мerrιℓℓ (
chainlightning) wrote in
faderift2016-07-04 11:16 pm
you don't own the green pines
WHO: Merrill and open!
WHAT: An open log.
WHEN: Justinian 20th - mid-Solace
WHERE: Skyhold and the surrounding area
NOTES: Some talk of violence, injuries, death.
WHAT: An open log.
WHEN: Justinian 20th - mid-Solace
WHERE: Skyhold and the surrounding area
NOTES: Some talk of violence, injuries, death.
late justinian through early solace | healing tents
[ Justice is dead, but he nearly took many others with them -- Merrill included. She's in a bad way for a few days, especially after; her cheekbone is broke, her ribs mostly intact but her internal organs badly bruised, along with various and sundry scrapes, cuts, bite marks, bruises, and burns.
Still, she's a decent patient. She stays put in the tents, at least, though they can't quite get her to stop talking when she's feeling well enough to sit up and do so. Visitors are allowed at the discretion of the healers, but Merrill isn't going to turn anyone (or anything) away. ]
early solace | around skyhold
[ When she's allowed to leave the healing tents, it's not full-time. They don't want her going down to the Warden camp to sleep, but she's allowed to wander Skyhold as long as she's careful. As a result, Merrill mostly relaxes -- visits with friends or with potential new friends, sits in the garden, watches the birds.
She likes to go visit the griffons, when she can, though she has to be careful. They're less good about watching for injuries. ]
early-mid solace | camp shady fucker
[ When she's allowed to move more, when she's more patched up between a combination of time and magic, Merrill gets to work. Sleeping in a tent isn't new, but the events at Weisshaupt have shaken her. If they need to get out, she wants to be able to move quickly.
She starts to gather supplies. Wood, mostly, but any who know much about the Dalish may recognize what begins to take shape or the plans that Merrill checks every once in a while: an aravel. ]
wildcard
[ you know what to do ]

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[ Spirits, demons -- two sides of the same coin, and either one could be unwelcome when one was tired, vulnerable. Justice had been a spirit too, after all, and had mocked her with the same 'distinction'. ]
Yes, but not everything has something it's easy to navigate between. I still think Cassandra should let us paint all the doors in Skyhold itself so we can tell them apart.
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[He's got enough questions. Some things he needs to cling to certainty on. And sometimes he needs distractions.]
What if we paint pictures? On... little posts. Illustrated signposts? Then we don't deface Skyhold and some people aren't always lost?
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[ Skyhold can be repainted, Anders, gosh. ]
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[Because somehow they haven't. Somehow they don't know. That can't last forever, though, and it would break Varric and Bethany's hearts to lose her.]
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They're nicer to Dalish around here. I'll give them that. And you've your... skill at generally being liked. Maybe they wouldn't be. I still don't think you should make yourself any more visible than you have to. Imagine how upset Varric, Bethany, Aveline, and Carver would be if someone who wasn't incompetent investigated?