Fade Rift Mods (
faderifting) wrote in
faderift2017-11-15 12:48 am
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FIRSTFALL RIFTER ARRIVAL
WHO: New rifters & their rescuers
WHAT: People fall out of a rift and get attacked by stuff, as usual.
WHEN: Firstfall/November 14
WHERE: Somewhere a ways off the Imperial Highway between Cumberland and Nevarra City
NOTES: This arrival log is open to all. Solas was able to alert the Inquisition to the general area where the new rifters would be arriving so people can pick them up. Rifters can then either continue on with the main Inquisition caravan to Nevarra City or be escorted back to Kirkwall.
WHAT: People fall out of a rift and get attacked by stuff, as usual.
WHEN: Firstfall/November 14
WHERE: Somewhere a ways off the Imperial Highway between Cumberland and Nevarra City
NOTES: This arrival log is open to all. Solas was able to alert the Inquisition to the general area where the new rifters would be arriving so people can pick them up. Rifters can then either continue on with the main Inquisition caravan to Nevarra City or be escorted back to Kirkwall.
You were asleep--deeply or fitfully, for the last time or just resting your eyes for a moment-- and then you were not. And wherever you were was not, anymore, replaced by nothing but the sensation of falling, tumbling into endless, bottomless nothing. If this were still a dream, you would wake before you hit the ground. You can't die in a dream, they say. In some worlds.
In this world, when the afterimage left by a flare of too-bright, greenish light fades, you will find yourself landing with a wet smack. There is no avoiding the mud: this rift has opened up in the center of some unfortunate farmer's field, and all his hard work plowing and manuring has now been ruined, first by the rain that has churned it into a thick and especially fragrant muck and then by the arrival the rift itself, splitting the air mid-field and making it impossible to safely plant. And now, of course, there's you as well, tumbling out of the Fade and into the shin-deep mud.
The cluster of demons emerging from the rift seem at odds with the setting, strange stark shapes in this empty space, standing out against the grey sky. Some are tall, spindly stick-things with too many eyes who seem like they should tumble down the hill in a tangle of limbs but instead sink into the snow to anchor themselves and use the long reach of their arms to attack. Some are hunched and hooded with no eyes at all, others mere wisps of greenish light that float over the icy ground. None look friendly or familiar. Also unfamiliar is the narrow splinter of light the same sickly green as whatever brought you here that now glows out of the palm of your left hand. It aches, a bone-deep pain that gnaws even through all the distractions.
All around is more fields, except for an abandoned farmhouse a ways off, beside a windbreak of spindly trees topping a low ridge before the next stretch of pasture. As you find your feet, you may catch sight of a handful of figures in the distance, exiting the farmhouse and hurrying away over the hill. If anyone ventures to the farmhouse, they will find the remains of a camp, and may be able to locate a dropped notebook or what looks like pieces of some unknown scientific instrument, apparently broken in the rush to leave.
In this world, when the afterimage left by a flare of too-bright, greenish light fades, you will find yourself landing with a wet smack. There is no avoiding the mud: this rift has opened up in the center of some unfortunate farmer's field, and all his hard work plowing and manuring has now been ruined, first by the rain that has churned it into a thick and especially fragrant muck and then by the arrival the rift itself, splitting the air mid-field and making it impossible to safely plant. And now, of course, there's you as well, tumbling out of the Fade and into the shin-deep mud.
The cluster of demons emerging from the rift seem at odds with the setting, strange stark shapes in this empty space, standing out against the grey sky. Some are tall, spindly stick-things with too many eyes who seem like they should tumble down the hill in a tangle of limbs but instead sink into the snow to anchor themselves and use the long reach of their arms to attack. Some are hunched and hooded with no eyes at all, others mere wisps of greenish light that float over the icy ground. None look friendly or familiar. Also unfamiliar is the narrow splinter of light the same sickly green as whatever brought you here that now glows out of the palm of your left hand. It aches, a bone-deep pain that gnaws even through all the distractions.
All around is more fields, except for an abandoned farmhouse a ways off, beside a windbreak of spindly trees topping a low ridge before the next stretch of pasture. As you find your feet, you may catch sight of a handful of figures in the distance, exiting the farmhouse and hurrying away over the hill. If anyone ventures to the farmhouse, they will find the remains of a camp, and may be able to locate a dropped notebook or what looks like pieces of some unknown scientific instrument, apparently broken in the rush to leave.
Maglor | Tolkien | OPEN
[After so long of not allowing himself to sleep, to find himself dreaming of the Two Trees still alive and giving their light strikes Maglor as odd. But it lightens his heart to the point of a joyful laugh as he runs towards that sacred mound.
Only to trip over nothing and fall. And fall farther than any normal height warrants. He lands face first with a squelch in mud that has no business of being in Valinor to such a degree!
Pain in his left hand drags him to consciousness and he pushes himself up and into a sudden roll as all his senses scream danger! and the warrior in the elf sends him into immediate action. His sword is pulled from the sheath at his back and he makes quick work with it, half-dancing even through the mud and manure of the field he distantly realizes he's landed in (though he knows not why or how!) and slices blade through flesh and bone.
A feral gleam enters grey eyes and a hard, almost mad smile spreads on the pale face.]
Come, foul ones! Come at me!
After the battle
[He has a few scratches, a number of bruises, and is a fair amount of blood spattered on him along with the general state of mud all over his emaciated form by the time his bloodlust for the ending of any and every demon that had come after him abated enough for him to leave the field.
He might be humming as he walks, flicking his sword absently as if he can clean it of blood that easily when it's so caked. He'll have to do a proper clean later. His pack hasn't left his side, the comforting weight at his back tells the awareness he has left.
Maglor notes figures approaching, but senses no immediate danger from them so ignores them unless they hail him.]
Some wake up call!
Kano! (His heart sings and grieves. How will he face his brother? How will he atone - ? But that must come later.) Come to me!
But it called his defender so it's all good!
But he does, and his sword continues to slash out at anything that even looks at Maedhros even as he runs to take his usual place as his brother's right hand.]
His defender would've come anyway.
Hold on! Let us leave these abominations behind!
Best big bro ;.;
Agreed, let us away!
[But only because it means his brother is protected. Only when the demons fall away behind them does he frown, perplexed at the back of Maedhros' head.]
...Nelyo? Is it...really you?
He tries ;n;
Yes, it's me. (He squeezes Maglor's arm briefly.) And this isn't Arda. I will explain as much as I am able, I promise. But, for now, you are safe.
<3
...But something is still different.] ...Nelyo! Your hand! [He simply accepts the rest of what Maedhros tells him, because this is Nelyo.]
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Forget it. (He grimaces and tries again.) I arrived whole and unscarred. (A state that didn't last long!) I will take you to where I have been staying.
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You say this is not Arda, but perhaps is it Mandos? [Maglor doesn't seem entirely upset with the idea of being dead. Because he's not alone.]
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It is not Mandos. This is...another world entirely. (He pulls the horse to a stop so that they can all catch their breath.) Are you hurt, Kano?
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After the battle
Makalaure that weapon is your life, please treat it betterNot far away another dark-haired elf is scouring the battlefield, making sure every demon is gone. His ears are tuned for the sounds of monsters, but the sounds he keeps up instead...
Well. There are some voices which stay with you- and that of the greatest of the bards of Aman is one of them. Fingon's head twists to the side until he's sure he's not imagining it. After a few moment, he calls back]
Kano! Kano, can you hear me?
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He'll clean it later! When he's less crazy!The hail makes him pause and tilt his head, listening, before smiling absently, turning. Why not a dead cousin? He's seen them all before.
So he slowly wanders over, blade slashing out as what few foul creatures remain in his way appear and are swiftly dispatched.]
I have heard many voices, why not yours too?
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...Maybe Fingon should run a rag over it, just in case...]What-
[There's indignation in Fingon's tone, before he catches himself- Maedhros hadn't quite believed it either. Maedhros, though he had never mentioned it since, had believed Fingon-
Maglor thinks he's talking to a dead man. Maglor thinks he's talking to a dead man and is under the impression that this is completely normal.
And Fingon's heart aches for his cousin, even as the situation frustrates him beyond word.]
Humor me, cousin! Will you stay where you are for a few moments?
[He can find Maglor, can follow his voice; but it will go more quickly if the bard is standing still.]
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Fingon can do whatever he wishes!Maglor continues butchering whatever monsters come at him but pauses, debating if there's a harm to the request. Then shoves a fist into another beast that got a bit too close and hums absently.]
I will do as my king commands.
[Meaning he'll stay put- for now. If nothing appears, he'll eventually wander on as he has whenever else he's been asked something like it.]
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[And Fingon's not going to give him the time to wander off. It takes a few minutes- he has a few stragglers among the beasts to deal with, for one thing- but soon he spots a familiar figure in the distance.]
Makalaure! Turn around!
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Then he lowers his sword, seeing Fingon, and blinks. One by one the normal signs of his memories taking over more than usual are met and turned aside.]
Cousin?
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[He calls back, and despite himself a smile crosses his face. And then he’s running ready to catch his cousin in a hug.]
Here I am, Kano. Flesh and blood and fine, see?
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Maglor lets out a shuddering breath and tightens his hold almost desperately on Fingon.]
..'M sorry!
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after the battle;
Loghain recognizes Maglor as one of the rifters, and so greets him with a nod. "This must be quite a shock for you," comes his gruff comment; not much of a greeting, but he does poorly with small talk.
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"It is strange, sure enough. But not as much a shock as one might think."
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"Is it commonplace in your land to travel to different worlds, then?" he asks as they walk together.
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"Nay. Having enemies suddenly thrust upon you from all directions. Especially from above- the Enemy was always fond of his dragons and fell-beasts."
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"We have dragons in our world as well," he says, sounding somehow both awed and regretful on the subject. It's difficult not to admire the sheer presence the beasts possess, their raw power, but nevertheless, they wreak destruction wherever they go. "Hence where the name of our age comes from: dragon."
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He twitches before frowning, eyes narrowing. "I fear I know little to nothing of this world," the elf admits. "Are there many dragons here? I would presume so, by the name as you say. Are they friend or foe?"
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