Richard Dickerson (
nonvenomous) wrote in
faderift2020-04-10 12:35 pm
Entry tags:
[OPEN]
WHO: Richard Dickerson, Ellis, YOU?
WHAT: Dirty jobs + some closed starters + catch all.
WHEN: Cloudreach
WHERE: Docks/Lowtown/Gallows/Wildcard
NOTES: Additional starters pending. Action spam and prose are both fine.
WHAT: Dirty jobs + some closed starters + catch all.
WHEN: Cloudreach
WHERE: Docks/Lowtown/Gallows/Wildcard
NOTES: Additional starters pending. Action spam and prose are both fine.
Blending in if at the Viscount’s Head Tavern
Alternatively:
Scouting with or bothering him while he’s at Any Other Tavern
Richard has brought his journal with him, as if he expected to be here alone. The fact that he isn’t here alone has not deterred him from opening it and getting to work -- short, sharp strokes of ink on the paper at the point of his quill.
The tavern is as noisy as it smells like it should be, crowded, sticky tables and the stink of salt in the air.
“What would you like to talk about?” he asks, without glancing up from his work.
This doesn’t have to be awkward. If nothing else, the rate at which they’re drinking to keep pace with the local color should see to that.
Wildcard
Throw us somewhere or HMU and we can brainstorm.

DOCKS [closed - ellis]
Staggering their exits had seemed the thing to do. For discretion’s sake.
No more than two blocks walk out into the harbour night, Richard Dickerson has been pinioned against a wall, hood thrown back, scraping grime off the cobblestones with his bony face after a brief struggle. He is outnumbered and outmatched. It’s often like this.
There are four of them -- two with sword and dagger to him on the wall, and a third kicking through the scattered belongings of his upended bag.
The fourth is busy nursing a bite wound, right hand gripped hard over left. The sheathe at his belt is empty. Blood wells through his fingers and pitter patters into the puddle at his feet.
He swears under his breath.
bangs open door to this thread
Whatever it was, it's gone badly.
But on the bright side, everyone's occupied with their success that it leaves Ellis a clear opening. He approaches at a run, winding up and swinging his mace down onto the scavenging third with a terrible crunch that lays the unfortunate man down to the pavement.
"Let him up," he says, voice sharp, as he steps over the contents of Richard's bag. "If you start running you won't join your friend on the ground."
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”Oi! What the fuck, Benny!” shrill, from one of Dick’s captors on the wall, “You’re supposed to be lookin’ out, Benny!” indignant, from the other.
The bloke who’s been bitten -- presumably Benny -- makes a slippery, fumbling grab for the empty space where a blade would go on his belt, finds nothing, and turns to flee. The sound of his boots pelting away down the block is the exclamation point to Ellis’ warning.
The two robbers that remain curse him in unison.
The larger of the pair pivots with his short sword as if to charge in, only to immediately get a better bead on the big picture of who and what Ellis is. His footwork -- not shabby at all -- stutters nervously into a half step back instead. He hesitates to the tune of struggle on the wall behind him, and scrambles wordlessly away to follow after Benny.
In the same beat, the robber still on Richard drops onto his back as if electrocuted, veins pulsing black through his exposed flesh. He screams in the half second it takes Dick to turn and stamp on his face.
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"Let them run."
In a way, all Ellis had done was provide a moment of distraction. That's all it had taken to let Richard gain the upper hand. That's admirable, no matter the unidentified means he'd used to do it.
But more importantly, Richard's pack and it's contents are still strewn across the pavement. The man beneath Richard's boot has a bloody smear across his face. Ellis points downwards at him with his mace.
"Take your friend and go."
Ellis will have a little regret about that later; he'd come down so hard that it'll be the whole of some healer's night to put back together the shattered mess he'd made of that man's shoulder.
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He’s done.
Bloodied and greasy with fear sweat, Dickerson nods as he reaches back to steady himself against the same wall. Paired fingers pried in deep under the collar of his armor find the papers he stowed there earlier, now damp. He’s still breathing hard, blood roaring in his ears.
Between them, at the end of Ellis’ mace, the last conscious combatant hobbles painfully to his knees, and then to his feet. Blood trickles from his nose first, then his eyes, then his ears.
He claws over into his companion to shake him awake, and together they stumble into the first steps of a simpering retreat.
A dropped pen skitters to the walk in their wake.
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"How bad?" comes the first question, before he amends, "Will you let me have a look?"
The question about the papers, about what else had happened, can wait a moment.
What language was that lurks in the back of his mind, stalling the bigger questions about what exactly Richard had wrought with what had likely been magic.
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“Thanks to you.”
Up front and at a glance, Richard has taken a standard beating: his lip is split, and there are bloody cuts and scrapes where the prow of his brow, nose and cheek met the wall. Most of the blood is from a knock he took upside the back of his head -- the glistening mat of it egged up and easy to see.
He tolerates inspection visual or physical with the reserve of the freshly embarrassed, ale still sharp on his breath when he finally musters a more genuine:
“Thank you.”
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"We'll get you sorted," he says instead, quieter. "Head wounds almost always look worse than they are."
And if they're bad, it becomes obvious very quickly.
"Have you lost anything?"
Or a better question: has anything from his sack broken?
Maybe there's no point in being polite about the whole thing, but Ellis has less inclination to pry. There are secrets he has always wanted to keep to himself, and it seems unfair to demand answers when he doesn't care to offer any in return. He draws back a step, giving Richard breathing room, though his mace still swings from one hand in case a second cluster of robbers decides to try their luck.
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Fleeting as contact is, Richard prickles into a shiver, tension buckled into an awkward twist of his arm just as he’s released. It’s a little rude -- but more in the vein of a cat wriggling away from a gloved hand than a crocodile snap. Blood is already cooling tacky in his hair and under his collar; he scrubs a sleeve at the pull of it under his chin, and looks down to the scatter of his belongings through the wet and the muck.
His inkwell has shattered, obviously.
“Some coin.”
There are books, a pair of journals, both damp -- he stoops to collect those first. There’s a ruler, a pouch, various academic accoutrement and a wet cloth he turns and crouches to draw up out of a puddle.
He sniffs it before using it to wipe his face, and around the scruff of his neck.
“Nothing important.”
There, with him dropping it (plop) back into the street, it’s easy to see that there is a dagger buried in his back. The grip is stuck in like the butt of a pushpin, pinning his cloak up into boiled leather at an oblique angle. Blood pulses out around the blade when he pushes back up to stand.
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"Stop moving," he says, though they're going to have to start moving right away if they're doing to do anything about the injury. Ellis would have assumed the armor had stopped the blade if it weren't for the blood, spreading thickly outward. Richard's lack of reaction isn't reassuring. Shock does that to a man. Ellis knows this.
"Your back—" Ellis starts, then gives up, pulling off his own cloak. "I won't remove it, but I can staunch the bleeding. We'll have to go directly to the infirmary."
Which Ellis will shuttle him to, if need be. He's already prepared to sacrifice the cloak, reaching to turn Richard accordingly to get at the injury.
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Putting together context clues in this state is a big ask.
It takes him a moment of reading Ellis up and down for him to crane a look under his elbow, and then back over his shoulder, mild but direct in his disobedience. He angles himself away from that first reach as he replays what he remembers of the fight for himself -- scuffling feet, the pop of finger bones between his teeth and the dull pang in his back.
“Mm,” he says. That does make sense.
“The ferry has gone.” Logistically speaking. Also: “I would prefer not to have this included in official reporting.”
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"Anything but news of the war, I suppose. I don't know enough about boats to keep up with the dockside gossip, and I've never been to Orlais and so can hardly be expected to know anything about the front line effort there." There is a bard - the playing kind - there on the far side of the cramped tavern. It's too loud to hear what performance they're attempting, but she's trying very hard to read the lad's lips. "We could always play a traveling game. 'I see something starting with the letter T'; 'It's that terrible beard over there,' and so on. Something like that."
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When he finally looks up to her, it’s in mock challenge of the logistics.
He strikes through what he’d just written, lays the pen across its well, and reaches for his cup.
He’d kept up with her well enough for the first round, but is already falling behind in the second, breathing deep before he sips. It’s fine.
“I was thinking it might be interesting to catalogue the nature of the unusual dreams experienced by some among our number over the winter. To review for any throughlines of concern.”
Definitely not just to have a three ring binder of everyone’s personal baggage.
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"I had no idea you were so interested in arcane scholarship, Richard."
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“I had no idea you were.”
He pauses the beat necessary to unhitch himself from the thought of pressing into that instead, and sets his cup aside also.
“I wouldn’t consider it arcane study so much as an attempt to identify the intent, if there was one.”
GALLOWS [closed - loxley]
It occurs to him late into the night -- as he sits and wastes away at the table in their shared quarters -- that a last minute missive could still come through with the last ferry. Loxley might have found his way into somebody else’s bed in Kirkwall, or been arrested for vigilantism, or anything else sufficiently dashing. He, Richard Dickerson, the human rifter, probably wouldn’t receive word until the next morning.
The corked bottle of ale he’s staring at past the raised edge of his book doesn’t have the answers.
Neither does the garter snake winding between candles and empty cups. He waits for her to start winding down one of the table legs towards his cot to lift her back to his collar instead. You know, somewhere it’s safer and more normal for a snake to hang out.
”A few more pages,” he promises her, in abyssal. Then he’ll call it a night and weigh out whether this can wait another month or two, actually.
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The door swings open. It's been raining for much of the evening, but most of it had slid right off treated leather by the time Loxley enters the room. Careless noise aside, he is returning sober -- a dark ferry ride in this weather will have a bracing effect even if he had been drinking -- and in decent, if weary spirits.
"One day," he says, upon spotting Richard by the table, "I'm going to open the door to riotous revelry. Or perhaps a dead body, throat sliced open, that we'll need to dispose of in the harbour."
He sets about shucking off his coat.
"Just for a change of pace."
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Checking for injuries.
“You won’t.”
For Dick’s part, he’s dressed down for the hour, book closed and placed aside. His jacket is open over a loose tunic, and he looks leaner than is typical without benefit of the usual armor or cloak to bulk out his frame. He is not wearing shoes.
Something stopped him when he was nearly ready for bed, and sat him down at this table instead. His head turns to follow Loxley’s shucking.
“I need to speak to you.”
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There are no visible injuries, but there's a little caution in his movements for what is likely to be a stock standard bruising beneath his light leathers. He sits, and stiffly crosses an ankle over his knee so as best to unbuckle the sheathed dagger strapped there.
"That sounds ominous," he says. "If it's that any of our party members have arrived, tell me in the morning, if you'd be so kind."
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For all that his expression is impossible to read, he makes clear note of the dagger Loxley is working to unfasten at his ankle. His eyes are clear, and kind more by virtue of the spark and color than they are the crow’s feet that frame them.
There is bruising, also -- a few scrapes still healing over from a recent scrap in Lowtown. Nothing new, or surprising.
“I’ve been lying to you,” he says, once he’s looked up again. “My name isn’t Richard Dickerson.”
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But there's the beginnings of a smile on Loxley's face as he says, "But it's such a strong name," before he decides that Richard isn't fucking with him, and the humour is shortlived. "What is it, then?"
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“My name is Zseiless.”
None of the sibilants are silent.
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That's a weird name, though.
"Zseiless," he repeats. There is a wariness thrummed through his manner, now, but more bracing for impact of more information. "That's unique."
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“It’s a Yuan-ti name.”
And so not very unique at all, actually.
“Snake people,” he adds helpfully, just in case.
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make a History checkthink to what he's ever heard of Yuan-ti, about 'snake people', but--"You're not human," he concludes, but says it a little like he's testing to see if he's got the wrong end of the stick, here. Maybe he was raised by snake people.
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