Tʜᴇ Pᴀʟᴇ Eʟғ | Asᴛᴀʀɪᴏɴ Aɴᴄᴜɴíɴ (
illithidnapped) wrote in
faderift2021-07-30 10:44 am
Entry tags:
[ OPEN | PLAYER PLOT ] This is how it feels to take a fall
WHO: Tiffany, Barrow, Astarion and...you??
WHAT: an assignment gone terribly wrong
WHEN: week 5, segueing into week 6 of the plot, just after dragon tracking concluded with a terrible, literal bang
WHERE: the most silent portion of the Silent Plains, nearer to Hasmal, and not far from Tevinter's very nicely constructed base
NOTES: cw for injury, darkness, being stranded, absolute idiocy | OOC POST: here
WHAT: an assignment gone terribly wrong
WHEN: week 5, segueing into week 6 of the plot, just after dragon tracking concluded with a terrible, literal bang
WHERE: the most silent portion of the Silent Plains, nearer to Hasmal, and not far from Tevinter's very nicely constructed base
NOTES: cw for injury, darkness, being stranded, absolute idiocy | OOC POST: here
Previously: having successfully scouted Primus Taxarchis’ base in the Silent Plains, Tiffany, Barrow and Astarion make an unsuccessful escape under the fully alerted watch of the base’s active forces— provoking a near lethal counter attack that sees them crash landing not far away, and forcing the stranded trio to desperately petition for help.
That’s where you come in.

The ravine runs like a crooked gash throughout desert sands, deep and layered, sloping inward at an angle too steep to safely (or reliably) climb. Easy to spot from above, not as easy to get into without breaking an ankle or an arm, and impossible to freely clamber out of once inside: the stone is brittle and flaking to the touch, lean too much on it, and you’ll drop right to the earth along with it.
The caverns connected to it are far more accessible— the only downside is they’re labyrinthine in their knotted nature: it’s easy to reach an end too narrow to be traversed, or so broad that it loops back on where you’ve already been, descending downward in steeper layers, becoming a near honeycombed network at points.
Of course, you also might not be alone in the dark. This territory isn’t as unclaimed as appearances might otherwise suggest, factoring in proximity to the base the three had been previously scouting. Luckily no overwhelming force has been sent to give chase and comb the desert in pursuit, but that’s not to say there aren’t still eyes to be found in the depths of lightless pathways. Armor-clad agents working for the exact same reasons you are, their noses to the trail.
Well. Not the exact same reasons.
The temperature is freezing cold at night, and in the fuller depths of the caverns where light doesn’t reach, that’s a near consistent constant. Firelight might draw attention, for better or worse. Magic, too, and— despite earning the label of Silent— there is wildlife occasionally to be found. Proof of life’s perseverance even in the harshes of places, fleeting and skittish.
Or dangerous.
Whatever approach is taken, one thing is clear throughout: none of this is going to be easy.
[ooc notes:
-The trio rest at the very bottom of those lightless depths where they’d initially fallen, in varying states of wellness and action.
-they’re lacking in supplies, warmth, healing, mounts, protection, a way out— you name it they need it.
-time is a given: none of this will go quickly, so feel free to handwave or assume anything you need to to make your dream threads come true.
-this timeline wise takes place at the end of week five segueing into week 6, when Riftwatch forces are free to head home if they care to, but given that this is technically hostile territory between Primus Taxarchis’ base and Hasmal, it’s probably going to be a deliberate choice if your characters decide to come here.
-pls just don’t do anything to officially alert the nearby base in full, that would be Bad— and super difficult to do from a hole in the ground but mostly just Bad. Otherwise chase your bliss and make your wildest spelunking/survival/heroic fantasies a reality.
-ooc post is here, for all your delving needs and details.]

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Deep breath, she'd instructed. Not for pain. Not for anything but against the moment where some external force works upon the body. People fear mages, and perhaps Astarion might fear this, the moment when Derrica reaches for a power bigger than both of them and funnels it through her own body and into him.
Around her, the shadows draw in closer, sticking and clinging to her shoulders, her arms, as she bears her weight down. A murmuring hiss rises around them, and Derrica says, very softly, Please.
From beneath, a green glow spreads outward, loops a circle around him. A pulse of cool energy washes outward from her hands, sinking into Astarion's skin, stopping the flow of blood and closing over the deep, gouged punctures in his chest. Not erased, but closed, healing sped along and pain doused into nothingness. The lingering possibility of death banished, for the moment.
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His eyes are shut throughout, he doesn’t see her suffused with divinity. But his thumb presses tighter against the pulsebeat of her wrist. The fine, delicate bones there— not hard enough to harm, only a lifeline. A beautiful, living, warm lifeline.
He exhales slow in the wake of it, letting the miserable sum of his held breath slip uselessly from his lungs into chilled air.
Better.
So much better.
“....thank you.”
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A smile warms her face, fingers patting lightly at his shoulder in acknowledgement. It's not really something that needs thanks.
"I've a potion for you," she tells him. "To make it easier for you to travel back."
It's not going to be a comfortable journey. But it will be the difference between unconsciousness and maybe death versus just having to be cautious and move slowly so as not to pull anything open.
She's already reaching for more bandages from her satchel, meaning to bind up his chest against the possibility of something pulling in the course of their flight back to Kirkwall.
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“The others might need your help, too.”
He isn’t quite certain of their current state, and it isn’t a problem he’ll deeply concern himself with regardless of the fact that this is— in truth— his fault. Regardless even of the fact that they’d saved him, when it would've been easy to leave him there the moment he'd collapsed.
It was a mission, after all. The risk was always going to be there regardless.
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What she says instead—
"Adrasteia is here as well. She might be a more capable healer than I am, and between us we can manage the others, if she hasn't already."
With the wounds more or less dealt with, Derrica's hands shift to run over the lingering ice on the leather.
"We can shake this out. It'll help."
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And then his hold on her abates, chilled fingers smoothing across her wrist to settle along the edges of that frigid leather. His head is swimming, after all. Hard to blame him for imagining the shadow of a thought where it might not be.
"...or you could warm it away yourself. Body heat and all."
You wouldn't hit the man you've just healed, right?"Just a thought."
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It's not until she turns back to him that she directs a second, assessing look, hands coming to her lap with the potion cradled between them.
"Can you sit up?" she asks again, though the little wrinkle of worry has returned to her brow. Has she done enough? If it still pains him to sit up, she'll have to try something else, rather than leave it all for the potion to sort out.
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“Cruelty becomes you.”
Toothless, like everything else. The gentle gnawing of a hand in dissent without breaking skin when a beast isn’t keen on instruction.
From there he turns away from the sight of her delicate features, exhaling low and sharp— drawing in yet another breath before rising with a tepid grimace, betrayed to the bone by his body and some menacing mixture of exhaustion and cold and the faintly numbed pressure of bandaged wounds.
“...you know....you could’ve at least taken me out to dinner beforehand.”
He’s trying to joke. He’s failing.
—he’s very tired.
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She has so little fire-based magic. More importantly, what little she does have isn't suited for such carefully controlled work.
Derrica is very, very gentle as she works the leather tunic free of one arm.
"I'm not the kind of girl that takes people to dinner," she says, tone managing to hit on teasing. "But I might consider it once you're back on your feet."
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Said as though it's an unparalleled compliment, the edge of it blunted only by the way he stiffens when he leans to one side, putting the whole of his effort into pulling his arm free of the sleeve as she draws it in the opposite direction. A carefully coordinated arrangement.
And not nearly enough to shut him up.
“High honors.”
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Leather tunic set aside, Derrica's hands skim briskly down his back, seeking any opened wound.
"Do you think you could stand?" she asks, marginally more serious, as she sits back on her heels to try and peer into his face.
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He hisses sharply, pulling away so quickly from the grazing press of her fingertips along his spine— the only sight afforded to her when she glances at his face is a bestial snarl, cutting sharp through any sign of pain or discomfort or even relief.
The rest doesn’t matter. Nothing else matters.
Don’t touch.
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"I'm sorry," comes immediately. "I was afraid, if something went all the way through..."
An explanation that doesn't feel sufficient, considering his reaction. What use is a discussion of anatomy when she's transgressed in some very serious way? Derrica hasn't ceded any ground, but she doesn't reach for him again.
"I'm sorry," she repeats, more quietly.
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But he hadn’t expected the softer scuff of her hands across his back. For it, he finds himself in need of a moment to acclimate to the sight of her there beside him. To the shape of her apology, fearful and remorseful all at once.
And as it settles into place, as the world around them returns from a constricted state of malignance back into order, something half-formed within his recent past makes a little more sense.
“...it’s fine.”
His exhale is thin. It aches for the trouble.
“Just....a little warning next time, darling.”
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It isn't fine,Derrica wants to say. She'd overstepped in a way that feels very personal, the kind of transgression that an apology doesn't quite erase. The way he'd flinched away from her—When she does touch him a second time, it's a very light settling of her palm over his wrist.
"I understand," she tells him, and then, "Did I hurt you?"
There's no reason to think those marks had pained him, but the possibility of it sticks in her mind. That at least would be something she could do.
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“They’re old. They don’t elicit any sort of feeling. That doesn’t mean I want you touching them.”
But she’s a pretty thing. Soft in her regret. In the way her fingers grace his bare wrist in the dark. He could choose to make himself cutting, more guarded.
He doesn’t.
“Take care of the leather first, then I’ll let you check me over as thoroughly as you like.”
And for once, that’s not an innuendo.
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Of course they hurt him. Maybe not physically, the way it would feel if she put her hand on the barely-healed wounds across his chest and pressed down, but in some deeper, lingering way. The way Dairsmuid sometimes catches her in the course of their work, a sharp burst of pain unearthed by some association she couldn't have anticipated.
Her fingers linger for a moment, before she turns and rises up with the leather in her hands. When she beats it against the cavern wall, a spray of ice blotches the dust. After a few moments, she ceases her work, lifts the leather with a critical eye.
"I think that's taken care of most of it. The leather will warm in a few moments, so it will be easier for you to wear."
Capable of warming him, rather than trapping cold against his skin. She folds it over his lap for inspection.
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Trust isn’t the word for what’s left behind, but like a wild animal calmed, he seems certain that this is safe.
Well, as safe as anything can be in the base of a ravine running just along a hostile fortress.
“I’m sorry.” he offers as she turns back towards him, a sullen expression working its way across his face— the very picture of wearied gentility.
“I was brutish to you. Beastly, even.”
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A trailing pause, while Derrica tries to sort the words. She wasn't affronted by his reaction. She'd never for an instant believed he would hurt her. If there's a wound, it's already healed.
"I was careless," is a true thing. It feels true to Derrica. "When I said I understand, I meant that...I meant that I know what it's like when someone drags up something painful from your past. Does that make sense?"
Is Dairsmuid anywhere near what he must have suffered? Derrica can't tell. And Astarion is so clearly exhausted that it feels like an unkindness to drag any explanation out of him now, and perhaps an unkindness to wait until he's rested to ask as well.
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He does need her.
So he squints at her for a moment, as if trying to find the answer in her face. And failing that, he presses, softly:
“Prove it,” he murmurs, the words prettier in their execution than the demand they make. Low and tentative. Careful, even.
“Tell me yours.”
Consider it an eye for an unintentional eye. The kind of lawless justice exacted by wild spirits in fairy tales, always quick to retribution for even the most innocent of slights.
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Derrica does consider him for a moment, watching the shift of Astarion's expression. Prove it stings, but it doesn't manage to nettle her towards offense. Instead, she takes a moment to try to think how to tell such a story.
Astarion is a Rifter. There are parts of it that will not make sense to him, not the way they would if he had lived in Thedas for some time.
She reaches for his hand, turns it over in her own, as she tells him, "Far to the north, there is a country called Rivain. That's where I was born, and where I was raised, first in a small fishing village, and then in the Circle. It was called Dairsmuid."
The dim light makes it impossible to read anything out of his palm. But her fingers trace along the lines there, as she tips her head to ask, "Do you know very much about the Circles yet?"
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“And in regards to the Circles, I know they’re meant to be a way to keep magic in...check, shall we say.”
Fenris had once told Astarion to lean into the idea that mages belong in Circles. Gifted ammunition for a creature looking fiercely to incite chaos amongst his own allies. The temptation will always be there, of course, but this time— soothed by her touch and driven by curiosity— he stays that instinct. Keeps his tone level. Passive.
“Those that use it more than its existence, but I’m sure to some perspectives it’s probably very much one and the same.”
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Her fingers sweep across her palm, slight frown marking her brow. In check, he says. It's a delicate translation, and she wonders who had explained Circles to him, what they had said in place of such a diplomatic description.
"They're meant to be places of instruction," Derrica agrees. "And they can be a home to mages, among their own people. Southern Circles were often harsh and..."
A trailing pause, thinking of Matthias, of Marcus. Even of Kostos.
"I was very lucky to have been born in Rivain, and to have been raised in Dairsmuid. I would have been happy to remained there all of my life, and taught young mages the way I had been taught. It was my home," Derrica tells him, whatever that might mean to Astarion. Surely the weight of it is clear in the bittersweet dip of her voice, before she tells him, "The Chantry and its templars destroyed it all."
Does Astarion know of templars? Surely someone must have warned him of them. A Rifter should be as wary of them as a mage, as far as Derrica is concerned.
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There’s much he’s researched. More he’s skimmed over or spoken about in inquiry— but even with that being the case, a foreign world is a difficult thing to know completely, even for the people within it.
His browline knits, fingers curling slightly in her grip. The cold numbing it all feels momentarily distant.
“Whatever for?”
https://i.ytimg.com/vi/U7CZcd-UYmU/maxresdefault.jpg
"For treating mages with kindness, and dignity. Letting us see families and come and go from the tower as we pleased," is only part of it. She is thinking of Leander's voice, saying: I learned how to swim. She shakes her head. "And, maybe worst of all, Rivain taught us that our magic as a part of ourselves, something to be proud of, instead of something we should be terrified of and hate ourselves for having."
For traditions that the Chantry would rather remain forgotten.
Derrica's fingers smooth over a cool stretch of skin, last shard of ice melting into a trickle.
"I was going to ask if you understood what that was like, someone hating you enough to want you dead for no reason other than things they've made up and told themselves are true of you. But I hope you don't. And I'm very sorry, if you do."
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