Entry tags:
open | brain heat meme
WHO: Anyone
WHAT: Nightmares, slumber parties, etc.
WHEN: Throughout Justinian
WHERE: Kirkwall and surrounding areas
NOTES: Ignore the first prompt if you're bothered by bugs. Also, while this is primarily to help people RP about their nightmares, feel free to use it for any kind of RP you want. (I.e., you have permission to set up a truth or dare game at the slumber party.) Talk about dreams OOC over here
WHAT: Nightmares, slumber parties, etc.
WHEN: Throughout Justinian
WHERE: Kirkwall and surrounding areas
NOTES: Ignore the first prompt if you're bothered by bugs. Also, while this is primarily to help people RP about their nightmares, feel free to use it for any kind of RP you want. (I.e., you have permission to set up a truth or dare game at the slumber party.) Talk about dreams OOC over here
This month, our heroes' sleep is getting more and more troubled. Here are some excuses to write about it.
I. SLUMBER PARTY: Mid-month, an infestation of hardy, prolific Antivan fleas requires everyone to avoid spending prolonged periods of time in their bedrooms while local alchemist Lloyd Meyers eradicates the bugs with his proprietary smoke bombs (and an equally proprietary flea bath for the Gallows' many pets). While the rooms air out for two or three nights post-treatment, bed rolls are available on the floor of the unstaffed dining hall. Sleeping outside in the courtyards is also an option, but a sudden squall of a thunderstorm will drive people inside on the second night.
Footnote: Characters who live in the city are welcome to join this slumber party anyway. Maybe they miss the ferry ashore, maybe they're afraid of tracking fleas into their own homes, maybe they already did track fleas into their homes and Lloyd is treating them too, etc.
II. ROOM SHARE: Does the thought of sleeping in the dining hall with all of your coworkers make you break out in hives? Have you missed the ferry on any other evening of the month? Lowtown has inns, and Riftwatch has a docks-side warehouse with a few side rooms outfitted as bedrooms. But there are only so many rooms available, so you might wind up sharing a room (or a bed) with a friend or whoever is nearby and desperate.
III. CAT NAP: A lack of sleep—whether it be from the nightmares, the workload, routine insomnia, or staying up too late playing Truth or Dare during the Antivan Flea Incident—might make a cat nap on a desk, in a reading nook, or over breakfast particularly appealing. And bad dreams don't need more than a few minutes to get rolling.
IV. CAMP OUT: Investigating reports of enemy scouts in the mountains, traveling along the roads to a neighboring city-state on a diplomatic errand, looking into reports of weird magic on the Wounded Coast, or heading north to provide some assistance to the war effort? All might require pitching a tent and bunking down for the night with your colleague, whether you like them or loathe them.
V. NORMAL NIGHT: If you’re already sharing a room or bed with someone, you don't need this post. But you can still use it for your nightmare threads.
VI. BETTER IDEA: Do whatever you want. Live your dreams.
I. SLUMBER PARTY: Mid-month, an infestation of hardy, prolific Antivan fleas requires everyone to avoid spending prolonged periods of time in their bedrooms while local alchemist Lloyd Meyers eradicates the bugs with his proprietary smoke bombs (and an equally proprietary flea bath for the Gallows' many pets). While the rooms air out for two or three nights post-treatment, bed rolls are available on the floor of the unstaffed dining hall. Sleeping outside in the courtyards is also an option, but a sudden squall of a thunderstorm will drive people inside on the second night.
Footnote: Characters who live in the city are welcome to join this slumber party anyway. Maybe they miss the ferry ashore, maybe they're afraid of tracking fleas into their own homes, maybe they already did track fleas into their homes and Lloyd is treating them too, etc.
II. ROOM SHARE: Does the thought of sleeping in the dining hall with all of your coworkers make you break out in hives? Have you missed the ferry on any other evening of the month? Lowtown has inns, and Riftwatch has a docks-side warehouse with a few side rooms outfitted as bedrooms. But there are only so many rooms available, so you might wind up sharing a room (or a bed) with a friend or whoever is nearby and desperate.
III. CAT NAP: A lack of sleep—whether it be from the nightmares, the workload, routine insomnia, or staying up too late playing Truth or Dare during the Antivan Flea Incident—might make a cat nap on a desk, in a reading nook, or over breakfast particularly appealing. And bad dreams don't need more than a few minutes to get rolling.
IV. CAMP OUT: Investigating reports of enemy scouts in the mountains, traveling along the roads to a neighboring city-state on a diplomatic errand, looking into reports of weird magic on the Wounded Coast, or heading north to provide some assistance to the war effort? All might require pitching a tent and bunking down for the night with your colleague, whether you like them or loathe them.
V. NORMAL NIGHT: If you’re already sharing a room or bed with someone, you don't need this post. But you can still use it for your nightmare threads.
VI. BETTER IDEA: Do whatever you want. Live your dreams.

no subject
Not that the realisation shows on his face. Instead it's a frown, a tip back out of the guy's space. He checks his breath, one hand cupped to his mouth, lets the air of confusion continue to ride.
"Cut my mouth on dinner last night. Bones." A beat. "How the fuck can you even smell that?"
no subject
Jude's very expression says he doesn't trust that for a second, but he doesn't know enough to call him out on it definitively. There might be a tiny bit of doubt in the very back of his mind.
He grasps for what he should be able to feel -- the emotional state of a person, the currents that surround them, the eddies that tell him if what he's feeling matches what he's saying.
He can't feel anything, and every single time, it feels like falling on his face. It leaves room for him to be wrong, and room for him to wonder. He could be human, and he wouldn't feel him. He could be something else.
Either way, he's blind.
"Wolf shifter," Jude answers, mostly because he doesn't see a reason to keep it a secret. He mellows, just slightly, and then gestures to his mouth.
"Careful that it doesn't get infected."
no subject
But the guy says wolf shifter and the little snag transforms into something shaped more like 'I told you so'. Pointedly. In Seth's voice.
He can't afford to bristle. Not this close. He needs to extract himself from this encounter and keep the guy at restraining order distance moving forward.
"You know what it's like," he says, casual tone maybe a little forced. But that should be excusable, considering the guy just told him he could turn into a wolf. "Takes three weeks to heal because you can't stop tonguing it."
no subject
Jude smooths over, his eyes settling into something just this side of friendly, something that says that's his natural state, not this tearing, angry snarl. This is uncomfortable for the both of them, even if his wolf is still convinced that this is something bad bad different bad.
So he tries not to look like he isn't internally wrestling a several hundred pound apex predator, and nods.
"Warm salt water," Jude says, in a tone that would be helpful if it weren't for how his eyes are unerringly locked on Richard's.
"Swish it your mouth. It'll help with the healing."
He taps the door frame with his fingertips.
"Sorry to bother you," he says, and is slower to look away.
no subject
A loose kind of wave gesture as he turns to walk away. His attention doesn't truly move though. He does not want to see this guy again, and the sooner he's out of range right now, the better.