Lady Alexandrie d'Asgard (
coquettish_trees) wrote in
faderift2018-11-04 02:28 am
Entry tags:
- alexandrie d'asgard,
- benedict quintus artemaeus,
- byerly rutyer,
- fifi mariette,
- james flint,
- john silver,
- wysteria de foncé,
- { fingon },
- { helena },
- { ilias fabria },
- { inessa serra },
- { kenna carrow },
- { korrin ataash },
- { kylo ren },
- { marcoulf de ricart },
- { marisol vivas },
- { rey },
- { sidony veranas },
- { six },
- { solas },
- { tessa mackenzie },
- { thranduil }
Under the Second Moon
WHO: Everyone Ever. It's your party!
WHAT: S a t i n a l i a !
WHEN: 1st of Umbralis
WHERE: Kirkwall and the Gallows
NOTES: I volunteered as tribute but have no authority save what having like three free hours has granted me. :D
WHAT: S a t i n a l i a !
WHEN: 1st of Umbralis
WHERE: Kirkwall and the Gallows
NOTES: I volunteered as tribute but have no authority save what having like three free hours has granted me. :D

The Gallows
Even tamped down by both the imminence of Corypheus's assault on Ghislain and the doleful pleading eyes of the Seneschal the Inquisition means to do its due diligence to Satinalia, its members beginning to appear fairly early on in the afternoon in anything from simple mask to full and elaborate costume, largely eager to let off some of the pressure that has been building ever since the news of the unanticipated battlefield broke.
Along with handcrafted decorations made from cunningly re-purposed bits of scrap... everything... that liven the main areas of the fortress it seems like someone has gone absolutely ham on decorations of the webbed variety. The hours can nearly be told by the yells of disgust and shrieks of surprise—and the laughter of companions—that rise above other chatter to mark yet another victim of this particularly sticky prank of an adornment.
The courtyard is the site of much preparation during the daylight hours, and then well-lit and filled with a feast that is simple but plentiful at dusk. Also plentiful: wine. Some clever person acquired an immensity of cheap horrible wine, floated some bundles of equally cheap spices in it to make the poor quality slightly less obvious, and set it to heat in a large cauldron over one of the temporary fire pits that has been constructed. It's good there's a late start tomorrow. Music is largely provided by the members of the Inquisition that make practice of it, and as a result, dancing is less an organized affair and more something that just breaks out every so often.
It is also true to its name tonight, some intrepid souls having decided that the opposite sides of it were the best places to set up the rival “throne rooms” that are mostly benches dragged into configuration in front of stacked and blanketed bales of hay. It's not much, but not much is necessary: the true decorations of the impromptu Fools' Courts are the personalities of their respective rulers, each of whom seems to have already collected a small zealous following eager to accomplish whatever ridiculousness they are set to in an effort to depart the normalcy that contains a fight for the Inquisition that is no longer skirmish mission after skirmish mission but full battle, pitched and outright.
(Are half of them wearing... beribboned and otherwise decorated toilet seats of cloth, wood, or folded paper around their necks? Better choose your allegiance wisely, I guess!)
The island fortress has enough nooks and secluded spaces that some privacy can be found even in the midst of full-scale celebration. In seeking unoccupied places, however, every once in a while—around a corner, down a hall—shadows raise and move oddly at the corner of your vision, although a second harder look always seems to reveal only flickering torchlight.
It's a strange night.
The City of Kirkwall
While the threat of war looms here also, rather than dampen itself, the city outside the Inquisition's stronghold has turned that nervous energy outward in frenetic release.
The festival atmosphere persists all day: the markets are bright, packed with both shops and shoppers, filled with those intrepid celebrants who have already donned mask, costume, or both, and loud with the laughter of children running in wild packs to prank and pickpocket the unwary. Trickery is tolerated, if not openly encouraged and rewarded, especially if clever. Even so, the city guard is out in force, just in case someone gets a bit too excited.
Once the sun goes down, the city is lit in a way that almost recalls the events that earned Marian Hawke her title. Fires, large and small, blaze along the streets well past midnight, although it is torch and brazier rather than barricade and home, and while the streets are further lit by the bright light of both moons, one can imagine it is the second moon's light that better illuminates the revelries below.
And revelries there are, with abandon. Near every street has its ardent lovers, its merrymakers, its gleeful dancing and laughter. And, to go with them, its footpads, its drunkards, its whores and gamblers taking their games to the cobblestones. Satinalia's freedom is a little freer when what lurks on the horizon has come close enough that one can nearly catch the threatening glint of its red crystal in the darkness.
Moreso, when you live in a city that knows what it is to burn.

no subject
"I am sure there would be gentlemen more than happy to dance with you, harmed feet or otherwise." She's nice enough to look at and Six thinks there's nothing to be said for her nature, which is... Decent, if a little imaginative.
The rest makes her eyes widen a moment, a touch stunned.
"I do not think so. I do not dance, not like this."
no subject
Ha ha, funny joke. What a spectacular wit she is.
"And no? You must tell me all about what kinds of dancing they do in your home then."
no subject
"I have not had any offers," she admits, as if to counteract the point. She knows well enough why she hasn't, though; she has not had a drink, she is dressed formally and without skirts and she looks as though she might snap any man who asked her to dance in half. She's hardly the most beautiful woman here, and most others seem quite content to take part while she is better suited for the sidelines.
Shaking her head, she offers Wysteria a smile.
"I am more interested in your home."
no subject
Obviously, because she is a stranger and because she is--frankly--strange, she knows. That much has made itself infinitely clear in the last few weeks. Oh Wysteria, you speak so properly. Oh Wysteria, your clothes are very strange. Oh Wysteria, you have no idea what you're talking about because everything you know and love is very different from everything in Thedas. Oh Wysteria-- and so on and so forth. Is that better or worse than when people don't ask at all, she wonders.
"There isn't much to tell, really. Or rather- there is, but I'm afraid most of it is dreadfully boring. But if that's really what you want to talk about, then I suppose I won't refuse you. What would you like to know?"
no subject
At least her curiosity is borne of a wish to understand other worlds now she has the chance rather than because she thinks the woman strange or unusual. Many people here are odd to Six, but she had not been around many people before she had arrived here, or at least not many people who were not soldiers or warriors. Being around people and speaking to them regularly is an event in itself.
"There is nothing wrong with boring, sometimes." But Six turns her head, looking out at the people around them. "Is it very different to this world? Do you miss anything?"
no subject
"It is rather different. Most of our knights are very ceremonial, for one." Ha ha. Funny joke. Once she recovers from being pleased with herself: "Honestly, I don't know that I'd describe a single thing in Thedas at all like what you might find in Kalvad. There are things that are close - the Chantry seems very like the church if you don't look at either of them very closely, and magic is-- well, Thedas magic is recognizable. And so on. But most of it is quite alien indeed once you give anything a proper examination. Except for the people, I suppose. People look very much the same. Which is a relief, I suppose. I wouldn't want to stand out more than I already do. Imagine if everyone in Thedas had three arms or something like that."
A laugh, all bright and silly. "On the plus side, it does make for a very good adventure. And it means I don't have much cause to miss much of anything from home, except for maybe my own shoes and clothes that fit me properly. And my studies, of course. But I find that the novelty of the unfamiliar is quite grand, don't you? At least for a short while, and there's so much that's strange in Thedas that I imagine it will keep me occupied for some time."