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𝕜𝕚𝕥 𝕞𝕒𝕣𝕝𝕠𝕨𝕖 ([personal profile] ragweed) wrote in [community profile] faderift2017-08-24 10:59 pm

[OPEN] You've got your reasons / And me, I've got mine

WHO: Kit + OPEN
WHAT: Back from the Korcari Wilds, Kit kicks about town finding trouble.
WHEN: Towards the end of August.
WHERE: The Gallows, Lowtown, Darktown.
NOTES: Will update as they become relevant.


The Korcari Wilds were strange, and the experiences had within them even stranger. Kit still can't completely shake the feeling of persistent dread that has hounded him since that night spent around the Chasind campfire listening to the words spun for him and the rest of his companions by the shaman. Since his return to Kirkwall, it has been easier for him to eschew the company of the friends he's made since arriving, though he knows it's beyond unreasonable to avoid them forever.



I. THE GALLOWS - TRAINING GROUNDS

About a week after his return from the Wilds, Kit rouses himself early enough to get to the training grounds before the sun has decided whether it's ready to drag itself above the horizon or not. There are a handful of dutiful Templars and other Inquisition soldiers at work there already, either engaging in sparring or in warm up exercises. Kit stands out like the sorest of thumbs among all the humans, but he's used to that.

He heads over to a rack of training war axes and examines them, picking them up to test the heft, then hanging them back up again. Truthfully, he's not even sure what he's doing here without an Inquisition scout trainee in need of remedial lessons to attend to; sleep just wouldn't stay with him.

It's a pity he isn't human; he can't even blame nightmares for keeping him awake.



II. KIRKWALL - THE HANGED MAN

It's easier to lose his money than it is for him to keep it, and he's doing a great job of proving that to himself again tonight. Card shark or not, there's always bound to be a night where even your best poker face isn't good enough, and this is one of those nights.

He's seated at a table near the back of the taproom floor surrounded by a number of other dwarves who, judging by the clean cut of their clothes and their absurdly coiffed beards, are likely representatives of the Merchants' Guild. It's not exactly clear when the stakes of this game got quite so high as to include Kit betting his tiny, exquisite carving of Paragon Hrildan, but that's where he's at now.

He sits very still in his chair, examining the hand of cards he holds in one hand while the other keeps a lit cigarette within easy reach of his lips.



III. DARKTOWN

He ends up in Darktown like it's ten years ago and he's in need of a spell of quiet. The darkness, the stink, the distance people give each other in lieu of making trouble, reminds him with a pang of bitter homesickness of Dust Town, and he almost can't conscience how much he misses it for one shitty moment.

There's a single rickety railing that exists to prevent the idle wanderer from tripping over their own feet and careening down into the depths of the channel leading into the city, and that is where Kit stands, smoking a cigarette and watching the small, distant shapes of the barges as they move through the gates.
faithlikeaseed: (pb - looking out)

[personal profile] faithlikeaseed 2017-08-26 04:52 am (UTC)(link)
While Myr can't see the players, he can follow the game well enough by ear--bets called and raised, lacunae of silence where someone must've pushed something into the pot without comment, little spurts of triumph or outrage when the Angel of Death's revealed and money's won and lost. He can't tell exactly how Kit fared by the end of it, but he suspects it isn't well.

Accordingly, he waits for the merchants to be well-departed before he approaches the table, feels out a chair, and takes a seat near his friend.

Still doesn't say anything, though, in part because he's got no idea what to say.
faithlikeaseed: (pb - nuh)

[personal profile] faithlikeaseed 2017-08-26 07:16 pm (UTC)(link)
It's a start.

"Yeah. Think I could use one." Between the nightmares, the feud with Vandelin, the sick unsteady feeling of everything solid in the world slipping out from underneath him--and now this--Myr's long overdue for a drink. "Whatever you're having."

He sweeps a hand over the surface of the table, feeling for puddles of spilled ale before deciding it's safe enough for his sleeves and leaning in to rest his elbows on it.

"What happened out there?" It's not the question he'd meant to lead off with but it's the only one that feels charitable toward Kit. What happened? How did it lead to this?
Edited 2017-08-26 19:47 (UTC)
faithlikeaseed: (pb - welp)

[personal profile] faithlikeaseed 2017-08-27 03:08 am (UTC)(link)
He takes the ale when it's set in front of him, takes a drink of it and the chance to mull over what Kit's given him. Nothing useful, anyway. They're both bitter but at least the ale's got alcohol in it, where the account of the expedition lacks any neat answers to Myr's other questions. A thread to pull, maybe, but no more.

"'Nothing' is quieter than the alternatives." Setting the mug down he laces his fingers around it--briefly, stilling them only a moment before they're wandering the outside of the container, learning its dimensions. "Can't complain about having you back alive. Your leg holding up all right?"

Healing isn't his calling, but he's still got a little professional pride in what of it he can do. And it gives him an excuse to keep the conversation going, keep treading water while he works out ways to ask the more important questions. Like: "Are you holding up all right?"
Edited (clarity edit even though it still looks goofy) 2017-08-27 06:56 (UTC)
faithlikeaseed: (pb - nuh)

[personal profile] faithlikeaseed 2017-08-27 08:24 pm (UTC)(link)
You couldn't run far from your problems in a Circle. Some mages nevertheless made avoidance their primary tactic for dealing with interpersonal strife--but Myr wasn't one of them. It itched at him to leave something unsolved, and patient as he can otherwise be, he's not patient at this.

But he's trying, dimly aware as he is that pushing too far with his friend(?) might break things further. He takes another drink, marshalls his thoughts.

"Forgive me for saying so, but you don't sound all right. Not acting like it, either." His mug gets the full force of the hurt, puzzled frown he won't turn on Kit. "And I don't get--why."
faithlikeaseed: (pb - you're kidding right)

[personal profile] faithlikeaseed 2017-08-28 02:14 am (UTC)(link)
Maker's grace. Vandelin and now Kit-- For a guy who prides himself on getting along with everyone, whatever the circumstances, Myr's sure doing a shit job of it lately with the people who matter. The not-laugh, the tone, catch him right in the chest; he stills, finger resting on the rim of his mug where he'd been tracing the edge of it, round and round.

It's tempting to respond to the tone and not the words, to Kit's absence instead of whatever hurt lay concealed behind it. Tempting, but--

"So we don't talk about it. But I don't give up on people that easy." Meaning: Trying to simply avoid their friendship out of existence isn't going to work.

"You're not dead. Whatever's wrong can still be fixed."
faithlikeaseed: (pb - welp)

[personal profile] faithlikeaseed 2017-08-28 03:26 am (UTC)(link)
"You don't get to fix everything you do wrong."

How well he knows. And yet--

"So what's the point in piling more wrongs on top of it?" Myr demands, frustration breaking through at last. "Fine--some things can't be fixed; Maker knows I'm not getting my eyes back--but isn't that a reason to hold to what you've got?"

He doesn't get it and Kit's not explaining (what does he mean, he's dead?), and that's what's so damned maddening about it. He thought he'd had someone he could rely on in all of this, and found instead another empty space in the fabric of the world. It isn't fair.

Life isn't fair; but of all the unfair lots in life one could have, Myr's had it easy. He breathes out a sigh, pushing his own half-finished drink away from him. "...Yeah." A single beat's pause. "I'm sorry." He'd said he wouldn't talk and he did.

He'll do better at keeping his mouth shut on the way back.
Edited 2017-08-28 03:29 (UTC)
faithlikeaseed: (pb - can't be right)

[personal profile] faithlikeaseed 2017-08-30 06:17 am (UTC)(link)
Uncomfortable as the silence is for someone so accustomed to happy chatter around friends--especially this particular friend--it still affords Myr an opportunity to reflect and rethink what he's said. Certainly he'd done something wrong; certainly he could've been more patient, or said things more kindly--

But the damnable thing is he doesn't know how, no matter what angle he tries to come at the problem from. What was he supposed to say to a man as intent on escaping a problem as a fox gnawing its leg off to be free of a trap?

He doesn't know. And that keeps him quiet as Kit hands him up to the docks, and for a long moment besides once his friend's made an end of speaking.

"I'm just--I'm no good for anyone that way, and if he has to hate me or think I'm a user to not find that out the hard way, then I can live with that."

"Knowing Van," he finally says, words soft and considered, "I think he'd rather you give him the chance to find out the hard way. He always has." There's more he could say--about how Kit couldn't have hurt Van if Van weren't willing to be hurt, about how rare that was--but that feels almost as much of a betrayal of his cousin right now as simply letting Kit walk off unchallenged would be.

So. Best to leave it at that.
faithlikeaseed: (pb - nuh)

[personal profile] faithlikeaseed 2017-08-30 10:57 pm (UTC)(link)
There it is, then.

Myr leans his face against his staff, sending up a silent prayer for understanding as he does. If nothing else he can try not to make this any worse than it is--try not to shut the door completely on the possibility of things going back to what they were. If not for his own sake, then for Van's.

Still. It's damned difficult not to respond out of hurt. "I know where you're at," he echoes, before Kit's gotten too far away to hear. "But friends are harder to find than help, Kit."

He won't follow, won't make this awkward. Better to let it rest for now--even if he still hasn't given up.