Entry tags:
CLOSED: My How the Turns Tables
WHO: Ellis, Richard v1.0, Glimmer, Abby, Edgard, Vanya, Richard v2.0, Fenris
WHAT: Riftwatch agents raid a Venatori survey encampment with the intent to capture a researcher or two in the hopes that they'll be able to glean information regarding Corypheus' plans for the Gates.
WHEN: Now-ish; whenever that makes sense.
WHERE: Northwest of Starkhaven, the Free Marches
NOTES: OOC information is available HERE at the sign-ups post. The objective/points pool spreadsheet with relevant instructions is located HERE and should be open to editing. Please include any necessary content warnings in your subject lines.
WHAT: Riftwatch agents raid a Venatori survey encampment with the intent to capture a researcher or two in the hopes that they'll be able to glean information regarding Corypheus' plans for the Gates.
WHEN: Now-ish; whenever that makes sense.
WHERE: Northwest of Starkhaven, the Free Marches
NOTES: OOC information is available HERE at the sign-ups post. The objective/points pool spreadsheet with relevant instructions is located HERE and should be open to editing. Please include any necessary content warnings in your subject lines.
THE BRIEF
In addition to a mercilessly succinct in-person briefing, a copy of the following orders are also filed:
For Immediate Dispatch,
Selected members of Forces and Project Sashamiri are to proceed by griffon-back to the last known location of the Venatori survey group. Rough coordinates provided, may be readily corroborated by Fenris and Abby. You are to seek out their current position, and assess from a reasonable vantage the details and current state of their work.
Once your evaluation is complete, you are to make your way into the camp and there capture as many Venatori scholars (or similar) as you're able. Destruction of Venatori forces, equipment, and interests is preferable where possible.* Should it prove tactically advantageous, those with anchors are permitted to open rifts and are given license to leave them unsealed should closing them in relative security be implausible.*In the margin, in Julius’s handwriting: In the case of any notes or diagrams, acquisition would be even better, but of course if there’s any doubt of success, destruction is a viable secondary option.Captured Venatori agents are to be pressed for information relating to the Gates, including but not limited to: Corypheus' intentions, their number, their function, how they are activated, and suspected locations. Once their intelligence has been exhausted, you are given leave to tend to any captives in such a way as you believe befits their continued value to Riftwatch or her allies.
-J. FlintIf you do open any rifts and notice any odd phenomenon, please do try to remember to jot down any useful observations when you get a chance. Likewise, if you see any strange artifacts and are not able to retrieve them, notes (or sketches?) of them would be very much appreciated. Good luck.
- Julius
THE RAID
The targeted Venatori encampment is pitched in a scrubby, lightly wooded area above a ravine located Northwest of Starkhaven. The camp, which consists of the usual pitched tents and pack animal picket lines, seems to be the base of operations for an minor excavation effort occuring in the ravine itself. Careful observation, stealthy investigation, or the general chaos of the melee may reveal the following details:
Now comes the hard part.
- The camp sits alongside around a roughly built dam which is currently serving to divert the flow of a very minor tributary of the Minanter from the ravine into a muddy man-made spillway. This seems to have been done in order to lower the water level in the ravine and allow the researchers access to a small ruin there.
- Based on the state of the work in the ravine and the activity of the camp, it seems the researchers are primarily focused on recovering artifacts from the dig site. The spillway channel is being used to sift through materials brought up from the ravine. Trays of cleaned material are arranged on portable work tables under canopies, and a small collection of either field researchers or enslaved labor (hard to say which) are studiously picking through them.
- The camp's inhabitants consist primarily of Tevinter researchers (which may or may not be mages), some nondescript labor force (which may or may not be enslaved), and a subset of well-armed Tevinter soldiers (which also may or may not be mages and/or enslaved). There are enough people around that a straightforward assault into and out of the camp seems unlikely, but they're scattered enough between the various points of interest that diversions or stealth may be fruitful.
- During the day, the camp's inhabitants are scattered between their various work stations. At night, everyone beds down in their various tents or on bed rolls around low fires excepting the soldiers, who keep a watch rotation over the camp, and two bored sentries armed with signal horns posted at the ravine dig.
- The draft animals on the perimeter picket line consist mostly of stocky mules, fuzzy Free Marches horses, and two beefy druffalo. A fancy dracolisk is picketed separately within the camp itself.

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She wants this over and done with... currently side-eyeing this entire exchange. The griffons, to her, are not cute or smart: they're big idiots with sharp beaks, and she doesn't care for them.
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Which might also be a plea for food.
Either way, Ellis doesn't seem overly concerned with Butterball's crowding.
"Aye, we should mount up," is agreement, even if it lacks urgency. "It won't serve us to lose the light."
Once they actually get in range of their target, that's when stealth will start mattering.
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"It's okay Blanche, I love you enough to make up for Abby being wrong," she says loudly to her gryphon as she begins checking the straps on her saddle.
"And we're moving. It takes time to make sure it's safe to fly. We're almost set, so don't worry."
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More broadly, he adds, "At least it looks like the weather is on our side today. We should make some good time."
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"Glimmer," she says, dully, "Can I fly with you."
Glimmer already knows she's gonna be a wimp and cling and try her best not to look down, so. It's the least embarrassing option.
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"I think you need to say sorry to her first, before I let you climb on." She's being kind of a dick but it's meant in good fun, honest.
"Yeah. Not like that one I went on back in the winter, where it was raining the whole time..."
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Not playing this game!!
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"Aye, there's room on Butterball."
Who is more interested in trying to assess the contents of Ellis' pocket than regarding Abby or Glimmer or Vanya or anything else in the camp. But food motivations aside, Butterball does well enough once in the air.
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It is so aggressively deadpan that everyone (except maybe Ellis) could absolutely miss the fact that he is joking.
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"Can we go now?" She's only pissy because she knows what's coming, don't mind her. She's going to go and stand near Butterball with her arms folded.
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"See. She does like you."
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"Aye, we should go," Ellis says again, taking the point. It helps, that it's a good point.
"Collect what's needed, and the others."
Two snakes and a very dirty man, plus some gear.