faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] faderift2017-09-10 11:10 pm

THE SEAS SHALL RISE & DEVOUR, Part I

WHO: Any Inquisition members + all rifters
WHAT: A semi-involuntary tropical island vacation
WHEN: Kingsway 20 onward
WHERE: The sea and an island east of Rivain
NOTES: OOC post.


I. THE JOURNEY

Two ships depart from Kirkwall on the morning tide, sturdy vessels crewed by veteran sailors--but a mere skeleton crew, as it turns out, or so a few of them would have you believe. They're prone to assigning tasks to anyone who happens not to look busy, shoving ropes into hands without a care for station or experience, barking out instructions and expecting to be obeyed. With plenty of work to do the journey seems quick, and besides the unexpected chores it's otherwise smooth sailing through the Waking Sea. Some claim to've spotted the Windline Marcher one night, but it could just as easily have been clouds on the horizon, and that's it for excitement until the ships round the island of Brandel's Reach and out into open ocean, the ever-present coastline finally falling away behind.

The sky is bigger out there and the waves are too, especially when a storm strikes a few days out, dark clouds and driving rain sending any inexperienced sailors below decks to wait it out. The worst of it being the pitch of the ship rolling up and crashing down the massive waves, and the way the hold fills with the stench of people being sick. But the next morning dawns calm and clear and with no lasting damage done.

The group is bound for a desert island, drawn on maps with a big deep cove like a bite chomped out the side it, and a narrow channel through the surrounding reefs to reach it. That's the only moment of true tension on the voyage: as soundings are taken every few feet and the helmsmen adjust and readjust in response, carefully threading the needle to avoid running aground on ship-killing banks of sharp coral.

Both ships make it, and anchor offshore in the bay in the sheltering lee of a cliff, safe from future storms. The first party ashore reports back that Qunari are present in the area, but while they've displayed a palpable wariness, hostility does not seem their aim today, and they retreat back up to the hills above the beach as Inquisition forces arrive. Anyone able-bodied is tasked with assisting in unloading, and those less hale with helping the quartermaster's assistants track the process to make sure nothing goes astray between hold and shore.

Camp is to be a collection of tents: large ones beneath which makeshift facilities for cooking, eating, and working are set up, and many small ones designed to hold 2-4 Inquisition agents. They're still hammering stakes into the sand and tying off ropes to the sturdier palms when a shout goes up, though anyone present who possesses an anchor shard will not need to be told: a rift has opened nearby, a couple hundred yards out into the bay, a knot of shapes splashing about it. Better hope the rifters can swim.

II. ARRIVAL

Rifters

You were asleep--deeply or fitfully, for the last time or just resting your eyes for a moment-- and then you were not. And wherever you were was not, anymore, replaced by nothing but the sensation of falling, tumbling into endless, bottomless nothing. If this were still a dream, you would wake before you hit the ground. You can't die in a dream, they say. In some worlds.

In this world, when the afterimage left by a flare of too-bright, greenish light fades, you will find yourself at sea. Not metaphorically (though perhaps that too) but literally: dropped into what is unmistakably the ocean, from the salt in your mouth and the incessant slosh of waves into your face, the squawk of gulls circling overhead. You had better start treading water.

Thankfully, if you can keep your head above the waves long enough to make a quick inspection, it turns out that land is in sight, only a few hundred yards off. Unfortunately, between you and it is a strange slash of greenish light. It sticks up out of the water but seems to continue beneath as well, turning the otherwise-turquoise waters the same pale greenish shade of a man gone seasick. The cluster of demons emerging from the rift are tall, spindly stick-things with too many eyes who flail about like stickbugs dropped in pond, but use the long reach of their arms to attack. Some are hunched and hooded with no eyes at all, their shrouds sodden and draped in seaweed. Others are mere wisps of greenish light that float easily over the surface. While you might get the impression they are as surprised as you to find themselves in the drink, any humor that might bring is probably outweighed by how angry it seems to make them.

If that were not enough to contend with, there is also the narrow splinter of light the same sickly green as whatever brought you here that now glows out of the palm of your left hand. It aches, a bone-deep pain that gnaws even through all the distractions. But there is some good news: from the beach over yonder boats are launching. Perhaps they'll save you.

Rescue

As if rescuing rifters from drowning and demons weren't hard enough work, all the commotion in the water inevitably draws the attention of the local predators. But what arrives isn't the usual eel or ray or even a shark: it's something much bigger and much...redder?

Slinking through the water comes the flash of a fin and the glint of a scaly back, so quick and sinuous it's hard to say how many of the sea serpents there are. As wide around as the circle of a man's arms, with snapping jaws lined with an unnatural number of curving teeth, but what should be smooth snakey curves are instead jagged with the jut of brilliant red crystals that catch the light and make the sea seem to be already splattered with blood. They're studded all over its body, making any even glancing blow carry twice the danger: there's not just the stunning force of the strike to worry about or the possibility of being coiled in a crushing grip, but also being sliced and gored by red lyrium.

And the serpents aren't alone. While all eyes are on the churning water and the incredible sight of demons battling it out with sea monsters (because everything in that water is fair game to the beasts, not just the Inquisition), one sailor is suddenly plucked out his boat and carried screaming down into the depths by a great, crystal-encrusted tentacle. Cleansing runes are effective, but the monsters are canny enough to avoid capture, falling back into deeper water before attacking again. The arrival of a red lyrium-tainted kraken is just about the final straw for the ship's crew, and after seeing the monsters come dangerously close to cleverly flipping one of the longboats, they insist that the Inquisition row back for shore.

If flight is hard to stomach, consider it a tactical retreat: in shallower water the great bulks of the monsters become a liability, thrashing about among the rocks as they try to give chase. Escape back to the beach is possible, and surely the safer course, but it may be possible to lure one of the sea serpents into a tide pool or to beach itself up on the sands. The rest continue to prowl the bay, visible circling the ships at anchor and making any return impossible for the time being.

III. STRANDED

Once everyone is safely on land and out of the monsters' reach—after any wounds have been seen to, with particular attention given to any that may have been exposed to red lyrium—it's obvious that there's no way to leave for the time being. There isn't much to do but to try to make the most of things and try to accomplish what you came here for.

Some of the team will be tasked with continuing to set up camp. Now that the stay might be longer than a single night, it needs to be a little sturdier. The beach and cove are protected from harsh winds and exposure by a half-circle of rocky cliffs, and the Qunari communicate in grunts and one-word answers that large predators make sleeping in the jungle itself a bad idea. They've only been here a few days (that much can be gleaned despite their reticence), but some of the untamed jungle has been cut through to make clear paths to fresh water and fruit sources.

Penetrating the rest of the island is slow, difficult work—though magic may make it easier. The goal is near the top of the formerly volcanic peak in the island's center, but hacking through the growth to create a path may abruptly become a waste of time when it gives way to a steep drop-off or an equally steep incline and forces everyone to double back and try another route. If there was ever a clear road to the top, it's gone now, grown over during centuries of abandonment. But there are signs of past habitation: the lower portions of the island are spotted with crumbling ruins, chunks of moss-coated wall rising out of the forest floor, the occasional pillar looming up amongst the trees. Some have architecture and faded murals that are distinctly elven. Others, more recent, are clearly human, including a statue of Andraste in the center of a clearing. Others are harder to identify.

The predators the Qunari were trying to warn everyone about turn out to be real--they're large, jet-black cats about the size of a height of a mabari but longer, with short manes, near-scaley skin, and horns almost like the Qunari's. And before anyone gets any ideas about keeping one, they're fiercely territorial—always likely to try to eat your face, but doubly so if you come near their adorable kittens. Feeding them may buy a moment or two for escape, but nothing is going to win them over.
iceblade: (13)

[personal profile] iceblade 2017-09-15 06:53 pm (UTC)(link)
"Right. Time to be a trendsetter!" Pain matters less to Skadi than the fact that she doesn't want to somehow make the shard worse; can interacting with rifts and the like do that? It's not something she's wanted to discover, but there's not much choice. So, she directs her palm at the rift and braces herself for when the light in her palm flares, connecting with the tear in the Veil.
mactears: (loghain)

[personal profile] mactears 2017-09-15 08:23 pm (UTC)(link)
He makes a sound that might be a laugh, but doesn't comment further. Not on that, at any rate--or anything, for quite some time. If he isn't content, then he at least has no real objection to standing on the periphery of the activity next to Teren while watching the activity of the camp; he's already done his part to get tents set up and water barrels situated, to help coordinate the posting of the guard, and other tasks. Dealing with the Qunari he leaves to others with more diplomatic skills than he can ever hope to possess. In his experience, he is most useful in diplomatic scenarios by being entirely absent from them.

When his hard tack is gone and the dregs of his tea are all that remains, he dumps it out into the brush and then starts to return to the camp. "Best not stay out here too late," he tells her as he walks past her, meeting her eyes.
crowncitizen: (I see it coming from the edge of the roo)

[personal profile] crowncitizen 2017-09-15 11:06 pm (UTC)(link)
"Maybe they didn't carve a path to where we wanna go. Which, I'm really hoping isn't that volcano I heard about."

Reports said it's inactive, but man, he's still not terribly keen on seeing it, all the same. "I guess there's something shiny on the island? Must be something here worth looking for. Finding out's half the fun, right?" But it wouldn't be Prompto if he didn't try and instill some optimism into the whole thing.
crowncitizen: (All the sadness rollin' 'round my head)

[personal profile] crowncitizen 2017-09-15 11:06 pm (UTC)(link)
Little is better at cheering up a person than a friendly dog. Prompto lifts his head, smiling as he reaches over and gives the canine a scratch behind the ears.

Inessa gets a small smile for her words, even if it doesn't quite reach his eyes. "Ah, yeah. That was something, huh? Even the sea creatures aren't safe from that red lyrium stuff. Think it ate a shipful of it at some point?"
crowncitizen: (Put my heart on my chest)

[personal profile] crowncitizen 2017-09-15 11:06 pm (UTC)(link)
Saoirse, at least, is familiar enough to Prompto to get him to raise his head. He offers her a weak smile, trying to keep up that cheerful facade even when it's clear he's anything but.

"Ah, not too much. Just some bumps and bruises. You know, the usual stuff when you get a sea monster coming at ya." Oh, but it's always so much worse than that, isn't it? Ignis certainly suffered from much worse than a bruise, and nothing could have been done for him. "What about you? I hope you weren't caught up in all that."
doneisdone: (confused)

[personal profile] doneisdone 2017-09-15 11:27 pm (UTC)(link)
The silent companionship is a welcome relief after all the talk and bustle (and horror) of the day, and Teren finds that she's calmed considerably by the time Loghain finishes his tea. Hers goes mostly forgotten, but periodically she'll see it and pick it up, taking a sip regardless of its temperature

She thinks nothing of Loghain taking his leave, but pauses when he meets her eyes, startled by ...she doesn't know. His directness? She's taken off her guard for a strange moment, and then averts her own, her brow knitting in sudden irritation. "Of course," she mutters, and stalks away.
kartereo: (Default)

[personal profile] kartereo 2017-09-16 12:17 am (UTC)(link)
Waver was not surprised that the Medicine Seller had what he was after. In truth, Waver wondered what the man didn't have in his pack, and what a short list that might be.

He took the set very carefully. This was something to treat with utmost care and respect, in no small part because there was no replacing it if something happened. (Never mind the suspicion that the Medicine Seller, one angry, was not someone to be messed with.)

"I'll give it back at the end of the day. I just want to get some better color detail in reproductions of the murals out there, and...you seemed like the best bet for having art supplies, honestly."
circleprodigy: (pensive)

[personal profile] circleprodigy 2017-09-16 12:45 am (UTC)(link)
Garahel rumbles contentedly at the scratching, nuzzling Prompto in response. Inessa sits on a piece of driftwood, brushing the sand off her boots. "Quite possibly, along with the others. The thought of it spreading already keeps me up at night. I can see those fears are well-founded."

She sighs and rubs the back of her neck. "At least we know the Cleansing runes work as exceptionally against them as they do the Red Templars. I'll press to have more made and distributed."
iceblade: (15)

A

[personal profile] iceblade 2017-09-16 12:54 am (UTC)(link)
Skadi manages to head over at some point, looking winded but still grinning. How can she not be, after such an epic battle? And if she's going to seek out healing, it might as well be from another Avvar, with methods she's familiar with and a proper relationship to the gods. Entering the tent, Skadi plops down where she can, trying not to make a mess in the process.

"Eh, I've just got a few marks here and there. I don't think any of that red shite got in me; you'd notice right off, wouldn't you?

...had to use the damn shard, too." She glances down at her palm and frowns warily at the glow. "Does it look any different, to your eyes? I've tried not to use it, not sure what it'll do to me." While aware that rifters and others are managing with their own marks, it's still unknown magic, the long-term effects of which are yet to be seen. It'll likely never sit well with her."
theexile: (Well...)

[personal profile] theexile 2017-09-16 01:01 am (UTC)(link)
"I would know if it it was in you."

At least from what she'd been gathering that was rather obvious. It apparently was quite the dramatic thing which helped her know what to look for. Kattrin smiled at the woman then sat before her to look at her shard first. Luckily she'd seen it once already so at least she could compare it to that time.

"I notice no changes with it." She frowned though but only because this strange magic was something she disliked. It was just...so hard to understand. With a shake of her head, she murmured a soft prayer before directing glowing hands to the woman to treat the minor things she had.
mactears: (loghain | shadowed)

[personal profile] mactears 2017-09-16 01:36 am (UTC)(link)
The shift in her demeanour gives Loghain a moment's pause, and he frowns, wondering whether it was something he... didn't say? But before he can sort out what the trouble is, Teren is stalking away from him like a peeved cat. He watches her go in subdued confusion, then shakes his head and returns to the camp.
mactears: (loghain | close-up)

[personal profile] mactears 2017-09-16 01:47 am (UTC)(link)
"Loghain Mac Tir," he calls back to her, already a sodden mess, and chooses to hope that the name won't mean anything to her just yet. "Take the oars--" What he'll be doing is readily apparent as he makes his way to the prow with his sword in hand.

Their other companions seem to have the rifters well in hand by the time their boat catches up to the rest of the seafaring party, but the serpents still coil and thrash through the waves, fuelled by an insatiable hunger to feed and feed. When one catches sight of him standing at the prow and rears its corrupted head out of the water, Loghain throws his sword up to deflect a strike from its maw, sending it writhing back into the water, stunned.
sunshinethroughgrey: (Hawke Determination)

[personal profile] sunshinethroughgrey 2017-09-16 02:27 am (UTC)(link)
Bethany puts one hand on Garahel's head, smiling softly, before she nodded at Inessa.

"Then let's do this."

She stepped forward, her staff blazing, her gaze sharp as she prepares her first ice spell.
paladingus: (calling bullshit)

[personal profile] paladingus 2017-09-16 02:58 am (UTC)(link)
"I can swim," he shoots back, though--good fucking luck with that under those circumstances, Simon.

"What's gotten into you? You've never been a craven before." It's a stronger word than he means to use, but he doesn't have time to think of a way to temper it. "Since when do you ever run from your duty?"

Title or no title, sword or no sword, he's never actually stopped thinking of Cade as a templar. The fact that he isn't anymore is a mere technicality in Simon's mind.
circleprodigy: (badass)

[personal profile] circleprodigy 2017-09-16 03:07 am (UTC)(link)
"Following your lead, Warden Bethany." Inessa renews their barrier out of habit, then joins Bethany in creating ice. Garahel stands guard, ready to act if anything threatening comes within range.
iceblade: (12)

[personal profile] iceblade 2017-09-16 03:08 am (UTC)(link)
Kattrin's news on both fronts relaxes Skadi a fair bit, and the healing energy soothes the rest. She smiles warmly, grateful. "My thanks, for all of that. I've never been on one of these missions; it's exciting, but I don't know what to expect, all the same. How're you holding up?"

Even if she hadn't been injured enough to warrant a trip to the tent, Skadi would have checked in sooner or later. The healer has a calm way about her and a good heart, both reasons not to regret her company.
theexile: (Liking you)

[personal profile] theexile 2017-09-16 03:17 am (UTC)(link)
"It has been tiring but I have managed." Once Skadi was healed she offered her some water and a piece of dried meat. The warrior needed to keep up her energy and Kattrin could help with that.

"I am not one of use for fighting so I waited here. I am glad you returned well."
paladingus: (your modern technology baffles me)

[personal profile] paladingus 2017-09-16 03:19 am (UTC)(link)
He wonders at her phrasing for a while, mystified by the implication that she knows of anything that exists beyond Thedas, when the continent's greatest explorers and cartographers still consider its borders the be-all and end-all. It isn't that he's unfamiliar with the concept of rifters; after all this time, not even Simon could remain oblivious to it, but his mind only settles on that too-obvious explanation after several seconds of puzzlement.

"If anyone's ever found out what lies beyond the Amaranthine sea, I don't think they've lived to tell the tale," he says. "But you come from further than that, don't you? Beyond the Fade itself."
onlyhymns: (ABORT ABORT)

[personal profile] onlyhymns 2017-09-16 03:22 am (UTC)(link)
Cade stops dead, looking like Simon just slapped him; and even if he had, nothing could hurt him more than what just happened. It cuts right through Cade's roiling, animalistic fear, and reaffirms everything he was starting to hope couldn't be true.
He has no sword, no armor, no hope of defeating or even injuring any of the creatures swarming the ship, and it strikes him all at once how desperately afraid he is. First-Enchanter-Orsino-just-built-a-golem-out-of-corpses-and-the-head-is-attacking-us-separately afraid.

At a total loss for words, Cade just stands there, letting Simon walk away if he wants.
fireandsmoke: (Thoughtful)

[personal profile] fireandsmoke 2017-09-16 03:31 am (UTC)(link)
Generous. Christine is certainly one of the first to describe the Dragon's behavior in such a way, as he comes off as rather... imposing and haughty despite his slim frame, to say the least. But he's not going to bank on any recipients of his help to be quite so gracious in extending thanks or praise. He is starting to grow accustomed to the distrust and wariness that the very presence of rifters and foreign magic sow in Thedosians.

Well, if all else fails and one of his 'patients' fall to a senseless panic at the sight of rifter magic, there is always the sleeping draught. No, he's not beyond totally drugging up those under his care if he feels it is for their (and his) own good. He turns and looks off towards the boat, scanning and assessing each of their harried faces for any sign of familiarity and spotting none. No surprise.

"You lead," he demands more than he suggests. "I'm perennially aware that there are many who shrink away from the sight of rifters. Surely your initial presence would reassure them."
shotgunsakimbo: (where we used to meet)

Re: II

[personal profile] shotgunsakimbo 2017-09-16 04:45 am (UTC)(link)
Despite, or maybe because of the danger of the situation, floating amidst sea monsters and strange green energy, that draws a startled laugh out of Reaper. His mask design still gets the responses he had been going for, even if it's not helping in this case. He kicks forwards to grab the rope, and swim closer to the boat.

"Not a demon. Promise." He's trying to at least sound a bit reassuring when he answers.
shotgunsakimbo: (right over my head)

[personal profile] shotgunsakimbo 2017-09-16 05:41 am (UTC)(link)
Trying to seize the opportunity with the serpent gone, Reaper quickly swims closer, reaching out to both take the offered hand and then grip the side of the boat.

The mask certainly hides the incredulous look, but not the tone of voice. "You're trying to fight them?"
wardeneructate: (From behind)

[personal profile] wardeneructate 2017-09-16 05:44 am (UTC)(link)
For how small he was, he was seriously strong. He hauled the man with the weird mask into the boat then looked at the woman he was with. "Get us going! I'm slashing what comes our way!"

And with that he turned back to the waters, trying to stay as steady as he could. He figured Teren could be the one to talk to the Rifter. Seemed a good enough thing for him.
shotgunsakimbo: (i can barely feel anymore)

[personal profile] shotgunsakimbo 2017-09-16 07:40 am (UTC)(link)
"That explains what else was in the water besides the sea monsters." Reaper nods his thanks as he takes the flash and takes a drink, mulling over the information Araceli's giving him.

He tries not to clench his hand at the mention of the shard, a pang of pain just to remind him that it's there. "And good to know. And I'm guessing the rifts only like to work the one direction then?"
iceblade: (11)

[personal profile] iceblade 2017-09-16 02:01 pm (UTC)(link)
Offering a smile of thanks, Skadi eagerly downs some water before munching at the dried meat. Her appetite is rarely anything other than enthusiastic, especially after a battle such as the one she just experienced.

"I almost didn't, those damned tentacles kept trying to knock me overboard and I don't swim. But between the shard and the gifts the gods gave me, enough were affected to make a getaway happen. It made me wish I could take down the lot of them, see if I could gain another legend-mark. Skadi, Kraken-slayer?"

She chuckles, wishing more Avvar could have seen them just so they'd know she wasn't making it up.

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