Entry tags:
[closed AND open??] I'm not sick, but I'm not well
WHO: Cade & you, starters for specific people
WHAT: He's back from Rivain and doing terribly!
WHEN: Harvestmere
WHERE: Kirkwall
NOTES: the usual Cade stuff, there's always a chance it'll come up
WHAT: He's back from Rivain and doing terribly!
WHEN: Harvestmere
WHERE: Kirkwall
NOTES: the usual Cade stuff, there's always a chance it'll come up
I. Gwen's Household
He hadn't had time to begin training before the mission to Rivain, so Cade has only recently become a frequent visitor to Casa Vauquelin. He doesn't quite understand her relationship to Wren, but Cade wasn't raised in a barn and knows how to enter a person's home without making a nuisance of himself, so he always knocks and waits to be let in before he'll proceed to the room where Wren will be waiting.
Whomever opens the door gets to deal with him. This happens several times a week.
II. Wren
Cade is easily upset and even whiny on his worst days, but when he's training, he's all business. There's been a nervous energy underlying his every motion, which might be chalked up to just who he is, but also may be a result of just how incredibly tits-up things went on the mission to Rivain. Each session he does exactly what's expected of him, but something about his demeanor indicates he's about to reach a breaking point. It might be bad.
III. Simon
The worst part about not being a Templar anymore is the continued addiction to lyrium, which Cade has learned pretty quickly he can't ignore. Every week he meets with Simon to procure their allotted dosage, and though he doesn't need an escort, having a friend-- is Simon his friend??-- nearby at least makes the process a little more bearable.
It's still degrading as all get out, but Simon is big and blocks Cade's view of most people who might cast him judging glances, so that's a blessing.
"The Commander started going off lyrium," he murmurs to Simon as the line inches forward, "he didn't die from it." ...wait, where is the Commander again? "...I think."
IV. Beleth
Cade couldn't have left the ship any faster when they got back, and if Beleth hadn't seen him leave someone might have thought he'd fallen overboard in transit. He vanished for several days, but has reappeared with a knock at her office door.
V. Open
Feeling that the Inquisition army barracks would be more secure (and cheaper) than staying in an inn forever, Cade has moved his limited belongings in to stay with the assortment of soldiers and scouts from the area. Surprisingly, it's been a nice way to start over; he never talks, so he might as well be a new intake, which means nobody knows his history. He's just some guy, and that's exactly the way he prefers it: blended into the mass, forgettable, forgotten. Invisible.
He can often be found practicing archery with the soldiers, or helping out down at the docks, or reading in a pub, now that it's gotten too chilly to do so outside.

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"Since you have a bow with you as well, you can borrow some of my poisons, if you'd like. This one is a poisonous cloud--tell me if you use it, so I'll know to dodge it--and this one contaminates the enemy's blood, so that when they die, they burst into a poisonous cloud. And this one is just a regular poison." She takes out a little unmarked vial, a calm smile on her face. "Obviously, these aren't for hunting. But they'll be sure to stop bandits."
It should be noted that she hadn't grabbed any of this when she left with Cade. These are just the kind of things that she keeps on her person.
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"I think... regular arrows will do."
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She gives a shrug at Cade's declination, and stores them away, for now. No need to get them out unless they run into anything that needs it. The silence that follows their climb is comfortable, companionable. Cade's always been good about that--not making the silence awkward, or filling it up with nonsense.
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He shudders, but at least it's a regular, bug-hating shudder and not the kind that comes laced with a flashback or other reminder of actual trauma.
They've walked for a bit when Cade pauses, gesturing to the ground to point out a small set of hoofprints. Looks like they're going the right direction.
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When Cade pauses, Beleth turns to him, and then to the ground that he gestures at. She squints at it, then the direction they're headed in, and gives a short nod, heading in the direction indicated. After a few moments, however, she turns, and whispers to Cade.
"...Do you ever talk to other people about me?"
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"I don't mind you talking about me with other people, I trust that you won't say anything rude. I was asking because I've had people come and talk about you--Nothing bad, I promise." She adds that quickly, in case Cade doesn't trust her. "Simon asked me how you were doing, Cyril mentioned that he gave you a puzzlebox. It was just idle conversation, but it made me wonder if people bring me up to you as often."
Of course, Beleth does actually talk to people, which might explain the difference.
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"I... no, not. Recently." They used to talk about her a lot, back after The Incident. He feels lucky they don't anymore, yet it makes his skin crawl to know there are still conversations that take place around him.
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Which is, when Beleth thinks about it, pretty sad.
"Please don't be upset. The goats might sense it, and attack." It's a joke, see? A weak joke, maybe, but still an attempt to smooth things over.
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"..I am?" The question is bewildered, and hopeful, and wary all at once. Not just a friend, but one of the closest. Has he ever been really close to anyone?
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"Yes, of course. I like you better than some of my former clanmates. And least you don't insult my mother to my face." There's a small frown, and for a moment, it looks like Beleth might go off on one of her tangents. But instead, she just shakes her head. "Anyway. I like spending time with you. And talking to you. I try to maintain a large net of casual friends, but there's only a few people that I'm really close to. That I can talk to about my true feelings, without worrying that they'll scorn me for them."
AKA: She doesn't shit talk with just anyone.
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"Well," he stammers, tries a few times to say something that ends up not happening, "mm, thank you." Ahem. It's like the sun just started shining.
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So she smiles brightly at him, says, "Of course," and takes it in stride when he doesn't reciprocate the sentiment. Well, of course she's one of his closest friends, she already knew that.
Feeling like the subject has been successfully handled, she turns back to the goat tracks, and points where they're headed. "I hope they don't get too far into the cliffs. I don't think either of us can quite climb like one."
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"Well," he muses, coming down from the moment and following Beleth's gaze to the goat tracks, "I guess that's what arrows are for."