Lady Alexandrie d'Asgard (
coquettish_trees) wrote in
faderift2018-11-04 02:28 am
Entry tags:
- alexandrie d'asgard,
- benedict quintus artemaeus,
- byerly rutyer,
- fifi mariette,
- james flint,
- john silver,
- wysteria de foncé,
- { fingon },
- { helena },
- { ilias fabria },
- { inessa serra },
- { kenna carrow },
- { korrin ataash },
- { kylo ren },
- { marcoulf de ricart },
- { marisol vivas },
- { rey },
- { sidony veranas },
- { six },
- { solas },
- { tessa mackenzie },
- { thranduil }
Under the Second Moon
WHO: Everyone Ever. It's your party!
WHAT: S a t i n a l i a !
WHEN: 1st of Umbralis
WHERE: Kirkwall and the Gallows
NOTES: I volunteered as tribute but have no authority save what having like three free hours has granted me. :D
WHAT: S a t i n a l i a !
WHEN: 1st of Umbralis
WHERE: Kirkwall and the Gallows
NOTES: I volunteered as tribute but have no authority save what having like three free hours has granted me. :D

The Gallows
Even tamped down by both the imminence of Corypheus's assault on Ghislain and the doleful pleading eyes of the Seneschal the Inquisition means to do its due diligence to Satinalia, its members beginning to appear fairly early on in the afternoon in anything from simple mask to full and elaborate costume, largely eager to let off some of the pressure that has been building ever since the news of the unanticipated battlefield broke.
Along with handcrafted decorations made from cunningly re-purposed bits of scrap... everything... that liven the main areas of the fortress it seems like someone has gone absolutely ham on decorations of the webbed variety. The hours can nearly be told by the yells of disgust and shrieks of surprise—and the laughter of companions—that rise above other chatter to mark yet another victim of this particularly sticky prank of an adornment.
The courtyard is the site of much preparation during the daylight hours, and then well-lit and filled with a feast that is simple but plentiful at dusk. Also plentiful: wine. Some clever person acquired an immensity of cheap horrible wine, floated some bundles of equally cheap spices in it to make the poor quality slightly less obvious, and set it to heat in a large cauldron over one of the temporary fire pits that has been constructed. It's good there's a late start tomorrow. Music is largely provided by the members of the Inquisition that make practice of it, and as a result, dancing is less an organized affair and more something that just breaks out every so often.
It is also true to its name tonight, some intrepid souls having decided that the opposite sides of it were the best places to set up the rival “throne rooms” that are mostly benches dragged into configuration in front of stacked and blanketed bales of hay. It's not much, but not much is necessary: the true decorations of the impromptu Fools' Courts are the personalities of their respective rulers, each of whom seems to have already collected a small zealous following eager to accomplish whatever ridiculousness they are set to in an effort to depart the normalcy that contains a fight for the Inquisition that is no longer skirmish mission after skirmish mission but full battle, pitched and outright.
(Are half of them wearing... beribboned and otherwise decorated toilet seats of cloth, wood, or folded paper around their necks? Better choose your allegiance wisely, I guess!)
The island fortress has enough nooks and secluded spaces that some privacy can be found even in the midst of full-scale celebration. In seeking unoccupied places, however, every once in a while—around a corner, down a hall—shadows raise and move oddly at the corner of your vision, although a second harder look always seems to reveal only flickering torchlight.
It's a strange night.
The City of Kirkwall
While the threat of war looms here also, rather than dampen itself, the city outside the Inquisition's stronghold has turned that nervous energy outward in frenetic release.
The festival atmosphere persists all day: the markets are bright, packed with both shops and shoppers, filled with those intrepid celebrants who have already donned mask, costume, or both, and loud with the laughter of children running in wild packs to prank and pickpocket the unwary. Trickery is tolerated, if not openly encouraged and rewarded, especially if clever. Even so, the city guard is out in force, just in case someone gets a bit too excited.
Once the sun goes down, the city is lit in a way that almost recalls the events that earned Marian Hawke her title. Fires, large and small, blaze along the streets well past midnight, although it is torch and brazier rather than barricade and home, and while the streets are further lit by the bright light of both moons, one can imagine it is the second moon's light that better illuminates the revelries below.
And revelries there are, with abandon. Near every street has its ardent lovers, its merrymakers, its gleeful dancing and laughter. And, to go with them, its footpads, its drunkards, its whores and gamblers taking their games to the cobblestones. Satinalia's freedom is a little freer when what lurks on the horizon has come close enough that one can nearly catch the threatening glint of its red crystal in the darkness.
Moreso, when you live in a city that knows what it is to burn.

no subject
"Of a certain age." She shakes her head, wry. She thinks that must be the kind of things that a girl with a mother might have done, rather than a girl with a Haylon. "The Burning Blades is for anyone who worships Sarenrae. I have not attended as many as might be expected, but I am still learning."
Her eyes dance around, looking at the people gathered for a moment.
"Ah. So it is that kind of party."
no subject
He's steering her through the dancers now, cutting in from the perimeter of the floor so they can join the rotation properly. It's not a dance meant for trading partners, so there's no harm in wading into the midst of it.
"It's good that you're here," he says abruptly. Not unkindly just-- not warm either. But when has he ever been that? Even now with his hand at her waist and his rough fingers about her hand, he's more steady than he is any kind of heat. "It doesn't do to sit up in your room sharpening a sword or whatever you like when there's better things to do."
no subject
Perhaps it's for the best; she doesn't want to give people who might look upon her and Marcoulf the wrong impression. It would be unjust to him, with all the help he had given her over the last few weeks.
His words draw her back to the present and she blinks, pausing for a moment.
"Is that what you imagine me to do in my spare time?" She's not offended, at least; it's something she could picture herself doing if she wasn't here. Shaking her head, some loose hair tumbling and curling around her face, Six hums thoughtfully. "I did not think this was an event I could miss. Thedas is my home now and I wish to embrace that."
no subject
Then he puts it out of his head. He's been doing a fine job of not thinking about the Fade, about walking there, about how much the spirits there had seemed as flesh and bone, about rifters and what they are, and there's no reason to start now. But by the time he manages it thohgh, the moment in which he should have responded has passed.
"Let's switch directions. On three," he says. Three beats and he releases her, swaps which hand is where, and then off they go counter to the other dancers on the floor.
It will draw the eye, he thinks. Someone will notice her all pretty with her hair coming down and care to cut in. Better if he could make her laugh as well. Then he'll have secured his escape route toward a stiff drink.
"Your horse has been playing tricks in the stable. He keeps untying his leads and going wandering in the yard."
no subject
It doesn't even bother her that this is what people imagine of her. If it is the truth why should she take offence to it? She is a strong woman who keeps care of her equipment, who does not allow herself to feel as though she is faltering or losing her grip on her talents. It is more than can be said for some.
The direction has her suddenly focussed on her feet again, but she does not stumble. Marcoulf is an easy person to follow, she finds - it was the same with the horses, with the training. If only he was easier to understand.
Of course, Six has no understanding of just how handsome she might appear to the rest of Thedas, head tilted and gaze set on the man in front of her. In her mind she is a fumbling giant rather than a pretty young woman dancing with a main, hair curling and framing her face. A few people are looking, but she appears almost painfully ignorant of it.
"Has he?" That does make her smile, fondness settling on her features. "Perhaps I should exercise him more. A wandering spirit is no bad thing, however."
no subject
"I don't know that it's a wandering spirit so much as your gelding like to pull and chew on rope," he says, wry enough that it has to be a joke. Good humor, at the very least.
(Maker, he thinks he'd like to be away from this place now.)
no subject
"I will speak with the stablemaster and see what can be done." It's said fondly, at least, and there's warmth to her. She still feels a touch ungainly, but at least there's this.
Perhaps once the dance is over she can escape.
no subject
It's the driest brand of humor, aided only slightly by a quirked eyebrow and sly sidelong glance as they go cavorting through the swirl of dancers. And there, as they come around to the far side of the dance floor, Marcoulf spots some likely interloper across the line of his leading arm. Some tall, slim man with a head of dark curls - a steel colored doublet all slashed with red with a crimson mask to match. Marcoulf doesn't recognize him. Not someone in the guard, then. Maybe some Inquisition scout not long for Kirkwall. Visiting minor nobility. Some trader looking for an Inquisition favor.
Whoever he is, he's looking this way. Thank the Maker. Give them once more about the floor and he'll be able to turn who over to someone with a bit of a intent. Good. It's not unlike the horses in the Kirkwall market; she could do with a better partner.