Entry tags:
[OPEN] A new world hangs outside the window
WHO: Kit + OPEN; starters for Cade and Benedict
WHAT: Just a catchall kind of post for early September.
WHEN: Throughout early September; sometime after Benedict is removed from solitary.
WHERE: Halfway between Lowtown and Darktown; around the Gallows, generally;
NOTES: None yet, will update as needed.
WHAT: Just a catchall kind of post for early September.
WHEN: Throughout early September; sometime after Benedict is removed from solitary.
WHERE: Halfway between Lowtown and Darktown; around the Gallows, generally;
NOTES: None yet, will update as needed.
It's not quite mending broken fences with the people he's most recently pushed away, but Kit has taken some concrete steps towards getting his shit carefully pieced back together after the end of a particularly turbulent previous month.
I. A HOVEL SOMEWHERE BETWEEN LOWTOWN AND DARKTOWN
This is his home turf now:

It's a ramshackle sort of hole in the wall just off one of the too-beaten footpaths leading from Lowtown down, down into the dark; but in the morning, there's still a sliver of light that comes through the window, and that's enough for Kit.
Sharing lodgings with some other Inquisition personnel, while ostensibly the safer option, just doesn't suit him right now. And besides, one can hardly call his existence here lonely. Just about every evening when he comes home, he's got to escort the same blear-eyed drunk out of his dining area; "c'mon, Chuck, we did this yesterday--your place is just down the street a way's, need me to walk you there?" Etc. (Who even knows how the guy keeps getting in.)
Whoever used to make use of this hovel left some of their belongings behind; at present, Kit is setting out old crates of random junk near the street. Already, some of the stuff is being picked through by street kids and other urchins.
II. THE GALLOWS DUNGEON (BENEDICT)
Word reaches him via some avenue that the Tevinter kid has (finally) been removed from solitary confinement and placed in a new prison cell--this one far removed from the magister's. Kit isn't sure how much interaction those two are allowed anymore, and decides that it isn't his mess to sort out or clean up.
The guards don't give him any trouble when he arrives at the dungeons and states the purpose of his visit, but give him straightforward directions on how to reach Benedict's cell. Down the stairs he goes, a freshly lit cigarette tucked into one corner of his mouth, and he wanders down the corridor of cells--some empty, some sporting the odd occupant--until he finds Benedict.
Kit stops just outside the bars and looks in at him appraisingly. "Hey," he says--it's a pretty straight-forward greeting, all things considered.
III. AROUND THE GALLOWS
Whether or not the Scouting Division has staked its claim on specific hours for the purposes of training exercises, Kit has set aside time in the very early morning for taking certain members of the division (i.e., anyone Beleth Ashara has sent his way) through some remedial work. To him, the exercises are fairly basic: fighting stances; weapons and armour maintenance; how best to engage an opponent in close-range combat when one doesn't have the training in close-quarters combat. He'll save reconnaissance and other skills for a time after he's sure his current gaggle of students know enough to keep themselves alive in combat.
Once the training session is over and his students have dispersed, Kit takes a smoke break by the dingy ferry that shuttles Inquisition personnel back and forth between the Gallows and Kirkwall, then heads up to wherever the Other Powers research offices are situated.
[OOC: Please feel free to interact with Kit at any point during this series of events! Want to be part of the remedial training session? Go for it. Want to ambush him for conversation in the mess hall? Ambush away! This would also be an excellent opportunity for him to interact with anyone else who is part of the Other Powers special project.]
IV. LOWTOWN (CADE)
Whomever previously squatted in the hovel Kit has recently begun renting left behind a few belongings that seem too valuable to just toss out like garbage. He gave first dibs to the homeless and the urchins that haunt the roads and alleys near his new place; however, after a handful of days, there are some plates and other bits of crockery left behind that he's got no use for, and evidently no one else in Darktown does, either. Kit won't get much money selling them, but he knows of a place somewhere in Lowtown that will take donations for the poor--or at least, they did so when he was last in Kirkwall, after the Blight.
So that's where he is now, milling around in Lowtown after dropping off his donations (along with what little money he's got left that he can spare). He's ambling away from the front door of the shop when he spots the back of a familiar blonde head, accompanied by some drooping, hunched shoulders that belong to someone who looks so generally defeated by life that Kit finds he recognizes the fellow instantaneously.
He cuts his way neatly through the middling crowd to catch up to him. "Cade, right?" he starts, coming into his line of sight, and offers him an easy-going grin. "How's it going with you, salroka?"
no subject
Still, in hearing Simon's words, he's quick to seize on an opportunity. He shrugs. "If he's got to stay here," he replies, "I see a lot more harm done in treating him like an enemy, than in taking the chance to see if he could be a friend instead."
no subject
He feels ever so slightly as if he's been tricked here, but he can't articulate why and opts not to try. If Kit wants to negotiate, Simon will meet him halfway. There's no harm in it, when anything they agree on is going to remain hypothetical anyway. Neither of them has any power over the situation one way or another.
"Listen, it's obvious that you feel awfully strongly about this. You must have seen something in him that nobody else has, but for the life of me I don't know why you're so keen to take it at face value. You don't strike me as a gullible man."
no subject
Man, this guy--
"I'm pretty sure I can take him," is all he says, neutral and to the point. It's a hard statement to argue with, too; down in the Deep Roads, he's probably seen plenty of shit far more intimidating than a Tevinter mage with a pissy attitude.
This is about as much of this conversation as he's willing to tolerate now. He raises his eyebrows. "Are we done here?"
no subject
"Sure," he says. "You have fun with that, then."