faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] faderift2018-03-10 04:17 pm

DRAKONIS RIFTER ARRIVAL

WHO: New rifters
WHAT: People fall out of a rift, get attacked, and discover that they are trapped and alone.
WHEN: Drakonis 10
WHERE: A snowy pit.
NOTES: This month, the arrival log is CLOSED to new rifters only. Don't worry, there will be chances for everyone else to meet (and help!) them soon.




I. ARRIVAL

You were asleep—deeply or fitfully, for the last time or just resting your eyes for a moment–and then you were not. And wherever you were was not, anymore, replaced by nothing but the sensation of falling, tumbling into endless, bottomless nothing. If this were still a dream, you would wake before you hit the ground. You can't die in a dream, they say. At least in some worlds.

In this world, you wake with a jolt when you hit the ground, soft for an instant and then bone-jarringly hard. You've landed in a pile of loose snow, beneath which is more snow, frozen solid, and all around you are walls of more snow, tinted by the shifting green gash in the air. There are other people finding their feet after a similarly sprawling arrival, and then emerging from the rift in your wake are a number of hunched, greyish creatures in tattered robes that shuffle about, keeping their distance as they send sharp spikes of ice flying toward you.

They're accompanied by floating beings with too many insect-like arms, and creatures that seem to emerge from the ground like plumes of magma, their fire causing the walls to drip and turning the ground beneath your feet treacherously slick. There is also one giant scarecrow, nearly twenty feet tall, and with giant scalpel blades for arms. It is dressed in a tuxedo, a fine bolo tie, and a cowboy hat, and accompanied by five normal-sized scarecrows in matching suits and hats. Needless to say, they are not friendly either. There are many of you, but even more enemies.

If that all weren't enough there's also a narrow splinter of light in the same sickly green as whatever brought you here, now glowing out of the palm of your left hand. It aches, a bone-deep pain that gnaws even through all the distractions, and seems to call your attention back to the rift.

II. TRAPPED

After the first few waves of demons are defeated (there will be no more scarecrows), there will be a lull long enough to regroup and take stock of surroundings. You appear to be at the bottom of a deep crevasse, the walls stretching high above your heads. The space is only about 20 feet wide at its center, but nearly fifty yards long, tapering narrower at the ends, with the rift located near the southern end. There is no exit, no cracks or tunnels leading away, and no hand or footholds in the sheer walls. There are some animal bones scattered about, but no evidence of other living creatures. There is also no evidence of other people, here or above you.

Luckily, the rift has spilled out a great deal of crap along with you and all the demons. There is a gigantic cake several feet tall half-smushed into one wall, its ten tiers delicately decorated all in white fondant, with whorling patterns and flowers made of frosting. Each layer is a different flavor, ranging from the mundane (chocolate, vanilla, carrot) to the bizarre (strawberry & pickle, spicy lemon olive, red velvet mackerel). There are also some actual mackerel, a heap of live fish having spilled through the rift and scattered about the crevasse during the battle, along with bundles of dried (but now soggy) cornstalks.

You can see a narrow patch of sky above and sunlight does filter down to you, for the few hours of the day that there is any sunlight at all. Given the reflection off all the snow and ice, during those daylight hours it is pleasantly bright, though tinted a bit blue (and green by the rift). Unfortunately, daylight only lasts about eight hours, and it is frequently cloudy, which leaves the crevasse dimly lit, as if in a perpetual dusk. At night it will be utterly pitch black except for the rift's eerie glow. It's also very cold, with temperatures remaining below freezing during the day and well below at night.

III. LOST

Whether with magic or creative ice-pick improvisation, scaling the walls of the crevasse is not impossible—but there is minimal reward for the effort. Fully exposed to the wind, it's colder on the surface than in the crevasse, and on the third day there's a whiteout blizzard that reduces visibility to twenty feet for hours. Even when the weather is clear, though, there's not much to see. The land above is a wasteland of ice, snow, and wind, without visible vegetation or landmarks other than monotonous gentle hills. The only disruption to the landscape in any direction is about a hundred yards north of the rift, where spots of color and piles of snow mark what is, on closer inspection, an abandoned camp.

Whoever was there before built low walls out of packed snow to block some of the wind and dug enough snow caves to sleep a dozen people, though a few have since caved in. There's no food—there was food, before, but overturned crates and animal tracks suggest the area is not as devoid of life as it looks—but there are thick fur blankets and sets of boots or outerwear. More than a dozen, in a variety of different sizes. Almost like they were expecting poorly-clothed company.

Maybe someone was coming for you. Maybe they'll be back. Or maybe not.



[ ooc | The rift will continue to spit out demons at semi-regular intervals. After the rifters defeat the first couple waves of demons, the pace of these reinforcements will slow—instead of a few minutes, it may be a few hours until the next batch comes. It is possible for your characters to close the rift themselves, but because they have no idea what they're doing it will require trial and error to figure out how, and all (or near enough) of them working together to succeed. This should take at least two days to manage.

Other than the stuff described in the post and the inventories everyone arrived with (as approved in your apps; please don't suddenly remember some other useful things in your characters' pockets) there is nothing in the crevasse except snow, ice, rock, and animal bones. But don't worry, we promise we're not leaving your characters all to die. Your characters have arrived in the Sunless Lands, and the Inquisition is on its way. When the mod plot post goes up this coming week, it will include a prompt to rescue all of you. Until that time, please refrain from RPing elsewhere in the game and enjoy this exclusive opportunity to bond with your rift-mates.

Your characters will be alone for approximately five days IC. Please keep them from wandering off too far, since that will make it implausible for the Inquisition to find and rescue them and then you won't get to play in the game. If they would insist on trying, you're welcome to use adverse weather, ice collapsing into other caves beneath them, or whatever other natural obstacles necessary to stall their progress. ]
periastron: (Σ(-᷅_-᷄๑))

A potential group chat? not strict tagging order, feel free to branch off or do whatever is easiest

[personal profile] periastron 2018-03-12 02:27 am (UTC)(link)
“Not to be dramatic,” Alex says, addressing the group in the snow shelter, as she holds up her left hand and the unsettling green light glowing from it, “but does anyone have any idea what the fuck?”
Edited 2018-03-12 02:27 (UTC)
coiledscales: (Default)

[personal profile] coiledscales 2018-03-12 02:34 am (UTC)(link)
"Some sort of magic," Alacruun, intercedes helpfully, "But what sort, I've no idea. It's not like anything I've ever encountered before. Some sort of... well, I don't want to say infection, because it's not spreading. Or at least not very rapidly."
coppelganger: (if music could talk)

[personal profile] coppelganger 2018-03-12 02:47 am (UTC)(link)
"I've never seen an infection that glows." AKA Sarah is here, hoping like hell they're not all suffering from some weird disease. "It looks kinda like radiation or something."
periastron: ((≖╻≖;))

[personal profile] periastron 2018-03-12 02:50 am (UTC)(link)
“Those are both horrifying” she replies, very helpfully. Her shard chooses that moment to give her one of those delightful bursts of pain, and she shakes her hand like that’ll help. “Maybe it’s a sign we’re all meant to be friends forever.”

Ha ha.
coiledscales: (Default)

[personal profile] coiledscales 2018-03-12 02:52 am (UTC)(link)
"More likely it's an artifact of whatever brought us here, if we all have it," Alacruun shrugs, "But it isn't killing us. Yet."
aenseidhe: (pic#5778356)

[personal profile] aenseidhe 2018-03-12 03:16 am (UTC)(link)
For the most part, Iorveth's kept to himself, not offering much in the way of personal information, but listening in to the others. At least, not until the topic of what exactly this green thing is, and the green thing they came from that almost certainly has something to do with it. He inspects the sliver of magic dividing his palm while the others talk, sitting off to the side with his weird green horse-chicken, before finally deciding to speak up.

"Does the term 'Conjunction of the Spheres' mean anything to any of you?" They don't seem to come from the same world as him, but maybe. Perhaps the mark is something that lingers once crossing over.
letoldthingsdie: (17)

[personal profile] letoldthingsdie 2018-03-12 03:20 am (UTC)(link)
"An artifact that we've all somehow come into contact with. If it was trying to kill us, we would be showing symptoms. Or it might take longer to spread." Kylo joins in the conversation, gloved hand cradling his chin as he surveys the group. He'd been standing by, quiet as a stone statue, until now.

"I think it has made me feel weaker... somewhat." When he'd fought earlier, the giant bladed monster and the fire being that had nearly killed him and the two girls. He felt exhausted after, expending so much Force energy. That wasn't something that should happen so immediately.
Edited (sorry for the edit) 2018-03-12 03:21 (UTC)
periastron: (: =͟͟͞͞(꒪ᗜ꒪ ‧̣̥̇))

[personal profile] periastron 2018-03-12 05:50 am (UTC)(link)
"Artifact is well and good, mates, but I ain't from a world with any kinda magic. I mean, weird science maybe, but..."

She trails off for a second, frowning hard. "Say it is an artifact, it'd need to be something in common to all our worlds, right? I don't reckon anything that exciting would be sitting in my office. Not unless it was an enchanted chihuahua, or something." Who knew what mysteries could lie behind those eyes? Chihuahuas were pretty dramatic, in their own way. "Not sayin' it's wrong, but freaky shit is always in high tech labs, or in ancient tombs or haunted houses that some idiot is messin' about in."

Even so, she drags her hand over her face, and looks towards Iorveth. "What's that conjunction thing, then?"

There's the pain in her hand to consider, the curiosity over whether its been aching for other people, the weakness the tall, dark & loomy mentioned, but she's trying to desperately organise her brain around one thing at a time. God, she misses coffee. And rum, actually, but right now coffee might be more productive.
aenseidhe: (th_IORVETH1007618_zpsb2c90e55)

[personal profile] aenseidhe 2018-03-12 06:03 am (UTC)(link)
He doubts a single item caused this - he’d been touching nothing but the tree he’d fallen asleep against before coming here, and the others bring up valid enough points. The comment that this is a remnant is rift itself, though, seems the most likely, which is why Iorveth thinks to focus on that, mostly.

“The Conjunction of the Spheres. An phenomenon known of in my world - the colliding of several separate realms on a dimensional scale, causing a bleed over of elements of each plane to the next.” Not some legend of something - a solidly accepted fact of each race’s history. A thing they have evidence of, rare and terrible and ancient but unavoidable. “1,500 years ago, it brought monsters to my realm, along with humans.”

And some magics, and all kinds of other nonsense. There’s plenty to be blamed on it, but it’s the thing that’s been haunting Iorveth’s mind since arriving here. Pulling up he hand, he picks at the edges of the crystal there, lips twisting in distaste at the pain of it.

“The scar must be some marker of it. A side effect of passing through.”
periastron: ((;゜◆゜)σ)

[personal profile] periastron 2018-03-12 06:56 am (UTC)(link)
"I mean—"

She makes a face, jerking her thumb over her shoulder, in the direction of the crevasse. "It doesn't inaccurate."

But she's been talking a lot, without really helping much, and looks around to the rest of the group hoping one of them might have something to jump in with.
somethingyettocome: Dolores stands guarded and glowers. (Distrust)

[personal profile] somethingyettocome 2018-03-12 07:41 am (UTC)(link)
"Well none of that sounds like much of anything to me," Dolores speaks up, her folksy drawl heavier than most here, but not too out of place among these accents. She has her arms crossed over her middle and a frown on her face. Her dress is perhaps among the heaviest clothing here, but that's not saying much, it certainly didn't help with the climb up out of the crevasse.

"I reckon we might want to pay more mind to the ice and snow, and to signalling for some folk to come rescue us before we all die." She considers the small fire and gestures around the camp. The lack of food is pretty apparent...but the lack of flammable substances might not have been. "I can make smoke signals, but we ain't got much to burn at all."
mousquetaire: (f o l d e d)

[personal profile] mousquetaire 2018-03-12 09:29 am (UTC)(link)
D'Artagnan has observed most of this from off to that side, leaning against the wall of the shelter with his arms folded. The possible explanations are of various degrees of plausibility to him, ranging from seeming not very likely, to being incomprehensible. Radiation? An artifact connecting multiple worlds??

He speaks up, tone a little wry.

"She's right." Meaning Dolores, simultaneously the only one making any practical sense, and the only one dressed in a fashion that might not turn heads where he's from. He's personally dressed for travel and battle, his clothes all toughened leather and his sword hanging at his side. "We need to find people. That's the only way to truly explain any of this. For what it's worth, I'm fairly sure I was asleep. I probably still am. Unless we find someone who knows, any guess is as good as another."
somethingwild: (With Pickett)

[personal profile] somethingwild 2018-03-12 11:01 am (UTC)(link)
Newt has been mostly listening to the conversation, not wanting to intrude and content to remain by himself for the time being. Everyone raises interesting points, points all worth examining. And they have the time to examine them, given that it isn't when or if, even, anyone is coming along to rescue them.

He takes off his left glove to study the green shard embedded in his hand again, a kind of magic unknown to him.

"Do you think we could use these to help?" He wonders out loud. "I feel like we have these things for a reason. Perhaps they can help us survive, or call for help?"

"As for fire, we could probably make use of some of the wood of the crates I've seen around camp?" He suggests.
letoldthingsdie: (40)

[personal profile] letoldthingsdie 2018-03-12 02:10 pm (UTC)(link)
"Use them how?" He chimes in, having gone back to listening. He looks down at his gloved hand, removing it to show his own shard, the glow pulsing like a heartbeat. The green color reminded him of a Jedi's lightsaber, even if he knew that this was no kyber crystal. It was something else.

"A fire is a start. We don't want to stray too far from one another." As much as he would like to be rid of all this chattering noise, he likes not dying of the elements. "We have the crates. What else is there to burn?"

He scans his surroundings, waiting for someone to point out something else to burn.
sorcerised: (31)

[personal profile] sorcerised 2018-03-12 02:49 pm (UTC)(link)
At this point, a white-haired youth speaks up from his position on the ground, where he's been seated for most of the conversation. Of perhaps greater note is the creature huddled beside him; a small, greenish yellow dragon, around the size of a wolf. Her head has been resting quietly in his lap, but when he speaks, she looks up to regard them all with piercing green eyes.

"Well, there's always the scarecrows," Aro says, mildly. "They're usually made of straw. Not to mention all the other bodies of the things that keep trying to kill us. Sorry, I know that's all quite morbid, but I'm not sure I much like leaving them here where they lie. We need a fire, and they need a funeral."

He shrugs, and the dragon lets out a discontented little rumble. Aro puts a steadying hand on her neck.
letoldthingsdie: (34)

[personal profile] letoldthingsdie 2018-03-12 03:03 pm (UTC)(link)
Kylo looks to the youth and his pet, watching the creature as it watched them. Its kind made him recall the creatures one might find in the wilds of some distant planet back home, scaled and horned with gnashing teeth and claws. This one seemed more attuned to its companion, regarding them all with calm.

"I agree. They could build enough smoke we need to signal, if someone is out there." And they would get a funeral. He wasn't suspicious of what would happen without one but he did recall the custom from his own home.
coiledscales: (Default)

[personal profile] coiledscales 2018-03-12 04:12 pm (UTC)(link)
All interesting theories and ideas, all coming from people who have apparently come from a dozen different worlds. If he weren't trapped here with them he'd find it an utterly fascinating case study. However, Alacruun's interest seems piqued by the dragon. For a moment, it's all that he's looking at, eyes glinting with a hidden sort of interest. Then he shakes himself and tries to focus on the present. There will be time for that later.

"More than that, fire would keep us from freezing to death. As for the portal and these... things in our hands, I still think they're a side-effect of whatever brought us here. Some artifact or remnant of the magic that pulled us between worlds..."

There's a pause and, almost as if he can't help himself, he spouts a greeting at Aro and his dragon in a sibilant, hissing language. Draconic.
Edited 2018-03-12 16:19 (UTC)
barded: (009. ❚)

[personal profile] barded 2018-03-12 04:41 pm (UTC)(link)
Chance has been listening awhile, but he's been fairly distracted the whole time. He's a bard, though. Magic comes a naturally to his music, but beyond that he's not studied that deeply. He could have, but that wasn't where his interests lie.

He does finally speak up, glancing around the group.

"I don't know if this complicates things further... but did anyone else wake up not looking like themselves?" He wiggles his bare toes in the snow. He's never owned shoes before. Never had a need.

"I don't know if that informs any on what's happened to us. But this isn't how I normally look."
somethingyettocome: Dolores stares down looking reluctant. (Arnold?)

[personal profile] somethingyettocome 2018-03-12 06:41 pm (UTC)(link)
"Given the choice," Dolores cuts in, a bit louder than usual at the start and falls back to her normal volume as she speaks. She looks a little pale and more than a little nauseous as she says: "I'd rather keep the wood for us and burn those bodies outside...least' until we have no other options.

"Anyone got a way to haul them out of that crack? I don't imagine they'll have as easy a time climbing up as we did." And it wasn't easy. Not at all--but the man who'd just spoken is barefoot and confused. Something in Dolores's expression hangs, then shifts to concern as she looks at him.

"How do you normally look?"
barded: (002. ❚)

[personal profile] barded 2018-03-12 07:00 pm (UTC)(link)
"If all my magic were functioning normal, maybe I could help get them out of the crack." But Chance shakes his head. He's tried to teleport many times with no luck. And there's no reason it shouldn't be working, at least no normal reason.

"As for how I normally look... A little less grey. An added tail. Hooves instead of feet," he gestures down at that. "Sharper ears, and pure black eyes. No white at all.

Essentially a more handsome version of this." The last bit is more a joke, but he shrugs.

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whiskeyandbrimstone: (Default)

[personal profile] whiskeyandbrimstone 2018-03-12 05:51 am (UTC)(link)
"Never seen anything like it before, and I've had a bit of experience with weird magic. Also, what's radiation?" Jang pokes at the glowing spot, wiggling her fingers. "At least it doesn't seem to have done any damage, and it doesn't seem like we can just pull it out."

"Also, I suppose it's time to properly introduce ourselves. I'm Jane Zhensen."
periastron: (⁽͑˙՞˙̫՞˙⁾̉)

[personal profile] periastron 2018-03-12 06:21 am (UTC)(link)
For Jane, she adds, "Radiation is energy moving, basically, usually in waves. So, uh— heat is a type of radiation, for example. When something gets hot 'cause its been held over fire, technically radiation is what made it get hot. High-levels, certain types, it can do a lot of damage. It's complicated."

She huffs out a laugh. "Yeah. I suppose so. Alex Karahalios."
whiskeyandbrimstone: (Default)

[personal profile] whiskeyandbrimstone 2018-03-12 06:36 am (UTC)(link)
"Nice to meet you Alex Karahalios. So radiation is a transfer of energy? Sun heating up a leather seat or something like that? Very interesting...Lucky that this isn't hot then, we would be in trouble."

Jang digs around in her bag and pulls out a scrap of clothing and wraps it around her hand, covering the green light. "And it dosn't burn through things, so that's good. be a bit obvious to walk around with a glowing thing in our hand."
periastron: (( ՞ٹ՞))

[personal profile] periastron 2018-03-12 06:53 am (UTC)(link)
"Not just transfer. Travelling energy, I guess?" She scratches her jaw, pensive. "Light is radiation, for example. I mean, radiation and energy aren't really my area of expertise."

Still, Alex's smile is a little crooked. "I think getting to a place with more people about for us to worry about them seeing our new rave accessories would be an achievement, honestly. Not sure the endless ice and snow are judging us too harshly."
Edited 2018-03-12 06:53 (UTC)
whiskeyandbrimstone: (Default)

[personal profile] whiskeyandbrimstone 2018-03-12 07:08 am (UTC)(link)
"Well, someone was here. They left food and clothes and dug these shelters out. That raises the question of where are they now, and how they knew WHERE we were going to be, even if they didn't know the when." Jang seems a bit lost in thought.

"Sorry, I'm just going through the possible scenarios. How I always do work like this."