Inessa Surana || Inessa Serra (
circleprodigy) wrote in
faderift2017-10-08 02:27 pm
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Return to the Blackmarsh
WHO: Inessa, Anders, Kain, Myr, Melys, Loghain
WHAT: Searching for the orb of the First and dealing with Veil issues.
WHEN: Mid to later October
WHERE: The Blackmarsh
NOTES: Sign-ups here.
As for content mention, violence and references to Awakening.
WHAT: Searching for the orb of the First and dealing with Veil issues.
WHEN: Mid to later October
WHERE: The Blackmarsh
NOTES: Sign-ups here.
As for content mention, violence and references to Awakening.

Like the Fallow Mire, only worse
Even at the very edge of the territory, it's not difficult to see that the Blackmarsh lives up to its name and reputation. The abandoned marshland has an oppressive, watchful air to it even as no birds or crickets or other creatures can be heard. It's utterly silent save for the light drizzling, and the dim light reveals little more than twisted trees with twisted branches framing a path leading inward. At the edge is a rickety old sign:
Beware! The Blackmarsh is haunted!
Inessa, spotting it, sighs and straightens. She gestures for Garahel to head for Myr. Until this mission is over, the mabari is not to leave his side at any time. Then she turns to Anders, her gaze sympathetic as she doesn't envy him visiting the area a second time. "You're the veteran, here. If you can recall where you last saw the orb, we'll follow your lead."
Glancing back at the others, she nods. "Let's try to stay close together, if we can. There's no telling what might have taken residence further inside."
[One thread here, please.]
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"We got a dog now, welcome to proper Ferelden."
We, because like fuck is she letting him out of sights here. Surrounded by ghosts, an Orlesian, Anders, and their boss (she's not looking at Loghain, can't make herself look at Loghain); he's the safest, sanest option.
It's a swamp. You go by the buddy system, that way someone can at least point to the patch of mud you up and vanished into.
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"Let's try to leave markers, so we don't wind up going in circles like my group did last time." To that end, he's got a sack he's been filling with small rocks as they've traveled and he offers it out. "Everyone save Myrobalan take some, drop them on solid ground as we walk, but don't double up too much. We want to keep an eye out for ruined walls somewhere in the south-east portion of the marsh, but they may have sunk the rest of the way. We killed the demon that was holding it together."
He takes a step forward and stops again, turning to look at the whole group. "Do not, under any circumstances, pick up bones you find here. Jonas thought it was a brilliant idea, and that's the story of how we had to fight against a skeletal dragon."
ok but myr's not gonna be able to see any patch of mud melys vanishes into, rip melys
Joking's a distraction from having to think too hard about who they're here with (or why he's conspicuously excluded from helping with the markers, or why Inessa's set Garahel on him for his own protection). "Any danger with spells here we ought to know about?" he asks of Anders, before adding in an aside to Garahel, "You heard that bit about the bones, right?"
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The rift and the orb
When the echo of what happened fades, the rift crackles and flares to life. Green tendrils shoot forth, touching down...and demons form. At least two are large, hulking pride demons, their heavy tread causing the ground to tremble and their deep laughter sending chills up Inessa's spine. Quickly, she casts Barrier over everyone near her then sets a Misdirection Hex on the nearest one.
"Shardbearers, use the rift to stun them! Quickly!"
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There aren't words to put to it. There's not a whole lot of thought, save that as she untwists herself up to get an eyeful of — of fuck, what the fuck is that —
It occurs to her, distantly, that no one's ever much explained how this ought to go. A desperate look shot between Anders (don't think about it too hard), Inessa, Kain.
"Right," She croaks, and it doesn't take a mind-reader to recognize the pictures behind the swamp reflections of her eyes, instinct screaming that now would be a good time to get out of here.
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He's about to try to quip, ask something about why pride demons are the largest, say something about egos tromping around, and then he catches Melys' look and the lack of her holding up her hand. She might not have done this before, there's a chance no one's explained it.
There's also a chance they have and if he says something she'll call him an ass, but really, he can't get lower in her opinion. He might as well try.
"Hand, or wherever the shard is, like this toward the center of the rift," he says, holding his hand up and pointing it palm-first at the rift. "It'll react." Then he's turning and casting arcane prison on the other pride demon, hoping to slow it in its tracks. Two at once is a lot for any party to take on.
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Especially not when that familiar sharp burning ache hits him. He clenches his hand into a fist, initially wanting to leave the task to another, but... no, not when Melys is so overwhelmed. Maker damn it. He knows he has to help.
He removes the glove, revealing the glowing green in his palm. "Like this!" Kain holds his hand up, planting his feet on the ground in a defensive, steady stance. As he holds the hand up, the shard starts reacting with the rift, the green energy bursting from his hand toward the rift.
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Heard u liked rifts so we put a rift by ur rift
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Miscellaneous exploration
Queen of the Blackmarsh (Kain, and anyone else)
"The Queen of the Blackmarsh...." She murmurs to herself while striding forward, resting a small hand against the sizeable skull. Glancing back as she hears footsteps, Inessa smiles. "I couldn't get you a dragonslaying for this mission, but I thought you'd want to see this, all the same."
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"Oi," She imitates, in a growl that might be more thunderous if it wasn't coming from, you know, her. Evidently this is what dragons sound like. "I'm the Queen of the bloody Blackmarsh, don't you go touching my crown,"
Get it. Because the crown. Of her skull. Melys' hand flaps open and shut, like she'd be puppeting the bones if she could. An appraising glance between the group. Is anyone laughing. Is anyone laughing?
No one appreciates her. A huff, as she stands and steps back. Whatever. It was hilarious.
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"I'd laugh if the bones hadn't already come back to life once," he says dryly. "Why are you touching it, Inessa? Do you know what's extremely hard to re-kill? Bones. That thing was a menace. Swords tink off it, it doesn't burn, arrows are almost useless, ice is almost useless, if we'd not had Velanna's vines with my healing Thedas would have a very different shape right now."
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Amaranthine epilogue
Or get souvenirs, whichever.
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Glancing up, she offers a tired smile for whoever approaches. "Come, join me. It's been quite a mission, and your feet must be as sore as mine. Give them a rest for a bit." A weary Garahel, curled up at her feet, looks up and wags his tail hopefully. He was a good boy during the mission, right?
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But life tends to drag him to places he doesn't want to go, for some reason. Anders shoots Garahel a tired smile as he settles in.
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She takes a sip, then sighs. "I can't imagine it was easy, seeing yourself in a Fade-vision, among all the other pleasant features of the area. It wasn't even your project, but you put yourself on the line to assist. I appreciate it, Anders."
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Closed to Myr
"You two made a good team, today."
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He starts as Garahel's head lands in his lap, raising his head sharply to fix Inessa's direction with a look both faintly resentful and disoriented. Weary neutrality replaces it once he's had a moment to collect himself. "Thank you, Warden Serra." The gratitude's mechanical, not heartfelt. "I wish only I could have done more," like not panic.
Almost by itself, his hand settles on Garahel's head. You two made a good team, well, a mabari's clearly worth a mage by himself, but Myr won't give voice to that thought.
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Closed to Myr
"Would you mind it if another Northerner sought so soak up warmth over here? I've brought tribute in the form of ale that's not technically awful."
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Anything he'd say in this situation would be wrong for both of them and I don't mind would be a lie. He's just enough left in him to manage a simulacrum of decency without words.
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"Glyph patterns? Or something else? I used to draw cats in the margins of Circle books." Granted, the cats were great cats, and they were generally eating Templars, but details, details.
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[cw for blood and animal injury] open to whomever
It becomes immediately clear that the sack is not a sack at all, but a dense blanket. Wrapped up inside of it is a wounded dog that looks to be as much wolf as mabari; it's thick, grey scruff is matted with blood, and teeth mark lacerations are plainly clear in other places on its body. The intelligent animal seems to realize that it is no longer in danger, however, and so lays still on the rug as Loghain rummages through his saddle back in search of salves and ointments.
"There we are, my girl," comes the low, reassuring timbre of his voice. The female mabari mutt watches him cautiously, too winded and exhausted to be curious or defensive over what he's doing. At last she just closes her eyes and lets out a winded whine.
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Lifting her head, the elven Warden looks up to Loghain. "Where did you find her?"
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"Careful, fellow," Loghain bids Garahel with a quick glance, respecting the animal's intelligence, then grimaces at Inessa. "Some drunken lout downstairs talked about betting on a wolfdog in a dogfight across town. I showed up and found her like this." He does not elaborate regarding by what means he wrested the animal out from under the control of her previous master; like as all, his bloodied knuckles might have something to say about it.
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I don't know why my tracking keeps failing for this whole log...
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