Fade Rift Mods (
faderifting) wrote in
faderift2020-08-22 07:56 pm
Entry tags:
- ! mod plot,
- darras rivain,
- derrica,
- edgard,
- ellis,
- gwenaëlle strange,
- james flint,
- john silver,
- julius,
- nell voss,
- val de foncé,
- wysteria de foncé,
- yseult,
- { aleksei ar waslyna o bearhold },
- { athessa },
- { benevenuta thevenet },
- { daisy johnson },
- { dorian pavus },
- { freddie durfort-lacapalette },
- { hugo mercier },
- { ilias fabria },
- { ket perrino },
- { madi },
- { marcoulf de ricart },
- { maud van klerk },
- { poesia },
- { richard dickerson },
- { tony stark },
- { yevdokiya an waslyna o bearhold }
MOD PLOT ↠ A THOUSAND WRONGS
WHO: Everyone!
WHAT: Assisting with the aftermath of occupation
WHEN: August through Kingsway
WHERE: Field of Ghislain
NOTES: OOC post. Please use appropriate content warnings in your comment subject lines as needed.
WHAT: Assisting with the aftermath of occupation
WHEN: August through Kingsway
WHERE: Field of Ghislain
NOTES: OOC post. Please use appropriate content warnings in your comment subject lines as needed.

The Fields of Ghislain are, as the name suggests, broad open plains, more flat than not, more grass than trees. There are famous orchards around Arlesans at the southern end, but they fade into grassland and farm land, wide fields of wheat and corn separating quiet farming villages and the occasional bustling market town, the even more occasional country estate.
High summer here has always meant long hot days, dusty roads, and preparations for the harvest. Now it also means recovery from the sudden end to the area's year-and-a-half of occupation by the forces of Corypheus. On first glance, the area appears to have escaped relatively unscathed. There are a few burnt villages here and there, a few new rifts, and the scarred valley where the Battle of Ghislain took place, but there are also crops growing strong in the fields and markets open for business, people going about their lives.
On closer inspection, there's more work to be done. The immediate threats are obvious: an unusual number of rifts and the general thinning of the Veil they signal, small bands of enemies—including bands of darkspawn with red lyrium growths—still marauding through the region, isolated patches of red lyrium to be destroyed and Blight to be contained.
Most places have at least one building that's been destroyed by fire or force, some practically essential—a grain store, an infirmary, a watch tower—some invaluable in other ways—a chantry, a mayor's office, a monument to heroic ancestors. Some places showed more resistance than others, and there whole neighborhoods or even entire villages have been gutted by fire and the ruins shoved over like block towers. Some survivors fled and now return to pick through the debris, while others remained, living in shanties in the ashes waiting for a chance to rebuild. Despite the crops ripening in the fields there are signs of malnutrition in many places as well, stories of crops confiscated to feed the invading troops and only meager rations returned, worse off even than those affected by shortages elsewhere in Orlais.
And it's not just the material that the enemy has taken or destroyed. Every decent-sized village has its missing, people who were arrested and taken away in wagons or simply vanished one day out of the blue. Where there was resistance there were executions to discourage it, and while the inhabitants have already taken down and buried the displayed bodies, there are a few places where there is no one left to do so, or where magic placed remains out of reach but always in sight.
There are opportunities too: the enemy lived and worked here for 18 months. They did their best to cover their tracks when they left, but it was a hasty and unexpected withdrawal, and there is a wealth of information to collect and work through. There are houses they occupied that haven't been entirely cleaned out, papers only half-burned in an abandoned office, a storeroom in an outpost basement they forgot to empty. And there are the people who have been forced to live and work alongside them all this time to be spoken with, the names they've learned and the conversations they've overheard, the training exercises held on their village greens, all to be teased out and taken down.
One abandoned operation commands particular attention: the site that Riftwatch—then the Inquisition—observed on the eve of the Battle might be a shrine to the Old God Dumat. At the time this was a newly-discovered ruin and little could be discerned for certain, but during their occupation the Venatori have undertaken massive excavations. They've uncovered not just a shrine but a significant temple complex, much of it underground. Exploration of the lowest levels will be handled by a particular team, but there is more to see and do besides. The warren of ruins and the remains of the camp outside them must be searched for clues as to the Venatori's purpose here, and a preliminary study made of the site's contents. There are also the slaves who did the back-breaking labor of digging out the complex and now need assistance. Many are locals, who simply need a ride back to their homes. Others the Venatori brought with them from Tevinter, and they will need to be interviewed and local communities persuaded to take them in.
It is an unimaginable amount of work, but Riftwatch isn't doing it alone. The Inquisition still has a large number of noncombatants, many of whom have been sent to help with outreach and rebuilding in particular. The Exalted March, too, has plenty of volunteers that aren't exactly fit for the front lines. There is enough ground to cover for everyone, but there will be times when Riftwatch agents will be working with—or at least alongside—those from the Inquisition and the Exalted March, and orders are clear that they are to maintain good working relations and not start any trouble.
In between all of this there will be long rides by horse or cart from this village to that one over dirt tracks with cicadas buzzing in the sun, sweltering afternoons broken up by sudden, drenching thunderstorms, warm evenings playing pétanque on the green with the locals over a pint of cider. There will be as many wary as grateful, but hopefully by the end of the summer Riftwatch can tip that balance a little bit.


no subject
“Hrm. It’s very green. Well, I‘m glad the work suits you, but I don’t think it does a person good to be not given a choice.”
He crosses his arms over his chest.
“But perhaps it’s easier when your problems aren’t your own fault. I wouldn’t know.”
He steps into an empty room.
no subject
This room is in as many shambles as any other. It features similarly peeling wallpaper, a broken window, a shredded duvet torn from its abandoned bed.
"Did you fight in the war, Monsieur? I have been led to believe that there has been quite a history of fighting in Orlais even prior to Corypheus' rise."
no subject
He picks up the duvet and shakes it. Dust and fluff fill the air.
“I fought. I hardly remember what Orlais was like before it was a battleground for us—-or others. Orlais’ a bit like this house actually although, like this house, it was never built well to start.”
no subject
From how she has posted herself there without treading too far into the room, it seems Wysteria is perfectly content to allow Edgard to do the hard work of rifling and tossing the interior of the house in search of their prize. Or possibly that she has simply forgotten what she is here for, and has instead been thoroughly distracted by the subject of conversation.
"I must say, I'm rather surprised you found your way to Riftwatch rather than the Exalted March. I would have supposed a soldier to have simply continued soldiering more or less as he was, given the opportunity. Is there really much difference between our work and the Divine's, do you think?"
no subject
"Less so from the other Orlesians in our party I've met."
The other question disquiets him and it likely shows on his face, but he chooses not to engage with it. Edgard notices Wysteria standing there watching him rifle through the bedding. "Maybe check the wardrobe?" He suggests.
"Like I said before, soldiering wasn't for me. I've been busy with other things in Orlais since the war." He pulls at a bedpost which is removed with a pop. "Aha!"
He pulls out a small bag and sniffs at it. "Elfroot?" He guesses. "This isn't what we were looking for, was it?"
no subject
"If you found soldiering unpleasant, might I ask what has brought you to Riftwatch's Forces division?"
no subject
"I was with a group that died from exposure to red lyrium. Well, one was exposed and killed the rest."
He puffs air out his cheeks. "It's the sort of thing that puts your priorities into perspective. So, I'm here to help and if that means soldiering, alright." He shrugs and walks over to check the wardrobe with the air of someone speaking of the weather.
no subject
"How dreadful. I'm so sorry to hear about your companions." It is very horrible, of course. The loss of dear friends is terrible, and one must respect the motivation of a man's revenge quest, but— After a respectful (-ish) pause, she persists with, "Did you see the red lyrium yourself? I've been doing rather a lot of reading on the subject, you see. Or rather, on the subject of lyrium generally, not only the corrupted version. It's a fascinating subject."
no subject
"I did. Not up close," He holds his hands up as if to reassure her. "from a distance. But, another of my party did and..." He shakes his head and then launches into questions.
"What do you know about red lyrium? What have you read? How prevalent is it? Have you seen it?"
Edgard is no book reader, but he will listen to what she has to tell him for days if necessary.
no subject
"If you're curious about it, you would best be served by reviewing Project Sashamiri's files or consulting with Enchanter Julius who leads the inquiry. He would be much more knowledgeable than myself on the subject on the blighted stuff. My interests - or rather, my expertise I should say, for I am of course interested in every variation of the thing - is in enchantments and other things the pure and refined version of the stuff is used for."
no subject
"Well, you should be very careful. I have a hard time believing its not dangerous in any form. But, alright, I may see about this Julius, although so far, nothing I've seen has been taken very seriously."
no subject
"Oh, the refined version of the stuff is perfectly safe when handled correctly - unless, I suppose, it may be corrupted after the refinement process though I have heard of no such cases. But generally speaking yes I do believe it is very dangerous, causing madness and the like regardless of any taint."
no subject
"You've read the books, I suppose you would know. But," He shrugs lazily. "being careful never hurt anyone."
Which is probably not true, as he thinks about it. There are times when he could've afforded to be less careful.
no subject
She has, apparently, heard this sort of warning before. She is also evidently done with standing in this particular doorway, for hardly a beat passes before she announces, "Come, I believe we may find what we're looking for in the room next to this one," and withdraws from it.
With the clear expectation that he follow, Wysteria makes her way down the little hall and sweeps into the next doorway with a whirl of skirts. She stands at the center of the second bedroom - similarly poorly used as the first - for only a moment before pointing to one of the panels on the wall.
"See if you're able to pry that one up. I have a good feeling."
no subject
Edgard follows Wysteria into the second bedroom, making sure to keep space between them. He looks at her curiously when she points to the wall.
"That's an oddly specific thing to have a good feeling about." He hesitates a moment and then steps next to Wysteria taking his knife to the panel. It breaks away easily.
He sticks his hand and feels around. His eyes widen, he slams his shoulder against the wall as if something inside has grabbed him. "AUGH!" he yells.
He then laughs and pulls his arm out. "Nothing's in there." He says, wiping his hands together to get rid of the debris.
no subject
She frowns. In comparison to the general good humor she has adopted up until this point, it is a very severe expression indeed.
"Nothing? That can't be right."
With the business-like nature of a young lady who knows she's correct, Wysteria moves to join him at the hole in the wall. She's already rolling up her sleeve to do a little investigating of her own. "Pardon me, if you please."
You're in her way, serah; she knows she's sensed something in the wall - the faintest tint of something magic and strange living there behind the plaster...
no subject
“Should’ve known you were made of stern stuff when you started talking about lyrium.”
He steps well out of her way, gesturing to the wall with a small bow, mock formality that may or may not be interpreted as such. Do go on, milady.
no subject
Sleeve rolled, she pokes her hand willy nilly into the dark space afforded by the removed panel. Searching upwards into the gap of the wall, she runs her hand carefully about various invisible edges and dusty nooks and crannies and—
She shrieks.
no subject
"Is this a joke or does something really have you?"
no subject
Though let it be known that playing his own card against him isn't the only reason she's pleased with herself. Clutched in her hand is a small case bound with a cord. Once out in the object, she tugs loose the cord and opens the slim case.
"There we are. Tucked behind a beam. Not to worry, my arm is simply slimmer than yours and was able to reach farther Monsieur. Apologies; I should have directed you to the panel adjacent to this one."
no subject
“I will get you back for that one. How did you know that was there?”
He maintains a distance from her, but peers curiously at the case. He raises his eyebrows at her, mouth quirking.
“Shall we take a look?”
no subject
As sworn by the owner, there are papers there and some loose jewelry - the latter being of rather fine quality, if not terribly abundant. Heirlooms, perhaps. Pass downs from when the family was richer and more influential, maybe. After pawing through them for a moment or two, Wysteria plucks out a particularly plain ring and holds it up to the light drifting in through the room's singular window so she might turn it thoughtfully this way and that.
"Everything seems to be as described."
no subject
"It was a little too precise for your intuition."
He looks at the loot on the bed and picks up a necklace with a red gem on it and whistles softly.
"Rich jewelry for rich people. Do you know how many people you could feed if you sold this?"
Edgard knew running errands for a rich man was going to bother him, but not until he saw the items did he realize how much.
no subject
Northern Orlais is all destitution these days, isn't it?
She's still studying the plain ring, turning it thoughtfully this way and that between her fingers and then drawing it near for a closer examination of the band's interior. Hm. Fascinating...
no subject
"Even a little bit of money can feed a lot of people. Even just in this town. There are people starving, I saw them. What good does social credit do them? These people keep these things for what? To look pretty? To let people know they are above them? I-"
Edgard is really getting on a roll here and Wysteria is still looking closely at the ring. It's extremely irritating.
"Why are you so interested in that ring?" He spits the question out like it's an accusation.
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