The secrets in the snow
WHO: Araceli Bonavenuta, Morrigan, Yngvi; open
WHAT: Catch-all for Wintermarch
WHEN: During Wintermarch
WHERE: In and around Skyhold
NOTES: Yngvi threads might have discussion of previous character death. Starting in third person but action spam welcome! If you want a closed starter, let me know on plurk or discord!
WHAT: Catch-all for Wintermarch
WHEN: During Wintermarch
WHERE: In and around Skyhold
NOTES: Yngvi threads might have discussion of previous character death. Starting in third person but action spam welcome! If you want a closed starter, let me know on plurk or discord!



araceli;
Finally, finally, they gave her a clean bill of health and so once again there are notices pinned on the board and in the tavern to say that Araceli's climbing lessons are back on. That's if people don't spot her first, scrambling up and down the walls and battlements, covered as they are in snow and ice; she learned how to do this when she arrived, and maybe it isn't ideal but she's spent so long down on the ground that she's not going to waste another moment.
Plus she has the cane from Pel, too pretty to be cast aside, extending her reach as she practices outside the lessons. And that's not the only place she spends her time with it. Swapping out a rapier for a cane isn't going to come naturally to her overnight, but she's long overdue changing things up. The dummies are fine but people are more welcome. Just forget that Korrin is her girlfriend okay?
nuggalope;
After getting the nuggalopes to Skyhold, Araceli never really got the chance to ride hers much, so out she leads him. Lux grudgingly in tow if he can't eventually be coaxed to perch up on top of the nuggalope. Who does, in fact, happen to go by The Walrus because he is a distinguished lump of a creature so what other name should she have given such a beast?
Getting him out of Skyhold is honestly the worst bit since he's skittish and Araceli tends to sink in the deep snow, dogging her progress until at last they get out to where the camps are where she can really ride him. There aren't exactly brakes on a nuggalope though but he's at least a friendly walrus, if shy.
tavern;
But after all that running around in the cold by day, most evenings find Araceli in the tavern. Sometimes with a book, more usually with cards or dice, always with Lux curled up sleeping on her lap or by her feet to keep her warm as she sips brandy or rum. Cold nights mean that company is all the more welcome, especially when she feels back to her usual self again.
And there's even the odd night when she brings her lute along; the Winter Palace was the start, and now she needs to get used to that sort of thing. Better to do it here where she knows most of the faces, and where less of them are likely to take offense with her.
wildcard;
[Or make up your own scenario and I'll roll with it.]
{ nuggalope }
Seeing Araceli leave the stables with her mount, Christine smiles fondly, remembering that trip up into the Frostbacks and visiting the hold under happier circumstances than the first time she visited. She comes closer, being mindful of the nuggalope and allowing him to see she's no threat.
"Hello. Taking him out to stretch his legs?"
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"Calma," she urges to the nuggalope, petting his nose but he seems to remember the people that were part of the group because he snuffles hopefully. "I thought so since I can finally ride him without my leg protesting now. Get him used to some of the sights and sounds outside the stable too."
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"Might I walk with you a little way? I find myself in need of the bracing air."
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"Of course, I never say no to some company unless I'm up there," she nods to the rooftops of Skyhold, where she sometimes will say no if people find her. It's a very big if, she's usually able to get away from anyone that might bother her if she really wants to be alone with her thoughts or her lute. "How have you been? As soon as my mind was my own I threw myself back into the parts of my studies I could manage when I heard the ball at the palace was to happen."
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parkour kissing magnet?/also kitchen time
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She's along the front of Skyhold proper, using the cane too so she can try it out, the anchor catching and letting her swing forward once she's off the battlements, edging her way around above the stairs, past the healer's tents where some of the new arrivals look up in surprise.
Maybe they'll give her away, maybe they won't, she's got a destination in mind a bit further along.
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And then she gets an idea. Sera's roof, reachable through her room on the second floor of the tavern, is hardly the highest vantage point in Skyhold but it nonetheless gives her a good view of the courtyard. Hoping Sera won't mind her borrowing it in the elf's absence, Korrin ducks into the tavern long to access the area. Which, given her long legs and stride, isn't very long at all. Upon stepping out, she shields her eyes from the sun, not wanting Araceli to 'win' because she was blinded.
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Honestly it feels good to hang almost weightless with the wind in her hair, the worst of the noise dulled to a low murmur this high up.
And then she swings herself on when her shoulders protest that she's doing nothing, slipping the cane into her belt as her fingers and toes find familiar holds as she shimmies down and across, further in the direction of the kitchens or the stables. It's that general area of Skyhold she's headed to at least. Not just so easy pressed flat to the front of a building as it might be for someone with Korrin's long legs or fade step. But Araceli might have plans if she beats her.
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moving them outta the kitchen for reasons
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nuggalope
The lumbering gait of the nuggalope gets their attention, since how can it not? Garahel, ever curious, heads over to inspect this less-than-familiar beast, wagging his tail at Araceli. "Garahel, mind your manners! You don't want to spook it." Inessa calls out, picking up her pace to a more purposeful stride now. She can't help but stare at the magnificent horned being, which was nothing more than legend in her Circle tower books.
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"Lo siento! He hasn't seen a big dog before!" Does the ground shake when those fists come back down or is it her imagination? Snow flurries up certainly, catching in her hair as she aims an apologetic smile Inessa's way as she presses herself flatter against the nuggalope, murmuring softly to him until he seems less upset. "Ah, there we are, see? Not scary at all, a good dog, si? Inessa, may I introduce The Walrus."
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Relaxing after a moment, Inessa's smile surfaces as she looks over the largest mount she's ever seen. "'The Walrus'? That's quite a name. Sweet Maker, it's even bigger than I had imagined." She takes a few steps closer, slowly, when it seems calmer. "Poor Walrus, we meant no harm. Garahel won't trouble you, I promise." Garahel grunts rather than barks, determined not to provoke the mount again. He just wants to be friends, honest.
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tavern
She isn't entirely sure Araceli will want a reminder of what happened, but she hopes that it won't cast a pall over even a simple conversation. She's running short on friendly faces these days.
"You mind if I join you for a little?"
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Leaning under the table, she pulls Lux back so he won't startle and yap since nothing can cut through any din like a startled fox sounding off.
"How have you been, well I hope?"
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why is the wiki so vague about the rules for this damn game
I won't hold you to it
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morrigan;
Too much time in Orlais and she craves time alone, even with the work she might need to get done. The tent would be familiar to some if they happened by when she goes out into the deepest part of the forest surrounding Skyhold, the snow and ice crunching underfoot as she goes. Into the deepest, darkest parts of the wilds - or as wild as she can find here - does she travel, leaving a trail to follow if any are so bold, and her campfire burns bright in the dark by the time she makes camp.
And that's all she does, it would seem. Simply makes camp, settles herself. Wraps Kieran up warm in bearskin since he's almost as hardy as she is, settled in the woods as seemingly the two of them for a day or two at a time whenever the mood strikes. Kieran prefers to venture back during the day but Morrigan remains to wander as herself or as a wolf, or to perch high up in the branches as a crow should someone come across her little camp.
All the better to swoop down on them, after all.
around skyhold;
With or without Kieran in tow (when your mother is Morrigan, she's a very good ward against wayward snowballs from your friends, didn't you know), Morrigan can be found prowling around Skyhold, visiting the stalls. There are supplies to gather, people that attempt to speak to her before they lose their nerve, or her son wants to ask about something and even a year in Skyhold doesn't have her trusting people enough to let him wander about strangers unattended.
Maybe you might accuse her of smile as she sweeps the snow from his hair or his shoulders, of spoiling him when she thinks he isn't looking. But it's that time of year, isn't it? And do you actually know when Kieran's birthday is?
library/her study;
A diversion in Orlais after so much time in the field once again finds Morrigan alternating between Skyhold's libraries and her own more private study, attempting to catch up on the work that seems to have piled up in her absence much like the winter snows. The door to the study doesn't remain open but there are signs of life from the flickering of a candle or scouts and runners dispatched to fetch what she might require when she would rather not be disturbed to fetch it herself. Or there's Kieran popping in and out with whatever he thinks is particularly interesting.
Usually pinecones. Decorated pinecones. Or he wants to defrost and warm up again after a snowball fight, dripping all over the threshold with a grin as he peers out since no one in their right mind would dare, would they?
wildcard;
[Or make up your own scenario and I'll roll with it.]
her study; i warned you
Gotta do it while he's still small enough, right?
He staggers to a halt outside the doorway, arms full of squirming 10-year-old. Squirming, muddy 10-year-old. That Skyhold is unseasonably warm year round doesn't stop snow from falling; it only ensures it melts and leaves plenty of filthy slush for children to fall into. "Special - " he says, and pauses to hoist Kieran higher before he slips out of his grasp. "Special delivery."
r u d e
Morrigan's just picking up the candle before someone trods it into the floor when the peace is shattered and she---
She is aghast.
(By the way watch for the back of his head, she's had bloody noses from it and that's when he was small, less able to wriggle successfully. A good thing she has magic to heal her up or imagine the state of her face from years of accidental headbutting incidents.)
It takes a good minute of working her throat and her jaw to get a word out because what is she looking at here, is that Alistair, is that her child, is it some new sort of mud demon escaped through the cracks in the wall when no one was looking because let's be honest, Skyhold security can be shockingly lax when required.
"And what, pray tell, are you delivering, exactly? Some wild creature you caught in the wilds for the cooking pot?" Alistair, do you want to play along?
around skyhooold
And in this instance, what Bruce is trying to get are some herbs from one of the stalls set up in the courtyard. Or rather, Bruce is busy making his selection of said herbs to get from the stall. He examines the wares carefully, making sure that the ones he gets are suitable for what he needs them for.
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"Bruce," she greets with a small smile when she spies him, basket tucked in the crook of her elbow as though she's any other woman. "Winter sinks its teeth into your stores as deep as mine own t'would seem. What comes my friend?"
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"Hello," he returns the greeting, managing a small smile he does so. Close by he can see Kieran occupying himself rather well, and the sight of the child having such fun is quite... heartwarming. It's good to see that despite it all, children could still be children and not anything else.
He turns his gaze back to the spread of herbs in front of him before continuing to speak. "Probably the same as you. We pretty much have the same stocks, for the most part." Give or take a little.
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yngvi;
tavern;
There are three (okay so technically four) places to look for Yngvi Congealedinagutterson if you want to find him: the undercroft, skulking about in the vicinity of Gwenaelle Vauquelin, or the tavern. (Or places he shouldn't be, but you actually want to find him, don't you?) So he's in the tavern most of the time when he's not doing something that could qualify as work. The nugs are in attendance and Yngvi's clearly been up in the hold judging from the new pelt he's bundled up in.
The not-from-Asher pelt. Which is...well it is. And Yngvi is drinking. Which he does most days because he's a dwarf and it's not like this stuff bothers him when he practically got weaned on it anyway but pull up a seat and don't squash his nugs. They're brave, not intelligent.
undercroft;
Down in the undercroft is where Yngvi spends an appreciable portion of his 'not-actively-getting-under-someone's-feet' time. Whilst still getting underfoot because that's just a fact of life when you're Yngvi to be quite honest, but these days when the cold comes howling in because you can't trust elves (this place has an elf name, but what elves know about building would comfortably fit a thimble if this is the example he's got to go with) he busies himself with actually working to keep warm. The hammering is excessively loud but that's just Yngvi.
Ask pretty much any hapless person who has the misfortune of being down there when Yngvi has been around before, prodding and poking, spraying crumbs because there's half a sandwich being shoved down his gullet as he works.
Lots to get done it would seem, traps and honing axes and improvements to the keg chariot but he wouldn't say no to a break if you can make yourself heard above the racket.
battlements;
And if Yngvi can't be found in any of the usual haunts, he's found a new spot. Or spots. Do you call it a spot if it's kind of a long snaking line? Possibly not but he's drunk and this is quite high for not being part of the mountain itself, up here on the battlements, usually in the dead of night. Maybe spooking a guard because there are just a pair of eyes and part of a nose poking out of the furs he's wrapped in because it's freezing up here.
If he leans up and over just right, he can sort of look out over the world and-- "Don't get the appeal of this unless you're hanging someone else over it because they owe you money."
That's the only point of building fortifications so sturdy so high up. Unless you're going to parachute off them but the Inquisition, and more importantly the rest of the Boneflayers, wouldn't take kindly to him inviting some Carta relatives up here to test that one out. Probably.
wildcard;
[Or make up your own scenario and I'll roll with it.]
battlements
"Oh, are you offering yourself? Because I don't have anything better to do at the moment."
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"Piss off." Hi Korrin, how are you because he hasn't seen you in a good month because he fucked off up a mountain to go spend part of the winter somewhere equally cold because Aura said they all should and no one resists Aura Hardie. Which he might explain, might not, needs to work his jaw a bit more and swing down because he can't actually talk like this it turns out. Pity. Had a view for almost a minute. "Don't owe you shit do I? Asher owed you money yeah because Asher never kept track of the money but you take that up with Liadan, not my good self. 'Sides, you'd lose your fingers, bet your lass'd be cross then." His teeth chatter with the cold, so that about covers up how his smile isn't the usual flinty sort of affair it should be but well it's a long journey to Skyhold for a dwarf in a keg drawn by nugs isn't it?
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Or within riding distance of one, for Araceli's sake. "Where've you been, man? Game night's been tamer without you." Maybe not by that much, but Yngvi's contributions always added a certain flavor, one that's been lacking without his foul-mouthed presence.
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