Entry tags:
[OPEN] lets say its like the sunrise
WHO: Flint, Wysteria, Marcoulf + YOU
WHAT: Guardian Catch-all
WHEN: Right Now
WHERE: Kirkwall, unless otherwise noted
NOTES: Hit me up if you want a specific starter!
WHAT: Guardian Catch-all
WHEN: Right Now
WHERE: Kirkwall, unless otherwise noted
NOTES: Hit me up if you want a specific starter!
FLINT
I. BIRD'S EYE VIEW
Somewhere in the Gallows, there is a narrow interior courtyard. It's shielded by much of the weather if not the chill by the high walls surrounding it which makes it more conducive to loitering than most. In this courtyard, a minor noblewoman from Ostwick and a merchant of some middling means are carrying on a conversation while the noblelady tosses a ball down the length of the narrow yard. Her dog, long-legged and mad from hours locked away in a Gallows apartment, races after it - digs up the winter bare planters - rolls in the ice - while his mistress is saying:
"--It could be done, of course. But the price would be astronomical."
The shape of the conversation wanders upward, carried by the cold air and the narrow walls of the courtyard to where on the balcony above, a man in a dark coat is taking some air. Flint stands far enough from the balcony's wall that it would be difficult to see him from the courtyard below. He's nursing a steaming cup of something and is absolutely not eavesdropping.
WYSTERIA
I. INDEPENDENT STUDY
There's a young woman with possession of an entire table in the library. Frankly speaking? That's rude and unfair to the six dozen other scholars jockeying for any available study space to be found in the Gallows. And yet Wysteria Poppell persists with her charts and papers and open books sprawled about her in every direction.
For the most part they're awfully boring sorts of books - natural history and long, dry examinations of the Fade. But one of the books - in fact the one that sits open over top of everything else - is at least interesting for the fact that it's so comically massive and seems to be all but crumbling under its own weight. Wysteria's isolated a section in the back and seems to be studying this book very carefully indeed, pausing frequently to make chicken scratch notes in the sheaf of papers at her right hand.
(Yes, she is technically avoiding her work for Base Operations by hiding out here. No, she'd rather not discuss it.)
MARCOULF
I. WICKED GRACE
The weather's miserable to the point that they're no point in spending any more of it than necessary out in that cutting harbor wind or through the rain and sleet slick the plagues the higher reaches of the city. Between patrol assignments along the Inquisition's harbor space and work in the Gallows, Marcoulf spends any spare scrap of time available near whatever fire is most convenient.
Translation: he's in a tavern, nursing something warm to drink with a hot plate of doesn't-really-matter-as-long-as-it's-warm while losing hands of Wicked Grace. Hemorrhaging the coin this way should bother him (it does); he shouldn't be spending it in the first place (he is).
"Ah," He makes a low noise, then turns the card he's just draw face up on the table. There she is: Lady Death. Time for a show of hands.
II. MUD WRASSLIN'
Kirkwall is no city for a horse in the best of weather. It's all miserable stone roadways and twisting stairwells, made incalculably worse by the rain and the freeze and the melt and the rain and-- All the sand and dirt pulled down into the Inquisition's stables compound and training yards have only turned to mud in winter. The creatures there - exercising fighters and unused mounts - are the worst combination of restless and caked with filth. Trying to keep anything clean and happy is a fool's errand.
But here Marcoulf is, religiously making an attempt anyway. The little roan mare keeps shifting around and stamping her feet, mud-clumped tail thrashing irritably while he scrubs at her mud-caked haunch with a stiff bristled brush. He keeps having to raise an arm to fend off the WHACK! as she swings it like a mace.
[[...or wildcard whatever you want/shoot me a PM for a starter. I'm not the boss of you.]]

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He tips his head a little, shooting the line of her calf and thigh a glance up from under the broad brim of the felted hat. It must be doing reasonably; she'd climbed up into the saddle without too much trouble.
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Reaching out, she squeezes the top of her thigh.
"It is better. I was given time to heal and I have made sure not to push myself too hard. The loss of my ability to fight would make me entirely useless to the Inquisition."
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It's some kind of humor, dry and cracking as clay earth in summer, that resolves back into breezy platitudes: "But I'm glad to hear it mended. You're a fine fighter and the Inquisition is better for having you in the field."
The traffic on the road is easing now the higher it climbs - not for lack of bodies, but as it's widened considerably from its genesis down in Kirkwall's harbor. Marcoulf lets the little roan mare pick up into a trot.
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Dismissing her own worth comes far too easily for Six, who breathes out and nudges her horse forward. She doesn't want to overtake Marcoulf - there's no reason for that - but she doesn't want to be left behind either. She already feels foolish enough around him, there is no desire in her to make it worse.
"I have been training again. It has been good to do something with my sword, with my weapons. I missed that."
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A pause here in conversation as a wagon rumbles by, the driver shouting loudly at the boy running alongside switching at the mule team's hocks.
"But no. I meant you've reading. We'll take a right here." They've reached the crossing at the crest of the road. With a twitch of the rein, they go East.
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Glancing at Marcoulf, she hesitates. Her voice feels stuck in her throat, but she forces herself to breathe.
"I - I suppose I do. I was taught by my father, before." Before she was too old to be sweet and cute, before she was too big to be ignored, before before.
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He lapses into silence then, his hand balanced idly on the pommel of the saddle as they make their way along the east road. Soon, the laid stones of the city will fall away from under the clip of their horse's hooves. In ten or fifteen minutes they'll have ridden to Kirkwall's outskirts and the road will lead them to the rocky foothills of Sudnermount, then down farther yet to the grey coast. Maybe the rain will start again. Maybe--
It will take a day's riding to meet the merchant train. An evening spent around a drab campfire alongside a muddy road. Another day's ride back, should all go well.
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Sometimes she thinks it would be easier if she had no fond memories of Haylon, if there was nothing that made her feel as though she owed him anything. The first few years of her life were recognisable as something acceptable, but then she had grown. Perhaps she looked too human, or too like her mother, or too unlike him - something she had done had been so offensive that the only thing he had left was his drink.
She swallows. There's no point thinking about it now. It doesn't matter, bizarrely, how much Marcoulf knows of her. It doesn't matter.
Glancing at Marcoulf, she breathes out slowly. He has never been a talkative person, never spoken much, and she doesn't want to force that, but... She dislikes the silence, dislikes how uncomfortable she feels, wishing to fill that void with her own idle chatter.
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At least the dark weather hasn't resolved into rain yet.
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Idly, she stares up at the sky, a frown on her lips. It's a familiar sight, and she breathes out a soft noise.
"Sirocco. Do you think it will do for a proper name?"
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"It's a fine name." A pause. IT's follow by the low, wheezing sound of a laugh. "Shortened easily as well." Sir is a pleasantly funny thing to call a horse.
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"I think that sounds marvellous." Leaning down, Six runs her hand against his flank, careful and soft as she smiles, fondly. "I think he would like to be called Sir."
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It's a good joke and a welcome stitch of good humor in a day that's otherwise been cold and fumbling. Best to embrace a good change in the wind while he's able then: "Would you mind if we ran them to the next crossing. She'd care to stretch her legs."
He makes a small gesture to the roan mare.
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Her fingers are still careful, gentle, and she strokes gently before she leans back and makes herself comfortable. Sir is a good name for her steed, she thinks, even if it is not the same as the one she could summon with her own magic.
Nodding her head, she offers a smile. "As fast as you would like."
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The mare's no racing animal, but weeks spend in the Inquisition's stable and narrow courtyards have her blood well up enough that she devours the ground. Marcoulf, standing in the stirrups to keep out of her way as she runs, has to raise his spare hand to keep his hat on against the wind whistling about his ears as his heart leaps after her.
It is sweet and sharp and marvelously cutting. The cold air transforms into daggers by the speed and the joy of the animals as they hack down the roadside feels like something physical in his fingers past the reins. Maker, he thinks the moment he's free of it: what an awful place Kirkwall is.
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As soon as Marcoulf has his mare moving Six is following suit, grasping the reigns of Sir and nudging him forward. She's glad again for the choice to braid her hair up into its bun, keeping it from her face as she pushes herself and lifts her head, enjoying the feel of the world against her skin.
She cannot remember the last time she did this, and she laughs, joyful.
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But that's a line of thought for some other time. Today he thinks of nothing but giving the roan mare her head so they can make their way from Kirkwall's shadow at speed. Maybe when they reach the crossroads and finally rein the horses back, the air will have shaken everything loose thing free and she will be content company again.