to herself than it might be to Bethany.
aceso: (To that mountain)

[personal profile] aceso 2016-05-20 06:32 pm (UTC)(link)
Christine wrinkles her nose at the display.

"Then you are saying it is your pet?"
aceso: (032)

[personal profile] aceso 2016-05-20 06:48 pm (UTC)(link)
"Lucky then, unlikely now, no? Well, as we have seen, the Inquisition will want them removed from the area if they become a threat to us. I simply hope it does not take being roasted alive before something is done."
fightingdirty: (10187587)

[personal profile] fightingdirty 2016-05-20 06:54 pm (UTC)(link)
So well. Lena may clutch Korrin's head to her bosom and shoo the crazy lady away. That would be a sight.

"You mean the Inquisition isn't just handing them out? Shame." Not that Lena really cares. She poisons her weapons, but doesn't have any runes on them.

She mows her way through enemies, moving on from one that hasn't yet fallen, but she knows will be dead by the time she stabs the next. Between Korrin and herself, soon there are a mess of dead, smelly darkspawn around them.
serannas: serious (ghilan'him)

[personal profile] serannas 2016-05-20 06:56 pm (UTC)(link)
"Let's go," she replies, glad to be of use while the sun isn't beating down on her. As they make their way up, she adds, "We should probably try to avoid the wildlife. The darkspawn might hear us fighting them."
gatheringstorm: (ataash)

[personal profile] gatheringstorm 2016-05-20 07:57 pm (UTC)(link)
"Good point. If we keep far enough away from them, they ought to keep their focus on other targets." She gestures for Ellana to take the lead, since she saw what's up ahead for herself. "Let's get going, I'll watch your back."
gatheringstorm: (ew gross)

[personal profile] gatheringstorm 2016-05-20 07:57 pm (UTC)(link)
"I wish." Standing around, Korrin doesn't bother to renew her barrier when it eventually falls. She stares down at the darkspawn with distate, but they don't seem to have anything worth taking, so she sets the bodies ablaze. "Stay downwind of that, unless you really love the stench. And--did you feel that?"

She tilts her head, frowning. Was that a faint rumble in the distance? Though they aren't close enough for her to tell more than that.
gatheringstorm: (mod 8)

[personal profile] gatheringstorm 2016-05-20 07:57 pm (UTC)(link)
"Likewise. Maybe you'll join us one of these times? A Spirit Healer could be damn useful in a fight against one of those." She'll never deny that kind of power, for all that it's not part of her own life. "How are you holding up, sun-wise? I know a lot of people aren't used to this kind of exposure."
el_tybs: (stare_F2)

[personal profile] el_tybs 2016-05-20 08:15 pm (UTC)(link)
"Guess I would have a better answer for that if I knew what you needed this alpha for," he replies, eyes cast out to where Maxwell had thrown the rock and watching as it tumbled for a bit then finally settled.

"But it figures it's always something that isn't easily obtained or seen, right? Can you use any of the regular ones for something?" He's pretty sure they haven't killed hundreds, but they had killed quite a lot.
fightingale: (pic#10150938)

[personal profile] fightingale 2016-05-20 09:22 pm (UTC)(link)
"Good." So long as their people are kept safe and the necessarily information has been gathered, she is as content as it is possible for her to be, in present circumstances.

"It would be worth a systematic check of the cave systems beyond the region you have investigated thus far. If there were major works here then we cannot risk more lyrium simply lying undiscovered."
aceso: (from this valley)

[personal profile] aceso 2016-05-20 10:12 pm (UTC)(link)
"Of course. With your permission, I can go search early tomorrow morning?" Before the sun gets too high and the heat is unbearable. By that time, she will hopefully be in a cool cave.