Entry tags:
[open]
WHO: Fitcher + You
WHAT: a new face
WHEN: early Solace
WHERE: the gallows
NOTES: n/a, will add if necessary
WHAT: a new face
WHEN: early Solace
WHERE: the gallows
NOTES: n/a, will add if necessary
i. A STAIRWELL (closed to whoever gets there first)
Climb a particular back staircase of the Gallows at a particular hour of the too-sweltering afternoon and there, as if waiting, is a woman in a mottled blueish cloak tossed over her shoulder and a pipe tucked behind her ear. She is in the company of - indeed, is sitting on - a great dark trunk bound shut with two heavy leather straps, however it can't be very good company as she seems relieved when someone appears above or below her.
"And here I was beginning to think it was hopeless." She's an older woman with a voice that sounds like a rich, dark wine - low and earthy, accompanied by some bursting ripe red fruit. "I don't suppose I could tempt you into helping me carry this the rest of the way, do you?"
Thump. The woman gives the dark trunk a sturdy pat and her new assistant an encouraging smile.
ii. THE FERRY
"Had you been to Kirkwall before your time with Riftwatch, or was it the Inquisition which first brought you here?"
It's small talk of the highest order, made as the ferry creeps across the chopping water of the harbor toward the city proper rising in ugly multicolored steppes above them. Fitcher, seated with one ankle hooked across her knee, isn't actually looking at it. She has her hand raised to shield her eyes and her face, discolored by a faint sheen of sweat from the dense heat, is turned low.
"You must forgive my curiosity," she confesses from the shadow of her hand. "It's this or focusing on my stomach, I'm afraid."
She does seem slightly green about the gills.
iii. WICKED GRACE (single thread please, no tagging order)
Night draws in. Every other lamp and candle is extinguished to save the oil and wicks, and what few fires are required to burn in Gallows hearths during summer are
stoked up in turn. It's a grim and grimy place by day, hollowed and painted with shadow at night. The dining hall is no exception; it is far too large for the sparse smattering of people in it, and would seem somehow both claustrophobic and intolerably cavernous if not for the evening's entertainment:
It's Fitcher's turn to deal. She does so with good cheer, flicking cards deftly toward their respective players around half eaten plates of cheese and bread nicked from the larder, the discarded skin of a cut apple, a bottle of wine (or two) and a series of cups, well attended or otherwise.
"Tell me it isn't always this quiet. I'll be disappointed if we don't live up to the rumors."
iv. WILDCARD
You know the drill.

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"It seems like the worst job of all," By reports, and reorders the cards in his hands. "Why would you want a lifetime of security in a job that's driving you mad?"
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They're each still here, for the Inquisition's withdrawal. Isaac is not a subtle man — he doesn't wink at Yseult, either. That has less to do with wit, and a great deal more to do with the Queen of Roses now in his hand. Ah, fuck.
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And it’s his turn, he realizes, and puts both objects aside to pick up his cards again and discard a serpent, just for being grotesque.
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And you live with these reprobates? says the look shot in Yseult's direction - all exaggerated and meant to be seen.
"Surely it can't all be miserable."
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And she shakes her head at the question. "No, of course it isn't." There is a pause as she exchanges cards for wine glass, leaving it hanging in midair a moment to add, "Occasionally people we believe have been abducted and murdered turn out to have only been abducted," before she drinks.
See? A perfectly happy place.