Entry tags:
[ open] hijinks with sonia
WHO: Sonia & YOU
WHAT: Catch-all for social calls, missions and hijinks
WHEN: gestures vaguely at this month
WHERE: Kirkwall, the Gallows
NOTES: Sonia’s info page is here!
WHAT: Catch-all for social calls, missions and hijinks
WHEN: gestures vaguely at this month
WHERE: Kirkwall, the Gallows
NOTES: Sonia’s info page is here!
Sonia got back from an extended mission that took her out of Kirkwall just a few weeks ago, and then spent the last few weeks fighting off an minor and irritatingly resistant cold. Now that she's no longer sniffling 24/7, it's time for her to get into some more interesting work and socialize like the wine-toting butterfly she is.
She also seems to be amassing quite the collection of children's toys and some clothes, evidently meant as souvenirs. They are slowly taking over one corner of her quarters, like an adorable invasion of stuffed animals.
If you'd like to work on a mission together, hang out (or meet for the first time), or get into trouble (cause problems) with Sonia, hit me up at

no subject
"I can promise you my full attention."
Since theoretically all he's here to do is look mostly intimidating and interject if someone gets too rowdy. Neither is exactly a stretch of his ability. As he opens the door for Sonia, he weighs the pros and cons of taking out his mace. Maybe not right off the bat.
His initial impression: the room is clean, if slightly overcrowded. The table in the back is clearly where they're meant to be headed, judging by the expectant expressions of the individuals sitting around the table.
"There," he indicates to her quietly. "I assume that's the group about to make you an offer."
On some dubiously acquired coffee. It'll be interesting, if nothing else.
no subject
Sonia's gaze lands on the group at the back, nodding in agreement. They seem a little rough around the edges but a civil bunch, and in her experience, merchants usually are. Not very easy to deal with nobility if you insist on being unpleasant about it, after all. Granted, these might be smugglers, a breed with which she has no experience whatsoever. But, as they say, you learn by doing. Sonia makes her way over to them without a trace of unease, smiling pleasantly at all involved with a little nod of her head in greeting.
"Good afternoon, ladies and gentlemen," she says cheerfully, and executes a neat little bow with a flourish of her hand. "Lady Sonia Barra, of Riftwatch. I believe we have an appointment."
One of the merchants (or maybe-smugglers) greets her with equal civility, offering her a chair. Sonia takes it without looking back at Ellis; she doesn't need to. A few pleasantries are exchanged, a courtesy drink poured, the usual diplomatic foreplay to a business deal. This, Sonia feels more confident in. She has spent her whole life learning small talk in its most powerful and necessary forms, and by all appearances, things seem to be going well.
Sonia folds her hands on the table and smiles at all present. "Now, I do believe you said you had some rather rare goods on offer. Riftwatch is certainly interested in doing business with you, if your advertising was true. I am authorized to offer you a competitive rate."