Entry tags:
open | brain heat meme
WHO: Anyone
WHAT: Nightmares, slumber parties, etc.
WHEN: Throughout Justinian
WHERE: Kirkwall and surrounding areas
NOTES: Ignore the first prompt if you're bothered by bugs. Also, while this is primarily to help people RP about their nightmares, feel free to use it for any kind of RP you want. (I.e., you have permission to set up a truth or dare game at the slumber party.) Talk about dreams OOC over here
WHAT: Nightmares, slumber parties, etc.
WHEN: Throughout Justinian
WHERE: Kirkwall and surrounding areas
NOTES: Ignore the first prompt if you're bothered by bugs. Also, while this is primarily to help people RP about their nightmares, feel free to use it for any kind of RP you want. (I.e., you have permission to set up a truth or dare game at the slumber party.) Talk about dreams OOC over here
This month, our heroes' sleep is getting more and more troubled. Here are some excuses to write about it.
I. SLUMBER PARTY: Mid-month, an infestation of hardy, prolific Antivan fleas requires everyone to avoid spending prolonged periods of time in their bedrooms while local alchemist Lloyd Meyers eradicates the bugs with his proprietary smoke bombs (and an equally proprietary flea bath for the Gallows' many pets). While the rooms air out for two or three nights post-treatment, bed rolls are available on the floor of the unstaffed dining hall. Sleeping outside in the courtyards is also an option, but a sudden squall of a thunderstorm will drive people inside on the second night.
Footnote: Characters who live in the city are welcome to join this slumber party anyway. Maybe they miss the ferry ashore, maybe they're afraid of tracking fleas into their own homes, maybe they already did track fleas into their homes and Lloyd is treating them too, etc.
II. ROOM SHARE: Does the thought of sleeping in the dining hall with all of your coworkers make you break out in hives? Have you missed the ferry on any other evening of the month? Lowtown has inns, and Riftwatch has a docks-side warehouse with a few side rooms outfitted as bedrooms. But there are only so many rooms available, so you might wind up sharing a room (or a bed) with a friend or whoever is nearby and desperate.
III. CAT NAP: A lack of sleep—whether it be from the nightmares, the workload, routine insomnia, or staying up too late playing Truth or Dare during the Antivan Flea Incident—might make a cat nap on a desk, in a reading nook, or over breakfast particularly appealing. And bad dreams don't need more than a few minutes to get rolling.
IV. CAMP OUT: Investigating reports of enemy scouts in the mountains, traveling along the roads to a neighboring city-state on a diplomatic errand, looking into reports of weird magic on the Wounded Coast, or heading north to provide some assistance to the war effort? All might require pitching a tent and bunking down for the night with your colleague, whether you like them or loathe them.
V. NORMAL NIGHT: If you’re already sharing a room or bed with someone, you don't need this post. But you can still use it for your nightmare threads.
VI. BETTER IDEA: Do whatever you want. Live your dreams.
I. SLUMBER PARTY: Mid-month, an infestation of hardy, prolific Antivan fleas requires everyone to avoid spending prolonged periods of time in their bedrooms while local alchemist Lloyd Meyers eradicates the bugs with his proprietary smoke bombs (and an equally proprietary flea bath for the Gallows' many pets). While the rooms air out for two or three nights post-treatment, bed rolls are available on the floor of the unstaffed dining hall. Sleeping outside in the courtyards is also an option, but a sudden squall of a thunderstorm will drive people inside on the second night.
Footnote: Characters who live in the city are welcome to join this slumber party anyway. Maybe they miss the ferry ashore, maybe they're afraid of tracking fleas into their own homes, maybe they already did track fleas into their homes and Lloyd is treating them too, etc.
II. ROOM SHARE: Does the thought of sleeping in the dining hall with all of your coworkers make you break out in hives? Have you missed the ferry on any other evening of the month? Lowtown has inns, and Riftwatch has a docks-side warehouse with a few side rooms outfitted as bedrooms. But there are only so many rooms available, so you might wind up sharing a room (or a bed) with a friend or whoever is nearby and desperate.
III. CAT NAP: A lack of sleep—whether it be from the nightmares, the workload, routine insomnia, or staying up too late playing Truth or Dare during the Antivan Flea Incident—might make a cat nap on a desk, in a reading nook, or over breakfast particularly appealing. And bad dreams don't need more than a few minutes to get rolling.
IV. CAMP OUT: Investigating reports of enemy scouts in the mountains, traveling along the roads to a neighboring city-state on a diplomatic errand, looking into reports of weird magic on the Wounded Coast, or heading north to provide some assistance to the war effort? All might require pitching a tent and bunking down for the night with your colleague, whether you like them or loathe them.
V. NORMAL NIGHT: If you’re already sharing a room or bed with someone, you don't need this post. But you can still use it for your nightmare threads.
VI. BETTER IDEA: Do whatever you want. Live your dreams.

no subject
She's not sure if it's the dream or the sound of approaching footsteps that wake her. It could be either. But she's not immediately aware that someone's there. She's not aware of much of anything.
She's in a cold sweat, breathing fast, and it's Thranduil's half-familiar voice that brings her back. They've never talked, not properly, but she knows his face. Tallest fucking elf she's ever seen. Moves like he spends some time as a piece of art on display somewhere and only occasionally remembers how to flesh and blood.
Ellie lifts her hands, the both of them shaking -- an old soldier's tremor, out of place on a young woman barely out of her teens, as she tucks her hair behind her ears. She gives him a soft, humorless laugh.
"Don't worry," she says, her voice low and husky, a little thick with the remnants of the nightmare. "Guarantee you're not what's disturbing me."
She wraps one arm around her middle, takes a deep breath, and finally gestures at him, trying for casual.
Hey, my guy. My dude.
"How're you doing?"
no subject
"The past does not relegate itself to time gently, and neither do the dead," he says, casually, like that's normal or cheerful or anything other than the advice of someone old and not human. He meant it to be comforting, probably, or at least reassuring; the elven version of this too shall pass. Thranduil leans against the rail, still watching.
"I have been better."
It has certainly been a year. A little mirth, tossed in. She looks young. He generally has more sympathy for the young.
"An accident?" he asks, and gestures briefly to their surroundings. "Or a quiet place?"
no subject
She gives him a wry, tired smile, her eyes a little more raw than she wants them to be, and shifts over to offer him a seat.
She's obviously not the only person needing a distraction.
"A little bit of both," she admits, reaching up to rub her eyes. She does it with the back of her hand, and it comes away damp.
"I was just resting my eyes for a second. I guess it was a long second."
A pause, and then she gives him a thoughtful sidelong long. "Was that a proverb or something? The thing you said about the dead?"