visus: (Default)
Fade Rift NPC ([personal profile] visus) wrote in [community profile] faderift2016-05-27 11:11 pm

OPEN: The Nightmare's Domain

WHO: Everybody present for the effort to draw out the Nightmare.
WHAT: Oh no.
WHEN: 28-30 Bloomingtide
WHERE: THE FADE as it exists, approximately, in an incomprehensible nongeographical way, alongside the Western Approach.
NOTES: You can only participate in this plot if you signed up in advance. (Not really, this is a joke.) For driveby GM taunting or to have the debris of personal nightmares appear in the Fade sign up here. Check here for notes on crystal functionality, which will not be normal. (GIF source.)


The plan is simple enough, on paper.

Lord Livius Erimond, locked in Skyhold's dungeon since his capture, finally cracks when he learns that the Grey Wardens have moved on and no one is coming to negotiate for his release. There's no mind-control driving the sacrifices, he says, only fear. Corypheus has an arrangement with a demon to amplify it and extend the reach of the song that's driving the Wardens to desperation. Handle it, and maybe they'll see that they're being manipulated.

In practice, it's a little fuzzier. Some guesswork. Some optimism. Approximating the demon's location takes time and effort from the Fade-fluent. There's a rift nearby, but it's small, nondescript. Making it bigger, drawing attention and drawing the demon out onto solid ground where it can be fought, calls for every anchor shard on hand, mages and Templars to assist, archers and swordsmen at the ready. The Herald did it before, at the Temple of Sacred Ashes. It's feasible. Just wiggle your fingers, and--

--and the sky opens up wide, then wider, too wide, green light flooding out like water finally cresting over a bank, and the ground beneath your feet turns from sand to stone. In some places it becomes vertical. In others it stops existing at all. The rift sprawls and spiders out with almost sentient aim, encompassing everyone it can reach. It takes two seconds, maybe three.

Then it closes.






I. THE NIGHTMARE

The good news is: the Inquisition pinpointed the Nightmare's location correctly. The bad news is: the Inquisition pinpointed the Nightmare's location correctly.

So if you find a second to to wonder where you are, there are two possible answers. The first is the raw Fade, where few have trod since the ancient magisters entered the Golden City and began the Blight. The City is Black now and it hangs in the distance, always on the horizon, always visible, but never within reach. The light is sickly green and seems to come from everywhere and nowhere, creating shadows from any and all directions. What direction is up and what direction is sideways is open for debate anyway. The ground--if it can be called that when it is only sometimes below you--is dark and rough, all crags and cliffs and spires. It's wet, too, with puddles and stagnant streams wound through the rock.

The second possible answer to the question of where, and the one that might warrant even more attention than the first, is right on top of a damn demon.

The Nightmare is massive, as large as a small fort. It has a dozen legs and at least twice as many eyes; a warm, civilly sinister voice that knows your deepest and darkest fears; and a seemingly endless supply of minions. Terror demons spring out of the ground around you with creaking screams. Fearlings take the shape of your simpler phobias: here a spider, there a snake, or roaring flames, a lyrium-encrusted Templar. Fighting through the flood of demons and bringing down the Nightmare will take every sword, every staff, and several hours. Pick a leg.

And when it's over--when the Nightmare is dead and only straggling Fearlings and occasional Terrors present an immediate threat--try to figure out what's next.

II. SEARCHING

Attempts to tear a new hole in the Veil from the inside will produce no results. But those sensitive to the Fade may be able to feel something--not quite like a draft guiding you out of a cave, but there's no closer analogy in the common tongue. A faint whiff of reality, somewhere in the distance, straight away from the distant Black City. There's no sunrise or sunset, and an hour can feel like a day or feel like a minute, but time is passing, and the walk is long by any measure.

While it's in your best interest to stay with the rest of the Inquisition's forces, this region of the Fade is a twisty, treacherous thing that seems to actively conspire to separate and mislead its visitors. More Fearlings slither out of crevices to menace anyone who lingers alone or tries to sleep. There's a marshy expanse that does its best to trap feet, and a field of memorial stones with the names of visitors etched into their surfaces, each with a cause of death marked below. Everywhere you step the ground is littered with evidence of terrible dreams, worked into the landscape like they were there first and it has grown up around them. There are skeletons in the stone, rock formations that twist into the shape of gallows, lost toys underfoot, an entire home tucked down a winding path, achingly empty.

III. ESCAPE

The Nightmare is dead, but its absence creates new reasons to fear. It begins slowly, things crumbling: the edge of a stair giving way unexpectedly, a towering hunk of rock a ways off collapsing upward into the open air and reforming there. The path rearranges as it's walked and takes wanderers in different directions, leaving them to fight their ways back to the main group. It was the concentration of fear and willpower embodied in the Nightmare that held this domain of the Fade intact, and without it, there's a power vacuum to fill. The spirits drawn here are drawn by lingering fear, and warped by it.

The forms they take may not be those you're familiar with from outside the Fade--less deformed, more malleable, more insidious, the things you most or least want to see. Those who long for safety may find a gentle Desire demon willing to offer it. Those whose fears stem from insecurities may hear the whispers of lurking Envy, mimicking their voices from its hiding place, cautiously testing for a foothold. If fear only pisses you off, be prepared to face your Rage. And if you refuse to be afraid--if you have this under control, if you know you'll be all right--a smiling embodiment of Pride may appear to praise your prowess and ask you to put those skills to other uses.

Whatever form your demons take, they are distractions from the larger issue: this part of the Fade is collapsing, unstable, and not meant for creatures like you to survive in. As important as it is to face your fears, it may in the end be more important to run from them. Regroup, keep moving, take head counts. There's a rift ahead, small enough to slip through one at a time, out into the desert, with its bright sun and relatively solid ground--and however long it feels like you've been walking, days or weeks, Adamant Fortress is visible across the sand.
motherfucking_ghost: (a: please don't hurt me)

[personal profile] motherfucking_ghost 2016-05-31 10:17 pm (UTC)(link)
oh god oh god oh god oh god he takes a breath and fuck he's dizzy but now the Meta's out and they need to murder that thing and he doesn't have a rocket launcher on him.

"We have got to stop that thing. All I have is a sword! It's got--that! What else have you got?!"
fleurdesel: left, angry, work, tired (Work to be done)

[personal profile] fleurdesel 2016-05-31 11:43 pm (UTC)(link)
"This-" She drives her staff into the ground, crystal at the top flaring bright with her focus as she sends a torrent of icy shards for the creature- they erupt like needle fine spears, piercing whatever they reach with violent efficiency.
motherfucking_ghost: (a: worst action hero)

[personal profile] motherfucking_ghost 2016-06-04 12:54 am (UTC)(link)
It's sure damn impressive to watch. It even slows down the Meta. It even goes through the Meta, slowing it down even more. He looks like he's been shot with an icy gattling gun. Church throws up his hand to shield them both from an errant attack from another demon, because there are other fights going on around them, even if this is the most pressing right now, before charging in with a yell to hack at the damned thing with the Meta's face. Armor. Looks. Generalized appearance.
fleurdesel: left, stern, serious (A waste of magic)

[personal profile] fleurdesel 2016-06-04 02:16 am (UTC)(link)
Mind the field- she needs to mind the field- Adelaide takes a moment to send up another wall of ice between oncoming demons and the members of the Inquisition still caught in battle. It'd deter them long enough. Church may find his blows come faster, harder, may find himself filled with a sudden glimmering thread of power before not quite realized as Adelaide twists a Heroic arua about him.
motherfucking_ghost: (a: roses are red)

[personal profile] motherfucking_ghost 2016-06-06 10:24 pm (UTC)(link)
Adelaide certainly has a lot of magical tricks up her sleeve. Thank god he's on her side. He has to keep minding the field as well, but taking down the juggernaut of death is kind of a priority for him.

He thinks little of the burst of energy flooding through him, at first--not with the panic wound up in him, but later he will. It doesn't really improve his technique, but it makes him swing all the harder, the sword feeling almost lighter in his hands.

The beast, the Meta, the fearling, grunts and growls, already weakened from ice needled through its armor and body. It pulls back the brute shot for a blow, slow but determined, until one of its arms gets hacked nearly clean in two. Not quite clean, still holding on by a slimy, unnatural bit that definitely isn't human blood and bone and muscle and sinew, and it gives a shivering wail that is definitely not the Meta. Church hacks again, to sever it completely, and cuts into its side. The not-Meta shrinks back, morphs before his eyes into something amorphous, shrinking, and he strikes again until it stops moving, dissolves into the air completely.

He stares at the now empty space, not quite believing. But getting knocked aside by another battler also knocks his head back into place. He's only jostled, not injured yet, but the battle is still young. Church jogs back to Adelaide's side, raising a fist in the air in celebration. "Yeah! Fuck that motherfucker!"
fleurdesel: left, smile, smirk, sarcastic (but I don't agree)

[personal profile] fleurdesel 2016-06-07 08:36 pm (UTC)(link)
It is brutal, the battle, but it always is with demons. But Church does not slice so much as swing, does not thrust so much as wave the sword about wildly and that offers little finesse and that much more rough cutting. Adelaide keeps one mind on him and the fight, sending spears of ice to skittering creatures that near the fight to give them more time, more room. When the creature finally falls, when Church stumbles back all she can do, all she recalls as being appropriate-

Is holding out a fist with a deadpan. "Fuck Yeah, we owned that bitch."

As is appropriate, of course.
motherfucking_ghost: (a: rock and roll)

[personal profile] motherfucking_ghost 2016-06-09 12:11 am (UTC)(link)
Look, he didn't have a whole lot of time to try and teach himself the basics of elaborate swordplay, and also, he's teaching himself just like he taught himself a crossbow, please, for the love of god, someone keep this child from hurting himself and everyone around him.

He stares for a moment, then bursts out laughing, bumping fists. "That's the spirit! You'll have to tell me who told you to do that." All he can think of is maybe Ruby, because do they even have fistbumps here?? Wait, stay focused, the fight's still going on against The Big Ugly Guy and all the Little Ugly Guys. Shit.
fleurdesel: right, serious, confused (You have my attention)

[personal profile] fleurdesel 2016-06-09 02:19 am (UTC)(link)
"I honestly cannot remember. I think it might have been Norrington's Dickheads." There's a thread of fondness there- wound tightly with exasperation. Honestly. Those men, their commander- and all of these demons. Quite a few.

"Do you think you could clear the field if I made you quick?" The beginning lines of that particular spell pool in her palm, glowing gold.