Fade Rift Mods (
faderifting) wrote in
faderift2019-07-18 10:49 pm
Entry tags:
↠ WHAT PRIDE HAD WROUGHT | OPEN LOG
WHO: Everyone (except those who remain behind to keep an eye on the Gallows)
WHAT: Just some ruins, nothing special
WHEN: Solace 17-20
WHERE: The Arbor Wilds, Southern Orlais
NOTES: OOC post! Second log post for NPC threads! Image source!
WHAT: Just some ruins, nothing special
WHEN: Solace 17-20
WHERE: The Arbor Wilds, Southern Orlais
NOTES: OOC post! Second log post for NPC threads! Image source!



For most, the journey through the Crossroads is miserable: the world is grey and lifeless, the light twists disorientingly like the world is being viewed through a water droplet, an incessant sound is always just beyond the edge of hearing, and walking anywhere feels like walking uphill.
For elves, it's a world in bloom with a stained-glass sky. La di da.
But everyone does eventually arrive, together, at the site of a large eluvian. There are signs of recent activity; a long-dead guard previously discovered by the Riftwatch team that traveled there before has been moved, and a spear left leant against the side of the eluvian where a new elf may have more recently temporarily taken his place. There's no guard there now.
When the team passes through the eluvian and into the verdant temple grounds beyond it, the reason quickly becomes apparent. They're met not with a volley of arrows from an army of guards, but the warily trained weapons of the small handful that remain after days of repelling an invasion from beyond the temple walls. It's a fight they're losing—one they thought already lost, given their casualties and the fires now burning outside the walls—and their exhausted, bruised leader only needs a little prodding, and only seems a little suspicious, before he orders his people to stand down and accepts an offer of help.
I. REPELLING CORYPHEUS' FORCES
The Temple's Sentinels have been reduced to a handful of wary elves, most of whom don't speak Trade very well, but they manage to give enough direction to get those who will be fighting outside of the quiet Inner Sanctum to the outer gardens. The Temple's outer defenses—powerful enough magic to kill an aspiring god, if it's run into blindly—have finally fallen, but what remains of the Red Templars and Venatori mounting the assault have been slowed by the overgrown labyrinth of gardens, then the arguments and preparations needed to blast a magical hole in the floor to expose the crypts below.
They're taken off guard by the sudden, non-Sentinel reinforcements. But they're still a powerful mix of Tevinter-trained mages and amplified Templars, and—if anyone cares—the longer the fight drags on, the more damage is done to the Temple's gardens. It's not a good time to dally or pull punches. Not even when a familiar face is found among the enemy.
II. THE PETITIONER'S PATH
When the last of the Red Templars and Venatori have been killed or chased into the jungle, the Sentinels—perfectly happy to have most of these interlopers locked outside a little longer—will be quick to disappear, save one, who will direct their attempts to get through the doors again with bored, skeptical broken Trade. The most direct route back inside requires walking the Petitioner's Path, a mazelike path through the gardens, weaving around corners and through tunnels of ivy, in places obscured entirely by the overgrowth.
There's no trick to the floor tiles, here. Only a trick of the mind. Clarity, supplication, a request for justice, and then at points along the path spirits will begin to appear. Some will wear the faces of those who have wronged you—offering excuses, begging for mercy, or refusing to be sorry, and in all cases wanting to know what you think they deserve. Others will wear the faces of those who you've wronged—wanting to know your excuse, asking if you think you deserve forgiveness.
Mercy isn't required, to pass Mythal's test. Only an even hand. The same justice for one as for the other. Succeed, and the spirits will lead you to pass freely through the doors.
III. THE CRYPTS
—or fail, or refuse to participate in a heathen ritual, or see the folly in risking that sort of exposure in less than total privacy, and your option for rejoining the rest of Riftwatch is a labyrinth of a different kind. Corypheus' allies were interrupted before they blew the floor wide open, but there is an opening large enough to pass through single-file into the ancient crypts below. The path through is dark, wet, and winding; now and then one of the dead rattles and threatens to rise; and the Sentinel babysitter, apparently disgusted by the fact that anyone might refuse or fail the test and still enter the Temple, refuses to serve as a guide or provide a map.
But it could probably be worse. Somehow. There could be less historical value in the moldering ruins, for example, or fewer pieces of gold and scraps of ancient jewelry lying around for the taking.
IV. THE TEMPLE OF MYTHAL
Back within the quiet of the Inner Sanctum, Riftwatch's envoy is permitted to rest—with varying degrees of individual acceptance, depending on whether or not they successfully walked the Path to enter, and all of them watched as closely as the small handful of remaining Sentinels can manage. Their leader, Abelas, doesn't shy away from the dire facts. Not enough of them remain to protect the Temple and the Well of Sorrows. Corypheus will likely be back. Convincing him not to destroy it, and finding a viable alternative, will be a task.
In the meantime, those who have better things to do in Kirkwall can return at any time, and anyone ill-suited for a fight but well-suited to assisting in the discussion with Abelas or the efforts to clean up the damage and tend to the fallen—either out of genuine interest in preserving the Temple or in an effort to butter up its guardians a little—can safely cross through the eluvian to help.
For those who are willing to sleep on the ground in a jungle Temple for a night or two instead, while the matter of the Well is resolved, it may be possible to slip away unnoticed to explore the Temple in the dark, at least until caught and escorted back to Riftwatch's makeshift camp, or for someone who's been appropriate respectful to convince one of the Temple guardians to show them some of the murals and statues. But venturing outside of the inner temple walls will require either traversing the crypts or walking the Path to get back inside. Every single time.

Adasse - OTA
Adasse has had a score to settle for some time now.
Bad enough these bastards helped open a Rift in the sky and let all manner of horrible things out. Bad enough they were using people for experiments and worse.
Oh no, these bastards tried to take Sorrel away from him.
Adasse was going to kill every last one he could get his hands on.
Which wasn't that hard, considering that these bastards were all throwing magic and Red Lyrium and not bothering to look up while he jumped down on them from the trees and stabbed them through the skull with his daggers. Really couldn't do weird mystical stuff with daggers in your face. Proven fact.
The Petitioners Path
Adasse's spirits, of course, can't be something pleasant like, some bloke who bumped him on the street, or some noble lady where he nicked her purse.
Oh no, he had to face off with the human that nearly raped him and ... well. And Sorrel. Along with some ghostly Dalish clan. He's there for nearly an hour, finally telling the spirit of the dead human that dying made them even.
To the spirit of Sorrel, however, he breaks down and cries, his voice soft, "I'm sorry, love, I'm so sorry ... I never meant to ... to take you from your people. You should go to them, if you really want to. I won't stop you, I won't. I won't keep you from your family."
Only after that, can he pass, but he is exhausted and rests his head against one of the murals, his sobs quiet and heavy in his chest. After a moment, he pushes himself up, wipes his face clear, and heads in without looking back.
The Temple
Adasse spends most of the night walking the temple ruins. Quietly and reverently touching the murals of his people. Dark eyes sliding up the golden frescos, resting there on these ancient faces.
"So this is it. This is as close as we get to the real deal." He murmured in the darkness, soft and respectful. "I'm touching the past, right now. Creators, we were screwed out of this whole lot."
Temple
Adasse has the right idea, in more ways than one; Sorrel's been spending his time admiring the temple's works as well. And though he's not following Adasse, they both ended up at the same place, a great shining mosaic built into the wall, and the lowest tiles engraved with something Sorrel's been trying to puzzle out for ten minutes, even before Adasse came to gaze up on the fragmentary visage of an elven goddess.
"Sounds like someone's getting Dalish about it," He grins, delighted by the sentiment and full of his own joy at all the... the everything around them, the holiness and history, the energy of the place, "It almost makes me wish I could bring the whole clan here and show them, or at least the Keepers. Oh, Sina would have loved all this... It's so beautiful, isn't it, 'Dasse? I could spend a week just looking."
Re: Temple
"...Yeah. I know. Sorrel. I." He swallowed hard, clenching his hands. His well-worked, clever hands. "I'm sorry. For taking you from all this. From your life, your ... rightful place with the People. I never meant for you to lose this. I want you to know - if you ever want to go back, join a clan again, I ... I won't try to stop you. I know this is your lifeblood. Your reason for living. I'm ... I'm sorry I'm so damned selfish."
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"...No, you're not?" The protest isn't immediate, but it comes out of him slowly, as if even as Sorrel was saying it, he were groping for meaning. He's confused, "You're generous, and kind. It's one of the things I've always liked best about you."
He steps away from the wall, cautious, approaching Adasse the way he would a nervous Halla.
"You're still worried about— about the clan?" Gently, he took Adasse's face in his hands, "Y'know, it was really hard to defy my mother, and walk away. I suffered a lot, for it, and it took a lot of work even to decide whether or not it was what I wanted. I still get demons trying to talk me out of it, sometimes. So it makes me pretty mad when you try to talk me into walking back in, all over again."
Didn't know that, did you, Adasse? But Sorrel continues, inexorably, still trying to be gentle although that sour Sorrelean annoyance keeps seeping through, "I didn't leave just for you, you know. Not even mostly. You've got to really think a lot of yourself to think I'd give up everything I knew just because I'd fallen in love. I do love you, by the way, this isn't about that. It's just... C'mon, Adasse. Give me some credit."
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"I ... yeah. I guess that was pretty stupid." He admitted, looking away from Sorrel's face and down to his feet. "I mean, self-absorbed too. I'm sorry. Again. For assuming."
He sighed, rubbing one hand over his eyes, fighting back the frustrated tears again. "I'm sorry. I never wanted to take away - anything from you. Certainly not, y'know ... your self determination and all that. Fuck. Fuck."
He sniffled again, wiping moisture from his face. "No excuses. I'm being a wanker and ... I'm still sorry about it."
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He pulls him in, holding him close, cradled against Sorrel's shoulder like a child.
"I love you. You're brave and selfless and generous, and I just want you to trust me. Trust that... I don't want to leave. I made you a promise, Adasse," He touches him just there, gentle on the shoulder, just where he'd inked the green leaves onto his tree's bare branches, "I meant it. You don't... do you want me to leave?"
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"I won't tell you what to feel, but. None of the things you're afraid of, should be me," He replies, gently, "Please, vhenan. Bad things happen, but I won't just walk away. I love my family, but they always wanted to make me choose between all the parts of myself. Don't make me choose. Just... trust me. Please?"
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He stops, and now Sorrel is properly annoyed. Not at Addasse, this time: that's done with. Oh, no no, there's something else he'd very much like to set on fire, given the choice.
"...Those fucking spirits."
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"... yeah. They. Er. Kind of tore open some issues."
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"Do not listen to them," He says, fiercely. It would be fiercer if it weren't slightly mumbled, and done in a whisper, but one works with what one has, "You are my brave, generous, selfless heart. I'd be lost without you. The only way I'm ever going back to any clan, is if you're coming with me. And you hate camping."
Almost as much as Sorrel hates Kirkwall. But then, they both have their reasons, and Sorrel is content. It's easy to stay when staying is your choice.
"Okay?"
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"...I really hate camping." He smiled against Sorrel's forehead. "But I would still come with you. Cuz I can handle it, for you."
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"We can talk about it later," Sorrel murmured, smoothing his hands comfortably down Adasse's arms, "Can't go anywhere until Riftwatch and the Inquisition get this whole business fixed, anyhow, right? Lots of time to make plans, and— And!"
He grinned, now.
"In the meantime... really amazing ancient elvhen temple."
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A laugh, deepening. "Really. Amazing. Elvhen. Temple."
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But enough of that; he wants another kiss, gentle and chaste, but enough to settle his heart. All is well. All is well. All is well.
"I'm sorry that I snapped at you," He murmurs, quietly, "Truly. I guess... the spirits kind of set me on edge too."
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The kiss is given, light and warm. Comforting instead of starting something.
"I'm sorry I was a bloody idiot. Those spirits can go fuck themselves in the Fade, for all I care."
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"C'mon, look at this," He continues, reaching to take Adasse's hand, pulling him towards the carven writing. They're carved in, softened by the intervening time, but still sharp and easily discerned, "It's still so clear, even after all this time. Do you even know, how little writing the People have left, these days? Most of our books are written in common, and that's few enough."
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"We'd best make as many copies as we can, then." He murmured, looking up at the mural. "Have you brought your sketchpad? You could draw these murals and we could show them to the outside world."
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Though, for perhaps the first time he actually seems proud, of the result.
"I have no idea who it's of, not really, but I have some ideas. It's a man, so it isn't Mythal herself, but it could be Elgar'nan, though that'd be strange for the placement. I could ask the guardians..." He trails off at that, suddenly embarrassed, "...But they... kinda terrify me. Don't tell anyone, yeah? I mean, you met them. Right?"
When you were at the gates, Adasse, taking out your feelings on the Venatori.