visus: (Default)
Fade Rift NPC ([personal profile] visus) wrote in [community profile] faderift2016-05-27 11:11 pm

OPEN: The Nightmare's Domain

WHO: Everybody present for the effort to draw out the Nightmare.
WHAT: Oh no.
WHEN: 28-30 Bloomingtide
WHERE: THE FADE as it exists, approximately, in an incomprehensible nongeographical way, alongside the Western Approach.
NOTES: You can only participate in this plot if you signed up in advance. (Not really, this is a joke.) For driveby GM taunting or to have the debris of personal nightmares appear in the Fade sign up here. Check here for notes on crystal functionality, which will not be normal. (GIF source.)


The plan is simple enough, on paper.

Lord Livius Erimond, locked in Skyhold's dungeon since his capture, finally cracks when he learns that the Grey Wardens have moved on and no one is coming to negotiate for his release. There's no mind-control driving the sacrifices, he says, only fear. Corypheus has an arrangement with a demon to amplify it and extend the reach of the song that's driving the Wardens to desperation. Handle it, and maybe they'll see that they're being manipulated.

In practice, it's a little fuzzier. Some guesswork. Some optimism. Approximating the demon's location takes time and effort from the Fade-fluent. There's a rift nearby, but it's small, nondescript. Making it bigger, drawing attention and drawing the demon out onto solid ground where it can be fought, calls for every anchor shard on hand, mages and Templars to assist, archers and swordsmen at the ready. The Herald did it before, at the Temple of Sacred Ashes. It's feasible. Just wiggle your fingers, and--

--and the sky opens up wide, then wider, too wide, green light flooding out like water finally cresting over a bank, and the ground beneath your feet turns from sand to stone. In some places it becomes vertical. In others it stops existing at all. The rift sprawls and spiders out with almost sentient aim, encompassing everyone it can reach. It takes two seconds, maybe three.

Then it closes.






I. THE NIGHTMARE

The good news is: the Inquisition pinpointed the Nightmare's location correctly. The bad news is: the Inquisition pinpointed the Nightmare's location correctly.

So if you find a second to to wonder where you are, there are two possible answers. The first is the raw Fade, where few have trod since the ancient magisters entered the Golden City and began the Blight. The City is Black now and it hangs in the distance, always on the horizon, always visible, but never within reach. The light is sickly green and seems to come from everywhere and nowhere, creating shadows from any and all directions. What direction is up and what direction is sideways is open for debate anyway. The ground--if it can be called that when it is only sometimes below you--is dark and rough, all crags and cliffs and spires. It's wet, too, with puddles and stagnant streams wound through the rock.

The second possible answer to the question of where, and the one that might warrant even more attention than the first, is right on top of a damn demon.

The Nightmare is massive, as large as a small fort. It has a dozen legs and at least twice as many eyes; a warm, civilly sinister voice that knows your deepest and darkest fears; and a seemingly endless supply of minions. Terror demons spring out of the ground around you with creaking screams. Fearlings take the shape of your simpler phobias: here a spider, there a snake, or roaring flames, a lyrium-encrusted Templar. Fighting through the flood of demons and bringing down the Nightmare will take every sword, every staff, and several hours. Pick a leg.

And when it's over--when the Nightmare is dead and only straggling Fearlings and occasional Terrors present an immediate threat--try to figure out what's next.

II. SEARCHING

Attempts to tear a new hole in the Veil from the inside will produce no results. But those sensitive to the Fade may be able to feel something--not quite like a draft guiding you out of a cave, but there's no closer analogy in the common tongue. A faint whiff of reality, somewhere in the distance, straight away from the distant Black City. There's no sunrise or sunset, and an hour can feel like a day or feel like a minute, but time is passing, and the walk is long by any measure.

While it's in your best interest to stay with the rest of the Inquisition's forces, this region of the Fade is a twisty, treacherous thing that seems to actively conspire to separate and mislead its visitors. More Fearlings slither out of crevices to menace anyone who lingers alone or tries to sleep. There's a marshy expanse that does its best to trap feet, and a field of memorial stones with the names of visitors etched into their surfaces, each with a cause of death marked below. Everywhere you step the ground is littered with evidence of terrible dreams, worked into the landscape like they were there first and it has grown up around them. There are skeletons in the stone, rock formations that twist into the shape of gallows, lost toys underfoot, an entire home tucked down a winding path, achingly empty.

III. ESCAPE

The Nightmare is dead, but its absence creates new reasons to fear. It begins slowly, things crumbling: the edge of a stair giving way unexpectedly, a towering hunk of rock a ways off collapsing upward into the open air and reforming there. The path rearranges as it's walked and takes wanderers in different directions, leaving them to fight their ways back to the main group. It was the concentration of fear and willpower embodied in the Nightmare that held this domain of the Fade intact, and without it, there's a power vacuum to fill. The spirits drawn here are drawn by lingering fear, and warped by it.

The forms they take may not be those you're familiar with from outside the Fade--less deformed, more malleable, more insidious, the things you most or least want to see. Those who long for safety may find a gentle Desire demon willing to offer it. Those whose fears stem from insecurities may hear the whispers of lurking Envy, mimicking their voices from its hiding place, cautiously testing for a foothold. If fear only pisses you off, be prepared to face your Rage. And if you refuse to be afraid--if you have this under control, if you know you'll be all right--a smiling embodiment of Pride may appear to praise your prowess and ask you to put those skills to other uses.

Whatever form your demons take, they are distractions from the larger issue: this part of the Fade is collapsing, unstable, and not meant for creatures like you to survive in. As important as it is to face your fears, it may in the end be more important to run from them. Regroup, keep moving, take head counts. There's a rift ahead, small enough to slip through one at a time, out into the desert, with its bright sun and relatively solid ground--and however long it feels like you've been walking, days or weeks, Adamant Fortress is visible across the sand.
dragoon_pride: (quicken my end)

[personal profile] dragoon_pride 2016-05-31 11:52 pm (UTC)(link)
Kain is staring at the stone, at the moment overcome by his worst possible fears. It's as if he's seeing a true vision of the future, something which is certain to happen. Because... it's fully plausible that it could happen. He could lose himself to the darkness and turn against everyone yet again. He really would be be deserving of a traitor's death then.

He looks up when Vivienne approaches. Could she be right? After all, that Nightmare had preyed upon his fears like this too. "You're certain? Because this... it's all too plausible..." He bows his head, ashamed with himself for this weakness of his.
madame_de_fer: (Disappointed)

[personal profile] madame_de_fer 2016-06-01 12:08 am (UTC)(link)
"Quite certain. It's toying with you. That's what demons do." Hers is entirely plausible too and that is what frightens her, why it's there. She very much dislikes anyone or anything getting into her head and putting private things out for display. It's quite rude. But there is a method to preventing any of those wretched fears coming to pass.

Not at all a physically demonstrative person, Vivienne simply steps closer and puts herself between Kain and the headstone. "You are alive, my dear. So long as you are, you can assure that whatever is there does not happen."
dragoon_pride: (isolation)

[personal profile] dragoon_pride 2016-06-01 12:30 am (UTC)(link)
They are in the demons' domain after all... It's a good thing Vivienne steps in front of that stone, though, or Kain very likely would have stayed here indefinitely, pondering his fate. Being in the Fade really is giving him a newfound hatred of demons, but also... a great deal more fear than he ever had before.

"It's one thing being told what they're capable of... quite another to experience it firsthand." He sighs heavily. "I've made so many bad choices... but... you're right. As long as I still live, I can atone for them. It's all I can hope for."
madame_de_fer: (Lady of Iron)

[personal profile] madame_de_fer 2016-06-01 12:52 am (UTC)(link)
Vivienne's face softens in understanding. Less for whatever past failures the man is wresting with and more for the unfortunate first encounter with the Fade. "Indeed. It is for this reason we train and educate our mages. They are especially vulnerable here and more than one has fallen prey to the demons. I would not wish a journey through the Fade on my worst enemy."

Just because she's learned how to use it to power her magic does not mean she has any desire to be here in the flesh. And the last time man stood here in the physical, Thedas was given the Blights as payment.

"Part of that training involves giving them a sense of self-awareness. It is promising that you are doing just as much for yourself now. I won't insult you by saying your past does not matter, but it is your present choices which will shape your future. Not some wretched demon's prying at your vulnerabilities so long as you resist them."
dragoon_pride: (but I'm not giving in)

[personal profile] dragoon_pride 2016-06-01 01:29 am (UTC)(link)
His expression grows more serious and solemn. "Agreed. There's no worse fate than being under an outside power like that... being forced to act against your will, to commit atrocities and only be able to watch helplessly..." He shudders, unable to hide his fear over that. In a way, the entire Fade is pretty much his worst nightmare.

"Thank you, though. For reminding me of that. I'm... so often lost in my past... that I can see little else at times." He grimaces. "I'll try to keep resisting, but it's difficult..." He admits, in a quieter voice, "The weaknesses of mages are all too similar to my own."
madame_de_fer: (Pardon?)

[personal profile] madame_de_fer 2016-06-01 03:39 am (UTC)(link)
"How do you mean?"

It would be best to acknowledge Kain's thanks but there is something worrisome in his relating to mages. Vivienne has been under the understanding that his unusual jumping abilities are not fueled in magic, so naturally hearing something that implies otherwise is a concern. They know so very little about the people from the rifts and if they are as vulnerable to blood magic or possession as the natives of Thedas are.

She motions for him to follow her well and away from the wretched graveyard. It disturbs her as the dead ought to be properly burned and not merely shoved under the ground for passing spirits and demons to inhabit as has been known to happen. They can discuss this elsewhere. Preferably on the way to the exit.
dragoon_pride: (sad but true)

[personal profile] dragoon_pride 2016-06-01 03:50 am (UTC)(link)
Getting away from this graveyard is a good idea. Kain does glance back toward the grave a couple times as they move on. His own grave. It's an all too gloomy thing to think about. He's glad when they move on enough that he can no longer see it.

"I hate being here." He realizes he's been holding onto this feeling the whole time, and it's only now coming to the surface. "More than anything, I loathe the thought that at any moment one of those demons can trick me or get into my head..." Ah. But he needs to explain things now, doesn't he? He's really not fond of this, but it has to happen. "Back home, I was controlled. Not by a demon, but by a very powerful mage. I was brainwashed, my willpower stripped away... and it preyed upon my darker impulses. I'm afraid I might still be just as susceptible to it here."
madame_de_fer: (Disappointed)

[personal profile] madame_de_fer 2016-06-01 04:11 am (UTC)(link)
"Maker..."

The very idea of losing control of herself drives Vivienne mad. Everything she does, everything, is all to ensure she keeps complete control over herself and her life. Her Harrowing was the last time something in her life was out of her control and she will never be under the thumb and direction of another again. Ever. It's why she's so vicious about keeping the Circles in place, why she plays the Game. It allows her to hold the reigns for herself.

There is a faint shake to her head. Typically anyone who has been controlled in such a way is put down for their own sake. A mercy. That and blood mages are not known to release control over their thralls. "It sounds as if blood magic were used against you. You are right to be afraid, if you have been thus used. Though you could certainly observe our training of apprentices for tools to resist possession here. It is more mental than magical."

A pause from her. This is terribly personal, but they do need to know what they could be dealing with her.

"I must ask, how did you break the control held over you?" It could hold the key to combating a relapse in the future.
dragoon_pride: (strife within the tempest)

[personal profile] dragoon_pride 2016-06-06 05:09 am (UTC)(link)
Kain would agree to her sentiments, even to putting him down out of mercy. He'd asked for as much from Edge , if he were to fall, he wanted to be put down... needed to be, for his own good and the good of everyone he cares about. He's too much of a liability otherwise. As it is, it's difficult to live with. Sometimes he does wonder if it'd have been better if he'd just been killed and had it done with.

"Not blood magic, but... a similar enough magic, on my world. The mage who did it was known to be incredibly powerful." He does wonder though, could that be a means to help himself? To learn the ways in which the mages guard themselves so that he might guard himself as well? "Ultimately, we broke the control by killing the one in command. I managed to resist him somewhat too, but... it was only when he fell that I was truly free. I intend to fight just as strongly if I ever face similar control here." Will it be enough though? He's always been afraid it might not be.