( closed ) PLAYER PLOT: STILL WATERS
WHO: Alistair, Herian, Myr, Nell, Prompto, Saoirse, Wren.
WHAT: ( Plot post ) Shady rumours concerning the Tranquil lead to a remote Circle in the Northern Anderfels. Its relative isolation from the rest of Thedas has prevented news from reaching the Inquisition sooner. Our crack team investigates.
WHEN: forward dated, around 21st-ish Cloudreach
WHERE: Salzklippe, the Anderfels.
NOTES: Content Warning for violence, murder, and other grim Dragon Age things. The grief demon threads in particular include themes of death, suicide, and gore. Please add additional warnings to subject lines where necessary.
WHAT: ( Plot post ) Shady rumours concerning the Tranquil lead to a remote Circle in the Northern Anderfels. Its relative isolation from the rest of Thedas has prevented news from reaching the Inquisition sooner. Our crack team investigates.
WHEN: forward dated, around 21st-ish Cloudreach
WHERE: Salzklippe, the Anderfels.
NOTES: Content Warning for violence, murder, and other grim Dragon Age things. The grief demon threads in particular include themes of death, suicide, and gore. Please add additional warnings to subject lines where necessary.
![]() ![]() — Making the approach (group thread) — Into the catacombs (individual starters) — Discovering the lake (group thread) — Into the tower (individual starters) — Bossfight (multiple group-ish) — Later Stuff (individual starters) FOR GROUP THREADS: in order to keep threads moving, I will be aiming to do a GM tag once every 24 hours. Don't worry about a strict tagging order, but please don't tag more than three times every 24 hours, just to make sure no one gets left behind. |



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They don't have to be close for him to sense them, and sensing them doesn't mean avoiding them. They can sense him, too. It's a matter of time. But on the up side, they can't sense anyone else. They won't know he isn't alone until they're here.
"Juuuust wondering," he says, though of course he's not.
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"That's a very specific thing to mention and compare to." Oh no, please don't tell him his fears about running into Bad Things down here are gonna come true. "Like, super specific and brought up out of nowhere and you're a Warden and that means there are freaking darkspawn coming, aren't there?"
...honestly, he'd almost take the sandstorm over them.
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"Darkspawn are only slightly worse than the sandstorms," she says quietly. Quietly she looks around them, unable to really hear anything beyond the scurrying beetles and drips of water.
"Can we avoid them?"
She doesn't want to ask how many there might be. If they could avoid them then good but if not... well, perhaps it might be best to wait out the sandstorm than delve deeper into this cave.
gently invades with some GM nonsense
[ Codex: Writing on the Walls ]
The following words are carved into one of the catacomb walls, over and over and over. In some places the carving is so dense and layered over as to become illegible.
“For you, song-weaver, once more I will try.”
The devout might recognise it from the Chant of Light (Andraste 1:14.)
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No devotion there. Only nine years of involuntary religious training.
He hasn't forgotten about his own heavy hints of darkspawn, either. Hardly could if he wanted to. But he's pondering the question, can we avoid them—pondering and wondering at their numbers. He can't avoid them. That doesn't mean no one else can.
no subject
The echoes come, and then sudden silence. That can only be a good sign, right?
no subject