Fade Rift Mods (
faderifting) wrote in
faderift2017-01-07 11:10 am
Entry tags:
- ! open,
- teren von skraedder,
- { alan fane },
- { alistair },
- { anders },
- { araceli bonaventura },
- { beleth ashara },
- { bethany hawke },
- { cade harimann },
- { ciri },
- { corvo attano },
- { geneviève de la fontaine },
- { inessa serra },
- { kain ventfort },
- { kaisa daesun },
- { korrin ataash },
- { malcolm reed },
- { merrill },
- { morrigan },
- { obi-wan kenobi },
- { rey },
- { thranduil }
OPEN ↠ THE WINTER PALACE, PART II
WHO: Open to all.
WHAT: The War of the Lions comes to a head with tense peace negotiations scheduled for a grand Winter Palace ball
WHEN: This is forward dated toFirstfall 30 Wintermarch 15. Set following the events of Part I, located here.
WHERE: The Winter Palace, Halamshiral, Orlais.
NOTES: Please make sure to read the OOC post for more info!
WHAT: The War of the Lions comes to a head with tense peace negotiations scheduled for a grand Winter Palace ball
WHEN: This is forward dated to
WHERE: The Winter Palace, Halamshiral, Orlais.
NOTES: Please make sure to read the OOC post for more info!
It is a wonderful night, isn’t it? A beautiful party. The Empress has outdone herself. The entire evening has been remarkable, whether from the perspective of one enjoying the spectacles provided by the Inquisition, or the nuances of the Game, or even the more superficial entertainments of the evening - the music, the food, the dancing. All of it is wound together into an evening that will surely be memorable for some time to come.
And then everything begins to become rather more complicated, although admittedly still very memorable.
The first sign that things might not be as they should be comes when the doors to the main hall slam shut, and are rapidly sealed. The realization that all is not well might not spread through all areas of the Palace with equal speed, but it cannot be said that the element of surprise is neglected throughout. The Freemen of the Dales have come, and the Freemen will see to it that they finally claim what is theirs.
THE MAIN HALL.
Two things become rapidly apparent. First, the evening is not going how Celene had intended. Equally apparent is that this is not what Gaspard planned, either.
They both of them find themselves in close quarters with men and women that are armed - human, elf and dwarf alike, though the latter are in small numbers and the humans dominate the group. There are a good many elves, though, more than one might expect to find in the company of former chevaliers. Some of the invading party have slipped from the guise of servants, others are more obviously marked as Freemen of the Dales who have only just arrived.
In terms of numbers, armor and weapons, the arrival is alarming, and nervousness is palpable in the hall. Worse still, they are not alone. The apparent leader of the Freemen, a man with mustachios that would make a walrus weep, stands shoulder to shoulder with Red Templars, the red lyrium glow seeming all the more strange in the ambient light of the party. There are cries of panic from some, the gasps and outrage of many as they realize what is unfolding, and the sickening realization that despite there being a good many skilled warriors in the room in the form of noble men and woman from across Orlais, they have no weapons to retaliate with, as per the rules of entering the Winter Palace. The atmosphere is one of sickening dread. (And at least one noble is stress eating every lemon tart in sight. Can you really blame them?)
Celene, for her part, issues an order for her people to remain calm, before an elven man turns to hold the point of his sword to her throat. She does not speak further, but continues to hold her head high.
Walrusface - or, more correctly, Charles Walthier, a man of some sixty years and considerable reputation before he departed for the Freemen, steps forward. There is a ripple of chatter, and one of Gaspard’s men approaches in indignant protest, an outburst in Orlesian about conduct not befitting a chevalier. The man is cut down by a red templar before he can draw breath to continue his tirade.
Before any further heroics or speeches can be attempted, Celene and Gaspard are both swept out of the ballroom. It may be tempting to follow. But most of the doors are now barred, and the last four Freemen to leave behind the Empress and Pretender turn to fire flaming arrows at high draperies scattered throughout the hall. The only open doors lead to balconies with drop-offs that range from dangerous to suicidal, but they're nonetheless swarmed by the best-dressed frantic mob you've ever seen.
SERVANT QUARTERS.
From further away, a regular chant can be heard from the main hall: Freemen, Freemen, Freemen. At a signal, some servants are casting aside their disguises, and clusters of armed men and Red Templars are entering, some from rooms, others from hidden passages. They're ready to fight those who try to get between them and the nobility. Some of them are also willing to talk to those who seem willing to listen - about casting off the yoke of the Orlesian nobility, about reclaiming the Dales for the common man and elf alike. But none are particularly willing to let the servants and guests in the common room mount a rescue of the screaming nobility in the ballroom and gardens. If you want to try, you'll have to sneak out.
Or you can barricade yourself in a room and let the nobility look out for themselves. No one will know.
THE GARDENS.
The scents of jasmine and roses fill the air. So do screams. Evidently the Freemen and their corrupted Templar assistants have no concern about lawn preservation, hedge maintenance, or making sure exquisite fountains aren't ruined. What isn't trampled might be torn down or lit on fire. And in the midst of the chaos, an elf climbs up onto a pedestal alongside a statue of embracing lovers - lovers with oddly familiar noses - and holds a marble should for balance while he interrupts the common rallying cries of Freemen! with For Calpernia!
And then everything begins to become rather more complicated, although admittedly still very memorable.
The first sign that things might not be as they should be comes when the doors to the main hall slam shut, and are rapidly sealed. The realization that all is not well might not spread through all areas of the Palace with equal speed, but it cannot be said that the element of surprise is neglected throughout. The Freemen of the Dales have come, and the Freemen will see to it that they finally claim what is theirs.
THE MAIN HALL.
Two things become rapidly apparent. First, the evening is not going how Celene had intended. Equally apparent is that this is not what Gaspard planned, either.
They both of them find themselves in close quarters with men and women that are armed - human, elf and dwarf alike, though the latter are in small numbers and the humans dominate the group. There are a good many elves, though, more than one might expect to find in the company of former chevaliers. Some of the invading party have slipped from the guise of servants, others are more obviously marked as Freemen of the Dales who have only just arrived.
In terms of numbers, armor and weapons, the arrival is alarming, and nervousness is palpable in the hall. Worse still, they are not alone. The apparent leader of the Freemen, a man with mustachios that would make a walrus weep, stands shoulder to shoulder with Red Templars, the red lyrium glow seeming all the more strange in the ambient light of the party. There are cries of panic from some, the gasps and outrage of many as they realize what is unfolding, and the sickening realization that despite there being a good many skilled warriors in the room in the form of noble men and woman from across Orlais, they have no weapons to retaliate with, as per the rules of entering the Winter Palace. The atmosphere is one of sickening dread. (And at least one noble is stress eating every lemon tart in sight. Can you really blame them?)
Celene, for her part, issues an order for her people to remain calm, before an elven man turns to hold the point of his sword to her throat. She does not speak further, but continues to hold her head high.
Walrusface - or, more correctly, Charles Walthier, a man of some sixty years and considerable reputation before he departed for the Freemen, steps forward. There is a ripple of chatter, and one of Gaspard’s men approaches in indignant protest, an outburst in Orlesian about conduct not befitting a chevalier. The man is cut down by a red templar before he can draw breath to continue his tirade.
Before any further heroics or speeches can be attempted, Celene and Gaspard are both swept out of the ballroom. It may be tempting to follow. But most of the doors are now barred, and the last four Freemen to leave behind the Empress and Pretender turn to fire flaming arrows at high draperies scattered throughout the hall. The only open doors lead to balconies with drop-offs that range from dangerous to suicidal, but they're nonetheless swarmed by the best-dressed frantic mob you've ever seen.
SERVANT QUARTERS.
From further away, a regular chant can be heard from the main hall: Freemen, Freemen, Freemen. At a signal, some servants are casting aside their disguises, and clusters of armed men and Red Templars are entering, some from rooms, others from hidden passages. They're ready to fight those who try to get between them and the nobility. Some of them are also willing to talk to those who seem willing to listen - about casting off the yoke of the Orlesian nobility, about reclaiming the Dales for the common man and elf alike. But none are particularly willing to let the servants and guests in the common room mount a rescue of the screaming nobility in the ballroom and gardens. If you want to try, you'll have to sneak out.
Or you can barricade yourself in a room and let the nobility look out for themselves. No one will know.
THE GARDENS.
The scents of jasmine and roses fill the air. So do screams. Evidently the Freemen and their corrupted Templar assistants have no concern about lawn preservation, hedge maintenance, or making sure exquisite fountains aren't ruined. What isn't trampled might be torn down or lit on fire. And in the midst of the chaos, an elf climbs up onto a pedestal alongside a statue of embracing lovers - lovers with oddly familiar noses - and holds a marble should for balance while he interrupts the common rallying cries of Freemen! with For Calpernia!

SCENARIO 1: Dance with Abandon
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Well.
The shoulder thumps into the wood, and the gloves come off.
"Stand back," she says loudly, steps forward, and from her hands come a torrent of ice. Not just sealing the door, but reinforcing it, a veritable ice berg that will buy them more time until the Red Templars find a way through it.
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ngl i was literally waiting for a new person to tag in this whole time lmfaooo
SCENARIO 2: Dukes Up
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The damage to the gatehouse doesn't go unnoticed, of course. Overhearing what the guards are trying to accomplish, the Grey Warden mage moves to hold the gap, setting a series of ice mines in front so that any enemies crossing over will be encased. Garahel, meanwhile, remains close and only charges those who try to make Inessa a target.
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The Gardens
Brandishing her staff, Korrin sends a powerful blast of ice to put out the flames, gesturing emphatically for the party-goers to flee. "Move, now!" Fortunately, they don't need to be told twice, and she turns her attention to the forces spreading out to encircle her. While that they do that, she casts a barrier over herself and sneers. "Hurry up, I haven't got all night!"
And then she spots movement out of the corner of her eye that she can only hope isn't an ally of theirs. "I could use a little help over here!"
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It takes more convincing than she would like to get them to follow her but she does, proof of the hours of training paying off at last, as she gets them to move with her, pulling her mask off so she can actually see. "Keep calm, please, I know you must be frightened but if you panic I cannot help you."
She's edging them around the ruin of what was once a skillfully cut masterpiece of topiary since she's good but she's not that good when there are a group of people to keep an eye on when she calls out. "I have civilians!"
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good ending point?
outside the ballroom
"Stay down," is his only quiet warning to the Duchess and her entourage before he hurls the glass of wine in his hand at the nearest Freeman and doesn't stay still enough to see it hit him across the face with a shatter of glass and a grunt of pain from the shards and the alcohol in his eyes. Malcolm launches himself for a candelabra nearly as tall as himself, bringing it up candles-first at a woman with a sword apparently trying to make up for her compatriot's distraction. She leans back, nearly falling down the stairs to avoid the flames jabbing at her, and he takes that moment to swing around the heavy base into her, knocking her into her companion in a heap.
Letting the candelabra drop, he unhooks the tuft of leather around his neck and shoulders, diving for the downed Freemen, picking up the woman's sword and sticking them both without hesitation. The leather he hefts up in his off hand as a makeshift shield. It won't do much against swords, but when a couple arrows are let loose, two thunk into the leather, the tips of them edging through the fur lining and biting into the flesh of his arm, but he can deal with that later.
These Freemen, and more importantly the Templars, need dispatching before attention can be turned to rescuing those trapped inside, and he can't do it alone.
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He edges closer to Malcolm, right as a group of Freemen also approach. Bottle in one hand, Corvo raises the other, the Outsider's mark flashing to life as a heavy wind whirls from behind him, pushing the Freemen back. With them distracted, and another flash of the mark, Corvo moves in a blur (which isn't as good as blinking, really, this Thedas magic is Bullshit), ripping the bottle into the faces of whoever gets within reach. Whether or not it actually kills them is incidental--if they don't fall, he gives them a solid kick in the stomach to help them along.
But a bottle is a bottle, not a proper sword, and it breaks quickly enough. This is enough encouragement to get Corvo retreating back to where Malcolm was, casting a glance at the door. "We could get that door open, but not with these idiots in our way." He steps on the hand of one of the idiots in question, squatting down to pick up his sword. Bulky thing, brutal and old. More at home hanging on a placard, he felt. Certainly, it wasn't his much more sensible folding sword. But he wasn't allowed that, was he?
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The Ballroom
Flaming arrows hit the curtains and the room begins to smoke, the walls to burn; everything is mayhem and Teren has to grab onto a banister to keep from being jostled about and knocked over and trampled.
"Be still, you fools," she groans to no one in particular, cupping a hand over her mouth and edging along above the dance floor.
Don't lose your head, von Skraedder. This isn't the way you go out, not trapped in a palatial oven with a thousand shrieking Orlesian nobles.
The fire must go out. The doors must be opened. Order must be restored, somehow.
...somehow.
Re: The Ballroom
'A mage doesn't need a staff to be dangerous.'
Tonight, however, the Orlesian court might just consider that a blessing from Andraste herself, as the flames are suddenly gone in a flash of steam as ice hits fire, filling the room with smoke. A smoke that is suddenly pushed, as all the air around them is pushed, in a great rush force that slams into the doors that lead outside.
There, Teren might see Bethany and where she has climbed atop a statue, her lips moving as one hand sends another blast of ice, and the other another slam of force towards the door.
She spots the older Warden, yelling out, "Where are the others?"
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with Beleth
Shooting Beleth a look both confused and abruptly on-guard, Cade moves past her to open the balcony door and enter the now-deserted smaller parlor, across which extends a brand new path of bloodstains leading out into the red-flickering hallway.
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"This is bad," She observes with dazzling astuteness, lips pressed together. Then, she mumbles an apology to Cade for her breach of decorum, and grabs the edge of her skirt, hiking it up high enough to pull the dagger out. "Creators. If I die in the middle of a shemlen ball, my mother will have a fit." She could hear it now--That's what you get for trying to pretend to be a shemlen, Beleth! You die like a shemlen! Yes, yes.
"We should--we should see what's going on." It's tempting to find a place to hide and stay there until everything was calm, but...she couldn't do that. That wasn't why she was here.
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Library
One that had lead to her current predicament, perched on top of a bookcase, with several Freemen baring down--up--at her. Luckily, they don't appear to be much for climbing, but they were certainly trying. Whenever one gets both hands occupied with the bookcase, Beleth grabs one of the books and drops it down on his face. It's not the best strategy, but her options are somewhat limited. At least there's conversation to be had.
"The Dales do not belong to you!" She hisses as she lobs a particularly heavy book at one. "It belongs to the Dalish, that's why we're called Dalish."
It's around this time they drag a table over and start stacking chairs on it. Well. Shit.
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Arguably, Alan has no idea what's going on at the best of times, but tonight the sense of missing something crucial stings particularly clear.
It's not the only thing. There's an acrid tang to the air, like magic gone off, and it clings to every glimmering step the templars have been taking. The freemen are different, frantic, overfamiliar — and he can't get away from them fast enough. But then someone's charging past him in red silk, bellowing down towards the crowd, and he plunges aside, into the library.
The voice ahead is familiar, the intentions obvious. Before he knows it, he's running, then flapping, and then five pounds of furious bird is beating its way between them, talons extended to tear at their unprotected faces.
Apparently, there's a use for masks after all.
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rolls a d20 for the scolding (AOE, crowd control)
excellent i have five ranks in nagging
his ears are literally bleeding. well. throat. that's near the ears
i can get his ears too if you want
ear collecting is gauche, bels
#yolo
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Small Room off the Main Hall
So it’s not immediately clear which one of them is upright, and which is leaking blood all over the very expensive rug. Neither has the shriek that rang out from the chamber just a few seconds prior lent any particular clues. But the one still standing is shaking with — fear? Rage? The Rhythm in her Soul? It’s just so hard to tell.
There’s a young man crouched over the body, looking for all the world, well. Troubled and slightly drunk, mostly.
“She’s hurt,”
He announces, voice strained. That was probably apparent from the stab wounds. There’s a discarded steak knife, not two feet away. Alan lifts his hand, faint heat rising between his fingers, and the woman in the corner screams again:
“Help! Help me, assassin!”
Shouting about the Freemen might have been a smarter play, but the Lady Odette has never had her sister’s wits.
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Uproar in a crowded room? No one will notice if the arcane advisor goes amiss. (Not quite, it will be noticed later, the rumours will grow so many heads and tails and other extraneous, unnecessary limbs as to render it monstrous but for the moment when shock and panic rule the day? They have their own petty little lives to worry for.) Nor will they notice an error burst of mana, a puff of purple smoke in a darkened corner where once a woman in a dark gown stood.
The crow circles, caws loud and shrill over the screaming then lands with that same burst of smoke.
"Be silent!" Morrigan snaps to whatever lady that might be, eyes narrowed and teeth bared. "You help neither her nor yourself. I shall silence you myself if I must." And then to Alan, hello we meet again with even fewer social graces than previously: "How severe? I confess, healing is not entirely my area of expertise yet..." Does she need to finish?
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and then i rolled a 1. sorry morrigan.
unleash the spiders
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various.
"And--" Alistair begins to say when he sees the mage in the gardens, before he realizes that shouting that name in a crowd may not be wise, unless his strategy is to see if the Freemen and Orlesian nobility would be willing to put aside their differences and gang up on one man. That would be one way to solve things. But not a way Alistair would like, personally, so no go on the shouting.
He lets whatever he was going to say die after that one syllable and makes his way over bodily, pausing on the way to stoop down and steal a hand ax off a body. What should have been a smooth grab makes him lurch and nearly topple over. But he makes it back up straight on his feet without incident, and two steps later grabs a grizzled man by the shoulder to hold both of them steady while Alistair cuts his throat, and then. Then Anders.
"Are you all right?" Whatever Anders is doing, however important it is, Alistair puts a hand on his shoulder, too, because he is not all right. He has blood matted in his hair that's too thick and concentrated to be someone else's, and also blood staining one of his eyes, and--most problematic--blood streaking the watery fluid that's beginning to leak out of one of his ears. But he grins with minimal grimacing, because adrenaline, and because finding Anders means he's probably not going to keel over and die. "Did you see that statue?"
SABINE.
He's not looking for her. He's just--looking for her. But while doing other helpful things! Like swinging the flat side of a stolen ax at a spotty teenaged Freeman's exposed head hard enough to drop him for a while, if not permanently, or catching a panicked man in finery by the waist and swinging him around to redirect his panicked run in a direction that won't result in his immediate death. Je vous en prie.
Maybe Alistair should be looking for the Empress or the Grand Duke, but other people are already doing that. Probably. They might even already have been recovered; the tide has clearly turned, the surrenders are kicking in. They just haven't spready this far, yet, and now someone's lit the draperies in the corridors on fire as well. Maybe not even intentionally. All these mages--
He doesn't recognize her by her hair, because the fire's making everything firey. He knows her by her build now. (Progress.) There are already people--mages, possibly undoing their own damage--putting out the fire, so there's no dishonor in darting after her, pushing through people who are trying to go the opposite direction, around a corner and back into the thinning fray. Someone's trying to loot a bedroom. He doesn't care enough to stop them.
"Sabine," he calls after her when he's close, and then, immediately sheepishly fake-defensive: "I wasn't looking for you."
ANYONE ELSE.
Find him in the fighting, trying to tank without armor or a shield! Or afterwards, covered in blood and coughing from the smoke.
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Anders looks up from the body of an elf he'd reached too late to find a rather messy sight in front of him. Alistair gets a very quick flash of a grin as Anders' eyes flicker to the statue currently being groped/clung to by another shouter, before the focus is all on him.
"What's the chance we can knock it down in the chaos and bring it home in a wagon? And Maker, did you roll in every blood splatter you found?" A barrier flickers up around the both of them before he reaches out and starts working on the worst wounds. There's no call to be concentrating on a patient only to get an axe in the back. He's already taken a knife to the arm and had to repair that.
"Correction, roll in every blood splatter and embrace every axe. You know Zevran would kill me if you died, right? Even if I wasn't even in the same country as you at the time." Scolding a patient is how he shows he cares, but it wouldn't be surprising if no one observing picked up on that.
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"Tell me that isn't all yours. If you need healing, I can help." Garahel contributes a questioning noise, sniffing at that blood and looking back up. He'll lick it clean, as long as it's not tainted.
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in the fighting, somewhere outside
Under normal circumstances, someone tossing half a broken cabinet door at you isn't really a good thing. It may not be here and now either; Alan doesn't exactly leave a lot of reaction time between shouting and throwing.
But it's the thought that counts. Right?
A freeman charges forward, only to skid spectacularly over the sudden slick of ice at his feet, and Alan presses past towards Alistair. When in doubt, look for someone big and covered in blood. And then throw an improvised shield at them, and hope to the Maker that —
— The freeman scrambles up, looking eight kinds of pissed. There's something rattling in his hand, a rising buzzing sound familiar to anyone who's poked the literal hornet's nest. Hope that someone knows what they're doing.
http://i.imgur.com/U8GOFsP.gif
the real purpose of the joining
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She turns sharp at the sound of her name and relaxes the sword a little, sparing him a crooked smile. A hand goes out to grip the front of his shirt to handle him closer and away from where flaming drapery threatens to come crashing down.
"Who's winning?" she shouts.
She's been busy and just got here.
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galadriel & obi-wan & beleth & open.
(It’s elven land, after all.)
He knows where he last saw Galadriel in the room, and the crowd parts for him because he calls the full weight of the glamour to bear, shifts their sight, lets the screaming herd part for him. She looks resplendent in white, finally freed from the awful trousers and tunic she seems to end up whenever they’re at Skyhold. He offers her his arm, the mannerisms of Doriath still innate.
“My lady. I assume you won’t need my assistance to find a way out?” He has others to locate—Gwenaelle, for one, Beleth—he ought to find himself a sword. There’s a thin dagger in his boot, but he ought to keep that secret until he really needs it.
ii. He’d made jokes to Obi-Wan earlier, about plans, and there had been a conversation a few weeks before about his behavior and the way he ought to be considering his actions, but—this? Not his fault. Not his fault in the least, and Galadriel was innocent as well.
He’s found a sword, somewhere along the way (off a dead body) and the carefully tailored robe has been cut off at the knee. It suits him, oddly enough—there’s an artful smear of blood on his forehead, his hair is immaculate—in other words, he’s as infuriating as ever when he spots Obi-Wan in the long hallway, also presumably hiding for a few moments to catch his breath. The main hall is burning, but the smoke hasn’t reached the balcony yet.
“Have you seen Cassandra?” he asks, speaking low, sheathing the sword and reaching back to braid his hair. It’s the only pause he’s gotten in the past few hours, and with no one in sight trying to kill them, he’s going to use it.
iii. He’s never been able to forget how young she is. Someone her age should still be with the scholars, learning how to form Tengwar, studying history, learning the bow—but Thedas isn’t fair. She’s still a fighter, in training to become a bard—and he is inescapably proud of her when her dagger finds its mark in the neck of a Freeman sulking around in the room.
“Beleth,” he says, very careful to announce himself, slipping out from glamour and shadow both. He waits until she relaxes, and then he smiles, warm and glad to see her whole. “Are you injured?”
He suspects he won’t be able to persuade her to leave—they both have friends here, and she won’t leave them behind. Not until she’s sure all of them are safe. They have a moment, though, and he intends to take advantage of it.
iv. He'll be in the ballroom/main hall for most of the night, and then disappear into the night to deal with the situation at the gate. Go bother him in the middle of it.
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Now he actually looks at Thranduil, taking in the cut-off robes, the smear of blood, the nicked and surely stolen weapon. Actually, that last commands a second look. He's so used to seeing Thranduil with the elegant elven-made blade that the mercenary weapon in his hand is so... so very different. He raises a questioning eyebrow.
"...taking care of yourself."
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obi-wan + OPEN
This isn't Rey's fight. And yet, like other fights that weren't hers, she has found herself right in the middle of it. Woefully unarmed, as weapons weren't allowed into the palace and her staff was quite obvious. When the commotion starts she's quick to duck down a hall, avoiding being seen mostly by luck and the darker color of the tunic she's wearing. She makes her way to the last place she saw Obi-Wan, hoping he might still be nearby, or looking for her.
She doesn't notice the elves following after her. Not until one of them grabs her just as she comes upon a small skirmish in the galleria, the distinct hum of a lightsaber distracting her. She lets out a yelp as she's dragged back in the hallway, and a blade is held unceremoniously to her throat. This lasts all of two seconds, however, as she gets her knee up between her and her assailant and kicks out, pushing with the Force to give her a head start. She pushes away from the wall and runs out into the hall again, dodging swords and fleeing dignitaries as she searches for her master. The elves pursue her, more out of personal annoyance now than an actual desire to capture her.
the palace halls
After she has her lightsaber, Rey is emboldened to strike out on her own, to help where needed. It's a weapon that makes it almost too easy when fighting those with knives and swords, though the Red Templars provide more of a challenge. Dodging their strange magic and the fact that they don't seem to feel pain meant just the threat of death wasn't necessarily enough.
So Rey is fighting her way through a hall, when she spots someone else doing much the same. Taking the head off a Red Templar with the sweep of her lightsaber she calls out to them.
"Have you seen anyone in trouble who can't fight?"
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Indeed, he's glad to see it, though the dress is-- Well, it's certainly not built for running in, shall we say? But he isn't looking to try and catch a flash of thigh. Obi-Wan is separated by a bannister, and a fair drop, and a small crowd of heaving bodies, and waving swords, but for a moment, just a moment, he sees her run free of the crowd. She's open, and he certainly hasn't been dealing with these two lightsabers digging into his ribs all evening for nothing.
"Rey!" He shouts, clarion horn, recognition, and greeting all combining in his voice, "Catch!"
The lightsaber arced over the crowd in her direction, shining and lovely. They say, Jedi don't gamble, but that is not the truth. The truth is this: they cheat.
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closed to sabine; cw: death and blood
She is not expecting to find Martel, covered in blood and not breathing. She is not expecting to find her brother, dead among several minor nobles and Freemen and Red Templars.
A Red Templar turns, sees her standing there. He's about to shout when Merrill screams, a cry of agony and of rage. Lightning shoots out from her hands in an arc, hitting the man in the chest and spiraling off to electrocute any other enemies nearby as well. One of their own killed her brother, but Merrill doesn't follow through just yet. She drops to her knees, hands going to haul Martel's lifeless body up to her chest. He feels heavier than he did in life, still recovering from being tortured; it makes her sob, tears falling and mixing with his blood, hands desperately gripping at his clothes.
She has lost another member of her Clan, another member of her family. Martel is gone and Merrill, for the moment, is lost with him.
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Then Merrill's scream. The sight and sound of storm lightning, and the cries from those it strikes. Sabine turns to look, sharply, moving at a run in defense of whatever is causing the Dalishwoman pain.
The cause, grief, not being the kind of thing she can put an axe in, and so it lowers as she steps nearer, expression attentive until she registers the complete picture. The axe drops with a clang as she moves at a rush, crouching down. "Let him breathe," she says, a harsh hand at Martel's shoulder, a gentler one at Merrill's arm. "There will be a healer--" And in rapidfire Orlesian-- "If one of your mage friends would stop setting fire to things--"
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