visus: (Default)
Fade Rift NPC ([personal profile] visus) wrote in [community profile] faderift2016-05-27 11:11 pm

OPEN: The Nightmare's Domain

WHO: Everybody present for the effort to draw out the Nightmare.
WHAT: Oh no.
WHEN: 28-30 Bloomingtide
WHERE: THE FADE as it exists, approximately, in an incomprehensible nongeographical way, alongside the Western Approach.
NOTES: You can only participate in this plot if you signed up in advance. (Not really, this is a joke.) For driveby GM taunting or to have the debris of personal nightmares appear in the Fade sign up here. Check here for notes on crystal functionality, which will not be normal. (GIF source.)


The plan is simple enough, on paper.

Lord Livius Erimond, locked in Skyhold's dungeon since his capture, finally cracks when he learns that the Grey Wardens have moved on and no one is coming to negotiate for his release. There's no mind-control driving the sacrifices, he says, only fear. Corypheus has an arrangement with a demon to amplify it and extend the reach of the song that's driving the Wardens to desperation. Handle it, and maybe they'll see that they're being manipulated.

In practice, it's a little fuzzier. Some guesswork. Some optimism. Approximating the demon's location takes time and effort from the Fade-fluent. There's a rift nearby, but it's small, nondescript. Making it bigger, drawing attention and drawing the demon out onto solid ground where it can be fought, calls for every anchor shard on hand, mages and Templars to assist, archers and swordsmen at the ready. The Herald did it before, at the Temple of Sacred Ashes. It's feasible. Just wiggle your fingers, and--

--and the sky opens up wide, then wider, too wide, green light flooding out like water finally cresting over a bank, and the ground beneath your feet turns from sand to stone. In some places it becomes vertical. In others it stops existing at all. The rift sprawls and spiders out with almost sentient aim, encompassing everyone it can reach. It takes two seconds, maybe three.

Then it closes.






I. THE NIGHTMARE

The good news is: the Inquisition pinpointed the Nightmare's location correctly. The bad news is: the Inquisition pinpointed the Nightmare's location correctly.

So if you find a second to to wonder where you are, there are two possible answers. The first is the raw Fade, where few have trod since the ancient magisters entered the Golden City and began the Blight. The City is Black now and it hangs in the distance, always on the horizon, always visible, but never within reach. The light is sickly green and seems to come from everywhere and nowhere, creating shadows from any and all directions. What direction is up and what direction is sideways is open for debate anyway. The ground--if it can be called that when it is only sometimes below you--is dark and rough, all crags and cliffs and spires. It's wet, too, with puddles and stagnant streams wound through the rock.

The second possible answer to the question of where, and the one that might warrant even more attention than the first, is right on top of a damn demon.

The Nightmare is massive, as large as a small fort. It has a dozen legs and at least twice as many eyes; a warm, civilly sinister voice that knows your deepest and darkest fears; and a seemingly endless supply of minions. Terror demons spring out of the ground around you with creaking screams. Fearlings take the shape of your simpler phobias: here a spider, there a snake, or roaring flames, a lyrium-encrusted Templar. Fighting through the flood of demons and bringing down the Nightmare will take every sword, every staff, and several hours. Pick a leg.

And when it's over--when the Nightmare is dead and only straggling Fearlings and occasional Terrors present an immediate threat--try to figure out what's next.

II. SEARCHING

Attempts to tear a new hole in the Veil from the inside will produce no results. But those sensitive to the Fade may be able to feel something--not quite like a draft guiding you out of a cave, but there's no closer analogy in the common tongue. A faint whiff of reality, somewhere in the distance, straight away from the distant Black City. There's no sunrise or sunset, and an hour can feel like a day or feel like a minute, but time is passing, and the walk is long by any measure.

While it's in your best interest to stay with the rest of the Inquisition's forces, this region of the Fade is a twisty, treacherous thing that seems to actively conspire to separate and mislead its visitors. More Fearlings slither out of crevices to menace anyone who lingers alone or tries to sleep. There's a marshy expanse that does its best to trap feet, and a field of memorial stones with the names of visitors etched into their surfaces, each with a cause of death marked below. Everywhere you step the ground is littered with evidence of terrible dreams, worked into the landscape like they were there first and it has grown up around them. There are skeletons in the stone, rock formations that twist into the shape of gallows, lost toys underfoot, an entire home tucked down a winding path, achingly empty.

III. ESCAPE

The Nightmare is dead, but its absence creates new reasons to fear. It begins slowly, things crumbling: the edge of a stair giving way unexpectedly, a towering hunk of rock a ways off collapsing upward into the open air and reforming there. The path rearranges as it's walked and takes wanderers in different directions, leaving them to fight their ways back to the main group. It was the concentration of fear and willpower embodied in the Nightmare that held this domain of the Fade intact, and without it, there's a power vacuum to fill. The spirits drawn here are drawn by lingering fear, and warped by it.

The forms they take may not be those you're familiar with from outside the Fade--less deformed, more malleable, more insidious, the things you most or least want to see. Those who long for safety may find a gentle Desire demon willing to offer it. Those whose fears stem from insecurities may hear the whispers of lurking Envy, mimicking their voices from its hiding place, cautiously testing for a foothold. If fear only pisses you off, be prepared to face your Rage. And if you refuse to be afraid--if you have this under control, if you know you'll be all right--a smiling embodiment of Pride may appear to praise your prowess and ask you to put those skills to other uses.

Whatever form your demons take, they are distractions from the larger issue: this part of the Fade is collapsing, unstable, and not meant for creatures like you to survive in. As important as it is to face your fears, it may in the end be more important to run from them. Regroup, keep moving, take head counts. There's a rift ahead, small enough to slip through one at a time, out into the desert, with its bright sun and relatively solid ground--and however long it feels like you've been walking, days or weeks, Adamant Fortress is visible across the sand.
gatheringstorm: (furious)

[personal profile] gatheringstorm 2016-05-30 07:45 pm (UTC)(link)
"Will do." Korrin nods grimly, then strides forward and casts a Barrier spell over them both. Then she moves to stand before Eirlys, summoning her blade and lunging forward. These demons have gotten on her last nerve and she has no more time to waste with them.
ancarrow: (002)

[personal profile] ancarrow 2016-05-30 09:03 pm (UTC)(link)
Only months ago, she'd have been nervous at the idea of magic, but now she's never been more grateful for it, feeling safe and grateful that Korrin has her back. She just wishes she could be of more help herself, but as she reaches for her dagger - which she knows is a pretty useless weapon against a demon anyway - she can feel her hand shaking as she grips it.
gatheringstorm: (glare)

[personal profile] gatheringstorm 2016-05-31 12:32 am (UTC)(link)
As long as Eirlys stays away from harm, that's what matters. Korrin can and will hold her own, or at least she'll do her damnedest trying. Desire demons aren't anything to be underestimated, but she's fought against worse, such as the mountain-sized thing of nightmares just earlier. Bolstered by that thought, she slices at the demon, though suddenly feels her strength ebbing as a Weakness spell takes hold. "Dammit!" Snarling at that mocking laughter, the Vashoth mage summons a lightning bolt to paralyze it before it can do more damage.
ancarrow: (010)

[personal profile] ancarrow 2016-05-31 08:06 pm (UTC)(link)
As the lightning flashes and the demon falls back, unable to move at least for now, Eirlys rushes forward, grabbing at Korrin's arm. "We should go while we can. Please -- I'll not let you get killed in here, not for me."
gatheringstorm: (alarmed)

[personal profile] gatheringstorm 2016-05-31 11:29 pm (UTC)(link)
"Believe me, I wasn't planning on it." Korrin has too much to live for, on the other side of the Veil. She nods, rushing them away from the demon as quickly as Eirlys can manage. Using Fade Step to send them both ahead is tempting, but as the path ahead rearranges itself, she decides against it. There's too much risk of them going overboard.
ancarrow: (002)

[personal profile] ancarrow 2016-06-01 07:07 pm (UTC)(link)
When they're far enough away she feels her knees buckle and grips onto Korrin to keep herself from sprawling out on the ground. Her heart is pounding and she struggles to regain her breath, terrified that another demon could appear from anywhere and the next time she might not be strong enough.

"Maker, though the darkness comes upon me, I shall embrace the Light. I shall weather the storm. I shall endure. What you have created, no one can tear asunder." The words tumble from her mouth, a verse that's given her so much support before, but this time it almost feels as though she's going through the ritual of saying them to comfort herself rather than drawing strength from the Chant itself.

She looks up at Korrin, eyes flickering uncertainly from her to the path surrounding them, pointedly avoiding the Black City ever present on the horizon. "I'm sorry. I'm so stupid. Thank you."
gatheringstorm: (sadface)

[personal profile] gatheringstorm 2016-06-01 10:10 pm (UTC)(link)
Feeling Eirlys's grip, Korrin slows down and gestures for them to sit. They don't have a lot of time, but her friend needs a breather, and she can sit and guard for the moment they can spare. She nods solemnly at that ritual with the Chant, understanding well the need to steady oneself even as she does it in an entirely different fashion. At that thanks, Korrin shakes her head, her tone gentle. "You're not stupid, Eirlys. That's the fire time you've had a demon try to temp you, isn't it? Or if not, then here, in this fucking Nightmare realm. You've never had to deal with them before, is my point. I don't blame you for getting turned around in their presence when that's what they do. They lie, try to get you to believe whatever they want...and they can be really good at it. That's why mages, Circle or not, train. That's the kind of shit we have to deal with all the time."
ancarrow: (009)

[personal profile] ancarrow 2016-06-04 09:19 pm (UTC)(link)
Eirlys sits, hands knitted tight together in her lap, hating how useless she feels, how she'd hesitated when it had really mattered. It would have been far too easy for her to return to the real world carrying an extra passenger within her, and she feels sick as she realises the danger she'd have put everyone in and the extent to which she'd have compromised everything the Inquisition is working for.

"How do you train for something like that? Something that can reach inside your head and pull out, well, that?"
gatheringstorm: (pensive)

[personal profile] gatheringstorm 2016-06-04 11:44 pm (UTC)(link)
"I can't say for Circle mages, but for me it involved exposure and my mentor really hammering home the fact that they can't be trusted. Not ever. No matter what they promise, in the end that deal isn't worth it. Besides, when you've seen an abomination attack level a village, that's powerful incentive to never become a cautionary tale." Korrin shudders, still haunted by that, but she'll take that horror and turn it into something useful. Whatever the temptation, she'll remember that town and keep her wits about her.
ancarrow: (011)

[personal profile] ancarrow 2016-06-07 07:23 pm (UTC)(link)
Having experienced that temptation first hand, there's a part of her now that truly understands why regulating mages may be a good idea, though she doesn't want to admit as much to Korrin. Instead she just continues to gaze down, picking at the calluses on her hands, wishing she were anywhere but here.

"It's not as though they need us anyway now, they can just slither through a tear and do what they want."
gatheringstorm: (wry smile)

[personal profile] gatheringstorm 2016-06-07 07:37 pm (UTC)(link)
"So reassuring, isn't it?" Korrin's lips quirk in a wry smile, her eyes tired. This has been one long stretch, and it's still not over. "Though in this case, it's not about need but just fucking us over because they can. The only beings I trust in this place are the Spirit Healers' companions. Everything else is suspect."
ancarrow: (010)

[personal profile] ancarrow 2016-06-09 06:46 pm (UTC)(link)
"Is it really true that we come here at night when we dream?" She glances around at their surroundings, looking rather nauseated at the prospect.
gatheringstorm: (um....)

[personal profile] gatheringstorm 2016-06-09 07:41 pm (UTC)(link)
Korrin shakes her head, though she elaborates. "We do and we don't. Sure, we all go to the Fade except dwarves, but when it's through dreams, it sure as hell doesn't look like this. The surroundings can be just about anything we make up; the stage is ours, and the spirits or whatever just step into the roles. This...this is something completely different. They're not stepping into our territory, we're invading theirs."
ancarrow: (006)

[personal profile] ancarrow 2016-06-19 07:39 pm (UTC)(link)
"So they..." Eirlys takes a deep breath to calm herself, scared that she'll summon a demon by mentioning them by name. "They can't get to us when we're asleep. We'll be all right, once we're out of here?"
gatheringstorm: (horizon)

[personal profile] gatheringstorm 2016-06-19 10:33 pm (UTC)(link)
"Pretty much, yes." Korrin doesn't expect it as much for herself, given mages and their lucid dreaming. She'll always attract demonic attention by nature of what she is, but at least when it's back to normal, she'll be in a better place to handle this. "Let's focus on one thing at a time. I still feel the pull of that rift, so we'll follow it. The others will be doing the same, so we're bound to find them before long."
ancarrow: (007)

[personal profile] ancarrow 2016-06-20 07:07 pm (UTC)(link)
Eirlys nods decisively, getting to her feet. Getting out of here is the best idea she's heard all day. "I'll follow your lead. I don't think I've ever been more eager to see the sky and earth, of all things."