Nahariel Dahlasanor (
nadasharillen) wrote in
faderift2018-09-06 05:02 pm
Entry tags:
OPEN | i'll be working
WHO: Rey, Kylo, Nari, Aro, Myr, whoever wants to get drafted into chopping stumps in the rain for a pittance come on it's fun
WHAT: Chopping stumps in the rain for a pittance! Possibly inadvisable trebuchet action! Nari open while she's being a bummer!
WHEN: Kingsway
WHERE: Wounded Coast, Sundermount, and Kirkwall
NOTES: CW: discussion of character death in III
WHAT: Chopping stumps in the rain for a pittance! Possibly inadvisable trebuchet action! Nari open while she's being a bummer!
WHEN: Kingsway
WHERE: Wounded Coast, Sundermount, and Kirkwall
NOTES: CW: discussion of character death in III
I. Rocks Fall, Everyone Dies (Myr: first half of Kingsway, Sundermount)
Nari's been waiting to test this ever since she'd slammed open the door to the room she'd shared with Myr. Finally it's not blistering and oppressive enough that it's not a horrifying idea to take the materials for the small scale trebuchet she'd drawn up plans for to Sundermount—where theoretically nobody would be bothered by the repeated launch of magically enhanced exploding rocks—to build it. Plus, there are a lot of rocks to magically enhance to explode.
Myr is duly informed of her readiness, and since they're both early risers, out they go into the wild brown yonder early one morning. Once there, Nari claps her hands together and asks with some enthusiasm: “What should we try first?”
II. I'm Only Happy When It's Complicated (Rey, Kylo, Aro, and The Hapless Voluntold: latter half of Kingsway, Wounded Coast)
[one thread~!]
With the long periods of heat lessening, Nari decides it's finally safe to take her crew out for the heavy work of clearing. The space near the Wounded Coast the Seneschal had allotted them for the final home of the course they had built certainly had space enough. It was also, blessedly, flat enough.
It also had stumps enough. Stumps enough of trees that had been old and established enough that once they arrive with the cart of provisions, thick ropes, shovels, picks, pitchforks, and axes, the elf looks out on the studded field with a dryly amused look. Luckily they don't need to clear all of the area, but there's more than enough for a solid couple of weeks of work.
She eyes the sky with much the same look as she'd given the field. It responds with a quiet disaffected rumbling promise of rain.
“Well,” she says to those assembled, “we'd better get done what we can while we can. If you've never done this before, we'll be digging around them until the roots are exposed, chopping through the main roots and whatever else we can get, getting ropes around them, and getting the horses to do the rest.” She hefts a shovel over her shoulder. “Questions?”
III. Time Has a Funny Kind of Violence (end of Kingsway, Kirkwall)
One morning Nahariel wakes up and it's here: the sharp cool smell of the autumn wind and the promise of the winter to come. With it comes the body's memory of the beginning of the decline from which Sina would never recover, and with that comes sudden intermittent hunched shoulders. Staring out into even blue sunny skies with a dull and tired bleakness mismatched to them. A wet shine in her eyes for small reasons, or seemingly no reason at all. The stop of work for a long moment before she shakes her head and starts again. A false ring to her buoyant good nature, as if it's being forced.
It isn't always, but it's sometimes. Especially when the wind blows.
She can be found more often in the Memorial Garden. Oftener still in the fringes of the statue's grove where her clansister's trees still stand both new and ancient to watch the leaves of those trees that are not evergreen begin to turn for the second time; the first that Sina won't see.
She will still greet company with a small smile.
IV. Wildcard
Hi!

II. just to start this off
At least his way he could get it done somewhat faster. It was still a bit of effort to exert the Force in this land, but it was easier to him than having to dig the stumps out by hand. He would eventually end up alternating once he got tired of trying to rip the stumps from the ground.
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"...Right. That'll ...be significantly faster than the horses. What do you all think about digging, chopping the most major roots, and then having the two of you," a nod at Kylo and then Rey, "alternate ripping them up? It'll save us the rope-work."
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"That would probably be easier on all of us, because pulling the stumps straight from the ground will exhaust the both of us that much quicker," she says, with a somewhat pointed look in Ben's direction.
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"You don't have to do it this way." He looks pointedly back at Rey, daring her to challenge him. While he did become exhausted using the Force in this place, he'd had a few years more practice in using it. He wasn't going to let himself get tired quickly.
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Aro casts an admiring look at Kylo. He remembers him from when they arrived together, in the snow. Those powers had been impressive then. They're still impressive now.
He heads over to one of the other stumps, drawing out a long knife as he does so. A young dragon, about the size of a wolf, is with him, and flaps around him at shoulder height, watching what he does. He starts cutting through, working his knife around.
"Makes me wish I had earth-moving powers. Can't do everything with lightning, can you?"
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"Although, I think you'll find it's both easier and faster to have that way be taking an axe to those roots rather than a knife, even if the knife's what you're used to. I'll teach you the right way to stand and swing, if you're not familiar." She pauses for a second and then furrows her brow thoughtfully. "Korrin did tell me she split and felled a tree with lightning once, if you think weakening the roots that way would do as well or better for you."
At this rate she's going to be the only one out here using an axe.
And really, that suits her fine.
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"No, I don't suppose we can do everything with lightning or magic." He's loathe to call his abilities 'magic' but for arguments sake, he doesn't try to correct anyone. He didn't see it as magic in the same way that natives mages used magic, but the distinction was there if he chose to point it out.
I. EXPLOSIONS
So: Straightforward, and useful enough to do away with the gnawing anxiety of you're not doing enough in his gut.
He'd been thinking glyphs on the way up, iterating over possibilities with half his attention while keeping the rest firmly on following Nari and not coming to grief on the terrain. It's thinking enough to give him a moment's pause before answering her, leaning casually on his staff as he considers. "Paralysis'd be the safest if anything goes wrong. And I'm still not totally certain they won't trigger when they're jostled, so best to start with something that won't set us on fire or knock us off a cliff if it goes off untimely."
Despite the decidedly unexciting nature of his contemplations, there's a joy to match Nari's beneath the words. This is going to be some much-needed fun, whatever happens.
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"Which sounds better: glyph the rock and then get it into the sling, or get it into the sling and then glyph the rock?" A brief pause, and then jovially, "I suppose if it were the former it'd be more likely to only blow us up, not us and the trebuchet."
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He straightens to put up his staff as she shifts the rock around, about to offer his back to the effort of moving it when she speaks up. "O ye of little faith," he remarks with a grin, "I can absolutely blow up both us and the trebuchet whatever order we do this in."
Which is a remarkably reassuring thing to say to a non-mage, isn't it? Call it a measure of how comfortable he is with her he's willing to engage in that sort of gallows humor, more suited to company not liable--like most of southern Thedas--to spook at the mention of destructive magic.
"But let's start by glyphing the rock first. You'll want to have your--what're we gonna call 'em, siege-mages?--working ahead of the rest of their teams, right? So you've got a stack of glyphed rocks ready to go. --Which, come to think, could be a bad idea itself but--" He cuts himself off with a wave of one hand. "I'll work on that one later."
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Except she knew for a certainty now that Falon'Din wasn't waiting there beyond the veil, and by Chantry accounts neither was the Maker.
(Well, sometimes the noose at the gallows bit at the neck a little. She thins her lips, doesn't falter, moves back into the work.)
"You think having a stack would be better than a sort of—" There's a shuffling of feet: what had become her aural equivalent for the gesture of using ones hands to search for a word, "—as-you-go? I guess that'd lessen the burden and allow us more shot, but the storage—" Nari cuts herself off, huffs a laugh. "Well. I'm only saying what you've already said. Five steps front and you'll be at the first of them."
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He murmurs appreciation for the guidance, takes those five steps forward and feels around with a toe for the rock she'd indicated. Ah, there--he hunkers down to put both hands on it, sussing out its rough dimensions by touch. "I don't know," he admits, cheerily. "We talked a little--a very little--of the strategy of siege weapons in the Circle, but not even a knight-enchanter will ever have a command so no one ever went into much detail on tactics, let alone logistics. I s'pose what matters is how fast you'd want to launch them once they're loaded, yeah? And then all those fiddly bits we haven't tested out yet on whether they'll detonate prematurely."
A slate, he thinks, is what they need; they can write down lists in two columns of what they'd need to know to go with one or the other strategy. He tucks the thought away for a later moment, now that he's satisfied he knows the boulder well enough to cast on it. "So--let's get that. I'm going to try the kind that goes off if it lands hard enough first." Because it's most relevant to "will these exploded if knocked around pre-launch" AND it's a vastly easier construct that the other sort.
While it's certainly possible to cast a glyph without inscribing it, he's always found it much easier to draw the things in full--and so he does here, tracing out paralysis in miniature with a finger across the surface of the boulder. Here an extra curlicue, there an embellishment to store the trigger, and shortly it flicks to pale-glimmering life in the afternoon sun.
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"As fast as they'll go is the usual hope, I think," Nari replies, the amused shrug evident in her tone. "The reset of the counterweight isn't quick, though, so there's probably enough time to cast for each shot rather than needing a stockpile if for some reason that turns out dangerous," like, for example, if their enemy figures out what's up and starts trying to bombard the piles. That'd take the line out right quick.
She watches Myr cast with interest, her eyes following the lines his finger draws. She doesn't understand a bit of it, of course, but that doesn't stop her mind from curiously trying to latch on in any case. Once it's done, and he's pulled back, it's rock against earth again and the huff of her breath, the sound of rope being fussed with once it stops.
"Right. Read— wait a second, how do I know if the spell's gone off if there's nothing down there to paralyze? Is there a burst of something whether or not it hits a creature?"
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Above and beyond simply getting the glyphs to work, which is the first and most important for feasibility testing. He grins at her question. "I'll feel it when it breaks, so I can tell you whether or not it has--but there should be a flash as well. Though that won't tell us if the rest of the glyph worked; I've no reason to doubt it will, but it's always worth testing. D'you know any brave and foolhardy volunteers who wouldn't mind an afternoon of getting paralyzed while rocks are flung in their direction?"
That's also a joke by tone; there's no way to make any of this safe enough to test around people with live (heh) siege ammunition in play. ...But it would answer some questions!
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The cheerful invocation of the god of craft is more habit than anything, but it's still there despite whatever her personal struggles are. The mechanism clicks as she yanks the handle, the wood creaks loudly, and there's a whoosh as the counterweight drops and the crossbeam swings. A bit later, there's a muffled but respectable thud as the boulder slams to earth, but Myr will feel no corresponding discharge of the spell.
"Huh," she says.
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Though he can't see any of the action, Myr nevertheless leans forward eagerly as Nari yells her--warcry? benediction?--and lets fly. Then--
"Huh," he echoes, the light of excitement in his expression fading into puzzlement. "That definitely did not go off. Wonder what I did wrong--s'there an easy path down to where it landed?" Troubleshooting spells is hard from a distance.
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Not one to be idle with his hands, he's moved already to the next boulder and begun sketching the glyph on it.
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A horrible idea, really, verging on "most horrible", but equally amusing.
"Should I go down and..." And what? Kick it?
"...kick it?"
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Because what's a horrible idea if you don't double down on it to make it horribler.
"...Honestly, if you'd not mind. That'd been my plan." Because if it wasn't going to light you on fire or electrocute you or summon a demon out of the Fade to eat your foot, sometimes all you could do was kick the magic to see why it wasn't working.
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Triple down.
"I'm headed down there then. D'you want to come?"
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"I'm game. Might give me a better idea of what's gone wrong with it." Or he can just...also kick it. Two feet are better than one, etc. He takes his staff down off his back and makes his way over to her.
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Finally they reach the site where the boulder they'd hurled had made its landing, half sunk into the earth with a force that had decently cratered the looser surrounding soil and broken a stone it had landed on. The glyph Myr had inscribed still glows with aggravating serenity on its side.
"Well, here it is," she chuckles, "Did the boulder part right at least."
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--and he still hasn't got the faintest idea when they arrive at the boulder's landing site. He gives Nari's hand a grateful pat once they're close enough he can sense the glyph and feel his own way over to it with his staff. "It'll be quite the day if I ever screw it up so badly it doesn't do the boulder part right," he retorts through a grin. "Then you can put me behind Venatori lines and I'll sabotage all their equipment to float off into the sky. --Now, let's see..."
He settles into a comfortable lean against his staff, smile fading to thoughtful frown as he feels out the spell through the Fade. It's all there exactly as he'd come up with it, so why-- "Why didn't you work?" he mutters to the glyph--before kicking the boulder in gentle frustration.
The glyph promptly ignites with a snap of not-sound and a flash of paralysis, freezing a look of almost comical alarm on Myr's face.
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Oddly, or perhaps not oddly at all given the amount of dodge training she's been doing, her foot is placed in such a way that when her momentum and unbalanced position topples her over backwards it catches her a bit to soak a little of the impact. Even so, she hits the ground much like a statue of hers might, the slight hill she'd landed on rolling her face into the dirt.
The wind blows cheerfully across them.
After the few fraught seconds:
"So," slightly muffled by the ground, as the spell lets her relax, "does this mean I needed to shoot the boulder a little higher, or..."
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Though when he can, his first is, "You're all right down there?" --because he can imagine what's happened to her, and there's helpless apologetic laughter behind the words. "--But no, that one's on me entirely; I forgot to take the original trigger out. Wouldn't go off until someone touched it even after falling far enough."
if(boulder has hit the ground with force > 10x10^3 N AND someone touches boulder) {paralyze everything}; beginner's mistake.
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"Honestly, if we shot it into the midst of a charge, someone would touch it, so it's not the most inconvenient hurdle there could have been. That's a quick catch though—fixable, I assume?"
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He offers out a hand toward the source of that groan, wincing in sympathy even if he knows it's largely for show. "It was obvious when I set it off--I felt it give way like it usually does, but I'd buried the trigger so deep in the rest of the spellwork I didn't notice it was still there before that. I'm not," his tone takes a turn for the sheepish, "the neatest when I'm working on something new."
And this isn't the first time it's bitten him either.
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"Why... would you have to explain anything to Cade?"
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Oh. Oh. There's only the slightest hitch in Myr's smile at the question. "Because you're his friend," he says, breezy and innocent. "And he doesn't have so many of them, and I'd feel awful to put one out of commission."
Which is all true, but not all of the truth.
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She starts to take the offered out with immediate relief, but reconsiders halfway through the first syllable which means she just sort of makes a croak noise, then whuffs a laugh through her nose, the beads in her hair clicking as she runs her hand back through it. Shy as she is, she's not ashamed of it. Of Cade. Of course, feeling that way is one thing, actually opening her mouth goes a little more like
"I'm... well we're... not... friends." Then, quickly, "No, we are friends, but not just friends." Pause. "I think." Pause. "No, I mean, I know, but... it's complicated?"
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His smile grows a little wider--a little warmer and more knowing--as she fumbles through her confession; he knows his own hadn't been much better, when he'd come to her all those months ago to explain why he might need their room to himself some nights. And it's heartening to hear put to voice something he'd long hoped for, his dear friends finding mutual comfort in each other.
"Complicated like splitting your nights between both towers in the Gallows before you decided to move into one room?" he suggests through that smile. "Or complicated in you've not done anything like this before in your life and you don't know where it's bound or what might happen except you want to meet it together?"
Because, well. He's only a few months further along that path.
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"I just... I came home from the temple of Falon'Din remembering that the future isn't promised to any of us, and I didn't want to go out—didn't want either of us to go out—into the field again without saying... something. Doing... something."
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I almost lost you, he told Simon, the soonest instant he could once they were away from that Vint prison. Even if he'd made the sentiment explicit long before in how he'd embraced his templar, before the Knight-Commander and Benedict and every onlooking guard, without any care for what they might think or say because--
Death, or its near brush, had a marvelous way of simplifying the most complex and snarled things. Whatever else the world might think of them, Myr could no longer bear it thinking they meant only friendship to each other.
That kind of complicated. "Maker," he breathes, half-punctuation and half-prayer. "I hear that. Better to see what you can make of the two of you together than--wait until the opportunity's stolen forever." Casimir.
Not again. Not ever.
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She realizes she's been silent for a while and clears her throat.
"You know how that goes, though."
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And Maker grant the elements of the Inquisition who might get loud continue to look the other way--for his sake, and Simon's, and Cade and Nari's sakes as well.
But that's a thread best not pursued aloud, and so Myr lets it go with a little roll of his shoulders. "But speaking of--" Or not, as the case may be, but whatever, it's his verbal transition to make. "D'you want to go back up there and see if I can do better on the next rock?"
for Merrill! :3
It isn't all that odd. She's been, to her general guilt, keeping the company of the elves of the Inquisition more than she's sought out the company of those living in Kirkwall. Perhaps because it feels worse to be strange to and glanced at sidelong by elves than it is to have the same directed at her by shem'len. The separation between her and a human is obvious and clear-cut. Between her and another elf is blurrier, and being reminded of it is uncomfortable, so she's largely avoided it.
But here she is, raising her hand in greeting, a decent sized pack sitting at her feet and a couple of boards leaning against the crate she's taken up residence on.
THE LATEST.
Whether or not hugging the other elf is too forward doesn't even cross Merrill's mind. She's been away for some time now, and that means she and her basket of shopping are going to embrace Nari in a tight squeeze.
"You found it! Did it take you long? I still get terribly lost."
THE MOST FORGIVEN.
"Not too long," Nari replies, reaching to shoulder her pack and heft the boards under her arm, nodding towards the alienage--I'll follow. She points with her chin as they walk to indicate the energetic dog bouncing along with them. "Who's this, then?"
<333
"This is Barkley! I got him back at Skyhold- a noble's dog and one of the barn dogs had a little illicit adventure, and he was one of the puppies. He's been with me ever since." Barkley woofs his agreement and bounds forward, though he's careful not to go too far ahead. It's safer with the two elves. "I've got a great big horse as well, Honeysuckle, and then one of the griffons lets me ride him. They don't stay with me in the alienage, though."
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"They don't? I suppose I won't put up a griffon roost while I'm fixing the roof then."
Like most of Nari's jokes of this nature, it's tough to tell whether or not she's actually joking.
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Or a non-stray griffon. Any griffon, really.
The chances of that, however, are slim; Merrill laughs a little and then again as Barkley bounds forward to chase a fluttering bit of trash.
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There's plenty of time for outlandish improvements once the roof stops being permeable, though, especially with the winter coming on. At least the season of summer storms is past, so at least Merrill won't have to worry about the immense sheeting rain coming--oh.
"Have you... been home yet?" Nari asks, suddenly sounding a little wary as they continue along. She wonders how bad the leak was. Maybe the elves in the Alienage had swept out the water before it got too deep into the floorboards? (Were there floorboards?)
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Rather, there had been a number of elves without homes quite as sturdy who had spent time in her house. They had rotated through, in and out, depending on their needs; some just needed a roof for a few nights while they repaired their own, while others may have suffered an injury that meant Merrill's house was about the best spot they'd have.
HOW CAN I BE SO SLOW uwu pls forgive me
Nari smiles. It's a little awkward, as they near the commons of the Alienage, the Vhenadahl rising huge and sturdy into the sky, ringed with fluttering cloth and bright weavings and lamps that are even now being lit as the evening comes on.
Of course the elves here could look after themselves and their own. Maybe one of them had already fixed the leak. It was just like the forest in Hightown: she wanted to do something good, something thoughtful, but in the end, was it even her place to do it? Even if these were elves rather than humans, even if on paper or in her speech she'd count them without thinking as part of the People, she'd been avoiding coming here hadn't she? What was she afraid of?
"Which one is yours?"
MY TURN TO BE SLOW we are killing it
"That one, across from the Vhenadahl," she says - as if all the houses aren't, somehow, across from the Vhenadahl. Merrill does point it out, though; it's a small thing, two or three rooms at most. But it's hers, and she is proud of the little place. It's still standing, for starters.
killing it slowly ♪
Nari can't tell from here where the leak is (or leaks are), but there's enough daylight left that she might be able to see the sun through the cracks if Merrill can remember where it came down. If nothing else, she ought to be able to clamber up on the roof with a lantern and have the other woman mark the spaces where it can be seen, although they may have to borrow a ladder for that.
They may have to borrow a ladder anyway.
"Does it feel like coming home, then?" she asks as they approach the door. She'll wait for Merrill to let her in. After all, it's Merrill's house.
chugging along
There's obvious signs of others coming through; far less dust than would be expected if the house were abandoned, and a bucket that's only half full under the worst of the leaks. Merrill smiles softly, lightning a few lantern on the wall, illuminating the place.
"I don't know, really," she says at last, carrying her candle over to the fireplace. "I think home is people, more than places."
choo choo~
"I guess studying shem'len architecture, helping build their homes, has made me think of houses as..." she frowns, thinking about it as she walks to the bucket to peer up at the place (or places, if they're running together) in the ceiling that have made it needful. "Another member of the family? They mark their children's heights in the doorways, carve the moulding, are prideful of their appearance in their community. The houses grow with them. Get rings in them like trees." A smile of her own, as she observes the soft one on Merrill's face. "Spend enough time in a space, and I reckon it gets to know you, and you it, and that makes it a people rather than a place."