Vandelin Emith (
misdirection_hex) wrote in
faderift2017-09-02 12:24 am
Entry tags:
[CLOSED] we make every little thing so hard
WHO: Vandelin and Myrobalan
WHAT: Reconciliation over lunch, or so they hope.
WHEN: Early Kingsway.
WHERE: A place that claims to serve authentic northern food.
NOTES: None at the moment.
WHAT: Reconciliation over lunch, or so they hope.
WHEN: Early Kingsway.
WHERE: A place that claims to serve authentic northern food.
NOTES: None at the moment.
Vandelin has been wondering if perhaps he ought to reevaluate his level of investment in this meeting. Myr had happened to call at a moment of rare vulnerability, or so he wants to think, and he'd leapt at the chance out of weakness that he should be trying to squash. If they happen to end the afternoon on speaking terms again, so much the better, but he'll be just fine if they don't, won't he? It'll give him more time for uninterrupted research. He can make himself even more useful to the Inquisition without the distraction, and then nobody will think he's a weird-looking little joke anymore, and everything will be fine because friends are for losers anyway.
He would really like his cousin to be talking to him again. He knocks on Myr's door with practiced nonchalance.

icon will have to do for "a slightly seasick myr"
It also buys him time to pack his worry over the missing elves away, do his best to put it where it can rest for now. He needs the anxious energy he's got spooled up in it for other things. "--Mmh? Oh. Right. Wouldn't say it's so far along as a study, yet," pause, swallow hard as they hit a rough patch in the water, "but I've been asking the rifter mages about what they do that we can't, and how. 'm thinking, if we get the--principles behind it, 's an avenue for research. Might not amount to anything in the end but it's worth a try."
He's far from being Hasmal's premier spell researcher--he lacked rigor, as Enchanter Belén was fond of saying in her half-fond, half-exasperated way--but if no one else is interested in taking up this green-field opportunity, he'll make it his own.
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"It doesn't have to amount to anything," he says, glad enough for the distraction of the conversation to keep him from looking overboard into the channel. "That's just good to find out for the fun of it. Knowledge for its own sake, you know? I don't think I've even met a rifter yet. Or if I have, I didn't notice. Do they--"
Do they look like everyone else? he'd been about to ask, and he could fucking kick himself for still not remembering any better than to say things like that. He doesn't want Myr to know where that was going. He can still see the looks his cousin gives him when he does. He won't fucking let this be a thing, damn it, he won't.
"--seem willing to cooperate, mostly? They're nice enough?" It's a smooth enough transition that there's only the barest hiccup of a pause there.
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"--you Southern mages got what you deserved--") he's been having. The faint edge of nausea helps, too, burying miseries more abstract beneath the immediate one. He shifts more of his weight to his staff uncomfortably."True. Good way to get to know them, too; you learn a lot about how differently a world can be put together. There's one where they've got ways to fix things--like falling sickness, d'you know? And that without any magic to speak of." The very idea seems like a miracle to him; how much good could something like that do back at home in the alienage?
He's distracted enough he doesn't notice Van's brief hesitation. "Most of the ones I've met've been altogether decent. There's one calling himself 'the Dragon' who comes off as--mm, prickly. Around the edges. Not bad, but not good with people."
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He has to snort with laughter at Myr's description. "That's better than I'd expect for a guy who actually has the stones to call himself 'The Dragon.' Delusions of grandeur aren't a good look." As if Van's really one to talk.
The ferry docks, the journey mercifully short, and he considers--just for a moment--touching Myr's shoulder to help steer him ashore. Remembering their last ill-fated conversation, he doesn't. He would hate nothing more than for anyone to think he needed help like that, and if Myr wants it, he can reach for it.
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Including a little (unintentional) work on magical interactions with that same prickly rifter mage. "'S the name they gave him back home, actually; can't even lay that one at his feet." Humorous as the idea of Sarkan naming himself was, Myr's not the kind to let that sort of mischaracterization stand. Especially not given the thread of decency the fellow has to him. "But it suits, all the same. Armor-scaled and fire-breathing."
Myr's sigh of relief is audible as they come to a stop at last. "...Wonder if that's more tolerable for people who know how to swim if it goes down," he mumbles, half to himself, straightening from his near-hunch on his staff.
He's not too proud to ask for help--not when the consequences of a misstep might mean a tumble into the cold fetid water surrounding them--but he waits patiently for the ferry's other passengers to file off before asking: "Mind lending me your eyes, Van?"
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How common an occurrence parties are likely to be around here, though, particularly parties to which mages are invited, he does not know. But it's amusing to imagine nonetheless.
He does not want to think about the ferry going down, even if it had been just an aside, and he suppresses a shudder. "I wouldn't know," he mutters back. He has no inclination to learn how to swim, either. No matter how practical the knowledge would be now that they're living near the sea.
Alone on the ferry now, he glances back at his cousin, oddly touched by the request for assistance. Myr knows damn well that he would be too proud to ask, were their situations reversed. "Yep," he says, as if it's as mundane a question as 'could you pass the salt,' and rests his hand lightly on Myr's upper arm to keep him close at his side as they step gingerly off the boat.
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It's surprising how little it can take to ease the pain of an argument unforgiven--a word, a touch, a moment's help. Myr favors Van with an unguarded smile once they're both safely on the docks. "Thanks," he says, quiet and earnest as ever.
So far, so good.
As might be expected for a place trying to attract Hightown clientele, the restaurant's about as far from the docks as can be managed, set in one of Lowtown's nicer neighborhoods not far from the stairs ascending to the heights.
The walk there is largely uneventful. It's a foggy, drizzly afternoon and that cuts down somewhat on the pickpocket population; the remainder of the daylight criminals seem disinclined to assault a pair of Inquisition mages at so early an hour. Myr's even confident enough in their safety to try and engage Van in describing the streets to him as they walk.
It isn't that no one has before, but he always likes a second (and third, and fourth) opinion. Everyone's got a different perspective, and he wouldn't mind a few more details to fill in his imaginings of the way to their lunch destination.
A taste "of" the North, the sign proclaims it; the punctuation's dubious but the scents of garlic and cardamom emanating from the place aren't. Somewhat more than a hole in the wall, its Hasmali decor is only slightly shabby, and it sports a neat fenced-in terrace out front that's replete with potted desert plants. (Most of which are sadly overwatered and yellow in the Kirkwall humidity.) The humans and smattering of dwarves seated for lunch are dressed the gamut from Lowtown merchant to Hightown fop--and there are no elves in evidence who aren't waiting tables.
"So are there dormice on the menu?" Myr inquires, once he's taken a deep appreciative breath of the scents roiling out of the kitchen. It certainly smells like home. That's promising.
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"It's the same color," he muses. "Everything around here seems to be all one dingy color, but it looks almost like Hasmal."
So too does the restaurant, in its own way. Van hasn't laid eyes on anything even remotely reminiscent of his home in years, far less recently than Myr has. It's a shoddy attempt at recreating the atmosphere, but it's something, and he's not prepared for the pang of homesickness that ensues--all the worse, too, when those spices from inside hit him square in the face.
"I don't know," he says, after a moment's self-collection, "but I smell honey and poppyseed, so that's promising..." Only then does he catch sight of the sign, and promptly presses his fist to his mouth in an unsuccessful attempt to stifle a laugh. It's only the fact that Myr can't see it that makes him want to hold it back, knowing it wouldn't be so funny if he had to explain it--that there would have been a time when Myr would have been the one to point it out to him, even if his remark on it would have been more charitable than anything Van would say about it, and they could have laughed about it at the same time.
They wouldn't have had to seek out a restaurant promising a taste "of" the North if they'd both stayed there to begin with. But had they not left, they'd never have had the chance to set foot in any kind of restaurant at all.
"C'mon. Let's see if they'll let us in."
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Here, Myr'd been expecting a description of the restaurant itself, and instead Van's found something humorous to distract him. He could be miffed at that, but it's honestly a blessing to hear his cousin laugh openly. So instead, Van's direction gets a look of mute, eyebrow-raised appeal; you've gotta let him in on the joke, here. (Though he's not himself unaware of the idea a joke that's got to be explained loses some of its power, and if Van declines on those grounds...well. He can hardly protest it.)
He won't wait long on any explanation, though, because there's food near at hand and if he'd thought he was ravenous nearly an hour ago in his rooms, well. Now that the nausea of the ferry trip's worn off, he is definitely ready for lunch. "Of course--" they'll let us in, he wants to say and checks his own naive optimism. He can't see what's missing from the place's clientele, but after a few weeks in Kirkwall, Lowtown and High-, he can infer. "--mmh. Right. Well, we are with the Inquisition."
That's got to carry some cachet. He keeps hoping that it does, that it's sufficient to wipe out that mark of prejudice against him as an elf.
He hasn't been right so far.
But he's got to keep trying anyway.
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Surely a place where signage like that is acceptable would make room for a couple of Inquisition agents, pointy-eared or no. Van ensures that his insignia badge is prominently displayed on his robes, checks that Myr's is visible as well, and strides through the gate as if on his way to announce himself as the new owner of the premises.
"Table for two, please," he says, loudly enough that the hostess who has been studiously not looking at them can't possibly pretend not to have heard.
She smiles thinly. "There's quite a wait."
"For a small table?" Van looks around, his gaze lingering pointedly on an empty one that fits the description perfectly. "It's a shame. We'd heard the service here was impressive. My cousin here was saying how he's been meaning to make time to catch up with Knight-Commander Norrington over lunch, but it's fine. There are plenty of establishments nearer the Gallows."
Van has never met Norrington, probably never will, does not particularly care to, and has no idea whether or not Myr actually knows him either (though he has banked before on his cousin's immediate familiarity with every templar in a ten-mile radius wherever they happen to be, and would be entirely unsurprised if Myr were more than passingly acquainted with the man.) But the namedropping has the intended effect, whether because of the title or because the hostess has come to the conclusion that their Inquisition badges are not just for show, and they find themselves seated in short order--at a table near the kitchens, not out front, but a table nonetheless.
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"I would never," he says at length, when he's sure there's no one close enough to hear him over the sounds of the kitchen. "I mean--he's personable enough but I got the feeling, the once we met, that inviting him out to lunch might give him the wrong idea."
Having said that, he clears his throat a little uncomfortably and adds, "That was smooth of you." He's still not easy with it and wouldn't do it himself. But there's no trace of sarcasm in the compliment, for all Myr's discomfort; it was an effective ploy and he's got to admire that.
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"You've been here a matter of weeks, and you already have the Knight-Commander trying to finagle his way into your robes? That's downright impressive even for you, coz." It's been a long time since that once-common endearment snuck into their conversation, even when they were accustomed to seeing each other on a daily basis--even when they could both see.
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"I don't know that's what he wants," he replies, muffled. "But he was so weirdly solicitous about my glyphs I wasn't sure what else to think. Acting like I was the Maker's gift to Thedas for working out such--what did he call it, 'amazingly complex' magic. By modifying a marker glyph."
Sheer bafflement colors the words; he is so confused, Van. Please help.
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The very idea of a knight-commander praising a mage's spellwork to any degree is beyond absurd to Vandelin, like trying to envision a singing dog or a man walking on the ceiling. He's at no less of a loss than Myr is.
"There's no First Enchanter here; maybe now he'll think you're promotion material." He's mostly kidding.
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"But--hell if I know how he's judging complex. Might be he proctored exams now and again like Ser Clarimond and saw people sweating over those weird fucking curves on Neutralization." He drags a hand through the air in idle illustration of that bane of many an aspiring glyphworker. "Hard to draw, complex magic, same thing."
Not that his marker glyphs where anywhere near as unintuitive, thanks, but-- He gives a sputtering laugh at the thought of himself as First Enchanter. "And maybe nugs'll grow wings and fly north in the winter; he's got to be more politically apt than that. He'd promote that qunari apostate that sweet-talked First Enchanter Vivienne into making her a knight-enchanter." There's only the slightest thread of bitterness behind that. He's gotten over it. Mostly.
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It persists throughout Myr's benefit-of-the-doubt explanation, complete with sympathetic hum at the memory of trying and failing and trying and failing to master that absurd-looking set of lines, but this last is too much, and he nearly sputters at the idea. "You're shitting me. This never happened. It can't possibly have." He laughs again, trailing off into total incredulity. "Of all the people in all of Thedas who would never allow that..."
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Just as comforting is how Van's response to the idea of Vivienne unbending that much runs parallel to Myr's own. "It's what she said. I mean, there's no saying she was telling the truth about it; I couldn't see if she had a hilt on her and wasn't about to challenge her to a duel in front of the baths to verify it." Though it would be of a piece with his newfound reputation for picking (mock-)fights with people twice his size.
"But--" A helpless shrug. "We're living in strange times, Van."
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"I am glad that they're not strange enough to have you sparring with qunari, though. I like you better in one piece."
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Not win. He can't lie to himself that much any longer, even in jest. But he could make it through.
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He hasn't asked what's become of Myr's ambitions to knight-enchanterhood. Vandelin knew Philomela as well as any other mage in the tower did. He can guess quite accurately at how it went. His stomach clenches, becomes suddenly inhospitable to the idea of food, and of course it's at that moment that the waiter finally deigns to come and take their order--
"The honeyed dormouse, please." He won't admit to that wave of guilty nausea or its cause. He'll fight it down, and by the time their food arrives, he'll be just fine.
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He breaks off at the sound of the waiter's approach, utterly oblivious to his cousin's discomfort. "The same for me," since it's what they're here for and he's hardly got an option to look at a menu, besides. "And bread salad if you've got it--thanks."
Only once their server's safely away does he return to the previous topic of conversation with: "A dealbreaker, though. You'd never thought about finding a friendly one of them who doesn't follow the Qun and just--grabbing on to those?" ...All right so that's really not a question he should've asked his cousin of all people, but now that they're free of the Circle and it's actually a remote possibility it has been ratcheting around in his head.
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Myr, it seems, has other ideas about what ought to be shared between cousins, and Vandelin stops cold with his drink halfway to his mouth, eyebrows disappearing into his hair.
"Well," he says at length, "now I have." Another moment's pause, as he considers this in far more detail. If there is any small blessing here, it's that Myr can't see the look on his face, though he would chase that thought instantly away if it made itself clearer.
"I've never met one of their men, though. I can assume they're even bigger and musclier and...hornier than the women, but just imagining it doesn't do it enough justice. I'd have to see one of these giant friendly Qun-heretics in person before I could render a judgment."
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"They looked it from the--ah--illustrations I'd seen," Myr admits, lifting his head from contemplation of the table now that he's got control of his expression. "Bigger and broader in all the right dimensions. You'll have to--" tell me all about it, he'd been about to say, but the words stick in his throat for so many reasons. "--let me know if one does put on an appearance. For academic reasons; got to check the veracity of the texts and all that."
Exactly how he plans to do that without being able to see them--well, he'll come up with something. "If nothing else, the conversation'll be interesting, if he's really walked away from the Qun. Always wanted a little more insight into what breaks them out of it."