faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] faderift2016-05-16 08:35 pm

OPEN: The Western Approach

WHO: Everyone!
WHAT: The Western Approach is a terrible place. You should definitely go there.
WHEN: Bloomingtide 15 onward
WHERE: The Western Approach
NOTES: This is open to everyone. Characters who would not happily go to the hell desert probably have to go anyway; it's a war, not a vacation.



Once these wastes were a land of plenty. Can you believe it? The rain came north over the Gamordan Peaks, turning the plains green and verdant for three months of the year. Eight hundred years ago, that changed. During the Second Blight, darkspawn spilled out of an enormous crack in the earth, corrupting it with their foul blood... and it never recovered, even after they were driven back underground. The Grey Wardens built Adamant Fortress to stand watch over that chasm, but eventually even they abandoned it to the wind and the biting sand.

What few of us eke out a living in this Maker-forsaken place do so knowing that any number of deaths await us: darkspawn raids, dragons, bandits—not to mention starvation from the lack of water and game. If we stay, it is because we know there are treasures buried in the bones of this place, ruins from the time when Tevinter ruled, and even earlier. We pass tales around our campfires of the things we have seen shrouded in the dust storms. My favorites are the ones about relics that could restore the Western Approach once more... but I don't believe them. Truth be told, on nights when the wind is calm, I can stand on a hilltop and see for miles in the moonlight over a stark beauty of which no other Orlesian can claim to know the equal. On those nights, I hope it will never change.


—From Lands of the Abyss by Magistrate Gilles de Sancriste



I. THE DESERT

When Scout Harding calls somewhere the worst place in Thedas, that's probably a bad sign. Even when nothing in the Western Approach is deliberately trying to kill you, there's nothing kind or forgiving about the landscape: bare and arid, carved through by sharp-dropped canyons, dotted with abandoned mines and signs of the deaths of lost travelers. Winds sweeping through to whip stinging sand into uncovered faces, and periodic dust storms obscure visibility entirely. It's warm enough to be dangerous but not so hot, at this time of year, that heat exhaustion and dehydration can't creep up on you while you aren't paying attention.

And at any given moment, something probably is deliberately trying to kill you. The food chain in the region is top-heavy, with quillbacks, phoenixes, hyenas, and varghests roaming hungrily and as likely to attack one another as the sparse local prey population. Compared to their natural competitors, the Inquisition's forces look like easy marks. The camps the Inquisition scatters at lookout points throughout the region require constant watch, and going anywhere alone is inadvisable. Not only because of the hostile local everything, but also because it is incredibly easy to get lost. One rock formation looks much like another after hours in the sun or bathed in shifting moonlit shadows, and good luck finding many other landmarks. There are a few: chunks of pillars or arches from some ruined structure, or the occasional odd pillar that might, if someone investigates, prove to mark a trail of sorts.

Plus: the only people who seem determined to survive out here are cutthroat bandits and stray Venatori. Double-plus: a high dragon makes occasional fly-bys, scouring the ground below for anything edible, armored or not.

Some reprieve comes at night, relief from both the sun and the area's primarily diurnal predators. But that's when the darkspawn come out.

II. GRIFFON WING KEEP

Bloomingtide 16-17: Taking the Keep

Only a small force of Tevinter cultists remains in Griffon Wing Keep when the Inquisition arrives, seemingly on their way out the door already, but the sight of Inquisition banners is enough to make them stay and fight. There's no need for siege equipment, but there is call for a little bit of patience. With it, a small battalion is able to evade the mages and archers on the walls and storm the doors with few casualties. Fewer than three dozen warriors wait inside. It's a quick, brutal fight; it only takes a night.

Bloomingtide 18 Onward: Home Away From Home

Once the Keep is cleared of occupants, it's ripe for the Inquisition to… occupy… But with implicit permission, at least. Those who aren't needed for fights elsewhere may be put to work clearing out debris and small animals and the remnants left by the cultists, and within a few days the fortress is a serviceable outpost, much more hospitable than the camps out in the sand. Barracks mean even those who don't have beds at Skyhold may have one here, and it takes less than a week for an enterprising merchant to arrive with ale.

III. THE STILL RUINS

Despite signs of recent activity, the lavish Tevinter palace tucked incongruously into the canyons is quiet and still, when the Inquisition discovers it—quiet, still, but not empty. The ancient ruin is brimming with demons and Tevinters in incredibly outdated fashions, all frozen in place, as they have been for hundreds of years. No one breathes or blinks, but their skin is still warm and alive to the touch.

Beyond the entryway and halls and through the courtyard, there are signs of research and experimentation, and one man stood unmoving with his hand clasped around something unseen.

Perhaps someone will discover the cause. Perhaps someone will undo the spell that's been cast over the palace. Perhaps, if someone does, someone will take the opportunity to not immediately murder all of these valuable sources of ancient information, and instead only murder most of them. In the meantime, however, it is unlikely that anyone will ever be able to get this close to a rage demon without receiving a face full of fire. Take advantage.

IV. CORACAVUS

Signs of the Venatori point upward: up the hills, up ladders and towers, and into the ancient Tevinter prison, Coracavus, that was built into the mountainside. The ruin is filled with sand now, with half-collapsed walls and anything not made of stone worn away by winds, and the Venatori are long gone, their hunt for relics from the glory days of the Imperium abandoned when an excavation attempt opened the prison to darkspawn, instead. The darkspawn have retreated as well, but there are signs of their presence. Namely the smell and the half-eaten corpses of slaves—primarily elven and dwarven—who were left behind to their fates when the Tevinters fled.

There's no sign of them now, but digging through their abandoned camps may turn up a name, if anyone would like to see that he pays.

V. ADAMANT FORTRESS

A day's determined walk from the nearest Inquisition camp, Adamant Fortress overlooks the vast chasm—dubbed the Abyssal Rift—from which darkspawn poured during the Second Blight. It stood abandoned for nearly 150 years before the Grey Wardens' recent reoccupation, and it's abandoned again now, emptied out well before the Inquisition's forces arrive. There are signs that the retreat was a hasty one: scattered belongings, opened doors, abandoned meals, and no fewer than fifty bodies left on a mass pyre that only half-burned without anyone to tend it.

The Veil has always been thin here, and it's thinner now, where demons have been pulled through from the Fade. Rifts hang over the battlements and in the corridors, and escaped shades lurk in the dark corridors, siphoning away the willpower of those who linger until they come close enough to attack. Those who visit the Fortress set up camp outside of it rather than within it, wisely.

There are clear signs of blood sacrifice, for those who look: the bodies, blood stains on the stone floors, neat lists of names systemically crossed through. Sorting through documents left behind may turn up vague notes in a mage's runic shorthand or the journal of a trepidatious new recruit (Lourde, a pickpocket, crossed through on the registers). Behind a locked door in the lowest rooms are the bodies of sixteen mages, still in their Circle robes, left lying where they fell when the Joining took them. Mages who were among the rebels in Redcliffe may recognize a face or two as belonging to the hardliners who left with the Tevinters.
gatheringstorm: (Default)

[personal profile] gatheringstorm 2016-05-20 02:58 pm (UTC)(link)
That first remark is met with a grin before she glances over to where Ellana's pointing, nodding thoughtfully. "Those are numbers we can easily take down together, without the need for backup. If we're smart, they won't even see us coming."
serannas: serious (ghilan'him)

[personal profile] serannas 2016-05-20 06:56 pm (UTC)(link)
"Let's go," she replies, glad to be of use while the sun isn't beating down on her. As they make their way up, she adds, "We should probably try to avoid the wildlife. The darkspawn might hear us fighting them."
gatheringstorm: (ataash)

[personal profile] gatheringstorm 2016-05-20 07:57 pm (UTC)(link)
"Good point. If we keep far enough away from them, they ought to keep their focus on other targets." She gestures for Ellana to take the lead, since she saw what's up ahead for herself. "Let's get going, I'll watch your back."
serannas: serious (9)

[personal profile] serannas 2016-05-20 10:18 pm (UTC)(link)
"All right." Ellana is probably better up front because she can also see well in the dark. She's light-footed and doesn't have much on her armor that would make noise, so she creeps easily into the pass and takes a position close to the rock wall. When she sees two darkspawn walking their way, she then raises her staff, lays down a barrier, and starts casting spells at one.
gatheringstorm: (bring it)

[personal profile] gatheringstorm 2016-05-21 04:07 am (UTC)(link)
Trusting in Ellana's senses and lighter form, Korrin nonetheless strives for as little noise as possible on her front. At least she's wearing lighter armor than usual, though her thread is still significantly heavier than the elf's. Pausing near the rock wall, Korrin is off as soon as the barrier is cast, blurring forward to be a big, loud distraction.

"Over here, bastards!" She closes in on the nearest one and swings at it with her glowing blade, that barrier absorbing its own vicious blows.
serannas: combat (magic)

[personal profile] serannas 2016-05-21 04:45 am (UTC)(link)
Ellana usually has her focused face on when she's fighting an enemy, but Korrin's exclamation makes a smile come to her face. Knight-Enchanter suits her perfectly; Korrin was made to be front and center in fights.

Working around her friend's attacks, Ellana lets loose with lightning strikes, fire, and places her barrier back over herself when she can. Soon the two darkspawn lie dead before them and Ellana moves to catch up with Korrin.

"Good job. They'll have heard that up ahead. Ready for more?"
gatheringstorm: (mod 5)

[personal profile] gatheringstorm 2016-05-21 02:37 pm (UTC)(link)
Satisfied at the work they accomplish together, Korrin sets the bodies ablaze. Their taint needs to be kept from infecting the land further; it may be horribly corrupted anyway, but Korrin won't contribute to it. Straightening afterward, she nods.

"I'll try to trap them in a static cage when I'm close enough, to give you a stationary target." That and because she enjoys her magical roots; it's not all about swinging a spirit blade; storm magic will always have a vital place in her battles.
serannas: serious (lathbora viran)

[personal profile] serannas 2016-05-21 06:16 pm (UTC)(link)
"Perfect," she says, before moving through the pass. Her mana is coming back and she'll probably assist with an energy barrage once they're all trapped. When they turn the corner, they can see the group up ahead, only they've all congregated here from further along. Obviously the shouts and sounds of magic through the air caused them to band together.

Five stand in a group, ready to charge, but one is off by itself, wildly swinging a sword at... what is that? It's a short, stocky creature with dark fur except for its back, where a thick strip of white runs down. And it's attacking a darkspawn?

Ellana doesn't have time to watch the fight, as she needs to focus on the group coming to assault them. But that creature obviously thinks it's very big.
gatheringstorm: (smirk)

[personal profile] gatheringstorm 2016-05-22 12:09 am (UTC)(link)
Focused on fulfilling her goal, Korrin gets within range and then falls back on her storm affinity. Her conjured electricity field flares into existence, entrapping the darkspawn it surrounds. As soon as they attempt to leave, a lightning bolt streaks down, provoking shrieks of rage and pain. She falls back, preparing to cast another spell, though the lone darkspawn catches her attention for just a moment. Upon seeing what it's fighting, Korrin smirks. She'll have to tell Asher about this later, but for now the other four need her undivided attention.
serannas: combat (magic)

[personal profile] serannas 2016-05-22 01:05 am (UTC)(link)
Ellana assists by releasing an energy barrage, her fire staff causing the bolts to be flames. They strike one darkspawn and hurt it so badly that with a few simple spells added to it, it falls down dead. She moves on to the next, adding, "Wait when your cage expires. I can put up a new one." Long ago, she and Korrin bonded over their love of the storm spells, and Ellana knows how to make a static cage too. They'll make quick work of these foul things.

Meanwhile the lone darkspawn is getting his ass handed to him by a honey badger.
gatheringstorm: (armor of the dragon)

[personal profile] gatheringstorm 2016-05-22 02:37 pm (UTC)(link)
The honey badger is her hero. The only thing Korrin regrets is not giving it her attention, not until the others fall. She nods, fine with trading off that spell and bombarding the darkspawn with magic until they fall. The cage won't last much longer, but they've both cast it enough times to know its duration, so she isn't worried. Adding a lightning bolt, Korrin smirks as another darkspawn falls.
serannas: serious (halani)

[personal profile] serannas 2016-05-22 06:51 pm (UTC)(link)
Ellana saves her mana and when she feels in her gut that the cage is about to expire, she raises her arm and sets a new one over top of it, finalizing the spell just as the previous one makes the tell-tale sign that it's fizzling out. Darkspawn aren't smart creatures. They roam the surface wanting to spread their Blight. So they continuously walk into the walls of the cage, getting zapped back. From there, it's easy to pick them off and takes hardly any time at all.

Once the last collapses into the sand, Ellana looks past to the darkspawn bringing its sword down on the honey badger's back. There are no spurts of blood on the sand. In fact, it looks like it didn't cut through its hide at all. The small but fierce animal has pried the darkspawn's metal armor from its kneecap and digs in its teeth, causing the darkspawn to fall to the ground screaming. Ellana moves closer to Korrin, as if they're watching some action-packed play. The animal is terrifying, but inspirational.

"What is that thing?" she whispers.
gatheringstorm: (terrible influence)

[personal profile] gatheringstorm 2016-05-22 11:19 pm (UTC)(link)
After the darkspawn fall, Korrin isn't taking any chances. She sets the bodies ablaze, not wanting their taint to seep into the ground or be ingested by some desperate animal. At Ellana's question, she turns back to enjoy the show at last. Leaning on her staff, she rests a hand on her hip and smirks.

"It's a honey badger. You should ask Asher about them, his grandfather's hold has one as a hold beast. They're tough bastards, as you can see. I'd help it out, but I'm pretty sure it wouldn't appreciate us interfering."
serannas: serious (halani)

[personal profile] serannas 2016-05-23 07:57 pm (UTC)(link)
"No, I definitely don't want to get too close." But as she watches, she's fascinated, even as she winces when the honey badger goes for the darkspawn's throat.

"Wow," she whispers, and suddenly her stare becomes a bit more intense. "What if I could shapeshift into one? That would give me a tough hide and a fierce attack."
gatheringstorm: (terrible influence)

[personal profile] gatheringstorm 2016-05-23 09:32 pm (UTC)(link)
Korrin's not exactly surprised at the honey badger's attitude and actions, but it is rather fun to watch, at least when directed at the proper target. She signals to back off and remain at a distance until it's done and departing. Given its badassery, they owe it some respect.

Ellana's suggestion has her grinning. "...yes. Maker, yes. Go for it. And tell Asher, he would absolutely love the shit out of that."
serannas: serious (masal din'an)

[personal profile] serannas 2016-05-23 10:16 pm (UTC)(link)
She breaks her gaze and moves back, but once they're in a good position she looks at the animal again.

"I just need to observe for a little bit. After the first form, it's easier to pick up." She had done a lot of book reading to understand the concept, and had done exercises to better clear her mind. Plus when it came time to take her first form, Morrigan had been with her. After that, observing the fennec in the Hinterlands had been a breeze. This too seems easy. She watches the honey badger's attack, getting a sense of who it is; what makes it the way it is.

And soon enough it's defended itself perfectly, as the darkspawn stops flailing and goes still. The animal hops off it and walks away like this was child's play. In a hushed voice, Ellana says, "I feel like I've got it. Let's wait until it's out of sight and I'll shift."
gatheringstorm: (shit-eating grin)

[personal profile] gatheringstorm 2016-05-24 02:26 am (UTC)(link)
Remaining quiet long enough for the honey badger to finish off its prey and leave to amuse itself with something else, Korrin then turns to Ellana, both eager and impressed. "That quickly? Awesome. If you want to test it, I'm sure there have to be more further ahead."

A fight between badger-Ellana and darkspawn or whatever else they find would definitely be the hightlight of this trip. Whatever else happens, Korrin doubts the sheer awesomeness of that will be eclipsed. And of course, Asher will have to hear all about it. She focuses on that happy thought and not that her Avvar friend could not join them, that he's still not recovered.
serannas: serious (eluvian)

[personal profile] serannas 2016-05-24 02:58 am (UTC)(link)
"Oh, I would, just not on darkspawn." She points to her mouth. "Tainted blood in my mouth? No, thank you." She looks after the retreating badger. "I hope that one doesn't end up Blighted. Who knows? Maybe they're so tough, they can't be Blighted, but I won't take the risk."
gatheringstorm: (fascination)

[personal profile] gatheringstorm 2016-05-24 03:46 pm (UTC)(link)
"If it helps, I've seriously never seen a Blighted badger running around. But, fair point. I'm sure there's something else we can find that won't pose the same risk." Please let that be true, and then she can tell Araceli all about the epic battle back at camp. But she'll rein in that eagerness, turning towards the shapeshifting itself. It's always interesting, seeing what forms Ellana will pick next.
serannas: serious (honey badger has chill)

[personal profile] serannas 2016-05-25 08:04 pm (UTC)(link)
"All right. Well, let's check the rest of the pass, and if we find darkspawn, I'll go back to elf," she says, giving Korrin a smile before she shifts. It feels so natural, and immediately she knows she's gotten it right, as she takes a step forward out of the smoke on four paws. Ellana already knows how to walk this way because a fennec was her second form, but she feels so much more solid, while a fennec is a bouncy, light little thing. She looks up at Korrin for her opinion.
gatheringstorm: (shit-eating grin)

[personal profile] gatheringstorm 2016-05-26 12:17 am (UTC)(link)
Korrin stares for a moment, then laughs, delighted. This is the closest she's ever gotten to a honey badger without fearing for her life, and she can definitely appreciate Ellana having a more solid, defensible form to fall back on now. "Excellent. You'd do Asher proud, Ellana. I'm sure you could bite and claw the shit out of whatever gave you trouble without giving up defensibility. A good thing to have when backed into a corner, right? Let's go see what else there is."
serannas: serious (honey badger don't care)

[personal profile] serannas 2016-05-27 01:43 am (UTC)(link)
Ellana bares her teeth to show Korrin what they're like, but then moves along the sand, happy to help clear out bandits or dangerous animals this way. With Korrin right here beside her, she's not worried about becoming overwhelmed by the enemy while in a new form.