faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] faderift2018-06-02 04:52 pm

MOD PLOT: NOT ALONE DO WE STAND, Part 2

WHO: Grand Tourney attendants
WHAT: Celebrations, slightly marred
WHEN: The last day of the Tourney, and after
WHERE: Wycome
NOTES: Reminder that brackets for all events are here!


I. LAST CHANCE TO PARTY

After the Grand Melee draws to a close, and the Grand Tourney with it, the grounds and adjacent taverns and inns remain crowded with visitors. There's at least one more night of celebration before everyone has to return to their lives. The most raucous of it, as well as the most bragging, originates from the Free Marches, who have taken James Norrington's presence on the winning Inquisition team as an opportunity to claim victory for themselves—the fact that the rest of the winning team was made up of Rifters and a Tevinter is something nearly everyone would prefer to overlook. For many competitors, it's the first night they've been able to indulge in honored Tourney pastimes without jeopardizing their performance in events. For many spectators, it's their last opportunity for the foreseeable future to spend time with new friends from other nations and to prove who can sing their homeland's favored drinking songs the loudest.

When it comes to the Inquisition, something has noticeably shifted. The congratulations for their victories are often sincerely delivered, accompanied by questions about the war effort and what they do. Identifiable rifters and mages may find strangers sitting down next to them, rather than giving them wide and whispering berth, and asking their names. Elves are slightly less likely to be asked to go get a broom or fetch a drink. Arguments about political philosophy don't uniformly fall to one side or the other, but they are more common than they were at the beginning of the week, with heated arguments about the future of this or that nation periodically breaking out over drinks.

Even those arguments are fairly friendly and high-spirited, though, and far outnumbered by the number of less serious conflicts that break out: drinking contests, pie-eating dares, and good old-fashioned dance-offs.

II. CONGRATION YOU DONE IT

To allow time for competitors to set their broken bones and stop bleeding, the award for the Grand Melee is given the following morning, with the Celebrant presented amid fanfare to the winning Melee team. Winners and high-ranking runners-up from other events, though less loudly vaunted, are directed to a tent to pick up their prizes.

The grounds don't immediately vacate, after that, but the mood is distinctly wound-down, while merchants pack up their stalls and revelers nurse hangovers or aching stomachs overloaded with pie. By midday, people have begun remarking on a peculiarity: the prizes meant for competitors from the Anderfels remain unclaimed, and the entire delegation seems to have left in the middle of the night, likely sour grapes over their Grand Melee loss, fiercest warriors in Thedas my ass—though some speculate instead that they've all been kidnapped, or that they fled to avoid being forced to return to their own country.

III. SHIT

The rumors don't have long to percolate before the question of what happened is answered—first by Ina Hachette, a member of the Anderfels court persuaded to defect to the Inquisition, who turns up out of breath and searching for the Inquisition's leaders, and next by a curt message delivered to Inquisition sending crystals that there's a disturbance at the Orlais-Anderfels border. A big one. Invasion-sized.

It's inevitable that the news spreads—living cheek by jowl in tents is not conducive to much secrecy—and soon rumors have run wild throughout the encampment, putting an abrupt end to the festivities as everyone scrambles to gather their forces to leave. Tevinter, on the whole, is the quickest to pack its bags. Whether they know something or are only worried people will turn on them as the finger-pointing begins is anyone's guess. But if it's the latter, they're right to worry, and nearly prevented from leaving by an Orlesian-led mob convinced that they know something. The task of keeping the peace and preventing bloodshed falls to the Inquisition as much as Wycome's local guard, as the tourney dissolves into posturing and wild accusations.

When the danger of an actual fight breaking out passes—mainly once Tevinter is gone—and the crowds thin, the Inquisition's delegation is ordered to pack up and make haste on the journey back to Kirkwall.
onlyhymns: (Default)

iii

[personal profile] onlyhymns 2018-06-05 07:03 am (UTC)(link)
Lost and bewildered are two words that describe Cade well in times of high anxiety, and he's more than grateful to take the task and do as he's bidden. He comes back a moment after, looking around, seeming as though he's having trouble keeping a grip on his concentration.
"What's happening," he asks in a hushed tone, "have we been attacked?"
esquive: ([ 007 ])

[personal profile] esquive 2018-06-06 12:06 am (UTC)(link)
Marcoulf is halfway through rolling the tent's heavy poles into order by the time Cade returns. They're too heavy and awkward to be carried by one person to the wagon, but are rolled clear pf being a tripping hazard easily enough. The moment his new assistant makes it back, Marcoulf stoops to haul the end of one pole off the ground. He nods to the other end, clearly expecting a hand with carting it.

"Not here. The Anderfels has moved on Orlais." This coming from a man with an unmistakable Orlesian accent.
onlyhymns: (ptsd)

[personal profile] onlyhymns 2018-06-06 07:41 am (UTC)(link)
Marcoulf barely has to nod, and Cade is at the other end and lifting. He's a bit sore from the melee still, but in all the fracas he's full to bursting with adrenaline and not about to let a little weakness stop him.
He looks slightly relieved at the news, and nods. No battles here and now, no need to fear his lack of close-combat weapons, at least a little time to mentally prepare should he be sent back out to war. As reassuring as that is, his eyes still go distant as he works, and he stumbles over a perfectly visible barrel, nearly dropping the poles as a result.
esquive: ([ 009 ])

[personal profile] esquive 2018-06-07 12:16 am (UTC)(link)
He doesn't need a conversation partner. If the fellow can lift and carry, that makes him good enough company. Or it would, if Cade could manage it. As he trips over the barrel, Marcoulf braces his grip on the poles where they're balanced across his shoulder and under the curl of his arm. He staggers to keep them even, doing his level best not to plow Cade straight off his uneasy footing to the ground.

When he's certain one or both of them isn't about to topple over: "Are you well?" His tone's even enough though there's an undeniably biting subtext to the question.
onlyhymns: (ABORT ABORT)

[personal profile] onlyhymns 2018-06-07 08:28 pm (UTC)(link)
Cade is able to scramble into a more balanced position, but is clearly out of sorts. "Sorry," he says quickly, glancing only momentarily at the stranger's eyes before looking away again. "I'm-- ...sorry." It seems like perhaps he was about to say more, but all that came out was another apology. Really there's no explaining the situation, at least not beyond I'm Crazy and Stressful Situations Bring it Out.
esquive: ([ 009 ])

[personal profile] esquive 2018-06-13 12:48 am (UTC)(link)
Marcoulf takes a moment to reevaluate his grip on the rail and to shoot some furtive glance about their surroundings. Maybe there's some third set of hands to conscript to help with the work, he thinks, though it's immediately obvious those around them have more than enough to occupy their attentions with. With the Vints finally beating their retreat and the other camps breaking apart, the opinion seems to be to get on the road before tempers have chance of re-flaring.

So it seems they're stuck with one another.

"It's fine. Just mind your feet as we go. Ready?" Marcoulf waits for confirmation before he moves anywhere. As delightful as being racked in the shoulder with a tent pole is, he'd rather not repeat the experience. He has enough bumps and bruises from the tourney, thank you.
onlyhymns: (Default)

[personal profile] onlyhymns 2018-06-13 11:36 pm (UTC)(link)
"Ready," Cade replies, with an eagerness similar to that in his apology; he knows he's being a disaster, but wants to make it right, and is more than glad to do so when the other man so clearly knows what he's doing.
He's quite mindful of his feet this time, and the rail is carried and placed with little trouble.