justashotaway: (Default)
laura kinney ([personal profile] justashotaway) wrote in [community profile] faderift2019-08-03 12:09 pm

[open/intro] gimme shelter.

WHO: Laura Kint + YOU
WHAT: Laura shows up for...work? Kind of work. She shows up to stab things and eat food and maybe frown at ghost costumes.
WHEN: The first week(ish) of August
WHERE: The Gallows, Kirkwall
NOTES: Please consider filling out Laura's permissions if you haven't already. CW TBD.




all souls.

Laura has never celebrated All Soul's Day before, which makes her first night in Kirkwall...unusual. People dressed as ghosts, bonfires everywhere, the smell of sweets masking some of the city's riper odors. Tomorrow, she'll go to the Gallows and demand entry, payment, protection--whatever it is she can expect from them at this point. That Riftwatch is no longer the Inquisition hadn't been carried as rumor to her corner of Cumberland (or if it had, she hadn't noticed), but it sounds as though they no longer have the same kind of favor they once did. It is a concern.

But a concern of unknown quantities, and that means it is for tomorrow. Tonight, she is in Kirkwall, where everyone around her seems to be pretending to be dead.

"Is it always like this?" she asks in slightly accented Trade, frowning at a huge pile branches about to be set afire.

eyrie.

She's never seen griffons before, either, and she's not sure she quite believes her eyes. Laura smells them first and follows the scent--an animal, clearly, but one she doesn't recognize, feathers and fur all at once--up and up stone steps until she's at the top of a tower, in the middle of a doorway.

One of the creatures looks at her, and she looks back levelly, her tentative fascination nowhere close to her face. It's like something out of a fairy tale, stopping her in her tracks. Hope you weren't planning to get through: she's going to be rooted to the spot for a bit, wary of getting too close to the beasts but evidently fascinated by them.

dinner.

She has, however, eaten before. And around other people, no less, though she gives approximately no care toward others' sensibilities when she's presented with food. It doesn't matter what it is, only that it's there and she hasn't had to do anything to get it except promise to fight for Riftwatch.

Coming to Kirkwall was a long walk through endless forests, one she's still hungry from. While she'd eaten reasonably well at times--nugs, mostly--it wasn't quite enough by the time she'd actually arrived at the Gallows.

At every meal for the first few days, she eats with determined speed. The claw over her right forefinger comes out, ghostly and terribly dangerous all at once, every time she needs to slice something or jab a morsel off a serving tray.

sparring.

It's no surprise that she ends up at the armory complex--someone probably told her to go there, for one thing, and for another, fighting's one of the things she knows intimately. And she stays in that area for some time, watching sparring matches with grim fascination, as if she's memorizing each move.

Ask her if she needs a weapon, and she'll shake her head. One hand goes up, two not-quite-there claws shimmer from between her knuckles.

Ask her if she wants to try a round, and that will get a nod. Having replaced (possibly by stealing) her worn, ill-fitting skirt for pair of black breeches, she's even more ready for a fight than usual.

around.

Laura's a small, human woman around sixteen or seventeen, who dresses entirely in black and skulks around the Gallows like she's still not sure she belongs there. She spends a good deal of time at the tops of towers, near windows, climbing things that probably shouldn't be climbed, and lurking in dark corners. She might enter your room to investigate it, without thinking about the fact that it's yours. Or she might stare a little too long, like she's trying to understand something or decide something. Maybe you're the person she took a pair of breeches from, or a pair of boots. It's not so hard to find her in the library, near the herb gardens, or perched on windowsills. When she's actively trying to conceal herself, she's more difficult to pick out from the rafters.

If you want to plot something specific, please reach out! Let's make your dreams come true.


reshapes: (Default)

[personal profile] reshapes 2019-08-17 12:18 am (UTC)(link)
Which, look. It's not as if he doesn't understand the impulse, but at this point wouldn't it be better to adapt the whole 'stab the problem' plan? Honestly. It's always as if the only option on the table for people is hacking willy nilly with something sharp when it comes to tripping over the unexpected. No wonder they've never gotten very far.

In the instant that the young woman lunges, all pointy bits, the owl becomes-- well, to tell the truth he isn't quite certain what the owl becomes. The instinct is to go small, to become a sneaking housecat or a bounding fox or a bangled cobra coiled and ready for a strike of its own. And then at the last moment, he recalls the extreme discomfort of small in conjunction with the rift shard gnawing at the end of his limb and so changed his mind so abruptly that he doesn't really have time to think on the result.

Which is how he ends up with a pair of knobbly (and hairy) person shaped legs attached to an owl everything else. The legs are just tall enough to straddle the air into which the knives plunge.

"Hey! Now that's just unnecessary!"
reshapes: ([008])

[personal profile] reshapes 2019-08-21 04:10 am (UTC)(link)
Well he's not just going to wait there, his two legs doing the foxtrot to avoid getting poked and prodded. With a bark of indignation and an especially quick two step to avoid the razoring edge of her-- whatever --, he hops back into the air. The legs are a drag (literally), but he can tuck his knees up with the best of them.

Dignified? No. Picturesque? Only if you've a particular fondness for Hieronymus Bosch. But it certainly gets him out of the infant assassin's immediate reach and that's all that really matters.

"I could report you for this, you know."
Edited 2019-08-21 04:17 (UTC)