Entry tags:
[closed] DANGEROUS GAME
WHO: Kylo Ren, Anna, Etienne, and Marcoulf
WHAT: In exchange for his support at the front lines, a small group has been dispatched to clear bandits from the Comte Chantral de Velun's estate. Spoilers: they're not bandits.
WHEN: Early Harvestmere
WHERE: Orlais, the Heartlands
NOTES: CW: violence, death, murdering innocent folks on the behalf of THE RICH, setting-typical discrimination; it's not great, bob. ASSIGNMENT INFO
WHAT: In exchange for his support at the front lines, a small group has been dispatched to clear bandits from the Comte Chantral de Velun's estate. Spoilers: they're not bandits.
WHEN: Early Harvestmere
WHERE: Orlais, the Heartlands
NOTES: CW: violence, death, murdering innocent folks on the behalf of THE RICH, setting-typical discrimination; it's not great, bob. ASSIGNMENT INFO


THE ROAD TO VELUN; solo or group threads
In the evenings they make camp. A fire is built. The horses shift and whuff in the dark along their picket lines and a chill breeze stirs the leaves along the dirt. They're not unpleasant circumstances.
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She is, however, curious to know these people. She is watching them, eying their weapons and their gait. She used to have companions. A host of other hunters whose ways she knew and whose direction she took.
Finally, fireside, she takes off her wide-brimmed hat, unlaces the leather gorget covering her face, turns down the collar of her fire-singed coat. Allows Anna to be seen, rather than the Hunter. Another thing she has not done in a long time, almost a wonder she remembers her own name sometimes.
"My name is Anna," she decides, scooping dark hair out of her face, over her shoulder and behind her ear. "Can you be relied upon?"
A blunt and unfriendly question, but it's the meat of what she needs to know; more than their skills or their names. Are they cowardly, are their treacherous? Would she believe them, even if they told her. Maybe not, but maybe they would give something more credible away in the manner of their answer.
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"I don't see why not." It's a ridiculous kind of question - warrants a ridiculous kind of answer, but he doesn't have the thought to give her one. Honest questions merit honest answers. But here, to give her the benefit of the doubt: "How do you mean?"
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"Are you a coward?" Her tone lacks what would have made this some kind of veiled insult. "What is your allegiance? To yourself, to the forces, to the work?"
She flexes her hands, leather crunching. She decides to give her own answers, to help expose what it is she wants to speak on.
"Nothing of this world turns me. And I wish... to complete my work, with little complication."
Nothing in this world, but put her in front of the shrieking afterbirth of the void again and she will assuredly lose her nerve.
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"I do what I'm paid for." Which is the true answer even if it's the easy one. Inquisition doesn't pay much but it's reliable and that matters these days. "You'll have nothing to worry yourself over."
He could very much do with a lack of complication right now.
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"There is always trouble to worry over," she answers. She is hyper-vigilant, while the rest of them sleep, she'll be prowling until the sun starts to rise. And on that subject, "Do we expect our travel to be uneventful?"
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THE WOODS; group thread - cw: violence
Maybe that had been the mistake: sending the girl prowling about like a waiting wolf. Or maybe it was broken only by his first poor attempts at talking them away from their camp - "You'll leave now," he'd said in Trade, Orlesian accent strong at the edges. "We can show you to the road." "Where will we go?" "Not here."
No one here is especially fit for the Inquisition's diplomacy division. Negotiations go poorly.
He isn't sure where the first strike comes from - a club or a poorly made spear -, but both are easily sidestepped. There can be no coming back from either, though. Everyone in the clearing must know it. One of the women makes a break for the trees, another sprinting after her as a frightened hare. Marcoulf slashes the midsection of one of the poorly armed elves in a group rapidly threatening to overwhelm them with numbers.
It's short work.
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Someone brave comes to defend those in flight from her bearing a pitted sword and shield. She knows what to do with that... she comes at a run, flicking the notches of the whip back into a cane, which she brings down onto the shield from an overhead leap. She rolls through her landing, and the whip is loose again by the time she's righted, catching every figure in a half circle around her.
The raucous of the crowd is familiar to her. The calls for mercy, the assertion of blame. Oh yes, it is all her fault, she knows. She swings the whip, merciless and methodical. Anything that comes into her range is cut down until -- Ah. A companion. She pulls the whip back in, it cinches back into the narrow cane that disappears, dripping, into her coat.
She surveys the work in complete silence from beneath her blood spattered leathers, looking for weapons and supplies amongst the bodies she might be interested in taking. She ignores the crying children entirely, as if she can't even hear them.
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That does not mean this is easy. It just means it is necessary.
The others can advance, cut through larger numbers. He is watchful, and when he sees an older man crawling, struggling, he finishes the task. If their positions were reversed, he is sure the elf wouldn't hesitate.
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With a shriek a woman rushed towards him, her weapon drawn as his cut through her like she was air. With each victim his anger grew, crackling through him like a maelstrom. They should have run. They should have left. Not doing so was the height of idiocy. He could feel
"You can die next." He snarled as a man approached him. He was cut down to join the rest of the carnage. These bandits had no chance. They had been here trying to stop travelers on the road and now they had met their worst nightmares come to life. Their deaths were not painless but he made sure the ones he felled died quickly.
His hand was outstretched, stopping one of the elves who had tried to dash into the woods. They made a pained sound like a wounded animal when his blade pierced their torso. With an angry huff, he lets them drop, bleeding out at his feet. He ended it quickly a moment later.
"Did any stragglers make it to the woods?" He turns to his companions, eyes darting to the woods.
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This is how the world works. It isn't pleasant. It isn't good. Like most work, it just is.
"Anna will mind the treeline. Check the tents," Marcoulf is saying. She'd been put there at the edge for a reason and a girl is screaming, wrenching at all his attention. In Orlesian, to Etienne: "Secure that girl before she bolts, for Maker's sake."
He dives into the nearest tent himself, leading with his parrying knife and arm extended. A knitting needle finds it. The parrying knife is repulsed from Marcoulf's grip with a snarl of pain, but leaves the sword with which to deal with the elderly woman. The boy in the corner, half hidden behind a pack, sits silent and staring - remains that way after.
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She finds her one, their head down beneath the brush. She throws two knives into its back in rapid success, and has bludgeoned it into silence with the dripping cane almost as quickly. She takes their place there in the brush, crouched over the still body, watching for any more creeping-- rolling a stolen knife in her fingers, waiting.
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cw: gore / stuff with teeth /
Étienne Beaumanoir is a pragmatist. This is an assignment, yes, but it is an opportunity in the same way that the battlefields mages and templars met on had been an opportunity. He proceeds through the remains calmly, watchfully, lest there be some survivor or someone hiding, waiting to leap out for their vengeance. Using the toe of his boot, he pries open a mouth, shakes his head, and moves on.
Stooping down, Étienne has a dagger ready in one hand, and draws a leather pouch from his belt, as he tips back the heads of another of the fallen, examining their teeth. Not good enough, he concludes, and reaches for another lying alongside, pulling down their jaw. Better.
Another glance, and he draws out a set of pliers, and begins to slowly work the teeth out of the elf's mouth, inspecting them, and dropping each into the bag. He continues at this.
PREVENTING POSSESSION. (solo or group threads?)
Pulling the bodies together had been a messy task. It reminded him of years ago, before his training, his learning, hefting bodies up over his shoulder and tossing them like so many sacks of flour. Étienne draws a silk handkerchief from his duplet, and wipes blood from his cheek, as the flames slowly begin to lick about the damp wood they have had to resort to using. It will not be discrete, he fears; if the smoke is too much it may be wise to draw away from the bonfire, lest it draw some curiosity.
He looks to the person closest to him, and nods. "Do you have a flask of water?"
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"And what unholy experiments do you conduct?" It doesn't come out as snarling as she would have liked, instead she sounds as sick as she feels.
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Satisfied he has all he need from this body, he stands, and steps over it, and towards the next. "But there is nothing wrong with furthering the medical field. Attempting to find a new medicine is hardly unholy, if you consider that experimentation."
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"That depends on the side effects," she mutters grimly, arms crossed over her body as she watches him. She mostly wants to look away but refuses to give in to the impulse. "Who is to blame when your medicines are actually poisons?"
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And he looks around them both, the corpses littered about them. "I think most people are more in danger of blades than medicine."
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Preventing Possession
"Here." He didn't make it a habit to carry much with him. All he should need was his blade.
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"In future, I'd suggest we keep them nicely grouped together when we need to take more severe steps."
It's not lightly said, for all the terribleness of the comment. No, Etienne looks grave, as he re-stoppers the water, and holds it back out to the rifter. "What do you imagine they will want to put in the report?"
Not the truth, surely.
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"Are you suggesting we lie to the Forces leader? I'm sure she'd love that. Just be clear that they became aggressive and we assessed the threat accordingly." His tone is dry as he moves on to his mabari, trying to rinse as much blood from his face as he can. It stuck to him as Kylo tried dousing water over his snout and the dog lapped it up, still licking his teeth where flesh and bone had surely caught in between.
"I'm not writing the report, so do what you like. I did my part." He sighs, shaking his head. Seriously, what were they even going to say? It wasn't as if they were in the wrong for this. If they attacked them, they were attacking other people. Clearly that made all of this justified.
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harvesting materials
The small cracking sounds of the doctor's nearby work is unpleasant; it grates at the nerves alongside the whimpering of the children where they've been sat along the edge of the wood and told to be still. He hadn't been unkind about it, he thinks, temperamental and short though he is from the wound on his off arm.
Another tooth is wrenched free. Marcoulf grimaces. "Must you?"
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Dentures, Marcoulf. Important and lucrative.
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He thumbs through the little animals, then replaces them back into their bag - tucks the packet inside his coat and makes a mental note to see give them to the boy when they're done here and have seen him and his sister into the care of-- someone. He'll put his mind to that problem when this one is closed.
In Orlesian: "Is there something you can give them? To quiet them." Marcoulf tips his head to indicate the white faced children at the edge of the encampment.
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He'd caught sight of the animals out of the corner of his eye, and is silent for a moment as he absorbs that question, and looks to Marcoulf with a brow raised. "I've a tincture that helps to soothe anxious nerves and insomnia, amongst other ailments."
Marcoulf probably doesn't want to know what's in the tincture.
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