SIX. (
swordproof) wrote in
faderift2018-10-23 01:46 pm
Entry tags:
open | keep holding on
WHO: Six and anyone else!
WHAT: Training, praying, studying, horsing
WHEN: Throughout the month
WHERE: Kirkwall (Gallows, training grounds, library)
NOTES: N/A
WHAT: Training, praying, studying, horsing
WHEN: Throughout the month
WHERE: Kirkwall (Gallows, training grounds, library)
NOTES: N/A
» TRAINING » GALLOWS
Training is a regular use of time for Six, unchanged since her dream, waking with some of the burdens removed from her shoulders. She still has Adrian's sword and she knows that, eventually, she'll have to get around to dealing with the weight of it. She knows that she'll have to bury it again here, that she'll have to find a suitable resting place, but it isn't something that is pressing on her currently. There are more important things to consider, more important things to do, especially with a sister to take care of and a dog to consider.» STUDYING » LIBRARIES
Two, the ever dutiful Mabari, settles near Six, head tilted to one side and tongue out as he dozes, content to let his mistress do as she will until it's his turn.
For the most part, Six spends her time with the familiar greatsword, swinging her weapon with ease, content to lift it and tear apart the training dummies as she has done almost every day since she had first woke here. Her strength is more than it had been before and it shows with the ease that she lifts her blade; it seems as though she's not carrying a two handed blade at all. It comes with a decade of practice and she's aware that it's something she has worked for - her pride is obvious as she takes a break to rest. Other times, she can be found with a longsword in her hand and a shield in another, practicing carrying the both - it's not her favoured weapon, but it's clear she has a decent amount of skill with it all the same.
Eventually, she abandons her own weapons training and takes her mabari to one side, summoning Two over. She can be found walking with him, moving with him, adjusting them both to the feeling of walking side by side, until she stops and breaks into a laugh, leaning down to scratch at his ears gently, whispering gentle words.
The library isn't somewhere that Six has spent a great deal of time, but she knows her way around enough to know to avoid the seats of common regulars. She's not here to read too much that might get in the way of others, at least, and when she moves around the room she does it with proper respect to anyone who might be sitting and reading themselves, stepping around them quietly. She doesn't stand out as much as she usually might; her armour has been left in her room, the amulet of Sarenrae around her neck instead.» PRAYING » KIRKWALL GARDENS
The books she chooses are those relating to Andraste, the Chantry and religion of the world, and she sits quietly with those for the better part of a few hours, an intense expression on her face as she does what she can to learn, taking notes on a piece of parchment at her side. Sometimes she will read about Tevinter, she will study what happened there, frowning at the paper.
When she's not reading, she's still making notes, but this is all in a very foreign looking language. Sometimes she whispers the words aloud to herself and they don't sound very natural, even coming from her mouth, her head tilting as she tests them. She's clearly fluent, but practice doesn't hurt and she wants to make sure she doesn't lose her third language, no matter what the risks. Elven is easy enough to remember, but Draconic? That's something else entirely.
When she's not training, Six has found a place in the garden that suits her for the praying she does every single day. She's well aware that there's no way for Sarenrae to respond to her here - she doesn't exist, she's not a real God here, there's only the Creators or Andraste or the Qun, all of which she knows too little to consider following - but she cannot give up her prayers. She kneels, usually facing a wall, her hands clasped around her holy symbol and her lips moving silently as she says words in a very quiet whispers.» WILDCARD
Sometimes, she's there for hours, kneeling, Two at her side as a gentle guard dog, her hair tied up in the familiar bun. She doesn't move when people walk through the garden, focussed entirely on the familiar words, her fingers brushing over and over the metal around her neck. When she stops to pause she lifts herself up and walks around the garden, stretching her legs with Two trotting along beside her. Sometimes she tests his commands, asking him to sit, or lie, or heel, and always given him gentle warmth and encouragement when he does.
Eventually, she will always go back to her prayers, offering thanks and dutiful words to her Goddess, no matter what anyone else - whatever religion they might be - would think of her for it.
( Feel free to find Six around / in her room / etc or ping me on plurk for something personal! )

» marcoulf
Now she wants her own horse. She has the resources, she has the place for one, and she has a friend who might be able to help her. Or, perhaps, a sort of friend, someone she can trust, someone she can put her faith in. Now that she had calmed from the last time she had seen Marcoulf she thinks she is more than prepared for the awkwardness of seeing him again after the last time.
Six knows she can trust him when it comes to horses. He had found her one at the tourney, after all, and while she knows how to ride and fight on horseback choosing a good beast is something entirely different. Once she had simply been able to magically summon one, but now...
She stands, waiting, arms crossed over her back. Her armour has been left behind, her greatsword abandoned for a short blade at her hip, hair tied up and expression set, stern.
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As Marcoulf is wont to do, he materializes out of the shadow of some building and cuts his way across the bustling courtyard to her. He looks much the same as he ever does - sword at his hip, laces neat, short cloak worn at some rakish angle -, though when he nears there's just the faintest whiff of something sour about him.
Six gets a nod and a slight bow, his hand touching his shoulder as some habitual emphasis to the gesture. Marcoulf tips his head after, leading with it. "This way."
And off they go, diving into Kirkwall's thronged markets.
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She doesn't jump in shock when she sees him, but she does tilt her head a little, looking on edge and unsure. She's taller than him, by a scarce few inches, but in the wake of what happened between them last time she feels a little bit like a sheepish child, embarrassed and ashamed of what she made him witness. Her own fears about alcohol and the strength of men should not influence whatever their odd, strange relationship might be.
The bow, at least, makes her twitch a little and she gives her own in response - a proper one, nodding her head as she rises back up to her full height, straight backed and intense. At least he isn't making comment on it, which soothes her rattled nerves.
"What do you look for, in a horse?" A pause, then something like a smile. "Other than size enough to carry me."
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"Good temper and bones. The rest can be managed, but there's no changing either of those," he says, leading by just the barest half step through the winding markets.
The size will be the problem of course, but not impossible. It just means bypassing strings of dish faced, delicate Antivan bred mares clearly meant for Hightown squares alongside silk and perfume and instead making their way to the temporary livestock pens higher along the wharfs where every manner of cow and pig and wooly sheep has come to be slaughtered and sheared, their trimmings packed into bales or brine barrels and delivered straight onto waiting cargo ships.
One of the large livestock pens is stuffed with horses, each with a slash of colored paint on their hips to mark which trader owns which. Some are Ferelden, sporting green or black marks. But there are cobby Marcher horses here too in red and and blue and yellow. They're all filthy either from the road or from a ship's hold and most of them have some scratch or missing patch of hair or rubbed out section of mane. But that's to be expected. Horses in bulk always look less appealing.
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"I would prefer a horse not to buck me, it's true," Six admits, something like a smile twitching on her lips. She follows after Marcoulf without too much pause, not hesitating as she makes her way through behind him. She's not ventured much around the markets of Kirkwall, spending most of her time in the Gallows or the Inquisition library. She doesn't know where she's going, but at least she has a good guide to help her.
She trusts Marcoulf, as strange as that might be for anyone else to understand.
The livestock doesn't bother her; she grew up in a small village with farms surrounding her, animals underfoot and town guards the only people to keep her company. It feels a little bit like she's fourteen and dodging around sheep and pigs as she rushes to do errands to keep herself out of trouble.
As soon as they see the horses, though, her eyes flicking up and looking them over. She ignores any that look a little small, ignoring the dirt and trying to see what they might be under it with a little bit of care and tenderness. "What do you think?"
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There's a sullen faced girl leaning against the fence some paces away. Marcoulf whistles at her, snapping his fingers like calling a dog. She slouches over.
"Cut them out for us, would you?"
"Are you paying?"
It's a demand. Marcoulf glares back at her, but passes a coin down from where he's perched, saying, "Nothing under sixteen and a half."
The girl promptly slides under the fence and wades into the herd.
"That bay has a good head and shoulder." He points out a stocky animal toward the far side of the pen. Then tips his head to glance at Six. "What do you need a horse for?"
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Pushing herself up, Six leans over the fence to see the animals better, delighted and excited, letting Marcoulf take the lead. He knows what he is doing, she thinks, her faith settled in his hands.
Watching the girl slide in and move around, Six turns back to Marcoulf with a tilt of her head. He can take charge but, she thinks, it's still her horse. She should listen.
"It has a good face," Six admits, nodding along as he points, her head tilting. She gets lost in looking for a moment before she turns back, delight on her face. "Travel, mostly. I don't think I will be riding one into battle, but I would like to have my own steed for the longer distances. One that I can care for."
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"Good. Battlefields are no place for most horses anyway." Waste of a perfectly good animal; he never fights on his if he can help it. The only men and women riding into the fray were ones who didn't need to concern thenselves about the cost of their horse's replacement.
Marcoulf threads his fingers about his knee, comfortably surveying the herd as the girl among them does the work of dredging the larger animals from it.
"Better to go with something more compact then. Strong, to be sure, and something that will fit the length of your leg, but the larger he is the more he will eat."
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There's a reason why the mercenaries didn't ride their steeds into battle. The only times she had done it was when she had summoned her own, a fae beast that would dissipate into magic when hit and wounded. She misses that telepathic connection, but she also misses the feeling of a real horse between her legs, the connection you can build with a beast, the bond between rider and horse.
Leaning against the fence, Six nods her head, listening along and watching all the horses move around. It's comfortable, she thinks, around him; she has less fears about her own awkwardness when they're focussed on a task.
"I can survive feeding him, if necessary. I would prefer a horse I can bond with, one that will be a good partner, than one who would eat less."
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» merrill
She knows, more than anything else, that he would want her to find happiness. She took the name he gave her, took whatever was left of him, took his God for her own, but it never felt like enough. She feels like she needs to do it again, needs to put his sword in the ground and give him the burial he should have had a second time, even if it's a world away now. No one here knows who Adrian is, no one has any idea of who he might be, but...
Meeting Merrill had given her an excuse to move forward with her plans, as in the air as they had been at first. Now that she knows she can trust the other woman she knows she can move forward, the two of them climbing Sundermount together; Merrill, she was told, knows enough of the mountainside to know a good place for the sword to be buried and a grave marker to be placed. Six has no desire to upset the balance of whatever might be present on the mountain, so Merrill seems a good guide.
"Is there a bad place for a burial?" Her voice is soft, almost too quiet over the clink and clunk of her armour, her own sword strapped across her back. "I admit that I do not know much of this place."
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The ghosts of her people will never let her rest - the ghosts of what she's done, the blood on her hands. She had tried to tell them what had happened to Marethari, and they had not listened, and now they were dead - killed by her, because they would not listen. She will not avoid the mountain, though; there is too much there for her to be able to, and she grieves for her clan. She will never stop grieving, she thinks.
Six, though - perhaps Six will be able to. It had been easy for Merrill to agree to show her, especially once she knew why she wanted to go to the mountain. "It's already a graveyard, in some places," Merrill explains, voice just as soft. "Elven elders came to sleep here, long ago. When Arlathan fell, a great battle was fought here."
And then there was her own clan, the bodies that she had long ago taken care of lest their remains be disturbed by spirits.
"Few people come to this place. He won't be disturbed."
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Moving on from Adrian had been one of the hardest things she had ever done in her life. His ghost had haunted her for many, many years, at least until she had found his parents and laid the blade at their feet, desperate and begging for their forgiveness, tears in her eyes as she had felt herself fall to pieces. Sarenrae had been the one to pick up the pieces and fold her back together again, but she had been adrift. She'd had nothing, nothing at all, other than Her light to guide her.
Now she didn't even have that.
It's easier, for now, to focus on Merrill, the elf small and slight compared to the bulk and size of Six in her full armour. She looks around the area as they walk, disturbing the silence with the movement of her metal and the sound of her breathing, soft and slow and sure.
"I've read a little about Arlathan. It was the home of the elves of your history? It isn't something that I have had much chance to study, though I would like to learn more." Six smiles, trying to keep optimistic despite the weight and uncertainty, the wrapped up blade in her pack. "The elves of my world are secretive about their history, despite my heritage. I would like to learn more of the people here, and I think it is something my sister would enjoy as well."
It might be obvious that she is dancing around the topic of Adrian for fear of her tears.
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Then again, Merrill is rarely afraid on Sundermount.
"Yes. The capitol. If you study our history - that of the elves, that is - I'd encourage you to ask the Dalish, not read the books that humans have written. We've lost much of our history, but they tend to... assume and exaggerate. I've never eaten a human child, for instance, despite all the stories about the Dalish doing that."
Her eyes roll, but there's a good humor there despite it. She's more than willing to play the distraction.
"There are some elves here who also wouldn't share with an elfblooded child - they consider them too close to human, since that's what they say. I think it's all rather silly; no one will be more willing to understand us if we don't talk."
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She isn't afraid; she is strong and she has a good guide by all accounts.
"I might speak with some. I've studied the Chantry, as religion is important to me, but it seems foolish to neglect the history of a people that I am somewhat related to." She does frown, though, lifting her head. "I didn't imagine that anyone would eat human children, elven or otherwise. It is strange to think that they would imagine any elves to do it."
All the same, she shakes her head, offering a small twitch of a smile as she looks at Merrill.
"... That is what it was like in my world," Six admits quietly. "The elves would not accept me because I was too human and did not truly have a soul in their eyes. Humans accepted me only because I appeared enough like them to ignore the heritage my father gave me."
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It covers a wide variety of the topics of their conversation, from the humans who think elves eat children to the elves who do not accept the elf-blooded. She reaches for Six's hand to give it a squeeze, just one, and keeps walking.
"There are some elves who don't accept elf-blooded. But you're still a part of us, in my opinion; the humans certainly aren't any more accepting. Not really."
She flashes Six a smile, even as she navigates them around one of the bends in the mountain, as the old gravestones begin to come into view.
"But whatever you are, I like you."
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The hand that touches hers makes her pause, eyes flickering over Merrill, before she breathes out gently.
"I have not felt much part of the elven people here," she admits quietly, watching after Merrill. "I have no markings and my Gods are different. People here see me as human and there is no reason to allow them to think otherwise. The confusion on their faces is amusing when they meet my sister."
Adalia, who looks more elven than anyone else in Six's memory of family. She almost stumbles as Merrill speaks again, her eyes widening for a moment, briefly, flickering, before she breathes out.
"... I -" Words, it seems, are quite difficult. "Thank you." Fumbling, she steps forward, awkward and unsure.
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Are they more tolerant of the elfblooded than the Dalish? That depended on the elf, but plenty of them had elfblooded children of their own. Besides, if they were guests of hers, they were guests.
"You're welcome!" Chipper, as she leads Six off the trail; this is not a grave for others. This is a grave for Six to visit, and for those she tells about it. "Is there anything you're looking for in particular, as far as a spot?"
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library;
It's been a while, back and forth, and usually she'd retreat back to her office but there's still paperwork and the deafening silence in there so instead she finds a table. Fairly close to Six who she perhaps nods at out of politeness the way you do when two people are knuckling down to separate but solid study, that kind of camraderie.
Until some time later when the need for a break kicks in about the time that the whispering can't be ignored--
"Is everything all right?" Quietly concerned as she leans over, flicks a glance at the books; not the brightest of subject matter from her own early days here doing the background reading on Welcome to Thedas: It's All Suffering and It Only Gets Worse.
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She wants to prove the fact that a Rifter can be a part of this world, no matter what other people might think.
There's no denying that she's a little lost in her own thoughts and wonderings, whispering to herself, not even realising that she's causing any kind of trouble. It's when she hears someone speak to her that she lifts her head, hesitating for a moment, almost sheepish before she nods her head.
"Yes, I'm well." Six nods her head, pushing herself away from the table for a moment before she breathes out. "I'm simply trying to learn as much as I can. Perhaps I am getting a little... Over my head."
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More than enough in some places.
"There's never a good place to start, not really. The Chantry, maybe, but then it's where it gets sidetracked - the elves, Tevinter, mages and Templars, all the countries that start creeping in with their conflicts and histories." The Grey Wardens and their particular brand of nonsense that gets dragged in too somewhere along the lines with all of it, all said in a sympathetic tone as she tucks her own (dull, so very dull, also not very helpful Genitivi you are useless) tome on Qun-related musings to the side. "Do you have a place that you've started with? I did this once, usually whenever I spoke to someone and had no idea what they were talking about but it was overwhelming, how much of it was new. Looking up one thing then you have to look up three more to understand that one thing in the first place?"
Maybe it's getting to that point which isn't helpful when you're starting out with anything. When you'd rather sleep on the book in the vain hope you'll absorb the information somehow.
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She doesn't think she will ever learn enough.
"I've studied the Chantry, and the Chant itself, and spoken to some people who choose to believe in Andraste and the Maker. That, I thought, was a good start. I know enough of magic that it is less of a concern, but I was curious still about Templars and Grey Wardens, though I do not know who to speak to about that." Her interest in the Grey Wardens is something a little deeper, a little intimate - they, like Templars, are something like Paladins, something she can relate to almost a little too deeply.
She manages to look up, only seeming a little sheepish.
"I've been here close to a year, now, and I still feel as though there is too much for me to learn."
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"Grey Wardens are always going to be secretive, that's their way but I did meet one a long time ago I think she must have left here by now maybe for another assignment but Alistair Theirin? He's certainly personable, I find him the most agreeable of the Wardens we have." Not that they've spoken much but if he hews close to Gwenaelle then he must be doing something right, her opinions regarding Wardens are plain enough. "I can share what I know of them if you'd like but Templars I know better, one works in Naval Presence, I've questioned him plenty in the early days - Ser Norrington - and there's Ser Coupe, I report to her. Seeker Darton was good once for some of the more...arcane Chantry traditions. The brazier. How that came about was an odd thing to learn."
Honestly any part of the Chantry history by all rights is odd to her, nose wrinkling.
"But most important thing about Grey Wardens that I learnt from that Grey Warden: only they can kill Archdemons and that's involved in Blights and ending them. Kill the Archdemon, the Darkspawn go back to the Deep Roads. Which is why there are still Grey Wardens even now."
(Rifters probably weren't meant to know all that about six months in, thanks Kaisa for being a bro.)
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Faith is so important to her and she can recognise that in the depth of people's worship of the Maker and Andraste. It makes sense to her, but she wonders if that is because faith is easy for someone desperate or because she has heard the words of Sarenrae in her mind, gently and soft.
"Do you think he would share some information with me, if I asked? Not the secrets, but the history." She's not going to press an order for their secrets - she was a Paladin, she can understand the need for quiet, especially with God-given powers - but she is curious. She respects them, can see something of herself in them, and she would like to learn more. She's curious; it's part of the reason she had run off with Adrian and abandoned her mercenaries in the first place.
"Ser Alistair, Ser Coupe and Ser Norrington." Six seems to be memorising the names. "I've spoken to Ambassador Amsel about the Chantry, but any more knowledge I can be given would be welcome."
The rest, though, makes her pause, and she frowns just a little.
"The Blight I have heard of. I've fought a handful of the Darkspawn. I have not heard much of the Archdemons."
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Each day is a school day after all.
"I think he would, granted he does have an odd sense of humour about him but he's a good man. I don't know too many others that I'd recommend who'd speak about Warden matters first. Oh and there's Warden Serra too, she was the leader of Rifts and the Veil until a short time ago, you might try her, I've always found her to be open about matters and I think there's some solidarity that some mages and rifters might feel towards one another though obviously I can't say how far it extends in all ways." Inessa had always seemed fair with her about things, even in the tension that had followed after the negotiations announcements when the loyalties and boundaries had started to show themselves once again. And sometimes if you have to nudge-- Well, mages perhaps can see themselves in a rifter. See a what-if.
Tipping her head back, Araceli clicks her tongue as she dredges up what little she'd learnt. After all there had been concerns about Corypheus, his dragon (no, she won't think about Minrathous, the ship, the Venatori) and if it might be one-- "Archdemons are in the Deep Roads and...and the Darkspawn they go looking for them. Down in the Deep Roads. And Archdemons look like tainted dragons - the only thing I can think of is what Corypheus has but I don't know if his is or not - and when they do find one, the Archdemon wakes, the Darkspawn are lead up and out of the Deep Roads, and that's when a Blight starts. What makes the Blight so dangerous is that you can only end it one way: killing the Archdemon."
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"That is what Sarenrae is to me. She is my blood, something that will never leave me. It does not matter that I cannot feel her here, that she is not present - I know that when I sleep she is in my dreams, that when I return home she will be there to guide me, to love me. She is all that I could have ever asked for, all that I have ever needed." Other than Adrian, but that is a pain not worth discussing. He had loved Sarenrae as well, and that had brought them together, united in affection and faith together.
At least the rest of the conversation is easy enough.
"I believe I have met Warden Serra, though I think Warden Alistair and I have not had much room to speak in depth. I will try to meet with them both." It's worth it, especially since her last arranged meeting had worked in her favour. It's not as though she is demanding their secrets or attempting to push herself into their order; she simply wishes to understand, to recognise the history, to know more of this place. She doesn't think that there's too much she can be blamed for, at least not in that.
Nose wrinkling, she shakes her head.
"I've killed Darkspawn," she admits, without much arrogance. "But I think I will learn more of these Archdemons, the Blights, the Dragons. I can speak their language - perhaps it shall translate here."
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