[ OPEN ] Heart's on fire
WHO: Character(s)
WHAT: Zevran Aranai's School for Rogues Who Can't Sneak Good and Want to Do Other Stuff Good Too.
WHEN: Wintermarch, all month
WHERE: Skyhold: Courtyard, Stables, Rookery, Battlements, etc
NOTES: Sass, Stealth, and Violence
WHAT: Zevran Aranai's School for Rogues Who Can't Sneak Good and Want to Do Other Stuff Good Too.
WHEN: Wintermarch, all month
WHERE: Skyhold: Courtyard, Stables, Rookery, Battlements, etc
NOTES: Sass, Stealth, and Violence
He had mulled over the notion for a few weeks now; watching the soldiers take themselves to task, the warriors practicing as best they could; the mages training in their spells and thought- aside from combat (and even then there were tricks soldiers did not always think to teach) how was a rascal, a scoundrel, a rogue to learn more tricks? A well trained operation of any sort had well trained members of all sorts; the bruisers, the wizards, the rogues. Perhaps it was high time someone did something for the sneakier sorts.
[ Courtyard ]
Every lesson starts the same- a quick lap around the courtyard as fast as possible, vaulting over people and structures, running along the wall, making use of all the same skills that kept him alive all those years in Antiva City. For those that did not know them? The tricks came as a brief primer after the lap was finished- even a brief demonstration is offered. Afterward he runs them through a few training locks set into empty chests, some of the them wound with ringing alarms for the sake of practice. Trip the wrong tumbler? Off goes the alarm. After that it's stealth and pickpocketing. Sneaking about through a field of tripwires connected to more ringing bells and powder packets, a veritable labyrinth. Any bells go off, any powder on your person? You go through again. One of the training dummies has been re-purposed with bells and pouches on it- each pouch has a bell attached. They're timed and told to get as many as possible without ringing any bells. Ring a bell? Run a lap.
[ Stables ]
Here there is room enough for him to demonstrate proper trap production and dismantling. Every wound spring, every steel mechanism. They start with the basic bladed traps- though none of the blades are sharpened and none of the powder explosions hold more than dye. Once they've made traps that are...decent or satisfactory, Zevran walks them through detection and dismantling. Some of the practice traps have trick springs and triggers- if set off they'll be dusted with powder instead of losing their fingers. Later he goes through a list of common poisons and venoms to create and how to build up a tolerance for them. He does not provide them with samples this early on.
[ Battlements ]
Rappelling and dueling and improvisational combat and you! Here Zevran shows them how to climb, how to fall, how to make their own ropes when they've none of their own, how to throw a rappel to make it stay, how to haul it down, and how to dual wield on uneven ground. Demonstrations with Isabela and sparring with whoever wishes to take their turn happens throughout the day as requested; Zevran also covers grappling, breaking holds, and how to fight dirty. An honorable rogue is a dead rogue after all.
[ Wildcard ]
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And for this it would not be so difficult a thing to spare the coin for.
"The lockpicking or the cooking?" Both are, like most things in his life, tied to some scrap of pain that he ignores in favor of the lessons he shakes from the ashes.
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"The lockpicking - every Castilean knows how to cook unless they're noble and get other people to do it, the first thing you do for a guest in your home is offer them food and drink before they're inside." There's a saying about it, but she'd need to explain too much to bother with it today. "Thieves steal for profit, for fun, assassins maybe for the same reason but my blade was for defending myself whenever I crept into a house."
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Run through a Blight and it's less exciting.
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“When I got in, there was an assassination attempt on the queen,” she continues, her voice lower, eyes ahead and watching someone fiddling with one of the chests. Korrin didn’t react badly, there’s little reason to think Zevran will either but still she sighs. “I couldn’t stand by and do nothing, it would have been as if I stuck a knife in too, I...I had been watched too, by her guards, the assassination attempt was real but you know these things best, if someone is aware they can be managed. My reward was to become the first commoner ever assigned to the queensguard of her own country.”
And despite the nerves, she’s proud, the past year hasn’t been easy but there’s a satisfaction she didn’t always find with theft, no longer directionless and looking for the next big heist though you can remove the girl from the thieves but never the thief from the girl.
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Few prizes are worth one's life, after all.
"Now that is a high honor indeed. All for being a decent person while somewhere you truly shouldn't have been at all. How many fine tales of Thedas begin that way?" Zevran crackles a laugh, elbowing Araceli in good humor. "That is marvelous."
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At least she has Leandra and the rest of the guards on her side, and Leandra's husband, so it's a good life to lead.
Relief has her elbowing him back as she laughs, snorting delicately. "I think here where it always seems to be doom and gloom I would've had my head cut off or something awful like that. Leandra is a good queen, she wants better for the commoners, how can you do that without having one close by your side day and night, willing to tell her exactly what it's like?"
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"We make do on our own, find our own way as best we can. In Antiva, at least, by working hard and having the right alliances, you can drag yourself up from the peasantry and become a noble yourself. It takes some doing and a beneficial marriage- but it can be done."
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"This is what she wants for all of us, a proper education, not having to worry about paying the rent or putting food on the table three times a day, every day. I wish I could give you a day in my country and more, you have been one of the kindest souls to me here, I don't want any to know hardship but those I care for..." Stories are all well and good but getting to take him home so her father could tell him stories and play cards, so her mother could fuss and tease him, where he could charm her fellow guards and run the rooftops, drinking and dancing until the sun came up? Impossible dreams but not bad ones.
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Just as her own country sounds more and more like an idealized shade of his own Antiva- without the crows and without the blood. "If it were possible I would like to join you."
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"My mother would spoil you rotten, after she gets done berating me for not managing to avoid being sucked through a rift." But at least it would be a show of Araceli trying to delicately defuse a situation whilst keeping several pieces of furniture between herself and her mother.
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