Fade Rift Mods (
faderifting) wrote in
faderift2016-08-10 11:17 pm
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Entry tags:
AUGUST RIFTER ARRIVAL
WHO: New rifters & their rescuers
WHAT: People fall out of a rift and get attacked by stuff, as usual
WHEN: August 10
WHERE: Somewhere high in the Frostbacks but not so far from Skyhold
NOTES: This month, the arrival log is open to all. Solas was able to alert the Inquisition to the general area where the new rifters would be arriving so people could be sent to pick them up.
WHAT: People fall out of a rift and get attacked by stuff, as usual
WHEN: August 10
WHERE: Somewhere high in the Frostbacks but not so far from Skyhold
NOTES: This month, the arrival log is open to all. Solas was able to alert the Inquisition to the general area where the new rifters would be arriving so people could be sent to pick them up.
You were asleep--deeply or fitfully, for the last time or just resting your eyes for a moment-- and then you were not. And wherever you were was not, anymore, replaced by nothing but the sensation of falling, tumbling into endless, bottomless nothing. If this were still a dream, you would wake before you hit the ground. You can't die in a dream, they say. In some worlds.
In this world, when the afterimage left by a flare of too-bright, greenish light fades, you will find yourself already moving again, rolling or sliding down a steep, icy slope. You're not moving fast--not yet--but it's steep enough that you could if not careful to stop and catch your balance and find your footing. It's a precarious spot: the mountainside drops off for hundreds of feet below, and the only path out is a narrow rocky ledge that inches around and down to safety.
Access to that path is blocked by the rift itself, splitting the air between where you and several others have fallen and the start of that path. The cluster of demons emerging from the rift seem at odds with the setting. Some are tall, spindly stick-things with too many eyes who seem like they should tumble down the hill in a tangle of limbs but instead sink into the snow to anchor themselves and use the long reach of their arms to attack. Some are hunched and hooded with no eyes at all, others mere wisps of greenish light that float over the icy ground. None look friendly or familiar. Also unfamiliar is the narrow splinter of light the same sickly green as whatever brought you here that now glows out of the palm of your left hand. It aches, a bone-deep pain that gnaws even through all the distractions.
In this world, when the afterimage left by a flare of too-bright, greenish light fades, you will find yourself already moving again, rolling or sliding down a steep, icy slope. You're not moving fast--not yet--but it's steep enough that you could if not careful to stop and catch your balance and find your footing. It's a precarious spot: the mountainside drops off for hundreds of feet below, and the only path out is a narrow rocky ledge that inches around and down to safety.
Access to that path is blocked by the rift itself, splitting the air between where you and several others have fallen and the start of that path. The cluster of demons emerging from the rift seem at odds with the setting. Some are tall, spindly stick-things with too many eyes who seem like they should tumble down the hill in a tangle of limbs but instead sink into the snow to anchor themselves and use the long reach of their arms to attack. Some are hunched and hooded with no eyes at all, others mere wisps of greenish light that float over the icy ground. None look friendly or familiar. Also unfamiliar is the narrow splinter of light the same sickly green as whatever brought you here that now glows out of the palm of your left hand. It aches, a bone-deep pain that gnaws even through all the distractions.
no subject
She can't express her surprise or awe, however, as the pressing matter of the demon coming at them presents itself. Moving quickly Rey swings her staff up, blocking the creature's claw, before she rakes it down, slamming the end into what passes as the creature's torso, driving it back.
"Hitting I can do," she breathes through gritted teeth.
no subject
"I'll keep it distracted!" She's taking one step back, and another, putting distance between herself and the demon, but firing off electric bursts from her staff as she goes. The demon takes one long step toward her, for the moment more interested in the one retreating than the one that can hit it.
no subject
She ducks low when it rakes one of it's long hands at her, and twists out of its way, before coming right back in and slamming her staff across the back of its legs. If it weren't a creature created from the Fade, she would have broken it's legs.
no subject
The earth beneath her feet starts to glow, and Vasran scrambles to get out of the way. When she turns, it's with a sweep of a hand, and a ball of flame engulfs the creature momentarily. It staggers, the first flecks of green light crumbling off its craggy limbs.
no subject
"That's a dirty trick!" she growls, using her momentum from running the distance to plant her staff and launch herself feet-first into the demon's back, slamming it down into the snow. She moves quickly away from it again, not wanting to give it the chance to throw her off the side of the mountain.
no subject
"That's demons for you," Vasran remarks. Dirty tricks all the way down.
She holds her staff with both hands, and fires off a volley toward one of the floating, wispy spirits. Just for good measure.
"All right?" she directs at the other woman. She seems able to handle herself more than well enough, but it's worth it to check.